passing arrays to functions in c using pointers

A Complete Guide to Programming in C++ doc

A Complete Guide to Programming in C++ doc

... of string manipulation. These include inserting and erasing, searching and replacing, com- paring, and concatenating strings. Chapter 10 describes how to write functions of your own. The basic rules ... 246 Defining Methods 248 Defining Objects 250 Using Objects 252 Pointers to Objects 254 Structs 256 Unions 258 Exercise 260 Solution 262 Chapter 14 Methods 265 Constructors 266 Constructor Calls ... Reference Type 228 Defining Pointers 230 The Indirection Operator 232 Pointers as Parameters 234 Exercises 236 Solutions 238 Chapter 13 Defining Classes 243 The Class Concept 244 Defining Classes...

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Kirch prinz, prinz   a complete guide to programming in c++

Kirch prinz, prinz a complete guide to programming in c++

... polymorphic classes. In addition to defining virtual functions, dynamic downcasting in polymorphic class hierarchies is introduced. Chapter 26 describes how defining pure virtual methods can create ... of string manipulation. These include inserting and erasing, searching and replacing, com- paring, and concatenating strings. Chapter 10 describes how to write functions of your own. The basic rules ... advanced uses of pointers. These include pointers to pointers, functions with a variable number of arguments, and pointers to functions. In addition, an application that defines a class used to...

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A Complete Guide to Programming in C++ potx

A Complete Guide to Programming in C++ potx

... string 153 Defining and Assigning Strings 154 Concatenating Strings 156 Comparing Strings 158 Inserting and Erasing in Strings 160 Searching and Replacing in Strings 162 Accessing Characters in ... Strings 164 Exercises 166 Solutions 168 Chapter 10 Functions 171 Significance of Functions in C+ + 172 Defining Functions 174 Return Value of Functions 176 Passing Arguments 178 Inline Functions ... introduces comments. Strings enclosed in /* . . . */ or start- ing with // are interpreted as comments. EXAMPLES: /* I can cover several lines */ // I can cover just one line In single-line comments...

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A Complete Guide to Programming in C++ part 85 potx

A Complete Guide to Programming in C++ part 85 potx

... accessed in, 164 comparing, 158 concatenating, 156, 157 escape sequences used in, 29 initializing, 154, 155 inserting and erasing in, 160, 161 numbers converted to, 288 output of, 68, 69 searching ... objects in container, 771 sizeof operator, 21 sort() method list container sorted by call to, 767 SortVec container class merge() method of, 762 search() method of, 760 using, 756 Source code, ... 684 and recursive functions, 187 as sequential containers, 751 testing, 726 Standard copy constructor, 487 Standard exception classes hierarchy of, 621 using, 620 Standard exception handling for...

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A Complete Guide to Programming in C++ part 1 ppsx

A Complete Guide to Programming in C++ part 1 ppsx

... polymorphic classes. In addition to defining virtual functions, dynamic downcasting in polymorphic class hierarchies is introduced. Chapter 26 describes how defining pure virtual methods can create abstract classes and ... advanced uses of pointers. These include pointers to pointers, functions with a variable number of arguments, and pointers to functions. In addition, an application that defines a class used to ... replacing, com- paring, and concatenating strings. Chapter 10 describes how to write functions of your own. The basic rules are covered, as are passing arguments, the definition of inline functions, ...

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A Complete Guide to Programming in C++ part 2 doc

A Complete Guide to Programming in C++ part 2 doc

... 154 Concatenating Strings 156 Comparing Strings 158 Inserting and Erasing in Strings 160 Searching and Replacing in Strings 162 Accessing Characters in Strings 164 Exercises 166 Solutions 168 Chapter ... 10 Functions 171 Significance of Functions in C+ + 172 Defining Functions 174 Return Value of Functions 176 Passing Arguments 178 Inline Functions 180 Default Arguments 182 Overloading Functions ... 338 Chapter 17 Arrays and Pointers 349 Arrays and Pointers (1) 350 Arrays and Pointers (2) 352 Pointer Arithmetic 354 Arrays as Arguments 356 Pointer Versions of Functions 358 Read-Only Pointers...

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A Complete Guide to Programming in C++ part 3 pptx

A Complete Guide to Programming in C++ part 3 pptx

... 736 Exercises 738 Solutions 742 Chapter 33 Containers 749 Container Types 750 Sequences 752 Iterators 754 Declaring Sequences 756 Inserting in Sequences 758 Accessing Objects 760 Length and Capacity ... (properties) and functions (capacities). A class defines a certain object type by defining both the properties and the capacities of the objects of that type. Objects communicate by sending each other ... programming (or OOP for short), which are: ■ data abstraction, that is, the creation of classes to describe objects ■ data encapsulation for controlled access to object data ■ inheritance by creating...

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A Complete Guide to Programming in C++ part 4 pot

A Complete Guide to Programming in C++ part 4 pot

... accompanying member functions and global functions, which do not belong to any single particular class. Each function fulfills its own particular task and can also call other functions. You can ... The character set defines which code represents a certain character. When displaying characters on screen, the applicable character codes are transmitted and the “receiver,” that is the screen, ... Code for Informa- tion Interchange) is used. This 7-bit code contains definitions for 32 control characters (codes 0 – 31) and 96 printable characters (codes 32 – 127). The char (character) type...

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A Complete Guide to Programming in C++ part 5 pot

A Complete Guide to Programming in C++ part 5 pot

... TYPES (CONTINUED) ■ 21 ᮀ Floating-Point Types Numbers with a fraction part are indicated by a decimal point in C+ + and are referred to as floating-point numbers. In contrast to integers, floating-point ... floating-point numbers must be stored to a preset accuracy. The following three types are available for calculations involving floating-point numbers: float for simple accuracy double for double accuracy long ... string can occupy two lines is another new feature. String constants separated only by white spaces will be concatenated to form a single string. To continue a string in the next line you can also...

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A Complete Guide to Programming in C++ part 6 potx

A Complete Guide to Programming in C++ part 6 potx

... the variable has changed since it was last accessed. The compiler therefore creates machine code to read the value of the variable whenever it is accessed instead of repeatedly using a value that ... 32 ■ CHAPTER 2 FUNDAMENTAL TYPES, CONSTANTS, AND VARIABLES // Circumference and area of a circle with radius 2.5 #include <iostream> using namespace std; const double pi = 3.141593; int main() { double ... specific use. EXAMPLES: c, ch for characters i, j, k, l, m, n for integers, in particular indices x, y, z for floating-point numbers To improve the readability of your programs you should choose...

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A Complete Guide to Programming in C++ part 7 docx

A Complete Guide to Programming in C++ part 7 docx

... cin and cout streams. cin is an object of the istream class and cout an object of the ostream class. 40 ■ CHAPTER 3 USING FUNCTIONS AND CLASSES ■ DECLARING FUNCTIONS Example of a function prototype The ... technique. 42 ■ CHAPTER 3 USING FUNCTIONS AND CLASSES // Calculating powers with // the standard function pow() #include <iostream> // Declaration of cout #include <cmath> // Prototype ... file Copy Copy myheader.h Header file application.cpp Source file // Declaration // of cin, cout, // . . . #include <iostream> #include "myheader.h" int main() { int a; . . . cin...

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A Complete Guide to Programming in C++ part 8 potx

A Complete Guide to Programming in C++ part 8 potx

... illustrates. ᮀ Calling Methods All the methods defined as public within the corresponding class can be called for an object. In contrast to calling a global function, a method is always called for ... file, cname, which declares the same identifiers in the std namespace. Including the file math.h is thus equivalent to Example: #include <cmath> using namespace std; The string.h or cstring ... strings. #include <iostream> // Declaration of cin, cout #include <string> // Declaration of class string using namespace std; int main() { // Defines four strings: string prompt("What is your...

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A Complete Guide to Programming in C++ part 9 pdf

A Complete Guide to Programming in C++ part 9 pdf

... precision Sample program Manipulator Effects Sets the precision to n. Returns the used precision. int precision (int n); int precision() const; Manipulator Effects Generates a decimal point character shown ... Declarations of cin, cout and using namespace std; // manipulators oct, hex, int main() { int number; cout << "Please enter an integer: "; cin >> number; cout << uppercase // ... Effects Returns the minimum field width used Sets the minimum field width to n Returns the fill character used Sets the fill character to ch int width() const; int width(int n); int fill() const; int...

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A Complete Guide to Programming in C++ part 10 pps

A Complete Guide to Programming in C++ part 10 pps

... FORMATTED INPUT OF NUMBERS ■ 73 ᮀ Inputting Integers You can use the hex, oct, and dec manipulators to stipulate that any character sequence input is to processed as a hexadecimal, octal, or decimal ... possible to output the character code for a character. In this case the character code is stored in an int variable and the variable is then output. Example: int code = '0'; cout << code; ... the character 'X' is stored in the variable ch. An input field is terminated by the first white space character or by the first character that cannot be processed. Example: int i; cin...

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A Complete Guide to Programming in C++ part 11 ppt

A Complete Guide to Programming in C++ part 11 ppt

... Manipulator setw() using namespace std; int main() { unsigned char c = 0; unsigned int code = 0; cout << "\nPlease enter a decimal character code: "; cin >> code; c = code; ... <iostream> #include <iomanip> // Manipulator setw() #include <string> // Class string using namespace std; int main() { string word; // To read a word. // char ch; is not needed. // cout ... output cout << "\nThe corresponding character: " << c << endl; code = c; // Character code. Is only // necessary, if input is > 255. cout << "\nCharacter codes" <<...

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