... TABLET FEATURES 43 1Accommodating Tablet Devices 43 2Building Location-Aware Applications 43 2Using Geolocation 43 3Using Sensors 44 1Using Raw Sensor Data 44 2Using the Accelerometer 44 2Using the ... xvCONTE NTSPersisting Application Data 342 Application Data Stores 343 The ApplicationData Class 343 Applications and the Start Screen 347 Application Logo and the Splash Screen 347 Vivifying App ... with Your App 543 Full-Featured Apps 544 Free Trial Period 544 Creating a Trial Version 544 Using In-App Purchases 545 Implementing an In-App Purchase 546 Displaying Advertisements 547 Let’s Talk...
... Exploration 142 Summary 143 Q&A 144 Workshop 144 HOUR 6: Model-View-Controller Application Design 147 Understanding the Model-View-Controller Paradigm 147 How Xcode Implements MVC 149 Using ... with joining the Apple Developer Program, downloading the iOS SDK(Software Development Kit), writing iOS applications, and running them on Apple’s iOS Simulator.Limitations do apply, however, ... the iOS Technology Layers 91Tracing the iOSApplication Life Cycle 97Cocoa Fundamentals 99Exploring the iOS Frameworks with Xcode 108Further Exploration 113Summary 113Q&A 1 14 Workshop...
... with Your App 543 Full-Featured Apps 544 Free Trial Period 544 Creating a Trial Version 544 Using In-App Purchases 545 Implementing an In-App Purchase 546 Displaying Advertisements 547 Let’s Talk ... xvCONTE NTSPersisting Application Data 342 Application Data Stores 343 The ApplicationData Class 343 Applications and the Start Screen 347 Application Logo and the Splash Screen 347 Vivifying App ... Control Inside a Grid 242 The VariableSizedWrapGrid Panel 243 Reusable Resources in XAML 248 Referencing Resources 248 The Hierarchy of Resources 249 Resource Dictionaries 249 System Resources 250Basic...
... android:layout_width=”fill_parent”c02.indd 34c02.indd 34 4/11/2012 10: 04: 41 AM4/11/2012 10: 04: 41 AM Meier02275 rs V2 - 03/22/2012PROFESSIONAL Android™ 4Application Development Reto Meierffirs.indd vffirs.indd v 4/ 11/2012 ... Menu Hierarchies in XML 3 84 ftoc.indd xxvftoc.indd xxv 4/ 11/2012 10: 34: 49 AM4/11/2012 10: 34: 49 AM Meier02275 rs V2 - 03/22/2012PROFESSIONALANDROID™ 4APPLICATION DEVELOPMENT INTRODUCTION ... users are concerned, each application should be sitting silently, ready to be used but just out of sight.c02.indd 46 c02.indd 46 4/ 11/2012 10: 04: 45 AM4/11/2012 10: 04: 45 AM Meier c02.indd V1...
... some key differences between iOSdevelopment and desktop application development. CHAPTER 1: Welcome to the Jungle 6 Only One Active Application On iOS, only one application can be active and ... iPod touch Beginning iPhone 4 Development Exploring the iOS SDKDave Mark | Jack Nutting | Jeff LaMarcheCovers iPad and iPod touchMarkNuttingLaMarcheiPhone 4Development Beginning Companion ... and current APIs, with brand new screenshots showing iOS4 and Xcode 3 in action. Beginning iPhone 4Development is a complete course in iOS development. You’ll master techniques that work on...
... nhau. Đây chỉ là những thay đổi và cải tiến của KDE Desktop Workspace, KDE Application Suites và KDE ApplicationDevelopment Framework (được giới thiệu cả trong phần 1 và 2). Ngoài ra KDE Community ... phím. Ngoài ra còn cải tiến các công c khỏc ca DataEngine trong phiờn bn trc ú. ã KDE ApplicationDevelopment Framework cũng hỗ trợ trình bao bọc Policy Kit giúp nhà lập trình dẽ dàng thực...
... you the finer points of iOSapplication development. The most important tool you’ll be using to develop iOS applications is called Xcode. Xcode is Apple’s integrated development environment ... building your application. The pane on the left side of the sheet is divided into two main sections: iOS and Mac OS X. Since we’re building an iOS application, select Application in the iOS section ... If you want to clear out old applications from the iOS simulator’s home screen, you can choose iOS Simulator ➤ Reset Content and Settings… from the iOS simulator’s application menu.Bring It on...
... Introduction. iOS Requirements Games developed using the UDK can run on the following types of iOS devices: iPhone 4 iPhone 4s iPhone 3GS iPad iPad2 iPod touch 4th generation ... HorizontalInputKey=MOBILE_Astrafe CHAPTER 1: UDK Overview 15 Figure 1– 14. Selecting the Sound Cue Editor CHAPTER 2: UnrealScript Overview 44 Figure 2 4. Unreal Frontend In order to start the actual compiling ... performance issues with using Kismet on older iOS devices. At least one poster on the iOSdevelopment forum on the official UDK message board complained that older iOS devices would only run his game...
... licensed for the sole use by Gauthier Giacomoni on 11th September 2012 47 gordon street #4, Allston, 021 34 Ext JS 4 Web ApplicationDevelopment CookbookCopyright â 2012 Packt PublishingAll rights ... Gauthier Giacomoni on 11th September 2012 47 gordon street #4, Allston, 021 34 Preface 4 All the recipes require the Ext JS 4 SDK. This is available as a free download from Sencha's website ... September 2012 47 gordon street #4, Allston, 021 34 This material is copyright and is licensed for the sole use by Gauthier Giacomoni on 11th September 2012 47 gordon street #4, Allston, 021 34 ...
... FIGURE 1 4 FIGURE 15 FIGURE 16 BEGINNING Android™ ApplicationDevelopment Wei-Meng Lee xiiCONTENTSProjections 246 Filtering 246 Sorting 247 Creating Your Own Content Providers 247 Using ... than reading books, tutorials, and documentation. Wei-Meng is also the author of BeginningiOS4ApplicationDevelopment (Wrox), along with sev-eral other Wrox titles. You can contact Wei-Meng ... Window 34 Displaying a Progress Dialog 39Linking Activities Using Intents 43 Resolving Intent Filter Collision 48 Returning Results from an Intent 50Passing Data Using an Intent Object 54 Calling...
... 144 Mutable and Immutable Types 144 String Comparison 145 Collecting Objects with NSArray 146 NSArray Methods 146 Modifying Arrays by Using NSMutableArray 147 Wrapping Numbers with NSNumber 147 Other ... starting point for beginning the journey into the world of game programming. flast.indd xxiflast.indd xxi 10/28/2011 4: 24: 42 PM10/28/2011 4: 24: 42 PMwww.it-ebooks.info Games on iOS WHAT YOU WILL ... the iOS templates into three groups: Application, Framework & Library, and Other. Alessi c02.indd V4 - 10/ 24/ 2011 Page 19c02.indd 19c02.indd 19 10/28/2011 4: 00: 14 PM10/28/2011 4: 00: 14 PMwww.it-ebooks.info...
... Introduction. iOS Requirements Games developed using the UDK can run on the following types of iOS devices: iPhone 4 iPhone 4s iPhone 3GS iPad iPad2 iPod touch 4th generation ... and deploy your game to the iOS device where you can run it like any other iOS application. At this point the icon representing your UDK game should appear on your iOS device ready to run. NOTE: ... important UDK development aspects that differ from the iOS platform and the Windows PC platform. We discussed how saving data and using textures differ on the PC platform and the iOS platform...
... 133Sample Wi-Fi Direct application 1 34 Summary 143 Chapter 9: Multiple APK SupportThis chapter is available for download at http://www.packtpub.com/sites/default/files/downloads/Multiple_APK_Support.pdf.www.it-ebooks.info ... ><!—set minSdkVersion to 14 because ShareActionProvider is available since API Level 14 > <uses-sdk android:minSdkVersion=" 14& quot; /> < ;application www.it-ebooks.info ... will see how to add and congure it.www.it-ebooks.info Android 4: New features for Application Development Develop Android applications using the new features of Android Ice Cream SandwichMurat...