asset creation advanced shading lighting and baking

Advanced Maya Texturing and Lighting- P1 ppsx

Advanced Maya Texturing and Lighting- P1 ppsx

... of Lighting Using 1-Point Lighting Using 2-Point Lighting Using 3-Point Lighting Using Naturalistic Lighting Using Stylized Lighting 11 16 21 Understanding Color and ... Shading with Lambert Shading with Phong Shading with Blinn Shading with Phong E Shading with the Anisotropic Material Shading with a Shading Map Shading with a Surface Shader Shading with Use Background ... Advanced Maya Texturing and Lighting ® Second Edition Lee Lanier Wiley Publishing, Inc 92730ffirs.indd 6/21/08 12:56:05 PM Advanced Maya Texturing and Lighting ® Second Edition...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P2 potx

Advanced Maya Texturing and Lighting- P2 potx

... 11:15:44 PM Using 3-Point Lighting Perhaps the most commonly discussed and applied lighting technique is 3-point lighting Descriptions can be found in numerous 3D, film, and video instructional ... (1928–99), and 1492 (1992), directed by Ridley Scott (1937–) In these works, lighting is motivated by combinations of sunlight, moonlight, candlelight, and firelight Keys, fills, and their resulting ... the standard 3-point lighting system None of the subjects are affected by more than two distinct sources of light Many contemporary cinematographers and videographers consider 3-point lighting...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P3 doc

Advanced Maya Texturing and Lighting- P3 doc

... to 256 and Filter Size to 24 to soften the resulting shadow’s edge Render a test frame Create two new point lights Name one light CandleL and the other CandleR Place CandleL above the candle ... Shade All workspace view.) To relink the light and surface, choose Lighting /Shading > Make Light Links When linking and unlinking multiple lights and surfaces, it is often more efficient to use ... a light is to select the light and surface, switch to the Rendering menu set, and choose Lighting /Shading > Break Light Links (Unlinking affects the Render View and Batch Render, but is not reflected...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P4 potx

Advanced Maya Texturing and Lighting- P4 potx

... tab, and expand the Shadows section Switch Shadow Linking to On Select the light and the surface whose shadow link you want to break Switch to the Rendering menu set, and choose Lighting /Shading ... Map, and Use Z– Map are checked The resulting render creates two depth maps—one standard and one for Use Mid Dist—in each axis direction If Use Only Single Dmap had been checked, the left and ... apply and efficient to render Unfortunately, their default quality is generally poor You can improve the quality by adjusting various attributes and applying specific lighting strategies Understanding...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P5 potx

Advanced Maya Texturing and Lighting- P5 potx

... Figure 3.29 uses three strokes and employs the following brushes: largeFlames and flameMed 11 Paint Effects fire is preanimated and will automatically change scale and shape in a convincing manner ... Maya Hypershade and Multilister windows, a shading model is referred to as a material and is represented by a cylindrical or spherical icon Ultimately, you can use the words shader and material ... instOb Shading group Polygon shape node Figure 4.1 ​A shading group network Shading with Lambert The Lambert material carries common attributes: Color, Transparency, Ambient Color, Incandescence,...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P6 pps

Advanced Maya Texturing and Lighting- P6 pps

... window, into four categories: random, natural, granular, and abstract Applying Random Textures Random 3D textures follow their 2D counterparts by attempting to produce a random, infinitely repeating ... textures are suitable for many shading scenarios found in the natural world For example, the addition of 3D textures to a shading network can distress and dirty a clean floor and wall (see Figure 5.1) ... Figure 5.4) Billow is the default and contains sharper, disc-like blobs Billow provides additional attributes, including Density, Spottyness, Size Rand, Randomness, and Falloff Each of these attributes...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P7 pot

Advanced Maya Texturing and Lighting- P7 pot

... saturation, and inHsvB carries the value In contrast, the Rgb To Hsv utility offers inRgbR, inRgbG, and inRgbB, which represent the standard red, green, and blue color components The Rgb To Hsv and Hsv ... green and blue to triumph and thus produce a cyan color You can insert additional handles into any of the three gradients by clicking in the dark gray area You can move any handle up/down and left/right ... crater node to a second Color gradient handle The handles are arranged so that the file node handle is at the far right of the gradient and the crater node handle is at the far left The outAlpha...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P8 pdf

Advanced Maya Texturing and Lighting- P8 pdf

... most reflection and the doors and fenders receive the least Additional handles are inserted into the Value gradient in order to increase the rapidity of the reflection falloff The handles are all ... (Initial Particle Shading Engine) shading group node You can assign Blobby Surface particles to Lambert, Blinn, Phong, Phong E, Anisotropic, Layered Shader, and Ramp Shader materials Cloud and Tube particles ... Min and Max, which set the clamp range, are vector attributes that carry three channels each (minR, minG, minB, maxR, maxG, and maxB) You can enter negative or positive values into the Min and...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P9 pdf

Advanced Maya Texturing and Lighting- P9 pdf

... default lambert material node and the surfaceShader attribute of the initialShadingGroup node You can locate the initialShadingGroup node by clicking the Input And Output Connections button while ... at i n g chapter Select RampB and open its Attribute Editor tab Place two color handles in the color field A black handle should be at the bottom A dark purple handle should be at the center ... vary from simple (Reverse, Multiply Divide, and Plus Minus Average) to advanced (Array Mapper, Vector Product, and others) Switch utilities, on the other hand, provide the means to texture large...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P10 ppsx

Advanced Maya Texturing and Lighting- P10 ppsx

... up and down and V is running left and right, the ramp will appear sideways One way to remember this is to employ a variation of the righthanded Cartesian coordinate trick Normally, in right-handed ... connections, the shading group and the shading group’s materials are ignored by the lights in the scene The Light Linker utility also stores broken links between lights, shadows, and surfaces If ... clipping plane and objects will fail to fully draw in the camera view Understanding Scene Nodes Render Partition, Default Light Set, and Light Linker nodes sit the farthest downstream in any shading...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P11 doc

Advanced Maya Texturing and Lighting- P11 doc

... PAL, the video standard in Europe and parts of Asia, Africa, and South America, runs at 720 × 576 for SDTV SECAM, the video standard used in France, Eastern Europe, Russia, and parts of Africa, ... 1.66 and 1.85 flares produce the more commonly recognized bright spots Switching between Square and Nonsquare Pixels The NTSC D1 and DV video standards require nonsquare pixels NTSC D1 and DV ... played on 4:3 standard definition televisions The HDTV video standard uses two resolutions— 1280 × 720 and 1920 × 1080 Four variations of these two resolutions exist—720i, 720p, 1080i, and 1080p The...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P12 docx

Advanced Maya Texturing and Lighting- P12 docx

... the surface material and scene lighting The Mesh Gradient and Area Gradient radio buttons apply color gradients based on material color and scene lighting Mesh Gradient and Area Gradient are ... material, but includes shading based on the scene lighting The Two Color and Four Color radio buttons add additional solid colors based on the material color and scene lighting The Full Color ... most projects Critical attributes include Edge Anti-Aliasing, Shading, and Max Shading Important sections include Multi-Pixel Filtering and Contrast Threshold (see Figure 10.10) th e R e n d e r...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P13 pptx

Advanced Maya Texturing and Lighting- P13 pptx

... Attribute Editor tab If you check Shading Samples Override, Shading Samples and Max Shading Samples become available These two attributes override Min Sample Level and Max Sample Level for the selected ... while the Reflections and Refractions attributes are set to The Shadows attribute, on the other hand, sets the maximum number of times a camera eye ray can reflect and/ or refract and continue to generate ... the mental ray tab and include Shutter Open, Shutter Close, Motion Back Offset, and Static Object Offset, Motion Blur By, and Motion Steps (see Figure 11.16) 353 Shutter Open and Shutter Close ...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P15 ppsx

Advanced Maya Texturing and Lighting- P15 ppsx

... to read DDS and floating-point TIFF files DDS stands for DirectDraw Surface and is an image format developed by Microsoft DDS files are available in 16-bit and 32-bit variations and are commonly ... render resolution to 640 × 480 and the Min Sample Level and Max Sample Level attributes to and respectively Continue to increase the Accuracy for both Caustics and Final Gather until the walls ... 6/19/08 12:58:41 AM Texturing and Lighting with Advanced Techniques You can use high dynamic range (HDR) images to add realism to any render The whole new world of advanced rendering options The...

Ngày tải lên: 02/07/2014, 05:20

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Advanced Maya Texturing and Lighting- P16 docx

Advanced Maya Texturing and Lighting- P16 docx

... Mode attribute, for Convert To File Texture tool, 165 backlights, baking lighting and shading information, 437 baking, lighting and shading information, 437 Balance attribute, of Crater texture, ... Flexibility and resourcefulness are equally valuable assets when creating 3D I sincerely hope that Advanced Maya Texturing and Lighting, Second Edition inspires you to develop brand-new techniques ... compared to displaced low-resolution surface This scene and map are included on the CD as displacement.ma and plane_map.tga Baking Lighting and Shading Information 437 ■  C r e at i n g T e x t u...

Ngày tải lên: 02/07/2014, 05:21

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Advanced Maya Texturing and Lighting- P17 pot

Advanced Maya Texturing and Lighting- P17 pot

... Toon system, shadow creation with, 97–98, 98 Touch of Evil, Trangle filter, 315 Transfer In attribute, for normal mapping, 435 Transfer Maps tool, 143 for baking lighting and shading information, ... acknowledge that you have read and accept the following terms and conditions If you not agree and not want to be bound by such terms and conditions, promptly return the Book and the unopened software ... 271 random 3D textures 3D, 139–147 Brownian, 139–140, 140 Cloud, 145–147, 146 Solid Fractal, 144–145 Volume Noise, 140–144 random patterns, Perlin Noise texture for, 119 “random walk”, 139 Randomness...

Ngày tải lên: 02/07/2014, 05:21

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Advanced maya texturing and lighting

Advanced maya texturing and lighting

... of Lighting Using 1-Point Lighting Using 2-Point Lighting Using 3-Point Lighting Using Naturalistic Lighting Using Stylized Lighting 11 16 21 Understanding Color and ... Shading with Lambert Shading with Phong Shading with Blinn Shading with Phong E Shading with the Anisotropic Material Shading with a Shading Map Shading with a Surface Shader Shading with Use Background ... Advanced Maya Texturing and Lighting ® Second Edition Lee Lanier Wiley Publishing, Inc 92730ffirs.indd 6/21/08 12:56:05 PM Advanced Maya Texturing and Lighting ® Second Edition...

Ngày tải lên: 04/12/2015, 18:13

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Advanced Types, Polymorphism, and Accessors

Advanced Types, Polymorphism, and Accessors

... triggers an event handler to perform some action in response It is analogous in many ways to an exception that is raised and dealt with by an exception handler However, the handling of an event ... associated handlers ■ 7.1.3 7.1 Delegates and Events 135 Using Delegates for Anonymous Methods In the previous sections, a callback or event handler was implemented as a method, and when delegates ... methods, and constants Only instance methods, events, properties, and indexers are permitted, and of course, must be abstract Like an abstract class, an interface cannot be instantiated and cannot...

Ngày tải lên: 05/10/2013, 05:20

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Tài liệu ADVANCED COMPUTER ARCHITECTURE AND PARALLEL PROCESSING doc

Tài liệu ADVANCED COMPUTER ARCHITECTURE AND PARALLEL PROCESSING doc

... Abd-ElBarr and Hesham El-Rewini Advanced Computer Architecture and Parallel Processing / Hesham El-Rewini and Mostafa Abd-El-Barr TEAM LinG - Live, Informative, Non-cost and Genuine ! ADVANCED ... L Lastovetsky Tools and Environments for Parallel and Distributed Computing Tools / Salim Hariri and Manish Parashar Distributed Computing: Fundamentals, Simulations and Advanced Topics, Second ... designers and software developers must understand the interaction between hardware and software parts of the system This is the reason we wrote this book We want the reader to understand the power and...

Ngày tải lên: 23/12/2013, 16:15

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Tài liệu Advanced Reproductive Age and Fertility pptx

Tài liệu Advanced Reproductive Age and Fertility pptx

... regarding the risks of pregnancy with advanced maternal age, promotion of optimal health and weight, and screening for concurrent medical conditions such as hypertension and diabetes should be considered ... and not covered by most provincial health plans for this indication In addition, complications of pregnancy increase for both the mother and the offspring with advanced maternal age.6 Women and ... women have a higher fecundity rate, and therefore conceive sooner than older women.25 Advanced Reproductive Age and Fertility The incidence of infertility and sterility increases as the age of...

Ngày tải lên: 13/02/2014, 16:20

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