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[...]... 1-point, 2-point, and 3-point lighting are covered in detail If you are new to lighting, this is the best place to start Chapters 2 and 3 detail Maya lights and shadows and how to properly apply them Specialized effects, such as Environment Fog, Light Fog, the Toon renderer, Maya Fur, Maya Hair, and nCloth, are also covered Chapters 4 through 8 delve deeply into Maya materials and utilities Most Maya books... • Hobbyists or amateurs who are self-starters and would like to rapidly refine their Maya skills • Professionals working in other areas of Maya, such as animation or rigging, who would like to expand their knowledge of texturing and lighting Although most of the information in this book is Maya specific, you can apply the texturing and lighting theories and approaches to other 3D programs This book... updated for the most recent Maya release and the latest trends and techniques in the animation industry In addition, material covering fundamental theory that underpins computer animation and the natural world it tries to re-create has been expanded Who Should Read This Book Advanced Maya Texturing and Lighting, Second Edition, is designed for anyone with a working knowledge of Maya Specifically, this... techniques Each chapter of Advanced Maya Texturing and Lighting, Second Edition, contains either a tutorial or examples of industry work The tutorials are in-depth methods of practicing advanced techniques Each tutorial is accompanied by ample illustrations and completed Maya scene files The industry examples, on the other hand, present renders from completed animations and explain the process of their... Visual Effects and Pacific Data Images In 2000, I switched from PowerAnimator to Maya and have since logged tens of thousands of hours with the subject of this book Due to the unusual combination of an informal and professional background, I do not profess to know everything there is to know about Maya In fact, you may find a better, quicker, more efficient way to achieve some of the texturing and lighting... texturing and lighting books Chapters 10 through 12 concentrate on rendering and expend a good deal of text on mental ray, Global Illumination, Final Gather, and other advanced render tools Chapter 13 includes advanced tools and techniques, including HDRI lighting, normal mapping, and the Render Layer Editor A guide to the creation of this book’s cover illustration is also provided If you’re fairly new to Maya. .. described in this book That’s the beauty of Maya There are probably a dozen ways to tackle every problem or challenge If anything, I hope this book provides you with the theory, the background, and the basic approach you need to come up with your own creative solutions Second Edition The first edition of Advanced Maya Texturing and Lighting was written with Maya 7.0 and published in 2006 This edition represents... Photoshop and compositing programs as After Effects How to Use This Book 92730flast.indd 17 xvii ■ I n t ro d u c ti o n Advanced Maya Texturing and Lighting, Second Edition, is divided into 14 chapters Thirteen of these chapters are in the book One of the chapters is provided as a bonus PDF file on the companion CD Chapter 1 discusses lighting history, technique, and application, as well as basic color and. .. 411 Chapter 13 Texturing and Lighting with Advanced Techniques 415 Adding Realism with HDRI 416 Comparing LDR and HDR Images An Overview of Supported HDR Formats Displaying HDR Images Texturing with HDR Images Tone Mapping with mental ray Lens Shaders Lighting with HDR and LDR Images 416 419 419 421 423 424 An Introduction to RenderMan For Maya ... exotic and difficult to access, instructions are included in the text Abbreviations Since Maya requires a three-button mouse for proper operation, the abbreviations LMB, MMB, and RMB are used and respectively stand for Left-Mouse-Button, Middle-Mouse-Button, and Right-Mouse-Button Websites Feel free to contact me at www.BeezleBugBit.com If you’re a fan of short films, or have made a short film and would . alt="" Wiley Publishing, inc. Advanced Maya ® Texturing and Lighting Second Edition L ee L a ni er 92730ffirs.indd 3 6/21/08 12:56:05 PM Advanced Maya ® Texturing and Lighting Second Edition 92730ffirs.indd. Advanced Maya Texturing and Lighting was written with Maya 7.0 and published in 2006. This edition represents a major revision, with every chapter updated for the most recent Maya release and. start. Chapters 2 and 3 detail Maya lights and shadows and how to properly apply them. Specialized effects, such as Environment Fog, Light Fog, the Toon renderer, Maya Fur, Maya Hair, and nCloth,