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3d model for 3d printing

beginning  google  sketchup  for  3d  printing

beginning google sketchup for 3d printing

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... of the first and only online 3D printing platforms available, allowing you to upload models for 3D printing. This means you don’t need to purchase expensive 3D printing machinery. The Shapeways ... to buildings Preview Model in Google Earth 22 Places the model in Google Earth Get Models 23 Downloads models from the 3D Warehouse Share Model 24 Uploads models to the 3D Warehouse Upload ... 140Summary 142■Chapter 7: Modeling with Photographs 143Creating a Simple 3D Model with Match Photo 143Modeling the Dining Room Table 144 Model a House for 3D Printing Using Match Photo...
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Báo cáo hóa học: " Research Article Adaptive Probabilistic Tracking Embedded in Smart Cameras for Distributed Surveillance in a 3D Model" doc

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... isdescribed afterwards.3.4.1. 3D model acquisition for 3D visualizationThe basis for 3D model acquisition is our mobile platformwhich we call the W¨agele1[29]. It allows for an easy ac-quisition ... ical 3D surveillance system also comprises an easyway of acquiring 3D models of the respective environment.Hence, we briefly present our 3D model acquisition systemthat provides the content for ... acquisition of en-hanced 3D models. Additionally, integrating the acquired 3D W¨agele models within Google Ear th will also allow for seam-less tracking in large, textured 3D indoor and outdoor...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

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... me to get deep intothe 3D modeling industry. Particular thanks got to Roman Ormandy for develop-ing such a lovely product, to Bibiana Gasparik, and to Norm Fortier, for tech-sup-porting me ... generating game models■The game-content (asset) creation process■Tools used in this process■Generating ideas and concept art for a character and weapon models■The components for these models and ... scrolling (layered imageswhose background moves slower than the foreground, giving the illusion of depth)and flattened 3D imagery (3D models rendered as 2D sprite animations), Segareopened its...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

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... TriangulationWhen you export the model for 3D Studio Max, all faces get triangulated, meaningall vertices are interconnected at the rudimentary level, so that the entire model ismade up of three–sided ... before I cleaned it up!) What you seeduring the process of modeling are ordinary faces—a polite way of trueSpace 623.Modeling the RF-9 Plasma Gun with trueSpace 6Figure 3.56 Checkyour model ... triangulate.7. Export the model for texturing.In the sections that follow, I’ll show you how to use trueSpace, which features oneof the best modeling interfaces on Earth, to model the RF-9 plasma...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

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... watermark.Besides, when it comes time for final prepara-tion of your model for use in a game (seeChapter 13), you’ll generate several differentLevels of Detail (LOD’s) for the model, so itspolygonal count ... finesse.Preparing the Model for TexturingBefore you dive into unwrapping and textur-ing the RF-9, you need to import the STLversion of the weapon you created inChapter 3, check it for problems, optimizeit, ... you to rotate your model in 3D space and select coordinates for unwrapping. Notice that the Mapping tab under the Command Panel hasexpanded to offer you a suite of options for unwrapping your...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

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... preparation for texturing. The difference between this chapter and theprevious one (“U-V Mapping the RF-9 Plasma Gun”) is that you need to unify andoptimize your character model in 3D Studio Max before ... will■Use 3D Studio Max to complete the slogre model. ■Use Max to fix, optimize, and smooth the model s mesh.■Import and efficiently texture map the U-V component of the slogre model using ... programdoes not physically affect the actualvertices of the mesh model itself.You’re only messing with the model stexture coordinates, which, beforeunwrapping, represent a 1:1 corre-spondence with...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

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... game called for you tocreate a texture for the side of an old train car. Just get a really good snapshot ofthe car in broad daylight, clean it up a bit, and slap it on the side of a 3D model it’s ... texture. Also, setForced to None. Later on, you can do something advanced like force your texturegroups to use a common palette for game optimization, but let’s not go overboard for now. When everything ... great base texture for them using only a handful of Photoshop’s filters. Textures for humans, insects,or anything else with complex detail, however, can be a real challenge for someonelike me...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

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... can use for almost any type ofrock on any planet—just try changing the foreground and background colors for different results.1. Start a new 512 × 512-pixel RGB image.2. Select any foreground ... Noise, using the same settingsas before. 15. Click Filter, Render, Lighting Effects, again using the same settings as before(use the Alpha map you created earlier for the texture channel).16. Click ... The first one shows simple holes, called form ties, commonly seen in largebuildings. These holes are the byproduct of the cement formers holding the formitself together, but architects and...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

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... WindDirection: From the Left12. Choose Edit, Transform, Rotate 90 degrees CW (clockwise) to restore themask.13. Press Q to exit Quick Mask mode.You have transformed the crack into one that drips. From ... colorwall in seconds is just a matter ofsetting new foreground and back-ground colors, then playing theStone Wall action. I make tiles for my set by playing a stone-replacement action called“Patternize,” ... called“Patternize,” consisting of thesteps I mentioned just before.TIPNotice that some of the stones in theset have cracks in them—try adding astop just before the call to the GaussianBlur in the Stone...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

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... faux-finish plasticpieces kids get for G.I. Joe karate boards(see the Crate tutorial in Chapter 9).I’ll show you a couple filtering techniques for creating wood, but only for fun (usingpictures of ... only interested in slivers of wood for boards.)2. Press D to reset your swatches.3. Choose Filter, Render, Clouds.4. Start a new layer and fill it with the foreground color (black).5. Choose ... can be done in several ways. The easiest is to first create acube primitive in any 3D program like trueSpace or 3D Studio Max and simplypaint the faces of the cube with the texture, assuming the...
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