1. Trang chủ
  2. » Luận Văn - Báo Cáo

The use of video assisted instruction for second yeah english majors at the peoples security academy in listening class an action research

66 14 0

Đang tải... (xem toàn văn)

Tài liệu hạn chế xem trước, để xem đầy đủ mời bạn chọn Tải xuống

THÔNG TIN TÀI LIỆU

Thông tin cơ bản

Định dạng
Số trang 66
Dung lượng 1,15 MB

Nội dung

Ngày đăng: 19/07/2021, 10:35

Nguồn tham khảo

Tài liệu tham khảo Loại Chi tiết
19. Yolageldili, G.,& Arikan, A. (2011). Effectiveness of Using Games in Teaching Grammar to Young Learners. Elementary Education Online, 10(1), 219-229, 2011. Retrieved from: http://ilkogretim-online.org.tr Link
1. Freeman, D. L. Techniques and principles in language teaching (2nd.). London: Oxford University Press. 2000. Print Khác
2. McCallum, G. P. 101 word games: for students of English as a second or foreign language. Oxford: Oxford University Press. 1980. Print Khác
3. Richard-Amato, P. (1988). Making It Happen: Interactions in the Second Language Classroom. Longman, New York Khác
4. Schmitt, N. (1997). Vocabulary learning strategies. In Schmitt, N. and McCarthy, M. (eds.)Vocabulary:Descriptive, Acquisition and Pedagogy.Cambridge: Cambridge University Press Khác
5. Hornby, Albert Sydney. 1995. Oxford Advanced Learner’s Dictionary. New York: Oxford University Press Khác
6. Keller, J (1999) Motivation in Cyber Learning Environments. Educational Technology International, 1/1, 7-30 Khác
7. McDonough, J. and McDonough, S. (1997) Research Methods for English Language Teachers. London: Arnold Khác
8. Richards, J. and Lockhart, C. (1996) Reflective Teaching in Second Language Classrooms. Cambridge: Cambridge University Press Khác
9. Alemi, M. (2010). Educational games as a vehicle to teaching vocabulary. The Modern Journal of Applied Linguistics, 2(6), 425-438 Khác
10. Aslanabadi, H., & Rasouli, G. (2013). The effect of games on improvement of Iranian EFL vocabulary knowledge in kindergartens.International Review of Social Sciences and Humanities, 6(1), 186-195 Khác
11. Cheng, C., & Su, C. (2012). A Game-based learning system for improving student’s learning effectiveness in system analysis course. Social and Behavioral Sciences, 31,669 – 675 Khác
12. DeHaan, J. Reed, W., & Kuwada, K. (2010). The effect of interactivity with a music video games on second language vocabulary recall. Language Khác
12. Efendi, E. (2013). The use of games to improve vocabulary mastery. Journal de Physique III, 1 (12), 78-84 Khác
13. Riahipour, P., & Saba, Z. (2012). ESP vocabulary instruction: Investigating the effect of using a game oriented teaching method for learners of English for nursing. Journal of Language Teaching and Research, 3(6), 1258-1266 Khác
14. Rohani, M., & Pourgharib, B. (2013).The effect of games on learning vocabulary. International Research Journal of Applied and Basic Sciences, 4 (11), 3540-3543 Khác
15. Al Neyadi, O. (2007). The effects of using games to reinforce vocabulary learning. In Marifa H.C.T. (Ed.), Action research and initial teacher education in the UAE (pp. 99- 107). HCT Press, UAE Khác
16. Allen, V. F. (1983). Techniques in teaching vocabulary. New York: Oxford University Press Khác
17. Blachowicz, C. & Fisher, P. (2004). Vocabulary Lessons. Educational Leadership, 61(6): 66-69 Khác
18. Sứrensen, B.H., & Meyer, B. (2007). Serious Games in language learning and teaching – a theoretical perspective. Retrieved from:www.digra.org/dl/db/07312.23426 Khác

TÀI LIỆU CÙNG NGƯỜI DÙNG

TÀI LIỆU LIÊN QUAN