Foundation Flash CS5 For Designers- P1

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Foundation Flash CS5 For Designers- P1

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7.5 x 9.25 spine = 1.625" 872 page count All you need to succeed in Flash Professional CS5 Covers all of the new additions to Flash CS5 including the Text Layout Framework, and new coding, animation, and video features Master the fundamentals of Flash Professional CS5 from adding and using media to creating games for Android devices In this book, you’ll learn: How to create effective animations using the Motion Editor and animation tools How to use the 3D features to animate objects in 3D space Best-practice tips and techniques from some of the top Flash practitioners on the planet Foundation Flash CS5 For Designers If you’re a Flash designer looking for a solid overview of Flash Professional CS5, this book is for you. Through the use of solid and practical exercises, you will soon master the fundamentals of this latest edition of the Adobe Flash authoring tool. Using a series of carefully developed tutorials, you will be led from basic Flash Professional CS5 techniques to the point where you can create animations, MP3 players, and movies designed for playback across multiple devices in no time. Each chapter focuses on a major aspect of Flash, and then lets you take the reins in a “Your Turn” exercise to create something amazing with what you’ve learned. This book focuses on the core skill set you need to feel at home with Flash Professional CS5, and also introduces you to some of the biggest names in today’s Flash community through interviews and actual “How To” examples, so you can learn from the masters. You will start by studying the Flash Professional CS5 interface, and while you’re at it, you’ll be guided toward mastery of the fundamentals, such as movieclips, text, and graphics, which will lead you into some of the more fascinating aspects of Flash, including code, audio, video, animation, and 3D transformations. By the time you finish, you will have created an MP3 player and a Flash video player, been introduced to the basics of ActionScript 3.0, learned how to combine Flash with XML, styled Flash text with CSS and the new Text Layout Framework, created animated scenes, and worked your way through a host of additional projects. All of these exercises are designed to give you the practical knowledge necessary to master Flash Professional CS5 from the ground up. If you’re already a seasoned Flash designer, this book will get you up to speed with this latest version in relatively short order. This book covers all of the new Flash Professional CS5 features, such as the new Text Layout Framework, the new way of working with video, and two of the coolest new additions to the application: the Springy bones tool and a vastly improved Deco tool. All of the files you need to use this book can be found at www.friendsofed.com. Download the files, and let’s get busy! this print for reference only—size & color not accurate US $39.99 Mac/PC compatible www.friendsofed.com ISBN 978-1-4302-2994-0 9 781430 229940 5 39 9 9 SHELVING CATEGORY 1. FLASH FLASH CS5 FOR DESIGNERS Green Dias FOUNDATION Also Available www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. This book was purchased by flashfast1@gmail.com www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. Foundation Flash CS5 for Designers Tom Green and Tiago Dias www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. Foundation Flash CS5 for Designers Copyright © 2010 by Tom Green and Tiago Dias All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN-13 (pbk): 978-1-4302-2994-0 ISBN-13 (electronic): 978-1-4302-2995-7 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logos, or image we use the names, logos, or images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. The use in this publication of trade names, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights. Distributed to the book trade worldwide by Springer Science+Business Media LLC., 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer- sbm.com, or visit www.springeronline.com. For information on translations, please e-mail rights@apress.com or visit www.apress.com. Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions and licenses are also available for most titles. For more information, reference our Special Bulk Sales– eBook Licensing web page at www.apress.com/info/bulksales. The information in this book is distributed on an “as is” basis, without warranty. Although every precaution has been taken in the preparation of this work, neither the author(s) nor Apress shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the information contained in this work. The source code for this book is freely available to readers at www.friendsofed.com in the Downloads section. Credits President and Publisher: Paul Manning Lead Editor: Ben Renow-Clarke Technical Reviewers: Cheridan Kerr, Kristian Besley Editorial Board: Clay Andres, Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Jonathan Gennick, Jonathan Hassell, Michelle Lowman, Matthew Moodie, Duncan Parkes, Jeffrey Pepper, Frank Pohlmann, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Matt Wade, Tom Welsh Coordinating Editor: Mary Tobin Copy Editor: Kim Wimpsett Compositor: Lynn LHeureux Indexer: Kevin Broccoli Artist: April Milne Cover Designer: Anna Ishchenko www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. To Sarah and Rory McGrath in Berne, Switzerland. May your marriage be one of peace, love, and joy. —Tom Green www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. iv Contents at a Glance About the Authors . xiv About the Technical Reviewers xv Acknowledgments xvi Preface . xviii Chapter 1: Learning the Flash CS5 Professional Interface . 1 Chapter 2: Graphics in Flash CS5 . 67 Chapter 3: Symbols and Libraries 151 Chapter 4: ActionScript Basics . 213 Chapter 5: Audio in Flash CS5 279 Chapter 6: Text . 315 Chapter 7: Animation, Part 1 . 361 Chapter 8: Animation, Part 2 . 427 Chapter 9: Flash Has a Third Dimension 495 Chapter 10: Video . 527 Chapter 11: Building Interfaces with the UI Components . 601 Chapter 12: XML (Dynamic Data) 643 Chapter 13: CSS . 669 Chapter 14: Building Stuff . 695 Chapter 15: Optimizing and Publishing Flash Movies . 757 Index . 809 www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. v Contents About the Authors . xiv About the Technical Reviewers xv Acknowledgments xvi Preface . xviii Chapter 1: Learning the Flash CS5 Professional Interface . 1 Getting started . 2 Creating a new Flash document . 5 Managing your workspace 6 Setting document preferences and properties 8 Document preferences . 9 Document settings 10 Zooming the stage 11 Exploring the panels in the Flash interface 14 The timeline .14 The Properties panel 23 The Tools panel 29 The Library panel 31 Using layers .32 Layer properties 33 Creating layers 34 Adding content to layers . 36 Showing/hiding and locking layers 38 Grouping layers . 40 Where to get help 40 Your turn: building a Flash movie .42 Nesting movie clips .45 Drawing the fly 47 Creating the illusion of depth with Flash . 48 Creating an animated fly 55 Adding audio .59 Testing and saving Flash files 61 You have learned .65 www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. vi Chapter 2: Graphics in Flash CS5 . 67 The Tools panel .70 The Selection and Subselection tools .72 The Free Transform tool .75 The Gradient Transform tool 77 Object Drawing mode .80 Drawing in Flash CS5 83 The Pencil tool 83 The Brush tool .85 The Deco tool 88 The Spray Brush tool 98 The Eraser tool 101 The Pen tool 102 Your turn: let’s have a campfire 104 Drawing the tree trunk 104 Drawing the pine tree .106 Adding pine needles .107 Build the campfire movie 108 Working with color in Flash .110 The Color palette and the Color Picker .112 Creating persistent custom colors .115 The kuler Color Picker 117 Your turn: playing with color .119 Using bitmap images in Flash .123 Working with bitmaps in Flash .125 Your turn: tracing bitmaps in Flash 127 JPEG files and Flash 131 Using GIF files in Flash CS5 134 Importing Fireworks CS5 documents into Flash CS5 137 Importing Illustrator CS5 documents into Flash CS5 .140 Importing Photoshop CS5 documents into Flash CS5 .146 You have learned .149 Chapter 3: Symbols and Libraries 151 Symbol essentials 152 Symbol types 155 Graphic symbols .155 Button symbols 156 Movie clip symbols 158 Editing symbols .159 www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. vii 9-slice scaling 160 How 9-slice scaling works 161 Your turn: frames for an olive seller .163 The 9-slice “gotchas” 166 Sharing symbols 169 Sharing libraries 171 Filters and blend modes 174 Applying filters .174 Applying a Drop Shadow filter 175 Adding perspective .177 Playing with blends .180 Managing content on the stage 184 Aligning objects on the stage .186 Stacking order and using the Align panel .189 Masks and masking .194 A simple mask .194 Using text as a mask 201 Your turn: a sunny day on Catalina Island .205 Adding the clouds .206 Getting the clouds in motion .208 What you’ve learned 211 Chapter 4: ActionScript Basics . 213 The power of ActionScript .214 Actions panel components .216 The Actions panel vs. the Behaviors panel .219 Everything is an object 220 Classes 221 Properties 222 Setting properties via ActionScript .225 Methods .226 Events 229 Coding fundamentals 233 Syntax 233 Capitalization matters .233 Semicolons mark the end of a line 234 Commenting code .235 Dot notation .237 Scope .239 Variables 240 www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. viii Data types .241 Operators .244 Conditional statements .247 Class files and the document class .251 Syntax checking 253 How to read the ActionScript 3.0 Language and Components Reference 257 Getting help .258 Search tactics 259 Using ActionScript .260 Your turn: pause and loop with ActionScript 261 Pausing a timeline .261 Looping the Timeline 265 Using movie clips to control the timeline .266 Using Code Snippets 266 What you’ve learned 276 Chapter 5: Audio in Flash CS5 279 Flash and the audio formats .280 Bit depth and sample rates 281 Flash and MP3 283 Adding audio to Flash 284 Importing an audio file 284 Setting sound properties 285 Using audio in Flash 288 Choosing a sound type: event or streaming .288 Removing an audio file from the timeline 291 Getting loopy .291 Adjusting volume and pan 293 Your turn: adding sound to a button .296 Controlling audio with ActionScript 3.0 298 Playing a sound from the Library .298 Using a button to play a sound 300 Playing a sound from outside of Flash 301 Turning a remote sound on and off .302 Adjusting volume with code 304 Your turn: storm over Lake Superior .305 Code snippet: visualize audio 309 What you’ve learned 313 www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. [...]... Cymru He has written a number of books for friends of ED, such as working on the Foundation Flash series, Flash MX Video (ISBN-13: 978-1-59059-172-7), Flash ActionScript for Flash 8 (ISBN-13: 978-159059-618-0), and Learn Design with Flash MX (ISBN-13: 978-1-59059-157-4) He was also a proud contributor to the amazing Flash Math Creativity books and has written for Computer Arts magazine Kristian currently... the Flash CS5 Professional Interface Welcome to Flash Professional CS5 Professional We suspect you are here because you have seen a lot of the great stuff Flash can do and it is now time for you to get into the game We also suspect you are here because you have discovered Flash is more complex than you originally thought The other reason you may be here is because you are an existing Flash user and CS5. .. and web-based media It has been quite the experience, and Flash CS5 makes things even more fascinating Flash CS5 is one of the more important versions in the history of the product Flash CS5 has evolved into a serious design tool able to handle everything from simple motion graphics to broadcast-quality animations It also marks the point where Flash is fully integrated into the Adobe product line up... the Cub Scout group he has led for the past 15 years or paddling a lake in Northern Ontario You can contact Tom at tom@tomontheweb.ca Tiago Dias discovered Flash around the time of Flash 3, after seeing a Flash site for the first time He started off by doing freelance work on the side from his day job as a network/systems engineer Today he works as a Senior Flash Platform Developer at Publicis Modem,... ever been on The version was Flash 3, and I have been using and teaching Flash ever since What I didn’t expect is to be writing books, articles, and tutorials around Flash for the past 10 years I also didn’t expect that my fascination with Flash would take me around the world speaking at conferences or lecturing at universities from Amsterdam to Wu Han on the subject of Flash and web-based media It... you launched Flash In previous versions of Flash, when you launched the app, the Welcome screen appeared and took over the computer You couldn’t do anything else while Flash was loading That annoyance is a thing of the past, so feel free to return to Twitter while Flash boots 4 www.zshareall.com Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark LEARNING THE FLASH CS5 PROFESSIONAL... different from Flash 8 or even Flash CS3 or CS4, and you need to get a handle on this new stuff in relatively short order Whatever your motivation, both of us have been in your shoes at some point in our careers, which means we understand what you are feeling So, instead of jumping right into the application, let’s go for walk What we’ll cover in this chapter: Exploring the Flash interface Using the Flash stage... walk through the authoring environment—called the Flash interface—pointing out the sights and giving you an opportunity to play with some of the stuff we will be pointing out By the end of the stroll, you should be fairly comfortable with Flash and have a good idea of what tools you can use and how to use them as you start creating a Flash movie As we go for our walk, we will also be having a conversation... Exchange This is a location where Flash designers and developers offer a variety of small applications, called extensions, that add to or improve upon Flash s functionality These extensions can either be purchased or are offered for free Learn: The right area of the page is reserved for a variety of links that are designed to help you discover more about a specific aspect of Flash The items at the bottom... (told you we were having fun) This chapter familiarizes you with the Flash workspace and the fundamentals of using Flash Professional CS5 Chapter 2 introduces you to working with the graphic tools and with graphics files and finishes with your creating a banner ad for an ice hotel Chapter 3 introduces you to symbols and libraries in Flash CS3 In this chapter, you learn how to create and use symbols, . top Flash practitioners on the planet Foundation Flash CS5 For Designers If you’re a Flash designer looking for a solid overview of Flash Professional CS5, . of books for friends of ED, such as working on the Foundation Flash series, Flash MX Video (ISBN-13: 978-1-59059-172-7), Flash ActionScript for Flash 8

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