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THANH HOA EDUCATION AND TRAINING DEPARTMENT THANH HOA EDUCATION AND TRAINING OFFICE EXPERIENCE INITIATIVE SOME TRICKS TO PLAY GAMES FOR STUDENTS IN GRADE The implementer: Nguyen Thi Sen Position: Teacher School: Dien Bien Primary school Subject: English THANH HOA 2019 TABLE OF CONTENTS INTRODUCTION 1.1 Reason to choose the topic 1.2 Research purposes 1.3 Research subjects 1.4 Research Methods CONTENT 2.1 Rationale 2.2 Actual situation before applying experience initiatives 2.3 The solution used to solve the problem 2.4 The effectiveness of experience initiatives for educational activities, with themselves, colleagues and schools CONCLUSIONS AND RECOMMENDATIONS 3.1.Conclusions 3.2.Recommendations Page 3 3-4 5-6 6-16 16 17 17 INTRODUCTION 1.1 Reason to choose the topic In the trend of global integration of society today, equipping yourself with a good knowledge of foreign languages, especially English, is essential Learning English becomes very popular not only for working people, having to use foreign languages to communicate in work but it is also very necessary for elementary students who will soon be owners of the country With the above situation, every student must now equip themselves with a basic knowledge of foreign languages suitable to the level of education and study With such a particularly important and necessary role, however, students' language learning is not really focused and not evenly distributed among regions, among students Many students are indifferent, not like the subject The majority of students' psychology is feared when there is a subject The number of weak students in the subject is always high As an elementary school teacher, who directly teaches English subjects, he has been teaching for nearly 18 years During the working years, the school management assigned to teach in all classes from grade to grade When teaching each grade I myself have difficulties but with my love for young people, I have learned from my colleagues and friends, on books and mass media to overcome Looking back on my teaching journey in recent years in the classroom, one of the classes that I mistakenly thought I would perform my professional work in the easiest way and would meet the least difficulty on the contrary, I have a lot of difficulties: It is the 2nd grade I think about the poor learning results of the students myself, I have been thinking and finding many methods and tricks during the teaching process My teaching with the advice of my colleagues and teachers finally overcome difficulties but one of the ways that I find myself most effective is the "Some tricks to play games for students in grade 2" 1.2 Research purposes In recent years, education has focused on promoting innovation and teaching methods Effectively implementing foreign language teaching under the new program Organize teaching in the direction of activities, promote the activeness, initiative and creativity of students English is another independent subject, unlike other subjects Because outside of class time, the children received little tutoring or help from the family Especially in Do Dong Primary School, a rural commune where most parents not know English Primary students are students aged to 11 years old The children are young, the body is in the changing period, the personality is also changing, like to learn the unknown but also quickly forget, quickly bored, easy to lose focus, so they not want to learn So for elementary students to acquire and memorize the knowledge they have learned in class, there must be excitement and interest in the subject Especially English, in addition to remembering the meaning of words, they must remember the sentence structure, remember how to read and remember the letters in the words they have learned That is why they think that learning English is a difficult task for them, causing them a fearful spirit, afraid to say, afraid of wrong They still lack confidence in their abilities and they have encountered many difficulties while learning To help elementary students get used to the use and love of English So the teacher must make the children have the passion and interest in learning, they must simplify the content so that it is suitable for the primary school age, giving them a lively and fun learning atmosphere looks and excited, actively takes initiative in learning To so, the teacher must play the role of a facilitator, a guide to help them learn quickly and long That's why I have integrated games into my lessons to help them become more interested in English lessons In the 2018-2019 school year, I applied a number of methods to help students memorize vocabulary as well as the method of using visual aids, methods of using games and they had a capital Rich knowledge of vocabulary In the process of teaching and applying like that, I noticed that: - "Game" is an activity that they are most interested in - Games with rich content, using really interesting and rewarding language in accordance with their perceptions When we offer games in an hour to learn English on a regular basis, science is sure that the quality of teaching English will increase That's why I chose the topic of this initiative 1.3 Research subjects The 2018-2019 school year was assigned by the School Board to teach the second grade of English, I chose Class 2C and the 2nd grade textbook to be the research subject for my topic Limited scope of research: - Class 2C of Dien Bien primary school - Time: From September, 2018 to April, 2019 - Materials: Textbooks, teacher books, game materials 1.4 Research Methods In order to conduct research on this topic, I have read, explored and consulted a number of documents referring to games After researching, learning and making conclusions to see which games are suitable for the age of elementary students I organized and conducted the use of games during my teaching hours In addition, I exchanged ideas with my colleagues about the purpose, how to organize games that are the most scientific Finally, summarize and draw experiences and provide reasonable play and play rules for elementary students The first year of the school year 2018-2019: Study the situation of the class as well as the physiology of students combined the appropriate games for each lesson type The second year of the school year 2018-2019: Continue to implement ideas and surveys to collect feedback from students and through the test results of the subject at the end of the semester against each other to verify the effectiveness of change teaching methods Summarize the process of testing the new method, discover the positive and limited aspects, and then draw up a detailed outline for the project and write about the experience CONTENT 2.1 Rationale For many years, since the beginning of the implementation of educational reforms, teaching methods have changed a lot Education Law - 2005 (article 5) stipulates that "Educational methods must promote the activeness, selfawareness, initiative, creative thinking of learners, fostering learners' ability to self-study, real ability practice, passion for learning and the will to rise” The taking of students at the center of the teaching-learning process has been applied to promote students' activeness in the learning process From this, there has been a movement to improve teaching methods in the teaching staff The method of reading beforehand in the teaching process has been excluded even critically There are many new teaching methods that have been used by teachers as students work in groups in groups to practice as well as to explore to find a problem in learning Studying in the form of games has also been adopted by many teachers In 2008, the Ministry of Education also launched the movement "Building friendly schools, active students" to educational institutions nationwide, From this movement, to build a happy atmosphere in classrooms, in the teaching of general subjects especially English, teachers have promoted the integration of many games in their teaching process The project of "Teaching and learning foreign languages" in the national education system was approved by the Prime Minister in 2008 Especially in this project, teaching and learning English has an extremely important position, especially the Teaching for teenagers and children There are golden principles in teaching English to children and teenagers, young people, so that teaching and learning English effectively One of those principles is: Play more than teaching In this principle, the class teacher cannot follow a certain lesson, but the dominant thought is to create a diverse and colorful playground in English for students From there, guide students to master the playgrounds and gradually master the different activities 2.2 Actual situation before applying experience initiatives Through the process of directly teaching class 2C, through the results of the selfstudy on the learning results of students over the recent school year compared with the learning results of other classes, I see the rate of students is weak of class 2C is usually much higher than other classes Distraught about such a situation, I conducted a survey of students at the same time, directly exchanged with the students in my class, and conducted a quality survey of students to find out rationale for the above situation * Content of the poll: (Performed after weeks at the beginning of the new school year) Please cross the column to match yourself: Question Content of question Do you like learning English? Are you afraid of this subject? Do you feel boring when studying this subject? Do you feel less fearful and reduce the pressure of learning when teachers apply games in the process of teaching? Does the test of new invitations and structures make you afraid? Yes No * Results of survey cards for 38 students of 2C class in the school year of 2018 2019 are: Question Yes No Yes No Yes No Yes No Yes No Total 27 11 32 29 34 33 Percentage % 71 29 84 16 76 14 89 11 87 13 * The results of the quality survey show that the number of weak students in English class 2C is very high, accounting for 20/38 = 52.63% In order to reduce the fear of learning this subject, which leads to the students' weak learning outcomes, while reducing stress and pressure in each English lesson, I boldly combine the games in the lesson part that I have gained through my own prior knowledge, through learning from fellow colleagues and on the mass media, mainly through online English websites 2.3 The solution used to solve the problem 2.3.1 Objectives of solutions and measures In recent years, education has focused on promoting innovation and teaching methods Effectively implementing foreign language teaching under the new program Organize teaching in the direction of activities, promote the activeness, initiative and creativity of students English is another independent subject, unlike other subjects Because outside of class time, the children received little tutoring or help from the family Primary students are students aged to 11 years old The children are young, the body is in the changing period, the personality is also changing, like to learn the unknown but also quickly forget, fast and easily lose focus, so they not want to study Primary students who acquire and memorize the knowledge they have learned in class must have the excitement and interest in the subject Especially English, in addition to remembering the meaning of words, they must remember the sentence structure, remember how to read and remember the letters in the words they have learned That is why they think that learning English is a difficult task for them, causing them a fearful spirit, afraid to say, afraid of wrong They still lack confidence in their abilities and they have encountered many difficulties while learning To help elementary students get used to the use and love of English So the teacher must make the children have the passion and interest in learning, they must simplify the content so that it is suitable for the primary school age, giving them a lively and fun learning atmosphere looks and excited, actively takes initiative in learning To so, the teacher must play the role of a facilitator, a guide to help them learn quickly and long That's why I have integrated games into my lessons to help them become more interested in English lessons 2.3.2 Content and how to implement solutions and measures A fun activity is an activity where its motivation lies in the process of playing the game itself, not in the results of the game The game is a common type of play activity, playing by law and by law Games are rules that define the purpose, results and requirements of the game action, the rules of the game must be clear Learning games are games whose laws include rules attached to the inner Using lessons, help students exploit their own experience to play Through play, students can apply the knowledge and skills they have learned in the game's situation Therefore, students practice practicing to strengthen and expand their knowledge and skills Thus, learning skills of English subjects are put into the game It can be said: Play is a necessary need for elementary school students, it is important to eat, sleep, study in their lives That's why they always find ways and take advantage of time in all conditions to play To play the children will participate very self-consciously and proactively, when they play, they show very clear feelings, such as joy in victory and sadness when they fail Glad to see teammates complete the task, they themselves feel sorry for not doing their job well Because of the collective, they overcome difficulties, strive to the best of ability to bring victory to the team and group in which they are This is a very high emulation characteristic of games, students often use their full strength, focus attention, intelligence and creativity Learning game changes the form student activities, helping students acquire knowledge in a selfconscious and positive way Helping students to practice and strengthen their knowledge while developing their experience gained through playing activities The game learns to practice skills, techniques, promote intellectual activities, thanks to the use of learning games that the teaching process becomes a fun activity but still more attractive, more diverse opportunities for activities, games are not only means but also methods of education Some games in primary school in English lessons: Organizing games during school hours For games to be highly effective during school hours, when organizing and designing games, the following principles must be ensured: • Designing games during English lessons: Organizing learning games to teach English in general and English in primary school in particular, we must rely on the lesson content, the time conditions in each specific lesson to bring the game to match well suited When I want to organize games in teaching English for high efficiency, every English teacher must have a plan to prepare carefully and thoroughly and ensure the following requirements: + The game has the meaning of education + The game must aim to reinforce and deepen the content of the lesson + The game must be appropriate to the psychology, the level of students, in accordance with the ability of the instructor and the physical condition of the school + The form of games must be rich and diverse and must be carefully and carefully prepared + The game must cause excitement and passion for learning for students • Structure of learning games: + Game’s name + The purpose of the game: Indicate the purpose to review and strengthen knowledge and skills The purpose of the game will regulate the game play designed in the game + Game’s items: Describe game items used in learning games + Game’s rules: Should play the rules, specify the rules of the play action specified for the player, the rules of winning and losing the game + Number of players: Need to specify the number of participants in each game + How to play: State clearly, specific and simple of each game • How to organize games: - Time to play the game: Usually from 5-7 minutes - How to play: First, introduce the game named game, guide how to play by just describing and practicing and specify the rules of play - Play to guide and emphasize game rules - Carry out real play: Students participate in play and teachers act as referees - Commenting on the results of play, attitudes of participants, teachers can add knowledge to learning through games and mistakes to avoid - Ending the game: Enjoy the quibble, the rules of the game so that players can accept the comfort and self-awareness of making more attractive and stimulating games for students Punish students who break the rules in simple forms that are fun to clap, hop on, sing a song, or greet the winners • Introducing some elementary school English learning games Here, I would like to introduce some typical games that I have applied in the process of teaching for elementary students Game 1: Slap blackboard - Purpose: + Practice reading and strengthen the skills of listening to the learned words and recognizing the typeface + Quick reflexes for children - Preparation: No need to prepare any utensils - How to play: The class sits on the spot The teacher introduces the game name and draws a number of different shapes on the board: circle, triangle, square, rectangle, diamond, ellipse then record some new words just learned on the pictures above The teacher gives first as the teacher will read all words Students stand in front of the board, listen to the teacher read and beat the word fast - Game’s rules: Play in pairs, the teacher divides the class into two teams and names each team, one by one, each team should play against the other team's friends The two of you stood in front of the board at a certain distance and listened to the teacher and then quickly slapped your hand on the text the teacher just read was written on the board, who hit fast and rightly will bring your team point Continuing with the other pair of matches, the end was enough words that the teacher had raised before reading - At the end of the game: In addition to any team score, the team wins, the team that wins will be awarded a round of applause * Note: This game can also send a good friend up to read any words just written on the board for the two of you to recognize and hit the picture with the word you just read Example: Unit 3: “Ar” star car park garden start 10 Game 2: Lucky number - Purpose: Create an atmosphere of excitement, high concentration in the lesson - Preparation: The teacher has prepared a number of questions, answers closely to the lesson content and not need to prepare any utensils - How to play: The teacher draws a board of 15 squares and writes 15 any natural numbers, which correspond to those numbers which are 12 questions that students have to answer, and sentences are numbers luckily called Lucky number Each lucky number is every 10 points and has no questions - Game’s rules: The teacher divides the class into teams and names, each team appoints a leader to tell the prisoner who is entitled to choose first and in the group discuss the decision to choose the number for the leader to say, If the teacher chooses to answer the question, the teacher reads the question and the group must discuss and find the answer for the group leader to read, answer correctly and score 10 points; if wrong, the other team has the right to answer Pick to the other team to select the box, if you choose the lucky box, you not have to answer the question; clapped and congratulated and got a lucky score of 10 points - End of the game: In addition to the score of any team, the team wins, when any team chooses to enter Lucky number box will be given a round of applause * Note: It is possible to change to increase competitiveness, create an exciting atmosphere by regulating points, in 15 cells, there are points with points, cells with 10 cells and a special box with 20 points Example: topic: “Animals” cat cow bee 13 goat (lucky number) dog duck 10 hen 14 horse (lucky number) pig whale 11 goose (lucky number) bird fox 12 swan 11 Game 3: Hangman - Purpose: Create exciting atmosphere and passion for learning to help students review and check their vocabulary - Preparation: No need to prepare any utensils - How to play: General steps: The teacher suggests the number of words of the word to guess with the number of dashes on the board Example: Unit 6: “Ch” -> CHOCOLATE Ask students to guess with the words in the word If the student misjudges, the teacher bricks brick (in the order in the picture) Students who guessed incorrectly times lose, the teacher answers According to the above general implementation steps, this game has no competition between two teams Therefore, during the implementation most teachers have slightly modified to increase the appeal for the game For example, the teacher can divide the class into teams and the teacher prepares different groups for teams, which team has more answers then the team will win Alternatively, the teacher can divide the class into teams, for teams to choose words and quiz each other (team quiz team 2; team quiz team 3; team quiz team 4; team quiz team 1) Allowing students to self-control the game is also a method to increase the activeness for students while reducing workload for teachers in class Divide the class into or teams and name each team at the foot of the gallows that the teacher draws on the board What is the topic for teachers today? Ask students to find a word with letters, then each volunteer will write up the board and read it out loud to the class Continue the second series, each team selects a volunteer to write on the board they find according to the number of letters of the teacher 12 - Game’s rules: Must find the correct word with the required number of letters and spell it correctly, the wrong team will be written a stroke on the gallows of their team, if any team is wrong in times to lose Or the losing team is the team that has completed a completed human figure on the front gallows - End of the game: Give a round of applause to congratulate the winning team * Note: every time a team has no one on the board, a stroke is written Game 4: Bingo - Purpose: Consolidate, deepen knowledge, attract students to study enthusiastically - Preparation: No need to prepare utensils - How to play: Play the checkered style The teacher draws on the board 16 or 20 squares, including vertical rows and horizontal boxes and the teacher fills in any 20 numbers, of which 20 of the corresponding questions are assigned according to the lesson content , divide into teams and define team A to mark X, team B to mark O Firstly, each team sends to be the representative team leader to select the number of how many teachers will mark with the symbol of that team in the box There, at the same time, read the predetermined questions in each box for the other team to answer Finally, the team that picked the box ranked of their team symbols in line and shouted loudly to Bingo - End of the game: Give a round of applause to congratulate the winning team Example: Unit 1: “Ai” Game 5: Power transmission - Purpose: Help children test their vocabulary and change the atmosphere in learning - Preparation: No need to be picky, not need to prepare any utensils - How to play: The class sat on the spot, the teacher stated the rules of the game and the call started from a volunteer A who stood up and spoke a verb in 13 English, and pointed quickly to any other friend to "Power transmission" At this time, B must say more verb, if it is correct, point quickly at any C to transmit the next Just that if you say something wrong, you have to hop on the floor - End the game: Praise and reward a congratulatory applause for those who speak right and fast * Note: Teachers must distinguish and analyze words for the correct students first (can be nouns, verbs or adjectives, ) for good grades, good and average classes then there is no need to distinguish the type This game does not need to be sophisticated, but still creates a happy, exciting and exciting atmosphere for the students Example: Topics: - numbers ( 1,2,3,… 10) - School things ( pen, pencil….) students learn - Fruit in textbook ABC2 - Verbs Game 6: Bees find words - Purpose: Consolidate knowledge, remember words and apply skills to use sentence patterns - Preparation: Two flowers of petals, one color each, on each petal write the following numbers, the back has a magnet attached + 10 bees on me have the following words, the back has a magnet attached + Pastels - How to play: Choose teams, each with children The teacher divided the board into 2, each flower with a flower and bees below the order, and introduced the game name She has flowers, on the petals are numbers, and the bees carry the corresponding letters, their task is to lead the bee to the appropriate number The two teams lined up in two vertical lines, when listening to the "start" command, each of them took turns to bring the bee back to the appropriate number Then the first friend continues the 2nd friend and until the end In the end, the team is quick and it is true that the team wins - End the game: Praise and reward a cheering congratulations for the team to right and fast * Note: It is possible to replace the numbers in the petals with English words and vice versa Also, there may be an inappropriate word on each flower to see if the bees find their way back and why, how to change them Example: Unit 18: “Pl” words: plane, planet, place, plain, plan Unit 23: “th” words: father, mother, brother, grandfather, grandmother 14 Team 1: Student Student Student Student Student Team 2: Student Student Student Student Student Game 7: Pastimes - Purpose: Check the knowledge vocabulary of students, creating an exciting atmosphere in learning - Preparation: No need to prepare any utensils - How to play: The teacher draws suns with sun rays and divides the class into teams and gives each team a single chalk to write on the board any word they have learned, and quickly pass the chalk to another friend in my team wrote up - Game rules: When listening to the commencement order, the students in each team quickly go to the board to write any word, only write one word at a time and can repeat many times, then pass the chalk to another friend The game ends within 3-5 minutes - End of the game: Praise and reward a cheering applause for the team that writes correctly and more words than that team wins * Note: In the same team, only word is counted Example: Revision D to check vocabulary: boy, toy, flower, crown, pram, princess, skate, skip, ski, plane, planet… Game 8: Clock dial competition - Purpose: Consolidate listening skills and identify simple time units 15 - Preparation: clock models - How to play: Divide the class into teams, first call students on the board to represent their team to receive a clock model Prepare to turn the clock according to the teacher's order When I heard the teacher shout a certain hour in English, the three children immediately turned to the clock until that time I turned the slowest or the wrong will be disqualified For the second time, the teams replaced other players, like that playing 7-10 times - End of the game: Praise and reward a cheering congratulatory for the team who is eliminated with the least number of teams that the team wins * Note: In order for students to play fast, happy and quick response, teachers need to prepare some paper writing hours to say right away without thinking long time Example: Team Team Team Game 9: Picking up democratic flowers - Purpose: Forging listening and answering skills structured in a number of simple sentence patterns learned - Preparation: An upper plant with colored paper flowers in it, with questions written in English For example: What is your name? - How to play: Let the children play in class, one by one to pick flowers If you pick flowers, read the questions to the class and then give the answers to the class Those who answer correctly are praised and given a reward - Game’s rules: Students volunteer on the lottery on the flowers and answer - End of the game: Praise the correct and fast answers The teacher comments on the mistakes students have made Example: Ask some questions about yourselves 16 What is your name? What is this? How you spell your name? How are you? Can you swim? 2.4 The effectiveness of experience initiatives for educational activities, with themselves, colleagues and schools Here are some of my little ideas about integrating games into English lessons in the 2nd grade of Dien Bien primary school in 2018-2019 school year and achieving remarkable results That is also my personal subjective opinion, so I cannot avoid the limitations I look forward to the comments, exchanges from comrades, colleagues and experts to make myself more and more progressive, better and the most effective topic contributing to the Catholic Church Education and training of young, multi-foreign languages come close to the children, penetrate into life and become effective and effective communication tools Thereby, accumulating more teaching experience and teaching arts to achieve the highest results to meet the educational requirements in the current period It is reasonable that we have made the so-called "Integrated technical education, training but comprehensive and useful people for society" 17 CONCLUSIONS, RECOMMENDATIONS 3.1 Conclusions * For teachers: - In order for a good English lesson to achieve good results, teachers must explore and design lesson plans in which the teaching methods are flexibly used responsible for the education of the young generation and especially the creative passion in the profession * For students: - Must be prepared for the lesson Strongly, positively and enthusiastically in learning - Have a spirit of solidarity and cooperation with friends in class, in play groups - Forging habits fast, urgently in learning and in life * For school: - Create all conditions of facilities for teaching and learning - Encourage teachers to be positive in applying the game form in teaching 3.2 Recommendations - The school: promoting the role of professional groups, investing in building and perfecting common games applied to each class with the same object or different objects Step by step creating the stability of the game in teaching - Education Department: Regularly open professional activities in the district so that English teachers in schools have conditions to exchange, learn from each other, improve professional qualifications to meet the renovation requirements Thank you very much for the comments of the scientific council and all teachers Good health and success! CONFIRMATION OF THE HEAD OF THANH HOA EDUCATION AND TRAINING DEPARTMENT Thanh Hoa, March 26, 2019 I hereby declare that this is my initiative, not copy (The implementer) Nguyễn Thị Sen 18 REFERENCES The best 25 free youtube channels to learn English https://www.gamestolearnenglish.com/hangman/ http://www.english-online.org.uk/games/gofishing.htm http://www.abcya.com/dolch_sight_word_bingo.htm English books for elementary teachers.(Writer: Marry Slaterry & Jane Willis) Teach young learners English Special English Magazine Teach English by Adrian Doff 19 LIST OF EXPERIENCE INITIATIVES ACHIEVE Name of experience initiative Year Experience guiding students to some bilingual puzzles in English vocabulary 2009-2010 Experience in improving the quality of teaching and learning English grammar for elementary students 2010-2011 Experience in improving the quality of English grammar teaching and learning for grade 2011-2012 Experience in improving the quality of English grammar teaching and learning for grade 2011-2012 Experience in fostering good English students for elementary students 2013-2014 Some experiences help students to learn vocabulary better in 4th grade 2014-2015 Some experiences help students to learn vocabulary better in 4th grade 2014-2015 Some experiences to help primary students to learn 2015-2016 The number, date, Classification month and year of the recognition decision, the agency issuing the decision A Number 110/CN-SKKN date 15/12/2010; A Number 86/CN-SKKN date 26/6/2011; A Number 72/CN-SKKN date 28/5/2012; C Number 871/QĐ-SGD& ĐT date 18/12/2012; A Number 134/CN-SKKN date 25/7/2014; A Number 83/CN-SKKN date 8/8/2015 C Number 988/QĐ SGD&ĐT date 3/11/2015; A Number 258/QĐ 20 English better -PGD&ĐT - 363/CNSKKN date 6/6/2016; Some experiences to help students to learn vocabulary better in grade 2016-2017 Some experiences to help students to learn vocabulary better in grade 2016-2017 A Number 561/QĐPGD&ĐT - 508/CNSKKN date 4/7/2017; C Number 1112/QĐSGD&ĐT date 18/10/2017; 21 ... effective during school hours, when organizing and designing games, the following principles must be ensured: • Designing games during English lessons: Organizing learning games to teach English in general... that I find myself most effective is the "Some tricks to play games for students in grade 2" 1.2 Research purposes In recent years, education has focused on promoting innovation and teaching methods... sing a song, or greet the winners • Introducing some elementary school English learning games Here, I would like to introduce some typical games that I have applied in the process of teaching

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