Using some games in teaching english in grade 3

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Using some games in teaching english in grade 3

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1 INTRODUCTION 1.1 The reasons of choosing topic: Nowadays with the trend of development and economic integration between the countries in the region and the world, the use of English in communication has become extremely popular and important In recent years English has been taught in most schools as an elective subject Yet, it is the basis, the premise for children to learn these subjects well in secondary school and higher levels.We want the primary students to be good at English, each teacher not only impart, explained according to the documents available in textbooks, in the manual and the design of a lecture We make students learn passively With such teaching, the learning of students will take place very monotonous, boring and the learning results will be limited It is one of the causes obstructing their training into the dynamic, confident, creative people which willing to adapt to the new change on a daily occurrence Language acquisition for primary school learners is an important step in becoming effective students and communicators Educaters cannot offord to oversee the significance of acquired and used by primary students if teachers include games and play in their teaching Through games,teachers can enhance motivation and stimulate further interest Also, using appropriate games , teachers can help students build selfesteem and self- confidence , such important elements when dealing with second language learning Children are said to be natural learners of a foreign language because they can learn it quickly and easily But for teachers who have taught children this is not completely true : children are able to pick up language quickly; however they are likely to forget it quickly , too.The reason for this could be that a young child faces and has lots of new things and experiences each day A child is thought to operate pragmatically: she or he only remembers the important things When a child gets to live in a foreign community she or he needs to learn the languge quickly for communicating and making friends Games can focus on various skills , grammar, listening , speaking, writing,reading, pronunciation, so they can be extremly complex Games also help the teachers to create contexts in which the language is useful and meaningful In recent years, the requirements of today's education requires to change the teaching methods at all levels of education, to improve the quality of teaching and learning Therefore, in general in English and English in primary school in particular should have a stronger innovation, promote positive, creative initiative of students, student-centered So the teacher has to make attraction to learning for children by attracting them to participate in learning activities Learning game is an activity that interests children most The game has the rich content, using interesting and rewarding language suitable with their awareness Through the game they will comprehend the knowledge and ability to use language to communicate easily, consolidate, deepen knowledge in a firm manner, giving them the passion, excitement in learning as well as in working When we give the game in English class regularly, then surely scientific quality in English teaching will more improve Because of these reasons I chose the subject innovative experience "Using some games in teaching English in grade 3" 1.2 The purpose of the topic: To contribute to innovating English teaching methods in primary schools following the direction of promoting a positive, creative initiative of students, enhance individual coordinate activities with academic exchanges Formating and drilling skills to apply knowledge to perform the communicative process.Create interest in learning English for students To insert games in learning not only helps students comprehend knowledge, word, but also help them strengthen and deepen knowledge further The more variety we can introduce into teaching, the more likely we are to meet the needs of all the different learners What is more, as children need to be motivated, exciting and relevant classroom exercises appear to be necessity if real understanding and acquisition is to take place For games are activities with rules, a goal to achieve, and an element of fun; they seem to be challenging and interesting enough to keep the young students occupied and eager to complete the task The majority of activities, which are found in resourceful materials for teachers, are based on the belief that the games children enjoy and are interested in playing outside the classroom can be adapted and exploited for use in the English language classes Furthermore, as they use English for real purposes, they make the children play and learn at the same time Moreover, games help to create a context in which children’s attention is focused on the completion of a task without realising that language items are being practised As a result, language learning takes place in a context that children can directly relate to However, it is always necessary to keep in mind the interests and needs of the learners Games can provide a valuable learning experience in which the children practise and revise language only if they are carefully chosen, according to students’ styles of learning On the other hand, it is noteworthy that games like any other activity or tool can be overused when exploited too much so that the motivating element disappears rapidly 1.3 The object of the topic: Students in grade at Thi Tran Primary School Choose class 3A and 3B with 75 students 1.4 Researching methods of the subject : To research a topic, people often choose many different methods With this topic, I use the following meth / Theoretical research method :I read the conducting material issues related to my research needs 2 Learning experience from my colleagues Attend the colleagues’ lesson to follow their good method Experimental matching method Observation method CONTENTS 2.1 The theoretical basis of the subject: We can say: playing is a necessity for students in primary school, it is as important as eating, sleeping, studying in their lives Therefore, they are always find the ways to spend time and in any condition playing When they join the games they will try the best voluntarily and proactively At that time they express their feelings very clear, They feel happy with victory and sad with failure Glad to see the team to complete the task, they personally not feel guilty when good is his duty Because of a collective they overcome difficulties and try their best to bring victory to the team, including their group This characteristic is very high emulation of the game So when joined the game,students often use their best effort, focus attention, intelligence and their creativity Learning games is the game that its laws includes rules associated with the knowledge and skills have been in learning activities, close to the lesson content, which helps students to explore their own experience to play Through playing students are applied the knowledge and learned skills in the situation of the games and therefore students a practice to consolidate and expand knowledge and skills learned Thus in the learning games, learning skills of English are included in the games Learning game changes forms of children’s activities, help students acquire knowledge in a positive voluntary way It helps students to practice and consolidate knowledge and develop experience through playing activities Learning games train skills, promote intellectual activity, Thank to using learning games the teaching process to become a fun activity and more attractive, learning opportunities more varied The learning game is not only the means but also the methods of education So I have used the method "Using some games in teaching English in grade 3" in the teaching process in the past year 2.2 Reality matters: Being a teacher, I love my job, love my children so I always study the psychology of primary school age children (especially pupils in grade 3) They are also at the age of eating, sleeping and the giddy They remember fast but forget quickly, especially with English subject which is a fascinating subject but different from their mother tongue, so they not have the help when they not understand at home They can only study with teachers and friends in class, the fact that I teach in rural schools, many parents not understand deeply the importance and necessity of the English subject and only focus on natural subjects like Mathematics, Vietnamese The majority of students not pay to foreign languages, they prepare the lesson very sparingly, to deal when they learn this subject very bad Since then, a number of children with psychological bored with learnning English During school hours, the majority of them are usually passive, lack of flexibility, afraid of reading - saying English and participate in learning lessons very little Therefore making interest and consolidating students' knowledge is an extremely important and regular work Because this affects a lot of to the students, a fundamental factors affecting the process of learning a language: To having the learning quality of the children achieve the best results, it is not an easy thing So how they form and develop learning skills most comprehensive? How they love, deepen their knowledge of the lesson? By any way to help students understand the lesson but not boring, I think that the lesson must be really charismatic, atmosphere during school hours interesting and relaxing Since then I checked the quality survey the first semester of third graders, and the results showed that: Excellent Satisfied Unsatisfied Class Total of students Mark 9-10 Mark 7-8 Mark 5-6 Mark under Amount % Amount % Amount % Amount % 3A 36 14 10 28 10 28 11 30 3B 39 20.5 12 30.7 11 28 20.8 After that I conducted the survey to interest in their learning Therefore, the role and responsibilities of teachers not only teach English but need to continuously study and apply the methods of innovation and creativity Teachers should build a learning English environment friendly Students can participate in meaningful comunicating activities through the intresting game activities Teaching to the communicating method encourages students to practice lessons under the situation that learning is playing, playing is learning This view makes them see learning English as a game, they will remember the lesson very quickly 2.3 Solution and organizing the implementation: 2.3.1 The general solution: - Observe the actual situation of students.Talk with them to find out the feeling, aspirations, problems they meet in the process of learning English - Study materials, books, magazines newspapers education read textbooks, teacher ‘s books and prepare the suitable games - Attend and exchange experiences with colleagues - Summasize and draw experience in the teaching process - Interview directly pupils after the lessons they are participated in the games with the lessons which they are not joined the games - Consult closely with the school:The attention of the school facilities to create conditions for teachers and students can participate in the games - Encourage children to participate in computer games such as crossword in English, wordsquare in English…or watch cartoons in English on TV to attract them into the process of game organization during class hours in a natural and effective way 2.3.2 Design the learning games in English: Organize learning games to teach English in general and in English in primary school in particular, we have to rely on lesson content, conditions of time in each specific class put the game accordingly co Song is also intended to organize games in teaching English to be highly effective, each teacher must have a plan prepared, thoroughly and ensure the following requirements: + Games meaningful education + The game aims to strengthen and deepen the lesson content + Games to fit psychology, student performance, consistent with the ability of the guidelines and conditions of the school facilities + Mode to a rich, diverse, and must be prepared carefully, meticulously + Games to be stimulating and passion for student learning 2.3.3 How to organize games Step 1: The teacher introduces the name and purpose of the game, playing time Step 2: How to Play This step includes the following jobs: - Organization of participants Game: Number of participants, number of participating teams (those teams), management game, the referee - The instrument used to play (flipchart, cards, magnetic cards, chess ) - How to play: Each job's specific player or team play, play time, the players not get - How to confirm the results and scoring play, the solution of the game (If any) Step 3: Conduct game Step 4: - End game :Teachers or arbitration commented on the attitude of each participating team game, not good thing of the team to learn from experience Encouragements fine quibble, the Rules that accept players relaxed and voluntarily make the game more attractive, stimulating students' learning Purish students with the game rules simple but fun form as: Applause, hop, sing a song, or greet you win, 2.3.4 Introduction of the games in primary school I would like to introduce some typical games that I've applied in the teaching process for primary school students Game 1: Slap the board.[3] Example : Unit 9: This is my pen –Lesson 2-English book [5] The goal: Practice and reinforce skills learned from listening to and identify the typeface + Train reflexes in piles - Preparation: No need to prepare any utensil - How to play: The children sit in place Teachers introduce the name of the game and draw a circle so bizarre board, and recorded a number of new learning on the image above Students stand in front of the table, listening to the teacher read and palpitations in the letter - Rules of the game: Played in pairs, the teacher split the class into two teams and each team's name, each team in turn sent out once you play with your team ' Two stand before you board at a certain distance and then listen to the teacher read quickly slapped the teacher has read the word is written on the board, who beat rapidly and properly will bring his team point Continuing to play with other couples End game party sites that team win and be rewarded with applause Note that this game can also be appointed to a good friend to read from any medium on the board for two you hear identify and slapped Game 2: Lucky number [6] Purpose: Create exciting atmosphere lively, highly concentrated in school Preparation: Teachers prepare some questions, answers sticking lesson content No need to prepare any utensil How to play: Teachers who a board of 15 squares and write to them any natural number 15, which corresponds to the number that is 12 questions that students must answer questions lucky number Rules of the game: The teacher divided the class into teams and name, each team leader sent a friend to see who is an officer and group options before deciding discuss how to choose the leader said, if selected believe the question, the teacher read the questions and discussion group to find answers to the leader read if the other side is wrong reply Count to the other side the box, if the box is lucky not to answer questions and congratulatory applause.Note: You can change to improve competitiveness, create exciting atmosphere heated by specified point: In 15 cells, the cell 12 has points, points and box with 10 special cell for 20 points End Game: Points team that won the team points, or team selected the box number will be given a Lucky guy applause Game 3: The Hangman [7] - Purpose: Create a lively atmosphere and excitement grind maze learning, help students review and test their vocabulary - Preparation: No need to prepare any utensil - How to play: Divide the class into two or three teams and each team's name on the foot cliff stock price that teachers draw on the board Teachers specified topic today is what then ask students to find a word with letters, then each team has a volunteer you should write from the table and read it aloud to the class Continue second series each team to choose a volunteer you should find records of his request letters number of teachers - Rules: Must find the right from a sufficient number of letters as required and correct spelling, wrong team will be writing a toilet to cross the neck of his team, if in the wrong team is losing times Or losing team is the team who were completing a form completed on the cross stock price before - End Game: Give a round of applause to congratulate the winner Note that each team plays no writing on the blackboard was a stroke Game 4: Bingo [3] - Purpose: To strengthen and deepen knowledge, attracting passionate student learning - Preparation: No need to prepare utensils - How to play: Play style checkered flag Teachers who on board 16 or 20 squares, and box vertical and horizontal cells teachers fill any 20 numbers, 20 of which have 20 questions corresponding predefined content lesson, Divided into two teams and regulations Team A marked x, team B marked 0, first you each team sent a team leader who is an officer exam option before, then you chief representative of the box How many teachers will be marked with the symbol of the team in here, and read the questions within each cell to the other side answers Finally team that ranked box symbol of his team line up is Bingo Game 5: Electronic Communications [6] - Purpose: To help students test their vocabulary and a change in learning - Preparation: No need picky, not need any preparation utensils - How to play: The children sit in place, teachers stated rules of the game and started calling me A volunteer from a stand to speak to a verb in English, and only fast on any one other friend to "electrify" At this point you have to say B to a verb, if they're right back at you fast only to transmit power C any more Just it if you wrong, they must hop around the room End of commendation and reward applause for your right and fast * Note: Teachers should distinguish and analyze the types of students with your first right (can be nouns, verbs or adjectives, ) for grades good one, while the average grade is not required distinguished from type This game does not need to be picky but still causing air fun, lively, excited during school hours for children Game 6: Bee find word.[8] -Example : Unit : How old are you? - Lesson -English book [5] - Purpose: To consolidate knowledge, memory and application of skills in using the form - Preparation: + off two flowers, each flower color, flower petals on each of the following record, magnets mounted on the back 10 + 10 bees can write letters on his back, the back has a magnet attached one six two four five ten seven eight nine three + Coloured chalk + How to play: Choose teams of students Teacher divides into two tables, each table inside a flower and bee below in no particular order, and introduce the name of the game He has two flowers, petals on the numbers, and bees carry on the corresponding letters, their mission is guided put bees in terms of fit The two teams lined up, to hear command 'start' then you should put one by bees on the appropriate number But first you continue your second and until the end Finally done fast and right team is the team that wins Game 7: Networks [7] Example : Unit 16: Do you have any pets?- English book I checked the old lesson by getting the students play the game "networks" with the topic "Pets" [5] Purpose: Check the vocabulary knowledge of students acording to the topic, creating exciting atmosphere for learning - Preparation: No need to prepare any teaching aids - How to play: +Teacher draw the two networks on the board Cat Dog Pets + Divide the class into two teams and give each team a unique chalk to write on the board the words belonging to the topic on the board, + Each team completed more quickly from their networks by writing the words belong to the topic I gave will win I usually use this game to check memorizing vocabulary from the students because it helps students remember systematic and thematic words Especially after each topic I often ask students to list and add words or phrases to haved learn that topic Game 8: Simon says [3] - This activity helps students reinforce the imperative through simple actions of teachers Example : Unit 6- Stand up – Lesson – English 3.[5] - Divide the class into two groups - The teacher shouted imperative Students just follow the orders of the teacher if the teacher begin with the word "Simon says" -The teacher said, "Simon says: Stand up." Students will have to stand up "Simon says: Close Your book" Students will close the book again -If the teacher just said, "Stand up" or "Sit down" Students not follow this order - The group with at least Students foul will win team Game 9: Picking flowers democracy [6] - Purpose: Train listening skills and structured answer some simple sentence patterns learned - Preparation: A bonsai flowers mounted on colored paper stating the questions in English For example: What is your name? 10 - How to play: Let the children play in the classroom, turn each child to pick flowers What I was picking flowers, read the question to the class and present the answers to the class Everyone who answers correctly, be commended and rewarded - Rules: Students volunteer on the board picking flowers questions and answers - End game: To honor you answered correctly and quickly Teachers review the errors that students make Game 10: Noughts and crosses.[7] - Example: Unit 12: This is my house - Lesson – English [5] The teacher explained to students this game like a game, "checkered" in Vietnam but just "O" or three "X" on a horizontal, vertical or diagonal is the winner Teachers who squares on the board Each box contains a word or a painting Teachers divide students into two groups One group is the "noughts" and a group that "crosses" (X) Two groups respectively selected from the box and place in question Groups will be a set of correct answers (O) or a (X) (The teacher can make a sample sentence using any painting in a box) The group with O or X in a horizontal, vertical or diagonal will win - Eg: S1:This is the kitchen S2: This is the livingroom S3: This is the diningroom 11 Game 11 : Crossword [2] Purpose : Help students review vocabulary Preparation : The teacher prepares the paintings or no need to prepare utensils How to play: Divide the class into two teams Each team chooses from any horizontal line The teacher takes pictures or explains of the word Students find words based on the data and the number of letters in the crossword Each correct answer is written in 10đ If a team can not answer, the other team can answer At the end of any team game,the team wins and is rewarded with a round of applause Game 12: “ Matching ” [4] - Aim to help students review from combining the words and pictures, from the sense, or from the number - Depending on the purpose of each article, teachers can design activities accordingly Can be used in part to teach from, or in consolidation from the game Example 1: Matching the words - numbers - pictures (Unit 4: How old are you) [5] Five   12 Three  Four  One  Eight         Example 2: Matching the pictures and the words (Unit 16 : Do you have any Pets ) [5] Game 13 :Jumbled Word [6] - The purpose of this game to help students practice vocabulary and spelling of words - Write some words on the blackboard or on A4 paper with the letters arranged in random order together - Ask students to rearrange the letters to form meaningful words - Students can make competition between groups , couples or individuals - Let the children read the words just arranged Example : Rearrange the following letters into meaningful words ( Unit : That’s my school ) [5] umics  music blirary  library lcssarmoo  classroom pucotrem  computer chsloo  school Example 2: Order from under the picture: (Unit 12: This is my house ) [5] sehuo vliignromo debmoor 13 4.chkitne thabmroo garned Game 14 : Guess the picture [1] The purpose of this game helps students practice speaking from a temperate and efficiently - Draw a simple picture illustrates the need to review some of the words on A4 paper and put into a stack (You can use the stock picture from teaching) - For a student to select a picture (not for the other students to see the content of the picture) - The other students guess what it is contested by asking questions: "Is this a / an ?" - Students who guess correctly will be encouraged by point or clap cheer For example: on the location of the school (Unit 7: That’s my school ) [5] S1: S2: S1: S2: Is this a computer room? S1: Is this a classroom? No, it isn’t S2: Yes, it is Is this a library? Yes, it is Game 15 : What and Where [1] - The purpose of this game is to help students remember the meaning of words and reading This procedure applies to all words in all, the word is often long and difficult to read - Write some words on the board does not follow an orderly and circle them again 14 - After each reading teacher to delete a word but not delete circle - Have students repeat the words after the words were removed - When cleared from teachers to students rewrite the words to the old place - If the form of a competition between teams, teachers need to be prepared table side table from the same position on teacher has removed the table and play for the team can on the side panel For example: (Unit 18: What are you doing ) [5] reading singing running cooking Above are some games I often use in teaching English in grade Thi Tran Primary school However, depending on the lessons that I have selected some othe games to organiz for students to play So the lesson becomes more interesting, more attractive, student learning more exciting I think with elementary school age children, if lessons regularly used the game will inspire students and make them see that this is an interesting subject 2.4 Result afterapplying the researching teaching: Since then I checked the quality survey the first semester of grade 3, and the results showed that: Excellent Class 3A 3B Total of students 36 39 Mark 9-10 Satisfied Mark 7-8 Mark 5-6 Unsatisfied Mark under Amount % Amount % Amount % Amount % 14 10 28 10 28 11 30 20.5 12 30.7 11 28 20.8 After conducting the experimental teaching the grade with the above method, I have obtained results as follows: Class Total of Excellent Satisfied Unsatisfied students 15 Mark 9-10 3A 3B 36 39 Mark 7-8 Mark 5-6 Mark under Amount % Amount % Amount % Amount % 12 33,3 15 41,6 22,2 2,9 15 38.4 12 30.7 10 25 5.4 The results showed that the application of methods to using the language games in teaching English in grade have brought good results So the new methods of teaching and learning English in the direction of cocentrating on students is very important and necessary CONCLUSIONS AND PROPOSALS 3.1 The general conclusion: After a period of experimental teaching "Learning English through games," I see the quality and effectiveness of teaching hours clearly increase Students practice the lesson very interesting, the teaching hours are very exciting, the learning atmosphere is not as boring as before Students pay attention to the lesson in learning and knowledge is deepened It's interesting that I had caught the pupils play the game in English in the break time, or talk, greet each other with the sentences, the simple English words that have been incorporated into the game activities in each lesson Creating English lessons friendly by the method "learning through play, playing is learning" not only gives students a passion for learning, but also consolidate the lesson lightly but profoundly and easy to understand.Students easily apply the learned knowledge in life around them effectively 3.2.Proposals English is a new subject so the references are few There are not enough facilities, teaching aids for teaching such as a video, pictures Therefore students not have much condition to access to English To achieve high results in the teaching and learning of English I have some proposals as follows: - Providing more the reference for English teaching and learning new programs - Superiors provide more the facilities, equipment and teaching aids such as pictures, radio, tape, CD player, projector for teaching and learning - Opening seminar classes to exchange experiences in the process of teaching and learning among teachers in the district together Because researching time is limited, I am looking forward to remarking from experts and colleagues so that I have an experience initiative better Sincerely thank you! 16 CONFIRMATION OFHEADMASTER Thanh Hoa June 5, 2017 I commit this initiative is mine I not copy other’s work I am responsible for mycommitment Writer Le Thi Hue NOTE ( EXPLAIN THE CITATION OF REFENCES IN THE CONTENTS OF THE INITIATIVE AND THE EXAMPLES MENTIONED ABOVE ) (1.1) This section was written by the author of this initiative ( 1.2) This section was written by the author of this initiative (1.3) This section was written by the author of this initiative ( 2.1) This section was written by the author of this initiative ( 2.2) This section was written by the author of this initiative (2.3) This section was written by the author of this initiative ( 2.3.1) This section was written by the author of this initiative ( 2.3.2) This section was written by the author of this initiative ( 2.3.3) This section was written by the author of this initiative ( 2.3.4) This section was written by the author of this initiative ( 2.4 ) This section was written by the author of this initiative 17 -The examples of this initiative are consulted from reference No.[5] and No [9] -Game ; Game and Game are consulted from reference No.[3] and No [10] -Game 14 and Game 15 are consulted from reference No.[1] and No.[10] - Game 2; Game 5; Game and Game 13 are consulted from reference No.[6] and No.[10] -Game ; Game7 and Game 10 are consulted from reference No.[7] and No [10] - Game 11 is consulted from reference No.[2] - Game 12 is consulted from reference No.[4] - Game is consulted from reference No.[8] and No.[10] REFERENCE BOOKS [1] Let’s learn English book Teacher’s guide ( Ministry of education and training ) – Vietnam education publishing house [2] Let’s learn English book Teacher’s guide ( Ministry of education and training ) – Vietnam education publishing house [3] English book Teacher’s guide ( Ministry of education and training ) – Vietnam education publishing house [4] English workbook Student’s workbook ( Ministry of education and training ) – Vietnam education publishing house [5] English book Student’s book ( Ministry of education and training ) – Vietnam education publishing house [6] Websites : +http: // www Teachingenglish org.uk +http://www Teachemet.gov.uk [7] Games to teach English ( Harold S Madren) – Oxfoxd University press (2003) [8] BridgeTEFL : Teaching English with Games ( 2007) [9] Teaching Grammar and Vocabulary [10] English language teaching methodology for teachers in lower secondary schools 2005- PVD ,Thanh Hoa department of education and training TABLE OF CONTENTS Ordinal CONTENTS Page INTRODUCTION 1.1 The reasons of choosing topic 1.2 The purpose of the topic 1-2 18 1.3 The object of the topic 1.4 Researching methods of the subject 2 2-3 CONTENTS 2.1 The theoretical basis of the subject 2.2 Reality matters 3-4 2.3 Solution and organizing the implementation 4-5 2.4 Result afterapplying the researching teaching 15 3 CONCLUSIONS AND PROPOSALS 3.1 The general conclusion 15 3.2 Proposals REFERENCE BOOKS 15-16 17 19 ... subject innovative experience "Using some games in teaching English in grade 3" 1.2 The purpose of the topic: To contribute to innovating English teaching methods in primary schools following the... varied The learning game is not only the means but also the methods of education So I have used the method "Using some games in teaching English in grade 3" in the teaching process in the past year... you doing ) [5] reading singing running cooking Above are some games I often use in teaching English in grade Thi Tran Primary school However, depending on the lessons that I have selected some

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