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2016 NYSD Experiment 2016 National Youth Science Day Experiment Trainer: Jamie Morris 4-H Extension Specialist What is a Drone? 2016 National Youth Science Day Experiment Challenge Objectives Have Fun!- design and fly “things”, make movies and create computer simulations of real-world applications for drones Explore STEM Concepts- flight dynamics, engineering design, the principals of flight, remote sensing and computer coding Practice Being an Engineer-define problems, solutions and then optimize a solution in a cyclical process (test, refine and redesign) Take Action- explore careers, participate in a citizen science project or get involved in the community Need a kit? http://tinyurl.com/juqvnjn 2016 National Youth Science Day Experiment The Kit Facilitator Guide Youth Guides 10 Propcopters (Take Off) Styrofoam Plates (Take Off) 22” Foam Glider (Foam Drone) Keychain Camera (Foam Drone) USB Cable (Foam Drone) Mini SD Card (Foam Drone) 10 Hook and Loop fastener sets (Foam Drone) Pre-Event Checklist Material Purchase List 2016 National Youth Science Day Experiment The Experiment 2016 National Youth Science Day Experiment The Site 2016 National Youth Science Day Experiment Activity 1: Take Of Choose Your Drone Adventure- youth work in teams to create their “realworld” scenario to be used in the Foam Drone Activity 5-25 Minutes Things that Fly- youth test flying objects and their hand at engineering to prepare them for the Foam Drone Activity Propcopter Make your own Propcopter Create a Roto-copter FPG-9 Glider 2016 National Youth Science Day Experiment Activity 2: Foam Drone Design a Foam Drone- youth work in teams to build a model drone to help solve the problem from their Drone Adventure scenario 60 Design a Solution- teams experiment with the glider and sensor to prepare for their “mission” Minutes Test Remote Sensing- teams fly their model drones over their target and collect video as they fly Foam Flight Film Festival- teams present their video and describe their design process 2016 National Youth Science Day Experiment Activity 3: Code Copters Design the Engineering Problem- youth work in teams to create a “program” to guide a drone through a scenario 10 Minutes Design a Solution- teams will work through In Real Life commands or computer coding with a Scratchprogram In Real Life Optimize Your Solution-teams will test, revise and run their “programs” to make them as efficient as possible 40 Minutes Conclusion- team will share solutions and results and discuss success Code the Dron e 2016 National Youth Science Day Experiment Activity : LandingTake Action Complete the Experiential Learning Model and extend participants experience through: Career Exploration- research STEM careers and current UAS research and test sites Minutes Citizen Science- connect with professional scientists to assist in research Civic Engagement- put your state on the National 4-H History Map or become involved in local drone related discussions Further Exploration 2016 National Youth Science Day Experiment Have Fun Be Engaged Learn with and from the youth and allow them to be leaders Create Connections and Extensions Jamie Morris 4-H Extension Specialist ... Plates (Take Off) 22” Foam Glider (Foam Drone) Keychain Camera (Foam Drone) USB Cable (Foam Drone) Mini SD Card (Foam Drone) 10 Hook and Loop fastener sets (Foam Drone) Pre-Event Checklist Material... teams to create a program to guide a drone through a scenario 10 Minutes Design a Solution- teams will work through In Real Life commands or computer coding with a Scratch program In Real Life... for the Foam Drone Activity Propcopter Make your own Propcopter Create a Roto-copter FPG-9 Glider 2016 National Youth Science Day Experiment Activity 2: Foam Drone Design a Foam Drone- youth