chapter 12 operating system - university of technology

15 181 0
chapter 12 operating system - university of technology

Đang tải... (xem toàn văn)

Tài liệu hạn chế xem trước, để xem đầy đủ mời bạn chọn Tải xuống

Thông tin tài liệu

1 Operating System Design Chapter 12 12.1 The nature of the design problem 12.2 Interface design 12.3 Implementation 12.4 Performance 12.5 Project management 12.6 Prends in operating system design 2 Paradigms (1) Algorithmic code 3 Paradigms (2) Event-driven code 4 Implementation One possible design for a modern layered operating system Layer 5 Naming Directories are used to map external names onto internal names 6 Static Versus Dynamic Structures Code for searching the process table for a given PID. Searching a static table for a pid 7 Hiding the Hardware (1) CPU-dependent conditional compilation 8 Hiding the Hardware (2) Word-length dependent conditional compilation 9 Space-Time Trade-offs (1) A procedure for counting bits in a byte (a) A procedure to count the 1 bits in a byte 1 0 Space-Time Trade-offs (2) • A macro to count the bits • A macro to access bit count in a table (b) Macro to count the bytes (c) Macro to look up the count [...]...Space-Time Trade-offs (3) (a) Part of an uncompressed image with 24 bits per pixel (b) Same part compressed with GIF, 8 bits per pixel (c) The color palate 1 Caching Part of an i-node cache 1 Software team Structure Mills’ proposal for populating a 10-person chief programmer team 1 The Role of Experience (1) Traditional software design progresses in stages 1 The Role of Experience (2)... proposal for populating a 10-person chief programmer team 1 The Role of Experience (1) Traditional software design progresses in stages 1 The Role of Experience (2) • Alternative design produces a working system – that does nothing starting on day 1 1 . 1 Operating System Design Chapter 12 12.1 The nature of the design problem 12. 2 Interface design 12. 3 Implementation 12. 4 Performance 12. 5 Project management 12. 6 Prends in operating system. byte 1 0 Space-Time Trade-offs (2) • A macro to count the bits • A macro to access bit count in a table (b) Macro to count the bytes (c) Macro to look up the count 1 1 Space-Time Trade-offs (3) (a) Part of. palate 1 2 Caching Part of an i-node cache 1 3 Software team Structure Mills’ proposal for populating a 10-person chief programmer team 1 4 The Role of Experience (1) Traditional software design progresses

Ngày đăng: 18/10/2014, 15:30

Từ khóa liên quan

Mục lục

  • Operating System Design

  • Paradigms (1)

  • Paradigms (2)

  • Implementation

  • Naming

  • Static Versus Dynamic Structures

  • Hiding the Hardware (1)

  • Hiding the Hardware (2)

  • Space-Time Trade-offs (1)

  • Space-Time Trade-offs (2)

  • Space-Time Trade-offs (3)

  • Caching

  • Software team Structure

  • The Role of Experience (1)

  • The Role of Experience (2)

Tài liệu cùng người dùng

  • Đang cập nhật ...

Tài liệu liên quan