Dynamic Vision for Perception and Control of Motion - Ernst D. Dickmanns Part 14 potx

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Dynamic Vision for Perception and Control of Motion - Ernst D. Dickmanns Part 14 potx

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11.3 Detecting and Tracking Moving Obstacles on Roads 375 time. Most of these activities are based on two different types of radar (long- and short range, different frequencies) and on various types of laser range finders (LRF). Multiple planes in LRF with both scanning and multiple beam designs are under consideration. Typical angular resolutions for modern LRF designs go down to about 0.1° (§ 2 mrad). This means that at 50 m distance, the resolution is about 10 cm, a reasonable value for slow speeds driven. If interference problems with ac- tive sensing can be excluded, these modern LRF sensors just being developed and tested may be sufficient to solve the problem of obstacle recognition. However, human vision and multifocal, active technical vision can easily ex- ploit ten times this resolution with systems available today. It will be interesting to observe, which type of technical vision system will win the race for industrial im- plementation in the long run. In the past and still now, computing power and knowledge bases needed for reliable visual perception of complex scenes have been marginal. 11.3.5 Outlook on Object Recognition With several orders of magnitude in computing power per processor becoming available in the next one or two decades (las in the past according to “Moore’s law”), the prospects are bright for high-resolution vision as developed by verte- brates. Multifocal eyes and special “glasses”, under favorable atmospheric condi- tions, will allow passive viewing ranges up to several kilometers. High optical resolution in connection with “passive” perception of colors and textures will allow understanding of complex scenes much more easily than with devices relying on reflected electromagnetic radiation sent out and reflected at far distances. Generations of researchers and students will compile and structure the knowl- edge base needed for passive vision based on spatiotemporal models of motion processes in the world. Probably other physical properties of light like direction of polarization or other spectral ranges may become available to technical vision sys- tems as for some animal species. This would favor passive vision in the sense of no active emission of rays by the sensor. Active gaze control is considered a “must” for certain (if not most) application areas; Near (NI) or far infrared radiation are such fields of practical importance for night vision and night driving. In the approach developed, bifocal vision has become the standard for low to medium speeds; differences in focal length from three to about ten have been in- vestigated. It seems that trifocal vision with focal lengths separated by a factor of 3 to 5 is a good way to go for fast driving on highways. If an object has been de- tected in a wide-angle image and is too small for reliable recognition, attention fo- cusing by turning the camera with a larger focal length onto the object will yield the improved resolution required. Special knowledge based algorithms (rules and inference schemes) are required for recognizing the type of object discovered. These object recognition specialists may work at lower cycle times and analyze shape details while relative motion estimation may continue to be done in parallel at high frequency with low spatial resolution exploiting the “encasing box” model. This corresponds to two separate paths to the solution of the “where” problem and of the “what” problem. 11 Perception of Obstacles and Vehicles 376 Systematic simultaneous interpretation of image sequences on different pyra- mid levels of images has not been achieved in our group up to now, though data processing for correlation uses this approach successfully, e.g., [Burt 1981; Mandel- baum et al. 1998] . This approach may be promising for robust blob- and corner tracking and for spatiotemporal interpretation in complex scenes. For object detection in the wide-angle camera, characteristic features of mini- mum size are required. Ten to twenty pixels on an object seem to be a good com- promise between efficiency and accuracy to start with. Control of gaze and atten- tion can then turn the high-resolution camera to this region yielding one to two orders of magnitude more pixels on this object depending on the ratio of focal lengths in use. This is especially important for objects with large relative speed such as vehicles in opposite traffic direction on bidirectional high-speed roads. Another point needing special attention is discovery of perturbations: Sudden disappearance of features predicted to be very visible, usually, is an indication of occlusion by another object. If this occurs for several neighboring features at the same time, this is a good hint to start looking for another object which has newly appeared at a shorter range. It has to be moving in the opposite direction relative to the side where the features started disappearing. If just one feature has not been measured once, this may be due to noise effects. If measurements fail to be suc- cessful at one location over several cycles, there may be some systematic discrep- ancy between model and reality and, therefore, this region has to be scrutinized by allocating more attention to it (more and different feature extractors for discovering the reason). This will be done with a new estimation process (new object hypothe- sis) so that tracking and state estimation of the known object is not hampered. First results of systematic investigations for situations with occlusions were obtained in the late 1980s by M. Schmid and are documented in [Schmid 1992]. This area needs further attention for the general case. 12 Sensor Requirements for Road Scenes In the previous chapters, it has been shown that vision systems have to satisfy cer- tain lower bounds on requirements to cover all aspects of interest for safe driving if they shall come close to human visual capabilities on all types of roadways in a complex network of roads, existing in civilized countries. Based on experience in equipping seven autonomous road vehicles with dy- namic machine vision systems, an arrangement of miniature TV cameras on a pointing platform was proposed in the mid-1990s which will satisfy all major re- quirements for driving on all types of roads. It has been dubbed multifocal, active, reflex-like reacting vehicle eye (MarvEye). It encompasses the following proper- ties: 1. large binocular horizontal field of view (e.g.,  110°), 2. bifocal or multifocal design for region analysis with different resolution in par- allel, 3. ability of view fixation on moving objects while the platform base also is mov- ing; this includes high-frequency, inertial stabilization (f > 200 Hz), 4. saccadic control of region of interest with stabilization of spatial perception in the interpretation algorithms; 5. capability of binocular (trinocular) stereovision in near range (stereo base simi- lar to the human one, which is 6 – 7 cm); 6. large potential field of view in horizontal range (e.g., 200° with sufficient reso- lution) such that the two eyes for the front and the rear hemisphere can cover the full azimuth range (360°); stereovision to the side with a large stereo base be- comes an option (longitudinal distance between the “vehicle eye” looking for- ward and backward, both panned by ~ 90° to the same side). 7. high dynamic performance (e.g., a saccade of § 20° in a tenth of a second). In cars, the typical dimension of this “vehicle eye” should not be larger than about 10 cm; two of these units are proposed for road vehicles, one looking forward, lo- cated in front of the inner rearview mirror (similar to Figure 1.3), the other one backward; they shall feed a 4-D perception system capable of assessing the situa- tion around the vehicle by attention control up to several hundred meters in range. This specification is based on experience from over 5000 km of fully autono- mous driving of both partners (Daimler-Benz and UniBwM) in normal traffic on German and French freeways as well as state and country roads since 1992. A hu- man safety pilot – attentively watching and registering vehicle behavior but other- wise passive – was always in the driver’s seat, and at least one of the developing engineers (Ph.D. students with experience) checked the interpretations of the vision system on computer displays. 378 12 Sensor Requirements for Road Scenes Based on this rich experience in combination with results from aeronautical ap- plications (onboard autonomous visual landing approaches till touch down with the same underlying 4-D approach), the design of MarVEye resulted. This chapter first discusses the requirements underlying the solution proposed; then the basic design is presented and sensible design parameters are discussed. Finally, steps towards first realizations are reviewed. Most experimental results are given in Chapter 14. 12.1 Structural Decomposition of the Vision Task The performance level of the human eye has to be the reference, since most of the competing vision systems in road vehicle guidance will be human ones. The design of cars and other vehicles is oriented toward pleasing human users, but also ex- ploiting their capabilities, for example, look-ahead range, reaction times, and fast dynamic scene understanding. 12.1.1 Hardware Base The first design decision may answer the following: Is the human eye with its char- acteristics also a good guide line for designing technical imaging sensors, or are the material substrates and the data processing techniques so different that completely new ways for solving the vision task should be sought? The human eye contains about 120 million light-sensitive elements, but two orders of magnitude fewer fi- bers run from one eye to the brain, separated for the left and the right halves of the field of view. The sensitive elements are not homogeneously distributed in the eye; the fovea is much more densely packed with sensor elements than the rest of the retina. The fibers running via “lateral geniculate” (an older cerebral structure) to the neo-cortex in the back of the head obtain their signals from “receptive fields” of different types and sizes depending on their location in the retina; so preprocess- ing for feature extraction is already performed in retinal layers [Handbook of Physi- ology: Darian-Smith 1984] . Technical imaging sensors with some of the properties observed in biological vision have been tried [Debusschere et al. 1990; Koch 1995], but have not gained ground. Homogeneous matrix arrangements over a very wide range of sizes are state of the art in microelectronic technology; the video standard for a long time has been about 640 × 480 § 307 000 pixels; with 1 byte/pixel resolution and 25 Hz frame rate, this results in a data rate of § 7.7 MB/s. (Old analogue technology could be digitized to about 770 × 510 pixels, corresponding to a data rate of about 10MB/s.) Future high-definition TV intends to move up to 1920 × 1200 pixels with more than 8-bit intensity coding and a 75 Hz image rate; data rates in the giga- bit/second-range will be possible. In the beginning of real-time machine vision (mid-1980s) there was much discussion whether there should be preprocessing steps near the imaging sensors as in biological vision systems; “massively parallel processors” with hundreds of thousands of simple computing elements have been proposed (DARPA: “On Strategic Computing” [Klass 1985; Roland, Shiman 2002]. 12.1 Structural Decomposition of the Vision Task 379 With the fast advancement of general-purpose microprocessors (clock rates mov- ing from MHz to GHz) and communication bandwidths (from MB/s to hundreds of MB/s) the need for mimicking carbon-based data processing structures (as in biol- ogy) disappeared for silicon-based technical systems. With the advent of high-bandwidth communication networks between multiple general-purpose processors in the 1990s, high-performance, real-time vision sys- tems became possible without special developments for vision except frame grab- bers. The move to digital cameras simplified this step considerably. To develop methods and software for real-time vision, relatively inexpensive systems are suf- ficient. The lower end video cameras cost a few dollars nowadays, but reasonably good cameras for automotive applications with increased dynamic intensity range have also come down in price and do have advantages over the cheap devices. For later applications with much more emphasis on reliability in harsh environments, special “vision hardware” on different levels may be advantageous. 12.1.2 Functional Structure Contrary to the hardware base, the functional processing steps selected in biologi- cal evolution have shown big advantages: (1) Gaze control with small units having low inertia is superior to turning the whole body. (2) Peripheral-foveal differentia- tion allows reducing maximal data rates by orders of magnitude without sacrificing much of the basic transducer-based perception capabilities if time delays due to saccadic gaze control are small. (Eigenfrequencies of eyes are at least one order of magnitude higher than those for control of body movements.) (3) Inertial gaze sta- bilization by negative feedback of angular rates, independent of image evaluation, reduces motion blur and extends the usability of vision from quasi-static applica- tions for observation to really dynamic performance during perturbed egomotion. (4) The construction of internal representations of 3-D space over time based on previous experience (models of motion processes for object classes) triggered by visual features and their flow over time allows stabilizing perception of “the world” despite the very complex data input resulting from saccadic gaze control: Several frames may be completely noninterpretable during saccades. Note that controllable focal length on one camera is not equivalent to two or more cameras with different focal lengths: In the latter case, the images with dif- ferent resolution are available in parallel at the same time, so that interpretation can rely on features observed simultaneously on different levels of resolution. On the contrary, changing focal length with a single camera takes time, during which the gaze direction in dynamic vision may have changed. For easy recognition of the same groups of features in images with different resolution, a focal length ratio of three to four experimentally yields the best results; for larger factors, the effort of searching in a high-resolution image becomes excessive. The basic functional structure developed for dynamic real-time vision has been shown in Figure 5.1. On level 1 (bottom), there are feature extraction algorithms working fully bottom-up without any reference to spatiotemporal models. Features may be associated over time (for feature flow) or between cameras (for stereointer- pretation). 380 12 Sensor Requirements for Road Scenes On level 2, single objects are hypothesized and tracked by prediction-error feed- back; there are parallel data paths for different objects at different ranges, looked at with cameras and lenses of different focal lengths. But the same object may also be observed by two cameras with different focal lengths. Staging focal lengths by a factor of exactly 4 allows easy transformation of image data by pyramid methods. On all of these levels, physical objects are tracked “here and now”; the results on the object level (with data volume reduced by several orders of magnitude com- pared to image pixels and features) are stored in the DOB. Using ring buffers for several variables of special interest, their recent time history can be stored for analysis on the third level which does not need access to image data any longer, but looks at objects on larger spatial and temporal scales for recognition of maneuvers and possibly cues for hypothesizing intentions of subjects. Knowledge about a sub- ject’s behavioral capabilities and mission performance need be available only here. The physical state of the subject body and the environmental conditions are also monitored here on the third level. Together they provide the background for judg- ing the quality and trustworthiness of sensor data and interpretations on the lower levels. Therefore, the lower levels may receive inputs for adapting parameters or for controlling gaze and attention. (In the long run, maybe this is the starting point for developing some kind of self-awareness or even consciousness.) 12.2 Vision under Conditions of Perturbations It is not sufficient to design a vision system for clean conditions and later on take care of steps for dealing with perturbations. In vision, the perturbation levels toler- able have to be taken into account in designing the basic structure of the vision sys- tem from the beginning. One essential point is that due to the large data rates and the hierarchical processing steps, the interpretation result for complex scenes be- comes available only after a few hundred milliseconds delay time. For high- frequency perturbations, this means that reasonable visual feedback for counterac- tion is nearly impossible. 12.2.1 Delay Time and High-frequency Perturbation For a time delay of 300 ms (typical of inattentive humans), the resulting phase shift for an oscillatory 2-Hz motion (typical for arms, legs) is more than 200°; that means that in a simple feedback loop, there is a sign change in the signal (cos (180°) = í1). Only through compensation from higher levels with corresponding methods is this type of motion controllable. In closed-loop technical vision systems onboard a vehicle with several consecutive processing stages, 3 to § 10 video cy- cles (of 40 or 33 ms duration) may elapse until the control output derived from vis- ual features hits the physical device effecting the command. This is especially true if a perturbation induces motion blur in some images. 12.2 Vision under Conditions of Perturbations 381 This is the reason that direct angular rate feedback in pitch and yaw from sen- sors on the same platform as the cameras is used to command the opposite rate for the corresponding platform component. Reductions of perturbation amplitudes by more than a factor of 10 have been achieved with a 2 ms cycle time for this inner loop (500 Hz). Figure 12.1 shows the block diagram containing this loop: Rota- tional rates around the y- and z-axes of the gaze platform (center left) are directly fed back to the corresponding torque motors of the platform at a rate of 500 Hz if no external commands from active gaze control are received. The other data paths for determining the inertial egostate of the vehicle body in connection with vision will be discussed below. The direct inertial feedback loop of the platform guaran- tees that the signals from the cameras are freed from motion blur due to perturba- tions. Without this inertial stabilization loop, visual perception capability would be deteriorated or even lost on rough ground. If gaze commands are received from the vision system, of course, counteraction by the stabilization loop has to be suppressed. There have to be specific modes available for different types of gaze commands (smooth pursuit of saccades); this will not be treated here. The beneficial effect of gaze stabilization for a braking maneuver with 3° of perturbation amplitude (min to max) in vehicle pitch angle is Figure 12.1. Block diagram for joint visual/inertial data collection (stabilized gaze, cen- ter left) and interpretation; the high-frequency component of a rotational ego-state is de- termined from integration of angular rates (upper center), while long-term stability is de- rived from visual information (with time delay, see lower center) from objects further away (e.g., the horizon). Gravity direction and ground slope are derived from x- and y- accelerations together with speed measured conventionally. 3 orthogonal angular rates 3 orthogonal accelerations Short-term (high-frequency, 100 Hz) Strap-down navigation Low-pass filtering for stationary components (gravity vector) a x Gaze platform Ca- me- ras Frame grabber Feature extraction Ego-state (own body) States of other objects t / TV-cycles Environ - ment (static objects) Low-frequency (time delayed) estimates of inertial data of the surface: J , F , P , H geo 0 1 2 3 4 5 X i,st gaze control High-frequency inertial egostate Best low-frequency inertial ego state estimate + X Prediction for inertial measurements v,E Time delayed vis- ual Typical time delays in image sequence processing ~ No time delays 4-D visual/inertial joint data interpretation for dynamic ground vehicle guidance Z zc Z yc Conventional sensors V d a y Ȧ z 382 12 Sensor Requirements for Road Scenes shown in Figure 12.2. The corresponding reduction in amplitude on the stabilized platform experienced by the cameras is more than a factor of 10. The strong devia- tion of the platform base from level, which is identical with vehicle body motion and can be seen as the lower curve, is hardly reflected in the motion of the camera sitting on the platform head (upper, almost constant curve). Figure 12.2. Gaze stabilization in pitch by negative feedback of angular rate for test vehicle VaMoRs (4-ton van) during a braking maneuver The most essential state components of the body to be determined by integration of angular rate signals with almost no delay time are the angular orientations of the vehicle. For this purpose, the signals from the inertial rate sensors mounted on the vehicle body are integrated, shown in the upper left of Figure 12.1; the higher fre- quency components yield especially good estimates of the angular pose of the body. Due to low-frequency drift errors of inertial signals, longer term stability in orientation has to be derived from visual interpretation of (low-pass-filtered) fea- tures of objects further away; in this data path, the time delay of vision does no harm. [It is interesting to note that some physiologists claim that sea-sickness of humans (nausea) occurs when the data from both paths are strongly contradicting.] Joint inertial/visual interpretation also allows disambiguating relative motion when only parts of the subject body and a second moving object are in the fields of view; there have to be accelerations above a certain threshold to be reliable, how- ever. 12.2.2 Visual Complexity and the Idea of Gestalt When objects in the scene have to be recognized in environments with strong vis- ual perturbations like driving through an alley with many shadow boundaries from branches and twigs, picking “the right” features for detection and tracking is essen- tial. On large objects such as trucks, coarse-scale features averaging away the fine details may serve the purpose of tracking better than fine-grained ones. On cars with polished surfaces, disregarding the upper part and mildly inclined surface ele- ments of the body altogether may be the best way to go; sometimes single high- lights or bright spots are good for tracking over some period of time with given as- Time in seconds Pitch angle in degrees Platform base (= Vehicle body) Cameras 12.3 Visual Range and Resolution Required for Road Traffic Applications 383 pect conditions. When the aspect or the lighting conditions change drastically, other combinations of features may be well suited for tracking. This is to say that image evaluation should be quickly adaptable to situations, both with respect to single features extracted and to the knowledge base establish- ing correspondence between groups of features in the images and the internal rep- resentation of 3-D objects moving over time through an environment affecting the lighting conditions. This challenge has hardly been tackled in the past but has to be solved in the future to obtain reliable technical vision systems approaching the per- formance level of trained humans. The scale of visual features has to be expanded considerably including color and texture as well as transparency; partial mirroring mixed with transparency will pose demanding challenges. 12.3 Visual Range and Resolution Required for Road Traffic Applications The human eyes have a simultaneous field of view of more than 180°, with coarse resolution toward the periphery and very high resolution in the foveal central part of about 1 to 2° aperture; in this region, the grating resolution is about 40 to 60 arc- seconds or about 2.5 mrad. The latter metric is a nice measure for practical applica- tions since it can be interpreted as the length dimension normal to the optical axis per pixel at 1000 times its distance (width in meters at 1 km, in decimeters at 100 m, or in millimeters at 1 m, depending on the problem at hand). Without going into details about the capability of subpixel resolution with sets of properly arranged sensor elements and corresponding data processing, let us take 1 mrad as the hu- man reference value for comparisons. Both of the human eye and head can be turned rapidly to direct the foveal region of the eye onto the object of interest (attention control). Despite the fast and fre- quent viewing direction changes (saccades) which allocate the valuable high- resolution region of the eye to several objects of interest in a time slicing multiplex procedure, the world perceived looks stable in a large viewing range. This biologi- cal system evolved over millennia under real-world environmental conditions: the technical counterpart to be developed has to face these standards. It is assumed that the functional design of the biological system is a good start- ing point for a technical system, too: however, technical realizations have to start from a hardware base (silicon) quite different from biological wetware. Therefore, with the excellent experience from the conventional engineering approach to dy- namic machine vision, our development of a technical eye continued on the well proven base underlying conventional video sensor arrays and dynamic systems theory of the engineering community. The seven properties mentioned in the introduction to this chapter are detailed here to precise specifications. 384 12 Sensor Requirements for Road Scenes 12.3.1 Large Simultaneous Field of View There are several situations when this is important. First, when starting from stop, any object or subject within or moving into the area directly ahead of the vehicle should be detectable; this is also a requirement for stop-and-go traffic or for very slow motion in urban areas. A horizontal slice of a complete hemisphere should be covered with gaze changes in azimuth (yaw) of about ± 35°. Second, when looking tangentially to the road (straight ahead) at high speeds, passing vehicles should be detected sufficiently early for prompt reaction when they start moving into the sub- ject lane directly in front. Third, when a lane change or a turnoff is intended, simul- taneous observation and tracking of objects straight ahead and about 90° to the side are advantageous; with nominal gaze at 45° and a field of view (f.o.v.) > 100°, this is achievable. In the nearby range, a resolution of about 5 mm per pixel at 2.5 m or 2 cm at 10 m distance is sufficient for recognizing and tracking larger subobjects on vehicles or persons (about 2 mrad/pixel); however, this does not allow reading license plates at 10 m range. With 640 pixels per row, a single standard camera can cover about a 70° horizontal f.o.v. at this resolution (§ 55° vertically). Mounting two of these (wide-angle) cameras on a platform with optical axes in the same plane but turned in yaw to each side by ȥ obl ~ 20° (oblique views), a total f.o.v. for both cameras of 110° results; the difference between half the f.o.v. of a single camera and the yaw angle ȥ obl provides an angular region of central overlap (± 15° in the example). Separating the two cameras laterally generates a base for binocular ste- reo evaluation (Section 12.3.4). The resolution of these cameras is so low that pitch perturbations of about 3° (accelerations/decelerations) shift features by about 5% of the image vertically. This means that these cameras need not be vertically stabilized and do not induce excessively large search ranges; this reduces platform design considerably. The numerical values given are just examples; they may be adapted to the focal lengths available for the cameras used. Smaller yaw angles ȥ obl yield a larger stereo f.o.v. and lower distortions from lens design in the central region. 12.3.2 Multifocal Design The region of interest does not grow with range beyond a certain limit value; for example, in road traffic with lane widths of 2.5 to 4 m, a region of simultaneous in- terest larger than about 30 to 40 m brings no advantage if good gaze control is available. With 640 pixels per row in standard cameras, this means that a resolu- tion of 4 to 6 cm per pixel can be achieved in this region with proper focal lengths. Considering objects of 10 to 15 cm characteristic length as serious obstacles to be avoided, this resolution is just sufficient for detection under favorable conditions (2 to 3 pixel on this object with sufficient contrast). But what is the range that has to be covered? Table 11.1 contains braking distances as a function of speed driven for three values of deceleration. [...]... for the object class and task domain with respect to usefulness of object Aspect graphs (possible classes of aspects in 2-D) 3-D shapes: (points), edges, surfaces of maneuvers, intentions and goals; of trajectories Higher level percepts for (3-D state variables ( rel coordinates): ’ Where-problem’) behavior decision quality measures of actual performance of and information the perception process exchange... tree for visual Stop and Go with EMS -vision on a yaw platform A simple scene tree for representing the concatenated transformations has been given in Section 2.1.1.6 and Figure 2.7 The general scheme for proceeding with the vision task, once the scene tree has been defined, has been developed by D Dickmanns (1997) and was given in Figure 2.10 Figure 13.3 gives a scene tree for the task of stop -and- go... cross-feed of data and percepts allows, for example, monocular motion stereointerpretation while driving Separating high-frequency and low-frequency signal contents helps achieve a stable and fast overall interpretation of dynamic scenes with each separate loop remaining unstable: On the one hand, due to motion blur in images and relatively large delay times in image understanding, vision cannot handle... Requirements for Road Scenes phases of saccade preparation 2 = camera angle in degrees at point in time of imaging 1 = position of sign in image time in seconds Figure 12.11 Position of traffic sign in standard image (curves 1) and gaze direction in yaw of camera platform for detecting, tracking, and high-resolution imaging of the sign A saccade for returning to the standard viewing direction is commanded... Integration of knowledge components in the 4-D approach to dynamic vision: Background knowledge on object and subject classes, on potential environmental conditions, and on behavioral capabilities (top row) is combined with measurement data from vision (lower left) and conventional sensors (lower right) to yield the base for intelligent decisions and control output for gaze and locomotion All actual states of. .. Wide-angle cameras with divergent optical axes on yaw platform Telecamera mounted in axial direction of yaw gaze control platform Rotated mirror with high-bandwidth pitch angle control for gaze direction Stereo baseline reflecting the lens of the vertically mounted tele-camera (fix on platform head) Figure 12.8 Experimental gaze control platform designed as a compromise between different mechanical and. .. exhaustive for all aspects Characterization of aspect classes Generic description of object shape by measurable features; 3-D, object centered; generic parameters, default values Different resolution levels (coarse -to-fine) Hypothesis generation for tracking and 3-D shapes of objects / subjects From features to percepts, both bottom -up and top-down Figure 13.2 Summary of representational framework for objects/subjects... focal lengths for VaMP 12.3.7 High Dynamic Performance With TTC as described in the previous section (Equations 12.1 and 12.2) and with knowledge about actual reaction times of subsystems for visual perception, for behavior decision, as well as for control derivation and implementation, a rather precise specification for saccadic vision in technical systems can be given Assuming one second for stabilizing... shown on this level: (1) Generic classes of objects and subjects (left), (2) environmental conditions (center), and (3) behavioral capabilities for both visual perception and locomotion (right) In the left part of the figure, data and results flow upward; on the evaluation and decision level 4, the flow goes to the right and then downward on the right-hand side of the figure Basic image feature extraction... change of 40° is finished within 350 ms (including 67 ms delay time from command till motion onset) Special controller design minimizes transient time and overshoot 12.3 Visual Range and Resolution Required for Road Traffic Applications 387 Figure 12.4 Saccadic gaze control in tilt (pitch) for the inner axis of a two-axis platform in the test vehicle VaMoRs (see Figure 14. 16) 12.3.5 Stereovision At . in standard image (curves 1) and gaze direction in yaw of camera platform for detecting, tracking, and high-resolution imaging of the sign A saccade for returning to the standard viewing direction. mov- ing from MHz to GHz) and communication bandwidths (from MB/s to hundreds of MB/s) the need for mimicking carbon-based data processing structures (as in biol- ogy) disappeared for silicon-based. infrared radiation are such fields of practical importance for night vision and night driving. In the approach developed, bifocal vision has become the standard for low to medium speeds; differences

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