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Affordances In Modern Web Design by Andrew Maier

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Affordance The quality of an object allowing an action–relationship with an actor Signifier A discrete unit of meaning, including words, images, gestures, scents, tastes, textures, sounds. Should actions be buttons or links? It depends on the action. Should a calendar view be in listform or gridform? It depends where it’s being shown and how long the time period is. Does every global navigation link need to be on every page? Do you need a global search bar everywhere? Do you need the same exact footer on each page? Te answer: “It depends.”

Affordances in modern web design andrew maier Friday, March 26, 2010 Andrew Maier andrew@uxbooth.com @andrewmaier Interaction Designer & User Experience Enthusiast Friday, March 26, 2010 what’s up with “modern web design,” Andrew? Friday, March 26, 2010 the web has Changed Friday, March 26, 2010 Friday, March 26, 2010 Friday, March 26, 2010 from Whence? Friday, March 26, 2010 fundamental Concepts part I Friday, March 26, 2010 Affordance The quality of an object allowing an action–relationship with an actor. Friday, March 26, 2010 a tour of Affordability Friday, March 26, 2010 [...]... sounds Friday, March 26, 2010 “ We are all detectives, searching for clues to enable us to function in this complex world Whether it is flags waving in the wind, the difference between empty or crowded train platforms, or the desire lines illustrated by footprints in the fields that suggest paths to follow, we search for significant signs in the world that offer guidance ” Friday, March 26, 2010 Friday,...What does this thing do? Friday, March 26, 2010 What does this thing do? Friday, March 26, 2010 What does this thing do? Friday, March 26, 2010 What does this thing do? Friday, March 26, 2010 No, seriously: What does this thing f***ing do?! Friday, March 26, 2010 Signifier A discrete unit of meaning, including words, images, gestures, scents, tastes, textures, sounds... The Design of Everyday Things Don Norman Friday, March 26, 2010 part a bit of II Industrial Design Friday, March 26, 2010 you’re such a Tool Friday, March 26, 2010 Affordances & Constraints Friday, March 26, 2010 Friday, March 26, 2010 Friday, March 26, 2010 Friday, March 26, 2010 Simplify Friday, March 26, 2010 Friday, March 26, 2010 Conceptual Models Friday, March 26, 2010 System Model Mental Model Interface

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