Autodesk Revit Architecture 2011 No Experience Required - part 17 pptx

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Autodesk Revit Architecture 2011 No Experience Required - part 17 pptx

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Chapter 3 • Creating Views 134 5. In the Project Browser, find the section you just made and rename it to East Corridor Section. 6. Select the new section marker. 7. On the Modify | Views tab, click the button called Split Segment. 8. Pick a point along the section line just below the corridor, as shown in Figure 3.59. 9. Move your cursor to the right. Notice a jog appears in the section. Place the jog into the building. The section is now jogged into the building. Hit Esc twice to clear the command. Finally! We are done with sections. Just remember that by adding a section to the model, not only are you preparing to build your construction documents, but you are also enabling access to specific elements, thus allowing you to make modifications you otherwise could not have. FIGURE 3.59 Jogging a section calls for splitting the segment. Creating Callouts 135 Creating Callouts Creating an enlarged area of your model is going to be an item on every project you do. Luckily in Revit Architecture, callouts are not only easy to add to your model but they directly link to the view they refer to as well. This is crucial for project coordination. Another nice thing about callouts is that you can make modifications to the callout view independently from the host view you pull the information from. The biggest change you will make is the scale. Yes, your call- out can be at a different scale. To follow along, open your model, or go to www.sybex.com/go/revit2011ner and browse to Chapter 3. Open the file called NER-09.rvt. If you wish, you can use a project you are working on and replace any names and specific dimensions with ones that are applicable to your project. Here’s the procedure for adding callouts: 1. In the Project Browser, under Sections (Wall Section), open the Corridor Entry Section. 2. Find the View tab on the Ribbon. 3. On the View tab, click the Callout button, as shown in Figure 3.60. FIGURE 3.60 The Callout button is located on the View tab. 4. On the Options bar, set the scale to 1 1/2” = 1’– 0”. Chapter 3 • Creating Views 136 5. Pick a window around the area where the corridor fire wall meets the exterior wall with the brick façade, as shown in Figure 3.61. 6. In the Project Browser, notice there is a new Sections (Building Section) item. Its name is Callout of Corridor Entry Section—which is fine just the way it is. Press Esc. 7. Select the callout you just added by picking any point along the line. Notice a bunch of blue grips appear. These grips enable you to stretch the shape of the callout. FIGURE 3.61 The callout area is directly related to the view it is calling out. 8. Pick the grip that connects the callout bubble to the leader coming from the callout window. 9. Drag the bubble to the location shown in Figure 3.62. 10. Pick the blue midpoint grip on the leader and create an elbow, as shown in Figure 3.62. 11. In the Project Browser, find Callout of Corridor Entry Section under the Sections (Building Section) category and open the view. (You can also double-click on the callout bubble to open the view.) 12. With the section open, select the crop region, as shown in Figure 3.63. After you select the crop region, you will see an additional region that consists of a dotted line. This is called an annotation region, and it gives you a “gutter” to place text outside the area that is physically being cropped. Creating Callouts 137 13. Type WT. This will tile the windows you have open. Notice that the callout window is selected along with the crop region in your callout. That is because the two objects are one and the same (see Figure 3.64). FIGURE 3.62 Adjusting the callout will be a common task. FIGURE 3.63 Selecting the crop region 14. Stretch the crop region closer to the actual wall, as shown in Figure 3.64. 15. Save the model. We will use this detail for future chapters to get it ready for construction documents. Chapter 3 • Creating Views 138 FIGURE 3.64 Modify the crop region by selecting it and stretching the grip. Now that we have a callout created for a detail, it is time to go to the plan and create some callouts there. It would be nice to have some typical lavatory callouts as well as a typical elevator callout: 1. In the Project Browser, go to Level 1. (Make sure it is a floor plan, not a ceiling plan.) 2. Zoom in on the area shown in Figure 3.65. 3. On the View tab, select Callout. 4. Pick a window around the lavatory, as shown in Figure 3.65. 5. In the Project Browser under the Floor Plans category, you will see Callout of Level 1. Right-click on Callout of Level 1 and select Rename. 6. Rename it to Typical Men’s Lavatory.  The crop region and the callout outline are the same. If you modify one, the other changes accordingly. Creating Callouts 139 FIGURE 3.65 Creating a plan callout 7. Open the Typical Men’s Lavatory view. 8. Notice the detail level is set to Coarse. Change it to Fine. TIP You may have noticed that we have been opening up quite a few views. It is a good idea to close the views you don’t need to have open because they could slow you down a tad. To close views, choose Window ➢ Close Hidden Windows. 9. Save the model. 10. Open the Level 1 floor plan if it is not open already. 11. Create a callout for the Women’s room below the corridor (directly below the Men’s room). 12. Call the new callout Typical Women’s Lavatory. 13. Create one more callout around the elevator shaft in the east wing, as shown in Figure 3.66. 14. Call the new callout Typical Elevator Shaft. Now that the “boring” views are out of the way, it is time create some perspec- tive views of the model. Creating these views is just as easy but requires a spe- cific procedure in which you’ll take advantage of the Camera function. Chapter 3 • Creating Views 140 FIGURE 3.66 The plan showing the three typical callouts Creating a Camera View The camera view is by far the view you will have the most fun with. Revit Architecture seems to lend itself naturally to this type of view. Taking a camera view is essentially telling Revit to look at a certain area from a perspective vantage point. Like a section or a callout, this view may never see the “light of day” in terms of going on a drawing sheet, but camera views are perfect to see how a model is coming along from a realistic point of view. To follow along, open your model, or go to www.sybex.com/go/revit2011ner and browse to Chapter 3. Open the file called NER-10.rvt. If you wish, you can use a project you are working on and replace any names and specific dimensions with ones that are applicable to your project. To create a camera view, follow along: 1. Go to the Level 1 floor plan. 2. On the View tab, click the drop-down arrow in the 3D View button and select Camera, as shown in Figure 3.67. 3. Pick a point in the main corridor of the east wing, and move your cursor to the left down the hallway. We want to take a perspective view as if we Creating a Camera View 141 were standing in the intersection of the two main corridors, as shown in Figure 3.68. FIGURE 3.67 Adding a camera view 4. The second point you pick will be how far the camera “reaches” into the building. Pick a point past the corridor doors, as shown in Figure 3.69. 5. Unlike when you’re placing a section or a callout, Revit will automati- cally open the new 3D view. This does not mean that it automatically has a name. In the Project Browser, you will see a new view within the 3D Views category. It is called 3D View 1. Right-click on 3D View 1 and name it East Wing Corridor Perspective. 6. On the View Control bar located at the bottom of the view, change the Visual Style to Shaded With Edges. 7. The next button to the right is the Shadows button. For a perspective view, turning the shadows on is okay for a relatively small view. In this example, go ahead and turn them on (see Figure 3.69). When the camera is in place, you may find it difficult to modify it at first. You can do quite a bit to the view, but the following section will focus on modifying the actual camera in the plan. Chapter 3 • Creating Views 142 FIGURE 3.68 Placing the camera view in the main corridor FIGURE 3.69 The perspective view down the east wing corridor Creating a Camera View 143 Modifying the Camera After you place the camera into the model, Revit does not leave behind any evidence that the camera is there. If you need to make adjustments, or just see where the view is being taken from, perform the following steps: 1. Open the Level 1 floor plan. 2. In the Project Browser, find the East Wing Corridor Perspective view in the 3D Views category. Right-click on it and select Show Camera, as shown in Figure 3.70. FIGURE 3.70 By finding the view in the Project Browser, you can tell Revit to show the camera in the plan. The camera will now show up in the plan temporarily so you can see it. In the view, you will see the camera icon itself, a triangle, and a straight line. You can physically move the camera, and you can also adjust the grip on the midpoint of the triangle to swivel and to look further into the model. Figure 3.71 shows the perspective view. FIGURE 3.71 The perspective view . Luckily in Revit Architecture, callouts are not only easy to add to your model but they directly link to the view they refer to as well. This is crucial for project coordination. Another nice. scale. Yes, your call- out can be at a different scale. To follow along, open your model, or go to www.sybex.com/go /revit2 011ner and browse to Chapter 3. Open the file called NER-09.rvt. If you wish,. Elevator Shaft. Now that the “boring” views are out of the way, it is time create some perspec- tive views of the model. Creating these views is just as easy but requires a spe- cific procedure

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  • Autodesk Revit Architecture 2011: No Experience Required

    • Acknowledgments

    • About the Author

    • Contents at a Glance

    • Contents

    • Introduction

    • Chapter 1: The Revit World

      • The Revit Architecture Interface

      • The Project Browser

      • File Types and Families

      • Are You Experienced?

      • Chapter 2: Creating a Model

        • Placing Walls

        • Using Reference Planes

        • Adding Interior Walls

        • Editing Wall Joins

        • Placing Doors and Windows

        • Are You Experienced?

        • Chapter 3: Creating Views

          • Creating Levels

          • Creating Building Sections

          • Adding Wall Sections

          • Creating Detail Sections

          • Creating Callouts

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