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285 285 Chapter Invoking a Service Services can be used by any application component that hangs around for a reasonable period of time. This includes activities, content providers, and other services. Notably, it does not include pure broadcast receivers (i.e., intent receivers that are not part of an activity), since those will get garbage collected immediately after each instance processes one incoming Intent. To use a local service, you need to start the service, get access to the service object, and then call methods on that service. You can then stop the service when you are finished with it, or perhaps let the service stop itself. In this chapter, we will look at the client side of the Service/WeatherPlus sample application. The WeatherPlus activity looks a lot like the original Weather application. It’s just a web page showing a weather forecast, as shown in Figure 30–1. Figure 30–1. The WeatherPlus service client 30 CHAPTER 30: Invoking a Service 286 The Ties That Bind To start a service, one approach is to simply call startService(), providing the Intent specifying the service to start (again, the easiest way is probably to specify the service class, if it’s your own service). Conversely, to stop a service started via startService(), call stopService() with the Intent you used in the corresponding startService() call. Once the service is started, you need to communicate with it. It could be that all the communication you need can be via the extras you package in the Intent. Or, if it is a local service that offers a singleton, you can reference the singleton. However, if you implemented onBind() as shown in the previous chapter, there is a different way to get at the service: through bindService(). When an activity binds to a service, it primarily is requesting to be able to access the public API exposed by that service via the service’s binder, as returned by the service’s onBind() method. When doing this, the activity can also indicate, via the BIND_AUTO_CREATE flag, to have Android automatically start up the service if it is not already running. To use this technique with our WeatherPlus and WeatherPlusService classes, we first need to make a call to bindService() from onCreate(): @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); browser=(WebView)findViewById(R.id.webkit); bindService(new Intent(this, WeatherPlusService.class), onService, Context.BIND_AUTO_CREATE); } This bindService() call refers to an onService callback object, an instance of ServiceConnection: private ServiceConnection onService=new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder rawBinder) { appService=((WeatherPlusService.LocalBinder)rawBinder).getService(); } public void onServiceDisconnected(ComponentName className) { appService=null; } }; Our onService object will be called with onServiceConnected() as soon as the WeatherPlusService is up and running. We are given an IBinder object, which is an opaque handle representing the service. We can use that to obtain the LocalBinder exposed by the WeatherPlusService, and from there to get the actual WeatherPlusService object itself, held as a private data member: private WeatherPlusService appService=null; CHAPTER 30: Invoking a Service 287 We can then call methods on the WeatherPlusService, such as a call to get the forecast page when needed: private void updateForecast() { try { String page=appService.getForecastPage(); browser.loadDataWithBaseURL(null, page, "text/html", "UTF-8", null); } catch (final Throwable t) { goBlooey(t); } } We also need to call unbindService() from onDestroy(), to release our binding to WeatherPlusService: @Override public void onDestroy() { super.onDestroy(); unbindService(onService); } If there are no other bound clients to the service, Android will shut down the service as well, releasing its memory. Hence, we do not need to call stopService() ourselves, because Android handles that, if needed, as a side effect of unbinding. This is a fair bit more code than simply using a public static singleton for the service object. However, this approach is less likely to result in memory leaks. So to recap:  To have a service start running, use bindService() with BIND_AUTO_CREATE (if you wish to communicate via the binding mechanism) or startService().  To have a service stop running, do the inverse of what you did to start it: unbindService() or stopService(). Another possibility for stopping a service is to have the service call stopSelf() on itself. You might do this if you use startService() to have a service begin running and do some work on a background thread, so the service will stop itself when that background work is completed. Catching the Lob In the preceding chapter, you saw how the service sends a broadcast to let the WeatherPlus activity know a change was made to the forecast based on movement. Now, you’ll see how the activity receives and uses that broadcast. CHAPTER 30: Invoking a Service 288 Here are the implementations of onResume() and onPause() for WeatherPlus: @Override public void onResume() { super.onResume(); registerReceiver(receiver, new IntentFilter(WeatherPlusService.BROADCAST_ACTION)); } @Override public void onPause() { super.onPause(); unregisterReceiver(receiver); } In onResume(), we register a static BroadcastReceiver to receive Intents matching the action declared by the service. In onPause(), we disable that BroadcastReceiver, since we will not be receiving any such Intents while paused. The BroadcastReceiver, in turn, simply arranges to update the forecast: private BroadcastReceiver receiver=new BroadcastReceiver() { public void onReceive(Context context, Intent intent) { updateForecast(); } }; 289 289 Chapter Alerting Users via Notifications Pop-up messages, tray icons with their associated “bubble” messages, bouncing dock icons, and so on—you are no doubt used to programs trying to get your attention, sometimes for good reason. Your phone also probably chirps at you for more than just incoming calls: low battery, alarm clocks, appointment notifications, incoming text messages, and so on. Not surprisingly, Android has a whole framework for dealing with these sorts of alerts, collectively called notifications, which is the subject of this chapter. Types of Pestering A service, running in the background, needs a way to let users know something of interest has occurred, such as when e-mail has been received. Moreover, the service may need some way to steer users to an activity where they can act on the event, such as reading a received message. For this, Android supplies status bar icons, flashing lights, and other indicators collectively known as “notifications”. Your current phone may already have such icons, to indicate battery life, signal strength, whether Bluetooth is enabled, and the like. With Android, applications can add their own status bar icons, with an eye toward having them appear only when needed (e.g., a message has arrived). In Android, you can raise notifications via the NotificationManager. The NotificationManager is a system service. To use it, you need to get the service object via getSystemService(NOTIFICATION_SERVICE) from your activity. The NotificationManager gives you three methods: one to pester (notify()) and two to stop pestering (cancel() and cancelAll()). 31 CHAPTER 31: Alerting Users via Notifications 290 The notify() method takes a Notification, which is a data structure that spells out the form your pestering should take. The capabilities of this object are described in the following sections. Hardware Notifications You can flash LEDs on the device by setting lights to true, also specifying the color (as an #ARGB value in ledARGB) and the pattern in which the light should blink (by providing off/on durations in milliseconds for the light via ledOnMS and ledOffMS). Note, however, that Android devices will apply best efforts to meet your color request, meaning that different devices may give you different colors, or perhaps no control over color at all. For example, the Motorola CLIQ reportedly has only a white LED, so you can ask for any color you want, and you will still get white. You can play a sound, using a Uri to a piece of content held, perhaps, by a ContentManager (sound). Think of this as a “ringtone” for your application. You can vibrate the device, controlled via a long[] indicating the on/off patterns (in milliseconds) for the vibration (vibrate). You might do this by default, or you might make it an option the user can choose when circumstances require a more subtle notification than a ringtone. To use this approach, you will need to request the VIBRATE permission (see Chapter 28 for more on permissions). Icons While the flashing lights, sounds, and vibrations are aimed at getting users to look at the device, icons are designed to take them the next step and tell them what’s so important. To set up an icon for a Notification, you need to set two public fields: icon, where you provide the identifier of a Drawable resource representing the icon, and contentIntent, where you supply an PendingIntent to be raised when the icon is clicked. You should make sure the PendingIntent will be caught by something—perhaps your own application code—to take appropriate steps to let the user deal with the event triggering the notification. You can also supply a text blurb to appear when the icon is put on the status bar (tickerText). If you want all three, the simpler approach is to call setLatestEventInfo(), which wraps an icon, contentIntent, and tickerText in a single call. Seeing Pestering in Action Let’s now take a peek at the Notifications/Notify1 sample project, in particular the NotifyDemo class: package com.commonsware.android.notify; import android.app.Activity; import android.app.Notification; . Notifications/Notify1 sample project, in particular the NotifyDemo class: package com.commonsware.android.notify; import android.app.Activity; import android.app.Notification; . enabled, and the like. With Android, applications can add their own status bar icons, with an eye toward having them appear only when needed (e.g., a message has arrived). In Android, you can raise. bound clients to the service, Android will shut down the service as well, releasing its memory. Hence, we do not need to call stopService() ourselves, because Android handles that, if needed,

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