Flecha-Ortiz, Vivian Feliberty-Lugo, Maria Santos-Corrada,Evelyn Lopez & Virgin Dones 2023 Hedonic and Utilitarian Gratifications to the Use ofTikTok by Generation Z and the Parasocial R
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Hedonic and Utilitarian Gratifications to the Use
of TikTok by Generation Z and the Parasocial Relationships with Influencers as a Mediating Force to Purchase Intention
José A Flecha-Ortiz, Vivian Feliberty-Lugo, Maria Santos-Corrada, Evelyn Lopez & Virgin Dones
To cite this article: José A Flecha-Ortiz, Vivian Feliberty-Lugo, Maria Santos-Corrada,
Evelyn Lopez & Virgin Dones (2023) Hedonic and Utilitarian Gratifications to the Use of TikTok by Generation Z and the Parasocial Relationships with Influencers as a Mediating Force to Purchase Intention, Journal of Interactive Advertising, 23:2, 114-127, DOI:
10.1080/15252019.2023.2195403
To link to this article: https://doi.org/10.1080/15252019.2023.2195403
Published online: 17 May 2023.
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Trang 2Hedonic and Utilitarian Gratifications to the Use of TikTok by Generation Z and the Parasocial Relationships with Influencers as a Mediating Force to
Purchase Intention
Jose A Flecha-Ortiza
, Vivian Feliberty-Lugoa, Maria Santos-Corradab, Evelyn Lopeza, and Virgin Donesa a
Universidad Ana G Mendez, Gurabo, Puerto Rico;bUniversidad de Puerto Rico Recinto de Rio Piedras, Puerto Rico
ABSTRACT
New social network platforms such as TikTok have grown into new, more interactive
con-tent formats that appeal to younger generational groups Through uses and gratifications
(U&G) theory, we examined how hedonic gratifications through passive use of TikTok gratify
utilitarian needs, triggering active use as self-expression and social interaction We also
examined how self-expression and social interaction drive user-generated content and
para-social relationships (PSR) with the influencers as a mediating force to purchase intention A
research model was established and analyzed using structural equation modeling through
an online survey of 403 TikTok users and members of Generation Z The data reflected that
TikTok significantly gratifies modality-based gratifications and agency-based gratifications and
interactive-based gratifications in Generation Z users The data also identified that the
cogni-tive, affeccogni-tive, and behavioral aspects of PSR do not occur separately Instead, they act
sys-tematically as specific needs are met through U&G.
KEYWORDS
Influencers; parasocial;
purchase intent; use;
user-generated content
The motivations for using social networks (SNSs)
have specific characteristics, such as forms and means
of access, that describe how interaction,
communica-tion, relationship, and identity are created (Ruano and
Maca 2017) However, studies detail that generational
groups’ motivations to use SNSs reflect a diversity of
motivations and behaviors (Williams et al 2012;
Zheng et al 2011) As SNSs evolve, younger
genera-tions have become more dependent on these
technolo-gies They use SNSs with greater intensity to satisfy
needs for self-expression and social interaction
(Bucknell-Bossen and Kottasz 2020) Generation Z
digital natives present a particular generational group
of interest that allows us to understand motivations to
use SNSs This generational group is distinguished by
spending significant time using a mobile device; they
avoid advertising and spend less time with other
clas-sic media (Southgate 2017) Another distinguishing
factor is that Generation Z has a direct, informal, and
individual way of communicating—SNSs have become
an essential part of the way the members of this gen-eration establish interpersonal relationships (Singh and Dangmei, 2016; Cho, Bonn, and Han2018)
As consumers, members of Generation Z tend to avoid advertising (Southgate 2017) Moreover, opinion leaders and reference groups highly influence purchasing decisions (Beregovskaya and Grishaeva 2020; Francis and Hoefel 2018; Garcıa-Rivero, Martınez Estrella, and Bonales Daimiel 2022) Generation Z consumers remember more brands that appear as sponsored (Garcıa-Rivero, Martınez Estrella, and Bonales Daimiel
2022), expect co-creation with brands (Grigoreva, Garifova, and Polovkina 2021), and desire to access and evaluate information (Francis and Hoefel 2018) They see consumption and its linkage with brands as an expression of individual identity (Francis and Hoefel
2018) Francis and Hoefel (2018) state that the idea of manifesting individual identity has made Generation Z
Campus, PO Box 3030, PR 00778 Gurabo, Puerto Rico.
Jos e A Flecha-Ortiz is an assistant professor in Marketing and Management at Department of Business, Tourism & Entrepreneurship at Universidad Ana G Mendez.
Vivian Filiberty-Lugo is a doctoral student of Management of Universidad Ana G Mendez (AABSB) and a professor in Hospitality Management and Marketing in Universidad Ana G Mendez Carolina Campus.
Maria Santos-Corrada is an Assistant Professor in Marketing at School of Graduate Business Administration at Universidad de Puerto Rico recinto de Rio Piedras Evelyn Lopez is an assistant professor in Entrepreneurship and Management at the School of Business and Entrepreneurship at Universidad Ana G Mendez Virgin Dones is an associate professor in Marketing and International Business at Department of Business, Tourism & Entrepreneurship at Universidad Ana
G Mendez.
ß 2023 American Academy of Advertising
https://doi.org/10.1080/15252019.2023.2195403
Trang 3consumers more adept at interpreting trends Therefore,
SNSs have become ideal tools for analyzing the online
behaviors of this generation (Garcıa-Rivero, Martınez
Estrella, and Bonales Daimiel 2022) Utilitarian and
hedonic motives encourage individuals to make
purchases online after satisfying specific individual
socialization needs (Veybitha et al 2021) One of the
fastest-growing and most widely used platforms by
Generation Z is TikTok
With over one billion users worldwide, TikTok has
become the leading SNS among Generation Z (Statista
2021) TikTok is an SNS of short videos, creative
music, and fun challenges that seek interaction with
its users (Wang, Gu, and Wang 2019) According to
data from the TikTok for Business portal (2021), this
SNS ranks number one in advertising equity
world-wide, where 92% of users express having acted after
seeing an ad—inviting users to interact with brands
TikTok offers users a space for content creation (i.e.,
user-generated content [UGC]) as self-expression and
social interaction (Zuo and Wang 2019) TikTok
con-tributes to users encountering sensory stimuli
com-bined with interactive social communication, which
requires less cognitive load This is because TikTok’s
decentralized content model allows easy linking with
other users worldwide This ease of linking and
inter-activity allows its users to gain followers quickly
These forms of linking and interactivity can satisfy its
users’ need to be a celebrity on the network TikTok’s
ease of linking its users to influencers worldwide is of
particular interest Studies show that the relationship
with influencers generates strong linkages and
interac-tions (Wang, Gu, and Wang 2019; Xu, Yan, and
Zhang 2019; Xiao, Wang, and Wang 2019) This ease
of linking with influencers increases the intention to
purchase the brands offered by the influencers more
significantly than other forms of advertising
(Beregovskaya and Grishaeva 2020; Garcıa-Rivero,
Martınez Estrella, and Bonales Daimiel 2022; Droesch
2020)
Beregovskaya and Grishaeva (2020) explain that for
Generation Z, the increase in purchase intention is
influenced by opinion leaders and reference groups
Therefore, the study of parasocial relationships (PSRs)
can help to explain purchase intention in Generation
Z PSRs are false social relationships that may develop
an audience for any media character (Horton and
Wohl 1956) Through marketing, a PSR becomes a
force that mediates purchase intention (Zogaj,
Tscheulin, and Olk2021; Masuda, Han, and Lee 2022;
Kim and Kim 2021; Gong and Li 2017; Shan, Chen,
and Lin 2020; Yuan and Lou 2020) The gratifications
experienced by users of SNSs can explain this phe-nomenon, but the literature on SNSs is not yet com-prehensive in studying this phenomenon in Generation Z Moreover, in the SNS literature con-sulted, no studies identify behavioral factors that explain how a PSR is established More research is needed that analyzes new social and psychological phenomena in Generation Z and the implications of these phenomena for marketing (Southgate 2017;
Ivanyi and Bıro-Szigeti 2019; Thomas, Kavya, and Monica 2018)
Thus, this quantitative study with an exploratory approach through the uses and gratifications (U&G) theory and PSR theoretical model by Hartmann, Schramm, and Klimmt (2004) was guided by the fol-lowing research objectives: first, to analyze how the passive use of TikTok in Generation Z users gratifies hedonic needs and how utilitarian motives trigger active use through UGC as self-expression and social interaction; second, to analyze whether UGC gratifies utilitarian needs and explains PSR through affective, cognitive, and behavioral factors Likewise, the study examined whether PSR is a mediating force to the purchase intention of Generation Z users Finally, the explanatory power of each dimensional variable
of UGC and PSR was analyzed The results reflected that TikTok significantly gratifies Modality-based gratifications and agency-based and interactive-based gratifications in Generation Z users The results detail that the cognitive, affective, and behavioral fac-tors of PSR do not occur separately but act systemat-ically as specific needs are met through U&G This study’s theoretical and practical contributions explain how new SNSs trigger behaviors that effectively link marketing actions in SNSs We discuss the relevant literature, method, conclusions, and implications as well as our study’s limitations and ideas for future research
Theoretical Framework Theory of U&G
The U&G theory proposes that people actively seek media content to satisfy particular individual needs (Katz, Blumler, and Gurevitch 1973) Katz, Blumler, and Gurevitch’s (1973) user-centered study began by first analyzing usage Further research has examined how a user addresses a target through media (Karimi et al 2014; Quan-Haase 2012) as well as how the communication medium satisfies specific cognitive and affective needs that users experience (Quan-Haase
2012; Karimi et al 2014; Huang and Zhou 2018;
Trang 4Ruggiero 2000; McCay-Peet and Quan-Haase 2016).
Sundar and Limperos (2013) posit that the evolution
of U&G should focus on building theory by
identify-ing five new types of gratification in SNSs based on:
Modality (methods of content presentation)
Agency (how users become sources of information)
Interactivity (accessibility to the user to take part
in the content)
Navigability (the user’s movement through the
medium)
This is how U&G research evaluates user action
rather than influence (Pang 2016) We extend this
analysis to Generation Z and TikTok usage behavior
Use of TikTok
How SNSs are used is one of the most analyzed
varia-bles in the SNS literature Motivations for SNS use
vary individually among users (Chi 2011) SNSs have
been found to facilitate interactivity, information
seek-ing, content interaction, and active collaboration
(Song and Yoo 2016) Users use SNSs by passively
consuming, participating, and contributing (Shao
2009), which in turn builds connections among
inter-action, communication, and relationship and identity
(Ruano and Maca 2017; Shao 2009) The user may
begin passively, by analyzing and comparing the lives
of others through surveillance (Shao 2009; Whiting
and Williams 2013) Hedonic gratifications explain
passive SNS use Hedonic gratification is related to
pleasure-seeking and is described as a series of
activ-ities that make a user feel good (Seligman 2004) SNS
users gain hedonic pleasure by being entertained,
relaxing, or simply spending time on the SNS (Gan
and Li2018; Li, Chen, and Popiel2015)
A few articles have highlighted the use of TikTok
by Generation Z users for relaxing and reducing
stress, through the psychological pleasure gained by
watching TikTok’s often short, easy, and fun videos
(Wang, Gu, and Wang 2019; Omar and Dequan
2020) Our study further analyzes this use of TikTok
by Generation Z users to gain hedonic pleasure—to
gratify needs to get rid of stress, relax, and reduce the
pressures of everyday life
Studies have also focused on the way younger
gener-ational groups use SNSs to expand followers (Mesch
and Talmud2010) SNSs can satisfy the need to
estab-lish relationships with others, and SNSs mobilize their
users to engage in content creation (UGC) as
self-expression and social interaction (Plume and Slade
2018; Leiner et al 2018; de Vries et al 2017; Punyanunt-Carter, De La Cruz, and Wrench 2017; Gan and Li 2018; Omar and Dequan 2020) The satisfaction
of hedonic gratification then triggers utilitarian gratifica-tion Utilitarianism explains how a person acts to pro-duce the consequences of an action Utilitarianism involves a shift from passive to active behavior (Veybitha et al 2021) Utilitarian gratification explains how a user in an SNS satisfies specific needs for self-expression and social interaction (Papacharissi and Mendelson 2011; Liu, Cheung, and Lee 2016) UGC in TikTok enables various forms of self-expression and social interaction that generate responses from other users (Bucknell-Bossen and Kottasz2020) Thus, passive use of SNSs leads to active use (Verduyn et al 2020; Dienlin and Johannes 2020; Verduyn et al.2017) to sat-isfy the needs for self-expression and social interaction (Omar and Dequan 2020; Harrigan et al 2021) Users actively generate content to establish visibility and links with other users (Bucknell-Bossen and Kottasz 2020; Cho, Bonn, and Han 2018; Xiao, Wang, and Wang
2019; Erz, Marder, and Osadchaya2018; Tang2019) Studies of interest highlight that using TikTok signifi-cantly activates social interaction and self-expression, fos-tering a strong linkage with brands and influencers (Zuo and Wang 2019; Omar and Dequan (2020) TikTok’s decentralized content model can explain this rapid link-age where passive uslink-age behavior and monitoring factors drive content creation (UGC) TikTok allows users to receive faster reactions or comments, which further motivates UGC Reactions are often based on the quality and quantity of the content published, regardless of the number of followers Content often facilitates its own viralization, allowing users to be generators of influence and bringing exponential growth to the user’s follower base (Yang, Zhao, and Ma2019; Xiao, Wang, and Wang
2019) Therefore, using SNSs transforms and influences the user’s self-concept (Harrigan et al.2021) Self-expres-sion and social interaction become primary sources for content creation to increase a user’s visibility on an SNS (Bucknell-Bossen and Kottasz 2020; Langner, Hennigs, and Wiedmann 2013, Singh and Dangmei 2016; Cho, Bonn, and Han 2018; Xiao, Wang, and Wang 2019; Erz, Marder, and Osadchaya 2018; Tang 2019; Bucknell-Bossen and Kottasz 2020) It is against this background that we posit:
H1 The psychological pleasure produced by using TikTok gratifies Generation Z’s content creation actions as self-expression
H2 The psychological pleasure produced by the use of TikTok gratifies Generation Z’s content creation actions as a form of social interaction
Trang 5UGC through Self-Expression and Social
Interaction
Boyd and Ellison (2007) explain that UGC involves
communicating and participating in a communication
medium Fernandez-Castrillo (2014) defines UGC as
any content format created and distributed by one or
more non-professional individuals UGC begins to be
manifested once SNS users gratify their initial hedonic
pleasure (Veybitha et al 2021; Papacharissi and
Mendelson 2011)—users then seek the gratification of
utilitarian needs through active use A user’s active
behavior in SNSs through UGC can be manifested
through (a) a critical audience, (b) a social audience,
and (c) a creative audience (Benassini 2014) UGC
can be analyzed as a multidimensional variable that is
explained by (a) self-expression, (b) social interaction,
(c) entertainment, (d) passing the time, (e)
informa-tion, and (f) professional promotion (Papacharissi
2003; Lastra 2016) Thus, this study analyzes the active
use of TikTok as a utilitarian gratification that triggers
UGC, focused on the dimensions of self-expression
and social interaction
Self-expression is defined as expressing thoughts
and feelings (Goffman 1959; Kim and Ko 2011;
Dimofte, Goodstein, and Brumbaugh 2015) Social
interaction refers to particular forms of externalities in
which the actions of a reference group affect an
indi-vidual’s preferences (Scheinkman 2008) Previous
UGC studies establish that social interaction
propiti-ates users’ need to receive “likes” and comments
(Bucknell-Bossen and Kottasz 2020) UGC activates
participatory actions as a link to self-expression
(Gentina and Rowe 2020; Bucknell-Bossen and
Kottasz 2020) U&G studies on SNSs identified that
seeking constant validation from other users (Gentina
and Rowe 2020; Bucknell-Bossen and Kottasz 2020),
desire for fame (Rui and Stefanone 2016), and desire
for visibility (Xiao, Wang, and Wang2019) are
signifi-cantly driven by motives of self-expression (Erz,
Marder, and Osadchaya 2018) and social interaction
(Tang 2019) SNS use itself precedes and explains
various forms of self-expression and social interaction
by SNS users (Rui and Stefanone2016)
Our study’s research on self-expression is directed
at how Generation Z users share their attitudes,
thoughts, and self-expression activities through
TikTok’s model of short videos and challenges We
also analyze social interaction through the way a user
may create content to be presentable and in the way
the user satisfies the needs that other users may have
(Wheeler and Nezlek 1977; Duck 1991; Schlenker
1980) One attraction of TikTok is the easy linking of
users with influencers and brands, through which companies seek to convert this force as a source of social capital This social influence is conducive to UGC (Langner, Hennigs, and Wiedmann 2013) Meservy et al (2019) identified rewarding social cap-ital in SNSs and the rapid bonding and relationship building with others, which can be explained as a form of PSR (de Berail, Guillon, and Bungener 2019) The role of an influencer through PSR becomes a force that mediates marketing tactics and purchase motivation (Zogaj, Tscheulin, and Olk 2021; Shan, Chen, and Lin 2020; Gong and Li 2017) It is because
of this background that we posit:
H3 TikTok UGC by Generation Z users is a multidi-mensional variable explained by:
H3aSelf-expression
H3bSocial interaction
PSR and Purchase Intention
The seminal works of Horton and Wohl (1956) define PSRs as false social relationships which an audience develops toward any media personality This media personality is perceived as a person close to the user Kim (2020) further highlights that SNSs may have changed the traditional definition of PSR By propos-ing the PSR as a unilateral and imaginary relationship, SNSs may enable more tangible and reciprocal PSRs Studies of PSRs have constructed various scales to measure these false relationships (Cheney 1983; Rubin and Perse 1987; Rubin, Palmgreen, and Sypher 2009; Hartmann, Schramm, and Klimmt 2004; Hartmann and Goldhoorn 2011; Auter and Palmgreen 2000) Hartmann, Schramm, and Klimmt (2004) scales in particular provide a more precise delineation of PSR
by analyzing the response to three factors:
1 Cognitive
a Include dimensions of attention, comprehen-sion, media activation, person evaluations, anticipatory observation, and relationship building
2 Affective
a Include through its dimensions of sympathy
vs antipathy, empathy vs counter-empathy, and emotional contagion
3 Behavioral
a Include through its dimensions verbal, non-verbal behavior, and behavioral intentions
Trang 6Schramm and Hartmann (2008) clarify that users
can respond to a character without activating the
three response factors PSRs in SNSs can explained by
cognitive and affective factors (Aw and Chuah 2021;
Al-Farraj et al.2021) Schramm and Hartmann (2008)
analyzed the affective dimension as measured by
sym-pathy and emotion contagion, and they analyzed the
behavioral response by measuring behavioral
inten-tion They analyzed each dimension through the
TikTok content model
Horton and Wohl (1956) emphasize that PSR is a
mediating variable in analyzing various phenomena
Even Kim (2020) places PSR as a mediating force to
purchase intention Researchers define purchase
inten-tion as a consumer’s inteninten-tion, motivainten-tion, or willingness
to purchase a product or service (Aluri, Slevitch, and
Larzelere 2016; Alalwan 2018) The literature highlights
that a PSR between users and influencers in SNSs is a
force that positively mediates purchase intention, thus
explaining behavior Purchase intention was mediated by
adjustment to consumers’ personalities (Zogaj, Tscheulin,
and Olk 2021), perceived congruence (Masuda, Han,
and Lee2022; Kim and Kim 2021; Gong and Li 2017),
endorsement behavior (Shan, Chen, and Lin2020), trust
and credibility (Gong and Li2017; Yuan and Lou 2020;
Lee and Watkins 2016), content type (Lou and Kim
2019; Lou 2022) and gratification factors (Yang and Ha
2021; Lim and Kim 2011; Kim 2020) One study of
TikTok details that gratification and PSR are explained
by the degree of user knowledge, which positively affects
purchase intention (Yang and Ha2021) It is because of
this background that we posit:
H4UGC by Generation Z through links of
self-expres-sion and active social interaction significantly PSR
through:
H4aCognitive response
H4bThe affective response
H4cBehavioral response
H5 PSR, through the use of TikTok, explains a
unilat-eral and imaginary relationship which is activated by:
H5aCognitive response
H5bAffective response
H5cBehavioral response
H6 PSR mediates UGC by Generation Z through
self-expression and social interaction links to
significantly influence purchase intent through the use
of TikTok
Method
This exploratory study recruited 403 participants through an electronic survey of active TikTok users and members of Generation Z The exploratory study model was ideal for this research, as the behavioral actions of consumers and influencers through TikTok need to be clearly defined The results to be discussed allow for a better understanding of how various forms of behavior occur on new social platforms such as TikTok The inclusion criteria for participants was that they had to
be between 21 and 25 years old and active users of TikTok Data collection was through an electronic sur-vey using the database owned by the researchers The study employed a non-replacement sampling technique This type of sampling is more significant than other methods because non-replacement sampling does not allow the same element of the population to enter the sample more than once (Malhotra 2020) To execute this type of sampling, the survey was protected and coded so that participants could only access it on a sin-gle occasion If a participant dropped out or took another action, the survey was immediately rejected, and the participant needed help to re-access it The data collection culminated with 895 surveys, with 403 completed for analysis
The demographic data reflect that 66.50% of partic-ipants were female (n¼ 268) and 33.50% were male (n¼ 135) This distribution by gender in our sample was slightly different than the standard gender distri-bution of TikTok usage Statistics on TikTok use in the United States reflect that 61% of its users are female and the other 39% are male (Statista 2021) Similarly, global data reflects that 60% of users are female and 40% are male (Iqbal2021)
Among our participants, 56.33% (n¼ 227) spent one hour a day using TikTok, while 29.28% (n¼ 118) spent up to two hours daily and 14.39% (n¼ 58) spent
3 hours or more This use time is consistent with standard TikTok usage statistics, which reflect that users spend an average of 52 minutes per day on the platform (Statista 2021) Finally, we analyzed our results using partial least squares structural equations, for the research model proposed in Figure 1
Research Instrument
According to the research objectives, an instrument was developed based on the relevant literature Each
Trang 7questionnaire item used a five-point Likert scale where
participants responded from 1 (strongly disagree) to 5
(strongly agree) The construction of the questionnaire
and the items used can be seen in Table 1 The
vari-able TikTok use employed four items Each item
meas-ured passive use behavior through hedonic pleasure
(Shao 2009; Whiting and Williams 2013) Each
asser-tion indexed the passive use of TikTok as relaxaasser-tion,
reduction of pressures, and relief of day-to-day stress
(Wang, Gu, and Wang 2019; Omar and Dequan
2020) We count thirteen items for the UGC variable
to analyze how TikTok use turns its users into active
users through utilitarian gratification through
self-expression (six items) and social interaction (seven
items) dimensions Each item employed the
construc-tion guidelines of gratification scales in SNSs
established by Sundar and Limperos (2013), where each assertion was edited according to the TikTok content model The items probed the satisfaction of needs through the expression of self and the need for other users to observe the self
We used the scales proposed by Hartmann, Schramm, and Klimmt (2004) for the PSR variable This variable had six items, and the items were modi-fied according to the TikTok content model Each item analyzed the user’s response through the cogni-tive factor (one item for the dimension of a person’s attention and one for constructing relationships) The affective factor (one item for the sympathy dimension and one item for emotion contagion) Finally, the behavioral factor (two items) was analyzed from the behavioral intention dimension Finally, the purchase
Table 1 Validity and reliability
Measure Items
Loading Factor
Cronbach ’s Alpha
Composite Reliability AVE
I escape the pressures of daytime when viewing content on TikTok 0.928
My stress is reduced when I use TikTok 0.912
TikTok allows me to give my opinion 0.702
Self-expression
TikTok allows me to give my opinion 0.702
TikTok gives me the power to broadcast messages to my followers 0.702
I participated in the challenge to see if my video would go viral 0.801
I enjoy expressing myself in TikTok 0.879
I like to express myself in TikTok 0.876
Sharing my personal experiences in TikTok is rewarding 0.824
Social Interaction
In TikTok, I can connect with others 0.729
TikTok allows me to interact in a different space 0.765
I communicate with other users through TikTok 0.722
TikTok meets my socialization needs differently 0.814
I like the idea of my video going viral through TikTok 0.865
Cognitive
The influencers I follow on TikTok their style is like mine 0.889
I follow the #challenges of my favorite influencers 0.900
Affective
I like the products used by the influencers in TikTok 0.850
I love using TikTok to see my favorite influencers 0.871
Behavioral
I ’ve reviewed some of the products that TikTok influencers use 0.839
I have created videos of dances and others made by my favorite influencers 0.861
I have purchased products or services that I have observed TikTok influencers using 0.854
I have been motivated to buy a product or service when I see a TikTok influencer
promoting it
0.864
Using TikTok has allowed me to save money when purchasing 0.751
AVE ¼ average variance extracted.
Tik Tok
Use
UGC
Self-Expression Social Interaction
PSI
Cognitive Affective Behaivoral
Purchase Intention
Figure 1 Research model
Trang 8intention variable had three items Each item
exam-ined the intention, motivation, or willingness to
pur-chase products offered by influencers (Aluri, Slevitch,
and Larzelere2016; Alalwan2018)
Validity and Reliability of the Study
The summary in Table 1 analyzes the alpha
coeffi-cients, the compositive reliability factor loading, and
the convergent validity, where all the data meet the
criterion of 70 (Hair et al 2021; Henseler, Ringle,
and Sarstedt 2015; Henseler, Ringle, and Sinkovics
2009) Similarly, the average variance extracted (AVE)
analysis reflects values above 50 We conclude that
the latent variables explain more than half of the
vari-ance on their indicators (Hair et al.2021) Finally, the
discriminant validity data used in HTMT analysis
reflected in Table 2, leading to the conclusion that
there are no problems between variables that could
have the same meaning by reflecting lower values
according to the criterion of 85, where this first part
reflects that the study shows high validity and
reliabil-ity for presenting results (Henseler, Ringle, and
Sarstedt2015; Hair et al.2021)
Structural Model Analysis
Before estimating results, we performed a collinearity
analysis using the variance inflation factor (VIF) The
results indicated that the VIF values for all constructs
were between 1.0 and 3.6 They could conclude that
the structural model would be a good fit for
estimat-ing results No inflation values higher than 5.0 and a
tolerance level lower than 2.0 were observed (Hair
et al 2021) Similarly, Figure 2 of the research model
shows the variance explained for the endogenous
con-structs The data reflect higher values of R2 > 50 for
most variables (Hair et al.2021) They were observing
reflected with a high mean variance, only two
multidimensional variables: R2 ¼ 47 (self-expression) and R2 ¼ 49 (affective factor) Finally, these results were contrasted with the blindfolding analysis, Q2
(blindfolding) Where the criterion to validate the cross-predictive relevance validated the reflected data:
R2: They concluded that the research model maintains
a high predictive power (Hair et al 2021)
The next step is to calculate the size of the predict-ive significance f2 where values of 0.35, 0.15, and 0.02 show large, medium, and a small effects on the sam-ple All the data for f2 were more significant than 35, reflecting that each observed variable has a large effect between the exogenous construct and its correspond-ing endogenous construct (Hair et al 2021) In the end, the correlation data and the significance scores for the proposed hypothesis soon to be discussed allow us to support nomological validity The results are consistent with the theoretical direction as well as the sample size and the significance of the correlations (Hair, Howard, and Nitzl 2020; Adcock and Collier
2001) Analyzing the alpha coefficients, compositive reliability, factor loading, AVE values, and HTMT data and establishing the nomological validity and predictive validity lead to conclude that the data to be analyzed for the proposed research model are also confirmatory This is congruent with the criteria of confirmatory composite analysis (CCA; Hair, Howard, and Nitzl 2020)
Results Hypothesis Test
The analysis of whether the psychological pleasure pro-duced by the use of TikTok gratifies in Generation Z UGC actions through the dimensions of self-expression (H1 (b ¼ 0.68; p < 01; t ¼ 25.176; t > 1.960) and social interaction (H2 b ¼ 0.77; p < 01; t ¼ 35.006; t > 1.960) finds that both hypotheses are supported We then analyzed whether self-expression and social interaction are dimensions that explain UGC as a second-order variable within the structural model The hierarchical component models (HCM) method was used to analyze these two dimensions The HCM analysis within the structural model allows for a reduction in the number
of relationships, providing a detailed understanding of how each dimension acts for the first-order variable
Tik Tok
=.55
Figure 2 Research results
Table 2 Discriminant validity
PSR Purchase Intention UGC TikTok Use PSR
Purchase intention 0.890
TikTok use 0.744 0.683 0.819
Trang 9(Hair et al 2018) The repeated indicator approach
proposed by Ringle, Sarstedt, and Straub (2012) was
used to analyze each dimension, where the level of
importance is analyzed through significance levels
according to Boostraping procedure (Ringle, Sarstedt,
and Straub 2012; Hair et al 2018) H3 was supported:
UGC is a multidimensional construct that is explained
first by social interaction (b ¼ 0.49; p < 01; t ¼ 52.247;
t> 1.960) followed by self-expression (b ¼ 0.54; p < 01;
t¼ 52.247; t > 1.960)
The results of H4 support the hypothesis by
reflect-ing that UGC by Generation Z in TikTok users
sig-nificantly activates PSR across its dimensions of (H4aÞ
cognitive response (b ¼ 0.70; p < 01; t ¼ 26.016;
t> 1.960); ðH4b) affective response (b ¼ 0.70; p < 0.01;
t¼ 25.084; t > 1.960); and (H4c) behavioral response
(b ¼ 0.75; p < 01; t ¼ 32.884; t > 1.960) ðH4b) affective
response (b ¼ 0.70; p < 0.01; t ¼ 25.084; t > 1.960);
and (H4c) behavioral response (b ¼ 0.75; p < 01;
t¼ 32.884; t > 1.960) Then H5 analyzed each PSR
dimension as a first-order variable to observe
theoret-ically whether any of the three types of responses are
activated Where the HCM results support the
hypothesis, the cognitive response first explains PSR
(H5a: b ¼ 0.35; p < 01; t ¼ 41.046; t > 1.960), followed
by the affective response (H4b: b ¼ 0.38; p < 01;
t¼ 39.156; t > 1.960) and finally the behavioral
response (H5c: b ¼ 0.35; p < 01; t ¼ 35.102; t > 1.960)
The data reflect that TikTok activates the types of
PSR responses in Generation Z users In the end, the
mediation analysis was run between UGC ! PSR !
purchase intention To analyze the mediation, the
Boostraping procedure was run to test for indirect effects The data reveal significant direct effect between UGC ! PSR (b ¼ 0.78; p < 01; t ¼ 38.183;
t> 1.960) The indirect effect of UGC ! PSR ! pur-chase intention is also significant (b ¼ 0.58; p < 01;
t¼ 21.228; t > 1.960) Leading to support H6 to reflect
a partial mediation between UGC ! PSR ! purchase intention (see Figure 3andTable 3)
Discussion
This quantitative study analyzed how the passive use
of TikTok in Generation Z users gratifies hedonic needs and how utilitarian motives trigger active use through UGC as self-expression and social interaction Second, it examined whether UGC gratifies utilitarian needs and explains PSR through affective, cognitive, and behavioral factors Third, the study examined whether PSR is a mediating force to the purchase intention of Generation Z users Finally, the explana-tory power of each dimensional variable of UGC and PSR was analyzed This research offers novel results
on how these variables activate forms of behavior in SNSs As generational groups grow through market-ing, this research can be applied to understanding how the actions that trigger purchase intent have changed The results of the Generation Z study offer valuable insights into how psychological mechanisms trigger behavioral actions, making SNSs an essential part of Generation Z’s life, where individual self-expression and social interaction enable the establish-ment of interpersonal relationships (Singh and
Tik Tok
PSI =0.78; t=38.183 Purchase Intention
=1.000 Self-Expression
Social Interaction
Cognitive
Affective
Behavioral
=0.70;t=25.084 =0.38;t=39.156
=0.44
=0.54
=0.50
=0.45
=0.55
Figure 3 Research results with dimensional variable analyses
Table 3 Mediation results
Mediation UGC ! PSR! purchase intention Direct Effect Indirect Effect SD t 95% Confidence interval Results
0.780 0.588 0.028 21.228 0.582; 0.637 Partial mediation
Trang 10Dangmei 2016) Once linked with media personalities,
PSR explains how behavior is triggered, which is
explained through purchase intent
The results support previous SNS studies in which
they establish that passive use triggers active use in
users (Verduyn et al 2020; Dienlin and Johannes
2020; Verduyn et al 2017) Active use is explained by
the need to satisfy needs for self-expression and social
interaction (Omar and Dequan 2020; Harrigan et al
2021) Self-expression and social interaction explain
UGC, which is motivated to establish visibility and
links with other users in SNSs (Bucknell-Bossen and
Kottasz 2020; Cho, Bonn, and Han 2018) This need
to create links with others was conducive to stronger
linkage with influencers and supporting differently in
how UGC directly affects PSR (de Berail, Guillon, and
Bungener 2019) Previous studies establish that PSR is
a mediating variable to purchase intention (Zogaj,
Tscheulin, and Olk2021; Masuda, Han, and Lee 2022;
Kim and Kim 2021) However, the results reflected
partial mediation They concluded that PSR may
mediate purchase intentions but will have direct
effects through UGC In the end, the results of the
proposed research model reflected that the use of
TikTok significantly impacted UGC (t¼ 36.704)
Moreover, in turn, UGC reflected a partial
medi-ation (t¼ 21.228) toward purchase intention In
add-ition, the analysis performed on the research model
through the confirmatory composite analysis allowed
concluding that the study results are also confirmatory
This leads to the conclusion that the proposed research
model is robust, which brings scientific value to the
theoretical and practical implications to be discussed
Theoretical Implications
Social media marketing and members of Generation Z
reflect entirely different behavior than other generational
groups Generation Z stands out for giving greater
importance to reference groups to decide The results
reflect that what others say influences Generation Z
members’ purchase intentions Consistent with seminal
U&G work in SNSs (Sundar and Limperos 2013), the
study contributes by identifying that hedonic
gratifica-tion through passive TikTok use gratifies modality-based
gratifications Passive use of TikTok as entertainment
and relaxation activates a psychological pleasure where
users experience novel content, realism, sympathy, and
a sense of being present in a community Sundar and
Limperos (2013) detail that modality-based gratifications
appeal to different aspects of the human perceptual
sys-tem through exposure to content
Then, once the hedonic need is satisfied, the sense
of belonging to a community will activate utilitarian gratification, triggering UGC as self-expression and social interaction This is to explain UGC by agency-based gratifications Theoretically, Sundar and Limperos (2013) detail that this type of gratification explains how UGC occurs The UGC can alter the sender–receiver equation, supported by factors from perceptual psychology This result adds to the seminal work of Gibson (1986, 2015) from the SNS perspec-tive Through perceptual psychology factors, TikTok actuates that Generation Z uses the notion of afford-ance through more pleasurable visual stimulus TikTok, through UGC, suggests new ways to interact and act The gratification of these self-expression and social interaction needs will be satisfied by receiving
“likes,” comments, and so on These results expand differently from what was identified by Turner (2015) and Zuo and Wang (2019), where UGC, through the use of TikTok, becomes a distinctive way of satisfying one’s psychological needs for self-expression and social interaction This result implies a social and psy-chological change in this generational group Since the new ways of communicating added to the techno-logical dependence of this generational group, SNSs have become an essential part of developing interper-sonal relationships (Singh and Dangmei 2016; Cho, Bonn, and Han (2018)
The satisfaction of needs for self-expression and social interaction reflects that TikTok facilitates rapid bonding with influencers The theoretical postulate of PSR by Hartmann, Schramm, and Klimmt (2004) states that cognitive, affective, and behavioral proc-esses can occur separately, where the behavioral factor
is the rarest to identify The results reflect a significant new contribution to the PSR theory within the SNSs The data reflect that PSR through TikTok does not occur separately On the contrary, all three factors act
in a systematic process, which supports the new defin-ition of PSR proposed by Kim (2020) The systematic PSR process occurs when the user connects with the influencer to feel that they are similar and begins to bond, thus having a cognitive PSR response It trig-gered the factors of sympathy and contagion of emo-tions, where an affective PSR will be triggered Once the affective PSR is triggered, it will mobilize the user
to a behavioral PSR And it is through UGC that a user will imitate videos and challenges and review products Thus, PSRs in SNSs like TikTok have evolved by manifesting a unilateral and imaginary relationship, achieving the linkage more tangibly and reciprocally (Kim2020)