asm1- CTDL-1690 -Greenwich PASS grade. Code phía dưới

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asm1- CTDL-1690 -Greenwich PASS grade. Code phía dưới

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public PharmacistController(boolean option) { if (option) { Pharmacist c1 = new Pharmacist(1, Trung, 19, 0230423442); Pharmacist c2 = new Pharmacist(2, Khanh, 19, 0346346634); Pharmacist c3 = new Pharmacist(3, Cong, 19, 0935457455); listPhar.add(c1); listPhar.add(c2); listPhar.add(c3); while (true) { System.out.println(++); System.out.println(| Pharmacist MANAGEMENT SYSTEM |); System.out.println(++); System.out.println(|1. Insert new Pharmacist |); System.out.println(|2. View list of Pharmacist |); System.out.println(|3. Delete |); System.out.println(++ ); System.out.print(Your choice: ); int choice = sc.nextInt(); sc.nextLine(); System.out.println(++); switch (choice) { case 1:

ASSIGNMENT Qualification BTEC Level HND Diploma in Computing Unit number and title Unit 19: Data Structures and Algorithms Submission date Date Received 1st submission Re-submission Date Date Received 2nd submission Student Name Student ID Class GCD G Assessor name Student declaration I certify that the assignment submission is entirely my own work and I fully understand the consequences of plagiarism I understand that making a false declaration is a form of malpractice Student’s signature Grading grid P1 P2 P3 M1 M2 M3 D1 D2  Summative Feedback: Grade: Assessor Signature: Internal Verifier’s Comments: IV Signature:  Resubmission Feedback: Date: Table of Figures Figure 1: ADTs .5 Figure 2: Example for stack Figure 3: push onto stack Figure 4: push method in stack .7 Figure 5: test push method Figure 6: Stack after push .7 Figure 7: pop() of stack Figure 8: after pop Figure 9: peek() of stack .10 Figure 10: method peek in class stack 10 Figure 11: test peek method 10 Figure 12: After peek 10 Figure 13: example for application of stack in memory .11 Figure 14: : example for application of stack in memory(1) 12 Figure 15: : example for application of stack in memory(2) 12 Figure 16: Pharmacist menu using switch case 14 Figure 17: Pharmacist Controller methods 15 Figure 18: Pharmacist system Create method 16 Figure 19: Pharmacist system Read method .17 Figure 20: Pharmacist system Delete method 18 Table of Contents Table of Contents Table of Figures Data structures .5 1.1 Abstract data type (P1) 1.1.1 Definition: 1.1.2 Examples Overview stack operations a push(E element): .7 c peek() : .10 1.2 ADT usages .11 1.2.1 Application of Stack in memory (P2) 11 Definition: 11 1.2.2 Application of an ADT (P3) 13 Scenario: 13 Requirement: 13 The class Pharmacist Controller 14 Running program .16 References 19 Java ArrayList (2023) 19 Available at: https://www.w3schools.com/java/java_arraylist.asp (Accessed: 14 July 2023) 19 ArrayList in Java - GeeksforGeeks (2016) 19 Available at: https://www.geeksforgeeks.org/arraylist-in-java/ (Accessed: 14 July 2023) 19 Index of comments 20 Data structures 1.1 Abstract data type (P1) 1.1.1 Definition: A mathematical representation of data types is called an abstract data type (ADT) Its behavior (semantics), as seen from the perspective of a user, is determined by the data's potential values, applicable operations, and the behavior of those operations ADTs are used to abstract away the implementation details of data structures and algorithms This makes it easier to use and understand these data structures and algorithms, and it also makes them more reusable Figure 1: ADTs There are many different ways to represent ADTs Some common ways include: - Interfaces: An interface is a contract that lists the functions that can be performed on an ADT This is the most typical manner in which object-oriented programming languages describe ADTs - Enumerations: An enumeration is a list of named constants This can be used to represent the possible values of an ADT - Data structures: Data structures are a method of data organization This can be used to illustrate how an ADT is implemented Here are some examples of ADTs:  Stack: A stack is a data structure that stores data in a Last In, First Out (LIFO) order  Queue: A queue is a data structure that stores data in a First In, First Out (FIFO) order  Linked list: A linked list is a data structure that stores data in a linked list 1.1.2 Examples The notion of Linear structure will be introduced before talking about Stack A collection of data has a linear structure in which the items are ordered in a specific sequence, it has two ends, bottom and top or left and right, and it can only be accessed sequentially Elements are typically linked sequentially and require linear memory space Stack and Queue are two types of linear data structures Stack is an ADT with top-down data structure, things like adding elements and removing elements are done on top of the Stack structure It is a linear data structure because the data set is ordered in ascending order, the first in first, the last in second, can only access the elements in sequence (it cannot be go directly from bottom to top) Stack's sorting principle is called LIFO (last in, first out) the element added to the end will be accessed first, then the element below it The example for stack is stacks of thing below if you want to remove the bottom thing, you have to take one by one from the top to the one you want Otherwise if you want to add a new one you must put it on the top Figure 2: Example for stack Overview stack operations - push (Element item): Add an item of data type Element to the top of the stack, return true (successful), false (failed) pop (): Remove an item from the top of the stack and return its value peek (): Get the value on the top of the stack empty (): Checks if the stack has an item, returns true if true, returns false if false a push(E element): How it works: The function will accept an item of data type Element as input and then verify if the stack is full Finally, conduct a push operation, which will add the value to the top of the stack and push the preceding element down, resulting in the new element being at the top of the stack Failure (full stack limit or full memory, for example) returns false Figure 3: push onto stack After push onto the stack, become TOP instead of 1, return true Source code: Figure 4: push method in stack Code test: Figure 5: test push method Running: Figure 6: Stack after push b pop(): How it works: The pop() function checks whether the stack is empty or not, if empty, returns null, if there is an element, deletes that element from the stack, the top element after deletion will be the element below Returns the deleted value Figure 7: pop() of stack Do pop() with stack S, the top element (5) will be removed, the return value will be The purpose of returning the deleted value is so that the user knows what the deleted value is or uses it for something else Source code: Code test: Figure 8: after pop c peek() : How it works: The peek() function checks whether the stack is empty or not, if empty, returns null, if not, returns the top value of the stack This function does not change anything of the stack, it only has the purpose of returning the top value of the stack to the user Figure 9: peek() of stack Do peek(), the top element (6) will be return , nothing was changed in stack S Source code: Figure 10: method peek in class stack Code test: Figure 11: test peek method Running Figure 12: After peek Applications in storing memory cells for recursive functions, for example, calculating the results of the recursive factorial-function below, the variable result will be stored on the stack, the factorial-function(4) will also be stored on the stack to wait for the results, after calculate Each recursive call will have an extra memory cell to store the factorial-function, when factorial (1) will have a return value of 1, then calculate the value of factorial (2), factorial (3), factorial (4) and free the stack memory Finally return the value for the variable result at Main Figure 14: : example for application of stack in memory(1) Figure 15: : example for application of stack in memory(2) 1.2.2 Application of an ADT (P3) Scenario: The customer X is the owner of a drug store and they are looking for a software to manage pharmacists They need software that can track the pharmacist's basic information such as name, age, and phone number Requirement: - Adding a pharmacist - Editing a pharmacist's information - Deleting a pharmacist's information - Search for a pharmacist - Show all pharmacist For this scenario I will use Java language with ArrayList to it Before making this program, I need to write an Array List ADT so that I can use it in my program In this program, I only used two main function is add and delete objects, so I write two methods to that function ArrayList Source code: Figure 16: ArrayList source code(1) Figure 17: ArrayList source code(2) Figure 18: ArrayList source code(3) Figure 19: ArrayList source code(4) - - To make this program, I decided to use ADT which is ArrayList, because Array List is a dynamic array that can grow or shrink as needed That will make this program is easy for managing for users My program will have two class to manage pharmacist One is Pharmacist and another is PharmacistController The class Pharmacist Here is the Pharmacist code with field, constructor, getter setter and method Display() Figure 20: Class Pharmacist The class Pharmacist Controller Before using ArrayList, we must import the ArrayList library we already write above: Figure 21: Import ArrayList Here is the PharmacistController code with method AddNew(), ViewAll(), Delete() ⎯ Insert new Pharmacist (Add a new information of a Pharmacist to system) ⎯ View list of Pharmacist (View all information of Pharmacistin system) ⎯ Delete Pharmacist (Delete delete a specific Pharmacist with the Id passed in via console of a Pharmacistto system) Figure 22: Pharmacist menu using switch case Figure 23: Pharmacist Controller methods Running program Firstly, Let’s see how the Pharmacist system look then I will add something new into the system Figure 24: Pharmacist system Create method Secondly, check that have the new pharmacist I just add above is appear in system yet? Figure 25: Pharmacist system Read method Thirdly, Delete method Figure 26: Pharmacist system Delete method

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