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dragon magazine số 116

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  • Contents

    • Special Attraction

      • Maritime Adventures: Oceans of gaming information

        • High Seas

        • Children of the Deep

        • The Dragon's Bestiary

        • "Hello, Your Majesty?"

        • High Seas in 3-D

    • Other Features

      • The Ecology of the Minotaur

      • Reader's Surprise

      • Rogue Stones and Gemjumping

      • By Tooth and Claw

      • High Ones, Ancient Ones

      • The Role of Computers

      • The Marvel-Phile

      • Doctor Who?

      • Aim and Burn

    • Departments

      • Letters

      • World Gamers Guide

      • Forum

      • TSR Previews

      • Gamer's Guide

      • Convention calendar

      • Snarfquest

      • Dragonmirth

      • Wormy

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[...]... complement as given in this article is not an attempt to introduce a new character class Middies, quartermasters, and all the rest are the titles of positions If a DM wishes to use the mariner NPC from DRAGON Magazine issue #107 (“For Sail: One New NPC,” by Scott Bennie) with this article, he should have no problem Use the appropriate level of mariner for each position on the ship, complete with their special... necessary, and Table VIII for effects of fire Monsters Afanc (R) Archelon ischyras (R) Crocodile, gt (R) Dinichthys (R) Dragon turtle (R) Elasmosaurus Elemental, water (R) Kraken (C: 6 tentacles) Mososaur (R) Mottled worm Narwhale Nothosaur (R) Octopus, giant (C: 6 tentacles) Plesiosaur (R) Sea dragon (lung wang) (R) Sea snake, giant (C) Sea turtle, giant Shark, giant (R) Squid, giant (C: 8 tentacles) Tennodontosaurus... following languages: elvish, locathah, merman, sahuagin, triton, and common The aquatic half-elf can summon and communicate with dolphins like an aquatic elf Mariners If the mariner NPC class is employed (DRAGON Magazine #107, page 38), the mariner class may be substituted in the following tables for the fighter class by any given character However, a dexterity of 17 is required to exceed 10th level as a mariner... 4 6 8 4 6 6 6 3 3 3 3 3 3 10 12 3 8 10 15 10 20 10 20 30 30 96 108 30 30 30 40 15 35 25 75 61 100 35 220 120 175 315 1000 * Defensive points are a ship's hit points (see DMG, pages 54-55 and 109-110) DRAGON 19 From “The Rime of the Ancient Mariner” by Samuel Taylor Coleridge Illustration by Gustave Doré, courtesy of Dover Publications, Inc Ia and Ic No roll can be reduced below 1 Whenever a ship goes... 2 3 1 1 1 27 27 27 12 12 25 13 8 27 27 0 0 12 0 0 0 20 DECEMBER 1986 Oar speed (*) Maneuver- upper Total oars Rowers/ oar Total rowers normal battle sprint ability (oars) 31 31 31 13 13 0 0 0 170 170 116 50 74 25 26 16 1 1 2 1 1 2 2 1 170 170 232 50 74 50 52 16 18 15 12 18 18 12 15 12 21 18 15 21 21 15 18 15 24 21 18 24 24 18 21 18 4 6 8 6 6 8 6 4 out for leaks For every three turns of force-7 + winds,... repairs to the hull: fothers and patches A fother is a reinforced tarred piece of canvas that is positioned over a hole by ropes running under the hull The pressure of the water trying to flow through the DRAGON 21 fothers were being placed A few days later, the clipper makes port, unloads its cargo, and heads for dry dock for 10 days The original cost of the clipper was 100,000 gp, 40% of which is 40,000... landsman 0, sailor 1, mate 2, petty officer 3, sailing master and lieutenant 4, commander 5, captain 6, commodore 7, admiral 8 and higher Aboard rowed vessels, the oarsmen are either zero or 1st level DRAGON 11 From “The Rime of the Ancient Mariner” by Samuel Taylor Coleridge Illustration by Gustave Doré, courtesy of Dover Publications, Inc Ship types and functions The earliest European ships built... And you can mention faraway islands where riches are just waiting 10 5-30 3-12 8-48 3-4 2-3 d100 1-79 80-87 88-93 94-97 98-99 00 State of ship Normal In distress Plague Shipwreck Mu tiny Abandoned DRAGON 27 Aquatic elves in the AD&D® game by Todd Mossburg In the AD&D® game, many characters miss out on unlimited amounts of wealth and adventure because they can’t swim Oceanic adventures are challenging... 18/00-21 1 2 Cleric 7 8 9 10 Fighter 6 6 6 7 8 9 10 10 Thief 10 11 12 U Assassin 8 9 10 10 10 10 111 122 Intelligence of 18 and wisdom of 19 also required Intelligence of 19 or wisdom of 19 also required DRAGON 29 lose a point of constitution This loss represents the drying out of the skin, and a maximum of three points of constitution can be lost in this manner If immersed in water for a minimum of one... targets: the ship Type of mangonel Light Medium Heavy Damage S-M L 2-16 3-12 3-24 4-16 4-32 5-20 Crew min max 2 4 6 4 8 12 Range Field of fire Rate of fire ¼-30” ¼-28” ¼-26” 5° 5° 5° ¼ or ½ ¼ or ½ ¼ or ½ DRAGON 15 fired upon, and its own rigging and sails The stress from a catapult would break a galley Mangonels are subject to the same bonuses and penalties applying to other artillery engines (see page . dominate DRAGON Magazine, you should call it the AD&D Monthly Role-Playing Aid. It would be more accurate. Mark D. Spivey LaGrange, IL Dear Dragon: I’ve been subscribing to your magazine. 115 Zagreb, Yugoslavia 41000 DRAGON Magazine (ISSN 0279-6848) is published monthly by TSR, Inc. The mailing address for all material except subscription orders is DRAGON Magazine, P.O. Box 110, Lake. material published in DRAGON Magazine becomes the exclusive property of the publisher, unless special arrangements to the contrary are made prior to publication. DRAGON Magazine welcomes unsolicited

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