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augmented reality interface and design

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[...]... The next section, Interface. Design .and. Evaluation.of .Augmented. Reality. Applications, describes current AR user interface technologies with a focus on the design issues AR is an emerging technology; as such, it does not have a set of agreed design methodologies or evaluation techniques These chapters present the opinions of experts in the areas of design and evaluation of AR technology, and provide a good... Chapter.XIV.explains and illustrates the different types of industrial augmented reality (IAR) applications and shows how they can be classified according to their purpose and degree of maturity The information presented here provides valuable insights into the underlying principles and issues associated with bringing Augmented Reality applications from the laboratory and into an industrial context x Augmented reality. .. their advantages and limitations This chapter will also contribute to the selection of appropriate hardware configurations and software designs of a collaborative AR system for given conditions Chapter.XIII.describes the design of interaction methods for tangible augmented reality applications First, the authors describe the general concept of a tangible augmented reality interface and review its various... J D (2002) Online 6 DOF augmented reality registration from Natural Features In Proceedings of the International Symposium on Mixed and Augmented Reality Cho, Y., Lee, W J., & Neumann, U (1998) A multi-ring color fiducial system and intensity-invariant detection method for scalable fiducial-tracking augmented reality. In Proceedings of the International Workshop on Augmented Reality Claus, D., & Fitzgibbon,... may enhance augmented reality gaming The features for both indoor and outdoor augmented reality are examined in context of their desired attributes for the gaming community A set of concept games for outdoor augmented reality are presented to highlight novel features of this technology As can be seen within the four key focus areas, a number of different topics have been presented Augmented reality encompasses... International Symposium on Augmented Reality (pp 111-119) Klein, G., & Drummond, T (2003, October) Robust visual tracking for non-instrumented augmented reality In Proceedings of the International Symposium on Mixed and Augmented Reality (pp 36-45) Koller, D., Klinker, G., Rose, E., Breen, D E., Whitaker, R T., & Tuceryan, M (1997, September) Real-time Vision-based camera tracking for augmented reality applications... interaction designs Next, they classify and consolidate these interaction methods into common tasks and interaction schemes Finally, they present general design guidelines for interaction methods in tangible AR applications The principles presented in this chapter will help developers design interaction methods for tangible AR applications in a more structured and efficient way, and bring tangible AR interfaces... Zealand Bruce H Thomas, Australia June 2006 xv Section I: Introduction to Technologies that Support Augmented Reality Vson Based 3D Trackng and Pose Estmaton for Mxed Realty  Chapter.I Vision.Based.3D.Tracking and. Pose.Estimation.for Mixed .Reality Pascal Fua, Ecole Polytechnque Fédérale de Laussane (EPFL), Swtzerland Vncent Lepett, Ecole Polytechnque Fédérale de Laussane (EPFL), Swtzerland... Ubiquitous augmented reality (UAR) is an emerging human-computer interaction technique, arising from the convergence of augmented reality and ubiquitous computing In UAR, visualizations can augment the real world with digital information, and interaction with the digital content can follow a tangible metaphor Both the visualization and interaction should adapt according to the user’s context and are distributed... tags to pioneering researches of vision based tracking, augmented reality, tangible interaction techniques, and 3D live mixed reality capture system Entertainment systems are one of the more successful uses of augmented reality technologies in real world applications Chapter.XVIII.provides insights into the future directions of the use of augmented reality with gaming applications This chapter explores . trademark or registered trademark. Library of Congress Cataloging-in-Publication Data Emerging technologies of augmented reality : interfaces and design / Michael Haller, Mark Billinghurst, and Bruce. reality Congresses. 3. User interfaces (Computer systems) I. Haller, Michael, 1974- II. Billinghurst, Mark, 1967- III. Thomas, Bruce (Bruce H.) QA76.9.H85E48 2007 004.01'9 dc22 2006027724 British. Thanks to them for providing constructive and comprehensive reviews. Michael Haller, Austria Mark Billinghurst, New Zealand Bruce H. Thomas, Australia June 2006 xiv Section I: Introduction to Technologies

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