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[...]... to an Animation Director We blink to cut the “film of our life.” If you have an opinion about what kinds of tips or more tricks you’d like to see in the future, email me at: tipsandtricks@ animationmentor.com and let me know! That’s 5 tips for the price of one I better start being stingier or this’ll be a short-lived column! Hope you found it helpful See you next time! 12 Copyright 2008 by AnimationMentor.com... See you next time, -Shawn 20 Copyright 2008 by AnimationMentor.com All rights reserved This ebook may not be reprinted or distributed in electronic, print, web, or other format without express written permission KEEP SECONDARY CHARACTERS SECONDARY Welcome back to this month's Animation Tips & Tricks article! Last month we talked about showcasing (or "spotlighting") your facial expressions to make sure... price of one" shenanigans, huh? See you next time! -shawn :) 14 Copyright 2008 by AnimationMentor.com All rights reserved This ebook may not be reprinted or distributed in electronic, print, web, or other format without express written permission OPERATIVE WORDS Hello Animators! Welcome back to our little monthly Tips&Tricks article I was thinking that since we've been talking a lot about the face... express written permission THE FACE Hey there animators! Welcome back to my Tips&Tricks column! Last month we talked (endlessly, I know Sorry!) about blinks How we blink for a reason, and how important it is to avoid randomblinkitis This month, I think we'll do a complete 90 degree turn and change it up with an overall facial animation tip: TIP 2: The Face Is One Cohesive Unit Most facial rigs break... use your thumbnails to click your mouse buttons instead of your forefingers, you get a much better result Wow, was that the all-time worst animation joke in the history of animation jokes? I think it must be, though I’d also hazard a guess that the “history of animation jokes” is probably pretty short Okay, so - for real now - what the heck are thumbnails? Basically, “thumbnail” is a term used to describe... operative words carefully! And, as always, have FUN! -shawn :) 17 Copyright 2008 by AnimationMentor.com All rights reserved This ebook may not be reprinted or distributed in electronic, print, web, or other format without express written permission SPOTLIGHT YOUR EXPRESSIONS Hello there! Welcome back to yet another Animation Tip Hopefully you aren't bored out of your minds yet, but honestly? Even if... any aspect of animation, the overriding goal - at all times - is simply this: Communicate the emotions, actions, and ideas of scene as clearly and truly as possible to the audience If you do a bunch of animation that is mechanically correct, has beautiful arcs, and some really nice timing, but it doesn't communicate the idea to the audience, what's the point? No one will care if our animation "looks... little less smooth” type of thing, then you should probably say, “No way!” Unless he’s your animation director Then you probably shouldn’t say, “No way.” That might be a really bad idea You should instead say “Right away, no problem!” while you silently think “man, I wish my animation director would take some AnimationMentor classes ” Where was I? Oh yeah - nothing is random Well, neither are blinks... minutes talking about multiple character shots So, if you're an animation student, which I'd assume the vast majority of you are, you've probably tried your hand at animating at least a single-character shot If you're reading this newsletter, and you aren't currently an animator or an animation student, then you must be one of the following: 1 An animation student on the inside, dying to bust out of the... notes to yourself Then when you get back to your desk, start applying the principles of animation to what you've just watched This is KEY Do **NOT** just copy it Copying reference verbatim generally results in a robotic lifeless feel Your job as an animator is to take that reference and apply your ART to it Remember - animation is an art It isn't math It isn't something where there is a formula that will . y0 w0 h0" alt=""
Animation Tips & Tricks
BY:
Shawn Kelly
FOREWORD
Hello everyone! Welcome to the rst collection of the Tips & Tricks articles. Schmidt
“Shawn’s Tips & Tricks are extremely helpful and insightful to all animation students, even those who are not part of the Animation
Mentor