SKKN tiếng anh (INITIATIVE EXPERIENCE) SOME INFORMATION TECHNOLOGY APPLICATIONS FOR THE STUDENTS IN GRADE 7 AT NGUYEN CHICH SECONDARY SCHOOL

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SKKN tiếng anh (INITIATIVE EXPERIENCE) SOME INFORMATION TECHNOLOGY APPLICATIONS FOR THE STUDENTS IN GRADE 7 AT NGUYEN CHICH SECONDARY SCHOOL

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THE TECHNIQUES TO DEVELOP STUDENTS’ SPEAKING SKILL FOR THE STUDENTS IN CLASS 7B – NGUYEN CHICH SOME INFORMATION TECHNOLOGY APPLICATIONS FOR THE STUDENTS IN GRADE 7 AT NGUYEN CHICH SECONDARY SCHOOL SECONDARY SCHOOL THE EDUCATION AND TRAINING OF STHANH HOA PROVINCE THE EDUCATION DEPARTMENT TRAINING OF. SOME INFORMATION TECHNOLOGY APPLICATIONS FOR THE STUDENTS IN GRADE 7 AT NGUYEN CHICH SECONDARY SCHOOL Sáng kiến kinh nghiệm tiếng anh cấp tỉnh

THE EDUCATION AND TRAINING OF THANH HOA PROVINCE THE EDUCATION DEPARTMENT $ TRAINING OF DONG SON DISTRICT INITIATIVE EXPERIENCE SOME INFORMATION TECHNOLOGY APPLICATIONS FOR THE STUDENTS IN GRADE AT NGUYEN CHICH SECONDARY SCHOOL Written by: Trịnh Thị Lâm Career: Teacher The unit of work: Nguyen Chich Secondary School The initiative experience of subject: English THANH HOA, YEAR 2019 Content Introduction 1.1 The reason for choosing the topic 1.2 Research purposes 1.3 Research subjects 1.4 Research Methods The content of the initiative experience 2.1 Theoretical basis of the initiative experience 2.2 The real situation before applying the initiative experience 2.3 Innovations or solutions used to solve the problem 2.4 The effectiveness of the initiative experience for educational activities, with myself, colleagues and the school Conclusion and recommendations References Page 2 3 4 4 17 18 20 1 INTRODUCTION 1.1 The reason for choosing the topic Nguyen Chich secondary school is equipped with cable and wireless networks which can satisfy the connection speed for multiple computers The teachers equip with the best training equipments such as laptops, microphones, In addition, parents are equipped with school supplies for their children, such as tables, smart phones, laptops From these advantages, combined with extensive research and shared from colleagues in other locations In the process of teaching English I have applied the knowledge, tools, softwares to maximize the features of the equipment which I have been offered, at the same time, making the level of my English teaching becomes more professional, efficient and attracts more students to become interested in learning English In this topic I want to share the experience and the tools, applications of some software programs to teach English at secondary schools: "Some information technology applications in teaching English for the students in class 6A at Nguyen Chich Secondary school” 1.2 Research purposes - Research and learn maximum features of the equipment that has been provided to make teaching more effective and professional - Formation and development of student self-learning methods Approach gradually changed from "teacher-centered" to "student-centered" - Create awareness and excitement for students through beautiful images, rich sound or the ranking points from the contest quick - Use tools and software to create interaction hold teachers and students, students with students - Students hear the correct pronunciation of the natives through Quizlet tools - Using this tool will help teach the average students getting better because we are interested in the technology equipment Which can save time in preparing lesson plans instead of using Powerpoint presentation tools, save time teaching in class compared to traditional methods At the same time, teachers have more time to develop these outstanding students as well as help for the average students improve - Parents can help track, monitor, or can learn along side their children through homework with the provided URL 1.3 Research subjects - Subjects: The application of information technology into the school program - Performed on the students in class 7C at Nguyen Chich secondary school 1.4 Research Methods During the study of the topic, I have used many methods such as: - Methodology of reasoning - Method of reading and using materials, books in teaching English, learning form software on the internet related topics - Observation method - Observation the activities of the students and the ability of the students’learning when applying the information technology in English lessons - Method of summarizing and drawing experience through the activities of myself and colleagues THE CONTENT OF INITIATIVE EXPERIENCE 2.1 Theoretical basis of the initiative experience - The objective of the scheme in 2020: Completely change the teaching and learning applications English Promoting ICT to teach English - Software, utilities, tools cater for the growing education - Psychological characteristics of secondary school students - English Teaching Resources 2.2 The real situation before applying the initiative experience The application of ICT in teaching English is not more popular Almost teachers use the software only Powerpoint, software book, But, the software is not dedicated to lesson plans Therefore, to get a good lesson, the teachers have to spend a lot of time preparing the lessons Experience gained from ICT of my experience and learning from colleagues in other places or from the internet Nguyen Chich secondary school and other schools in Dong Son district equipped classrooms with multiple device support for learning English 2.3 Innovations or solutions used to solve the problem Information technology is changing day by day in every part of our lives in which the application of information technology in the field of education is also the top of the concern and investment of the society today The application of IT helps teachers teach more and more smoothly, professionally and effectively All the basic software applications mentioned below are a practical demonstration of what has been used in grade at Nguyen Chich secondary In this way, the teachers are not too hard and time consuming to prepare the lessons Teaching materials and equipments are provided to maximize the effectiveness of the use Students are more active with what they are learning in class and practice after school The students will become more excited and positive about being directly involved in online post editing for their friend Nowadays, students love to interact with technology products, so creating a learning environment and technology is more appealing to them In fact, more applications become fun and the students are eager to take part in learning activities Kahoot and Quizlet softwares are really interesting for students to improve their English In fact there are many tools to support teaching, but not many teachers can apply information technology to change and improve teaching This topic is the objective of dissemination of teaching using ICT to help the teaching and learning English become more professional and effective Kahoot 1.1 What is Kahoot? Kahoot! Is a free game-based learning plattform and is used by many schools around the world as a Classroom Response System Kahoot is a learning application but looks like a game with a nice color interface, clear text, and especially the ability to connect people very high Kahoot is a website, so it can be used on any device: laptop, tablet, smartphone, computer; On all platforms: Windows, Android, iOs as long as the device is connected to the network, supporting learning "anytime, anywhere" 1.2 The way to create Kahoot Step 1: Create an account on Kahoot We go to www.getkahoot.com Go to "Sign up for free" to start creating account Step 2: Select the item you want to create We have to choose what you want to create There are options: Quiz: Create a quiz with questions for the whole class to This is a good way to help the class review what they have just finished giving out, and let the students get more excited about the presentation (because they play games and compete with each other to see who gets the right answer) Discussion: Ask a class to discuss This way to start the presentation You can ask a small question for the whole class, for people to think, to debate, and then to start the lecture to conclude the question Survey: Create a survey to see what the crowd is This method is appropriate during the presentation so that the class is not boring because you speak without letting the others give their ideas You create a survey related to the subject you are referring to, then tell the class to vote and let everyone see the results of the survey Step 3: Fill in the quiz / discussion / survey information After selecting the item you want to create, you start filling information for that item including: Title Wallpaper (cover image) Description: see what this section created for what purpose Who is allowed to see Language Audience: event, school, business, training Source of information (credit resources): if you get information from any website, you have to copy the link of that page, or if you borrow someone's post, you have to put people's name on Opening video (intro video) Once finished, press "Ok, go" in the upper right corner of the screen! Note: Any word with "Required" is obliged to fill in, any word without “Required” doesn’t need to fill in Step 4: Ask questions After pressing "Ok, go", you will be directed to the page to ask questions Click "Add question", then fill in the question: Question Image or video: Press "Add image" or "Add video" to insert image or video clip Time limit: The whole class only has time to think and answer This is up to you Award points: You switch to "Yes" to give each player the correct answer But the reward should only apply to the quiz For discussion and survey, there is no right and wrong answer, so this part you adjust "No" offline Answer: You must give at least answers for the player to choose from, and a maximum of answers Then you must also choose the correct answer by ticking the tick next to that answer! Credit resources Step 5: Preview If you click on "Preview it", you will see your quiz / discussion / survey from the player's perspective This preview is just like the official gameplay, which means that what you see in this step will be The only difference is that in the preview step, you just play the role of playing and the role of the player The preview interface will be divided into two halves: On the left is what will show up on the main screen for everyone to see, to the right is what's on the player's phone screen Each game (quiz / discussion / survey) will have a code called Game Pin Those who want to play will have to enter this code into their machine and press "Enter" After entering the Pin Game, the player must enter his nickname This nickname will appear on the main screen for everyone to see, but usually no one uses their real name, but uses a different name (such as John Cena, or Potato, for example) to slap them and lose Who knows who he is Next, press "Ok, go"! 1.3.How to apply Kahoot in teaching English Kahoot supports users to create a colorful multi-choice game (multiple choice test) with the ability to integrate images and video easily and quickly The teacher will create a Kahoot game! Then connect to the slide projector to show the students, the students will be based on the questions on the projector’s screen and choose the correct answer on the connected device Kahoot themselves Kahoot system! It will be based on the accuracy of the response and the speed of response to the scoring and the response At the end of the game, the system will list the top students on the projection screen, and announce the rankings on each student's device The system also supports downloading detailed reports of grades and student responses as Excel files 10 This tool should be used in Warm up, Review or Consolidation To review old lessons, I create in the form of questions Multiple choice, T / F Statement, Short answer, ect, but doing so would take a lot of time and will limit interoperability between the teacher and students Kahoot has created a variety of questions for the students to answer if anyone can give the correct answer, they will get points and then ranked This helps teachers assess student ability Specially designed kahoot also sounds interesting Ex: After students finish assignments Read - Understand in activities 4/5 skills Lesson / Unit / English / Episode 2, we will read the information and answer the questions in paragraph then we talk about the transport used most and least? Then, students will participate in the competition with content related to the passage which we have read with Kahoot to quickly check again the ability to quickly acquire their on readings 11 12 I've compiled 10 questions with main types T / F statement and Multiple choice The following is the statement of the 10 question illustrated is designed to prepare students to participate 13 The image is copied from the editing interface of the software Students use the devices can access the Internet, such as smart phones, ipad, laptop to access path provided by a teacher, enter a PIN, enter the name and answer the questions The system automatically rank players by score and time - Overall, after a short time (six months) of using Kahoot in the Warm-up, Review or Consolidation tutorials, I found that designing a professional, fast and professional question-and-answering package can save a lot of time since this application can support upload pictures and audio to compose questions, and I not have to work too much as I observe students' results, I not have to wait to see whether all the students have finished answering the questions or not which is usually done in Power point because all players themselves have chosen the question and the system automatically reports the results without having to wait out the time as I have installed for each question before Using Kahoot helps students participate in the game at the same time as an unlimited number of participants Teachers can organize mini gameshow in the school's extra-curricular sessions At the same time, the teacher can encourage more students to improve the position on the chart Teaching vocabulary - Quizlet Quizlet is a website that helps users create and use online flashcards to learn vocabulary, including audio and video Learning vocabulary is less boring and easier for the students to remember One of the advantages of the Quizlet is that it can be used on smart devices such as smart phones, tablets, Quizlet will help the learners save time, flexible and more active in learning and reviewing new words After we have created the sets, we have different learning styles,changing this method also increases the interest in learning 14 1.Flashcards: This section helps the students memorize vocabulary on two sides of the flashcard, flips back and forth to change between English and Vietnamese interpretation as well as pronunciation Just one click or the next key on the keyboard is already read 2.Learn: The Quizlet requires the students to type the English word that corresponds to the predefined Vietnamese part and automatically correct the mistakes and spellings when the learners misspell each word 3.Speller: "just type what you hear" -> simply hear the words, then the learners rewrite the word only, it is very useful for listening skill 4.Test: Quizlet will create a random test of the vocabulary that we created based on four basic forms: written, matching, multiple choice and True / False 5.Scatter: This is a matching game that allows the learners to "drag and drop" words and their corresponding meanings The feeling of breaking the record of oneself or other friends in the group is quite interesting, learning to play - playing that kind of headache does not hurt at all :) 6.Race: In this final form, the question will run from left to right, and the leaners need to quickly type the corresponding word into the box The speed will be increased to correspond to the level Before using Quizlet, I usually prepare images or preparing images for presentation on Powerpoint, so it took me too much time to prepare including teaching tools Nowadays, I have a software application to create and use Quizlet card sets to teach vocabulary at 30 seconds per word including: vocabulary, meaning, images and pronunciation Ex: To teach the vocabulary of the sport such as Karate, Chess, Skiing, Swimming in Lesson / Unit 8/ English 7/ episode I just need two minutes to enter the right-column from English, find and select the consistent image to the right Click the Create button that 15 has created the vocabulary cards includes illustrations and pronunciations for words While teaching, teachers can teach monolingual or bilingual, depending on the choice of English or Vietnamese After teaching vocabulary, I give students the path to the vocabulary cards to participate in mini-test or from the corresponding definition in order to check the memory and understand the vocabulary of students Scatter card created by the free software on device The software is designed time, help teachers comparable flexibility among participating students 16 In addition, students participate in the exam with multiple choice exercises forms (M / C), TF, circle, short answer test card online Students listen to pronunciation and fill in the blanks of card speller If wrong, the software will display hints If correct, it would be plus points Use Quizlet help me save time, costs, makes teaching vocabulary becomes a professional, fast and attract students Students hear the correct pronunciation from native speaker's voice Helping students to practice vocabulary at home 2.4 The effectiveness of the initiative experience for educational activities, with myself, colleagues and the school These softwares has a very good application properties, bring good benefits to both teachers and students If teachers proficient use of ICT is the software that will help lessons enjoyable and attract students You can apply for the exam and outdoor activities This solution helps us not waste the benefits of technology in the educational environment These softwares helpteachers not waste the technologies used for teaching These softwares help students to save time Stimulate the ability of students to learn better English Increase retention and interaction with the tools to learn english Listening, speaking, writing of students is enhanced Average and weak students can improve their English 17 CONCLUSION AND RECOMMENDATIONS 3.1 Conclusion After the application of information technology in my teaching lessons The students in grade at Nguyen Chich seconday school have become.more interested in English lessons and they have become more active in their learning They are eager to participate in the game "school - play, play - learn" on computers for teachers created This is a good sign of changing teaching methods, making the quality of work is improved and student results 3.2 Recommendations a For the teachers: - Regular updates and training to improve the use of information technology in teaching Always ask ourselves such as: "How to make the lessons interesting" Or "How to create the appropriate files to listen to all students in the classroom?" b For the students - Must prepare the lesson carefully before class - Must meet all kinds of books for class service - Must obey the instructions and guidance of the teacher c For the leaders The current means and teaching aids for the English subject are not still supplied enough So the leaders should equip adequate equipments such as radios, tapes, pictures, projector, and especially functional rooms in order to suceesfully carry out the objective of teaching and learning Englishin this stage d For Education and training Department: 18 - Annually organizing seminars, for example: "Discuss, share of ICT in Teaching" for teachers to update and improve the use of information technology specialists to help English teaching becomes more professional The above is my own experience “Some information technology applications for the students in grade at Nguyen Chich secondary school” Certainly there will be more softwares and more diverse applications to support better teaching Hopefully, these reviews and suggestions from experts to help me improve this topic I sincerely thank you! Thanh Hoa, March 09th, 2019 CONFIRMATION OF THE I assure this is my own initiative experience I not HEADMASTER copy the other people's content (Name and full name) Trần Văn Cù Trịnh Thị Lâm 19 REFERENCES Tailieuhoctap.vn/goc-sinh-vien/ /784019-khuay-dong-lop-hoc-moi-ngay-voikahoot (Internet) 2.Doc.edu.vn/tai /de-tai-ung-dung-cong-nghe-thong-tin-trong-quan-ly-va-dayhoc-63 (Internet) 3.Students’ and teacher’s English Program Pilot books Brown, H.D (1994) Teaching by Principles: An Interactive Approach to Language Pedagogy Englewood Cliff, NJ: Prentice Hall 20 DANH MỤC CÁC ĐỀ TÀI SÁNG KIẾN KINH NGHIỆM ĐÃ ĐƯỢC HỘI ĐỒNG ĐÁNH GIÁ XẾP LOẠI CẤP PHÒNG GD&ĐT, CẤP SỞ GD&ĐT VÀ CÁC CẤP CAO HƠN XẾP LOẠI TỪ C TRỞ LÊN Họ tên tác giả: TRỊNH THỊ LÂM Chức vụ đơn vị công tác: Giáo viên trường THCS Nguyễn Chích TT Tên đề tài SKKN Kết Cấp đánh đánh giá giá xếp loại xếp loại Năm học đánh giá xếp loại Kinh nghiệm dạy tiết tấu, ngữ điệu loại câu Tiếng Tỉnh C 2001 - 2002 Tỉnh B 2003 - 2004 Huyện B 2004 - 2005 Huyện C 2009-2010 Huyện B 2012 - 2013 Tỉnh B 2014 - 2015 Anh Một số phương pháp gây hứng thú cho học sinh học Tiếng Anh cho học sinh lớp 6,7 theo chương trình phương pháp đổi Phát triển kĩ nói cho học sinh lớp 8B trường THCS Đông Anh Một vài phương pháp dạy từ vựng phát huy tính tích cực chủ động học sinh Thúc đẩy môi trường tiếng giúp học sinh mạnh dạn tự tin thực hành giao tiếp lớp 6B trường THCS Đông Anh Sử dụng trị chơi ngơn ngữ để phát triển kĩ nói cho học sinh lớp 7B trường THCS Nguyễn Chích 21 ... the tools, applications of some software programs to teach English at secondary schools: "Some information technology applications in teaching English for the students in class 6A at Nguyen Chich. .. Conclusion After the application of information technology in my teaching lessons The students in grade at Nguyen Chich seconday school have become.more interested in English lessons and they have become... changing day by day in every part of our lives in which the application of information technology in the field of education is also the top of the concern and investment of the society today The

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