Fearsome Defender There are minions and then there are true believers that truly live and die for their dark lord’s pleasure The fearsome defender is more than a servant or bodyguard, she is the embodiment of their overlord’s right hand while wielding power and terror to both those that serve and those that oppose their master’s will For those that would dare question their lord, the fearsome defender’s rage boils over and seethes through her very pores with unnerving effect for any that would dare question the fearsome defender’s master, often causing the victim of the fearsome defender to quake with terror Any that would easily become entrenched in the fawning fanatism of an individual that exudes greater and terrible charisma may find their way into the path of the fearsome defender Role: Fearsome defenders excel in combat while defending their master, their loyalty and willingness to sacrifice themselves allows them to take on foes seemingly far superior to themselves With rage granting them boldness and daring beyond that of most other warriors, fearsome defenders charge furiously into battle and decimate any that would dare threaten their master Alignment: Any non-lawful Hit Die: d12 Starting Wealth: 3d6 × 10 gp (average 105gp.) In addition, each character begins play with an outfit worth 10 gp or less Class Skills The fearsome defender’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Survival (Wis), and Swim (Str) Skill Ranks Per Level: + Int modifier Class Features All of the following are class features of the fearsome defender Weapon and Armor Proficiency A fearsome defender is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields) Intractable (Ex) A combination of brainwashing and loyalty helps a fearsome defender resist pain and torture, enduring grueling combat or questioning without betraying her dark lord A fearsome defender gains a +2 bonus on saving throws against pain effects, and the DCs of checks to coerce her or demoralize her with Diplomacy or Intimidate increase by at 1st level Both the bonus and the increase to DCs increase by when she gains greater rage and again by when she gains mighty rage Rage (Ex) A fearsome defender can call upon inner reserves of strength and ferocity, granting her additional combat prowess Starting at 1st level, a fearsome defender can rage for a number of rounds per day equal to + her Constitution modifier and an additional rounds each class level thereafter Temporary increases to Constitution, such as those gained from rage and spells like bear’s endurance, not increase the total number of rounds that a fearsome defender can rage per day A fearsome defender can enter rage as a free action The total number of rounds of rage per day is renewed after 29