TABLE 2-1: VOID LEGACY SYNPIOT Level Or Bio-Cycle Base Attack Bonus Fort Save Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Ref Save Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Will Save Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Chosen Class Bio-Cycle I Chosen Class Bio-Cycle II Chosen Class Bio-Cycle III Chosen Class Bio-Cycle IV Chosen Class Bio-Cycle V Chosen Class Bio-Cycle VI Chosen Class Bio-Cycle VII Chosen Class Bio-Cycle VIII Chosen Class Bio-Cycle IX Bio-Cycle X Bio-Cycle Rejection Bonus Special +0 Spinal Node +1 Skill Memory Flash (SMF) +1 Syntenetic Arm +2 Feat Memory Flash (FMF) +2 Syntenetic Leg +3 Grafted Spinal Node +3 Protected SMF Chosen Class Chosen Class Chosen Class Chosen Class +4 Chosen Class Chosen Class Chosen Class Chosen Class +5 +4 Arm of the VOID R.E.V faceplate, Protected FMF Leg of the VOID, VOID race Spellcasting Advancement (+)1 lvl of spellcasting class (+)1 lvl of spellcasting class (+)1 lvl of spellcasting class (+)1 lvl of spellcasting class (+)1 lvl of spellcasting class (+)1 lvl of spellcasting class This implant still counts toward the maximum number of implants a character can have (Constitution bonus +1) Feat Memory Flash (FMF): This software provides the host with one additional feat The host still has to meet the pre-requisites for the feat before receiving this software Since this is software running in the syntech portion of the Synpiot, any electrical damage or EMP attack automatically shuts down the syntenetic and has a chance to corrupt or destroy the software (see syntenetics chapter for more details) On a failed save, the software stops working and reroll a second save for this software If the second saving throw is failed the software is either damaged or corrupted permanently and the Synpiot no longer receives the bonuses for this software The software has to be removed (T/Computer DC 15) and new software reloaded (T/Computer DC equal to create DC in syntenetics section) The programmer must have the feat to write the software or it can damage sustained to the program on the failed save Generally the corrupted software is just removed (T/Computer DC 15), and reloaded (T/computer DC 20) Only the class skill that was chosen originally can be reprogrammed again Only a programmer with the same skill that has or more ranks can this procedure Backup copies of the SMF can be purchased at the standard price of the Syntenetic program Syntenetic Arm: The host during Bio-cycle III has his arm removed and replaced with a syntenetic arm This arm grants the host a +8 bonus to Strength and a -3 bonus to Dexterity This Strength bonus only applies to Strength checks when using this arm If a melee weapon is being used in the nonsyntenetic arm, use the characters normal Strength score Two handed weapons would be allowed to use this Strength bonus This arm is not protected from electricity or EMP attacks and can shutdown on a failed Reflex save See Syntenetics section for details 52