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HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL ppt

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[...]... on Mobile Devices PhoneGap Appcelerator Titanium Distributing Your Games Chrome Web Store Zeewe Android Market App Store Using Online Services TapJS Playtomic JoyentCloud Node Summary HTML5 Games Creating Fun with HTML5, CSS3, and WebGL Jacob Seidelin This edition first published 2012 © 2012 John Wiley and Sons, Ltd Registered office John Wiley & Sons Ltd, The Atrium, Southern Gate, Chichester, West... know a good deal about web development and have worked with HTML, CSS, and JavaScript previously HTML5 Games is not a general guide to HTML5, and it does not teach you how to build web sites, so it is generally assumed throughout the book that you have some basic experience with traditional HTML and have at least heard of the new elements and APIs Not all aspects of HTML5 are covered either, simply because... buffers Using models, views, and projections Rendering Loading Collada models Using Textures and Lighting Adding light Adding per-pixel lighting Creating textures Creating the WebGL display Loading the WebGL files Setting up WebGL Rendering jewels Animating the jewels Summary Part 4: Local Storage and Multiplayer Games Chapter 12: Local Storage and Caching Storing Data with Web Storage Using the storage... soon followed, giving the new standard a dose of good publicity and promising a future with a more dynamic and visually interesting web Canvas Hobbyist game developers were also among the first to embrace HTML5, and for good reason The canvas element provides web game developers with the ability to create dynamic graphics, giving them a welcome alternative to static images and animated GIFs Sure, people... in the United States by Bind-Rite About the Author Jacob Seidelin (Copenhagen) is a freelance web developer with 10 years of experience working withbackend programming, graphics design, and front-end technology When not working with clients he enjoys JavaScript and HTML5, web game development, and generally pushing the limit of what is possible in the browser The results of his adventures in web development... simulation, and advanced graphics programming with enough detail to do them justice would leave little room to talk about HTML5 and web development That being said, you don’t need any prior experience with game development, nor do you need to be a mathematician or a great artist to use this book HTML5 Games stays in the shallow end in terms of game development theory, and any nontrivial math and programming... you will have fun Now, let’s get started Game on part 1 Getting Started with HTML5 Games Chapter 1 Gaming on the Web Chapter 2 Taking the First Steps Chapter 3 Going Mobile Chapter 1 Gaming on the Web in this chapter • Figuring out what HTML5 is and where it came from • Seeing HTML5 in the context of games • Looking at important new features • Enabling feature detection and dealing with legacy browsers... to static images and styled HTML elements, and audio was pretty much nonexistent Only recently have the specifications for HTML5, CSS3, and other related standards evolved in the direction of actual applications, allowing developers to build experiences more akin to desktop applications than the traditional page-based web site Naturally, these developments also apply to web games, and many of the recent... professional should be sought Trademarks: Wiley and the John Wiley & Sons, Ltd logo are trademarks or registered trademarks of John Wiley and Sons, Ltd and/ or its affiliates in the United States and/ or other countries, and may not be used without written permission All other trademarks are the property of their respective owners John Wiley & Sons, Ltd is not associated with any product or vendor mentioned in... Coordinator Kristie Rees Graphics and Production Specialists Noah Hart Andrea Hornberger Jennifer Mayberry Quality Control Technician Melissa Cossell Proofreading and Indexing The Well-Chosen Word Potomac Indexing, LLC Introduction “All this is done in HTML5, by the way!” exclaimed Steve Jobs, the mind and face of the Apple success story, as he walked the audience through the new HTML5- powered ad system at .

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