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Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Start developing applications for the Windows Phone quickly and easily Beginning Windows Phone 7 Development Henry Lee | Eugene Chuvyrov Download from Wow! eBook <www.wowebook.com> i Beginning Windows Phone 7 Development ■ ■ ■ Henry Lee and Eugene Chuvyrov ii Beginning Windows Phone 7 Development Copyright © 2010 by Henry Lee & Eugene Chuvyrov All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN-13 (pbk): 978-1-4302-3216-2 ISBN-13 (electronic): 978-1-4302-3217-9 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights. President and Publisher: Paul Manning Lead Editor: Ewan Buckingham Development Editor: John Osborn Technical Reviewer: Stefan Turalski Editorial Board: Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Jonathan Gennick, Jonathan Hassell, Michelle Lowman, Matthew Moodie, Duncan Parkes, Jeffrey Pepper, Frank Pohlmann, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Matt Wade, Tom Welsh Coordinating Editor: Jennifer L. Blackwell Copy Editor: Mary Ann Fugate Compositor: MacPS, LLC Indexer: Brenda Miller Artist: April Milne Cover Designer: Anna Ishchenko Distributed to the book trade worldwide by Springer Science+Business Media, LLC., 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail orders-ny@springer- sbm.com, or visit www.springeronline.com. For information on translations, please e-mail rights@apress.com, or visit www.apress.com. Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions and licenses are also available for most titles. For more information, reference our Special Bulk Sales– eBook Licensing web page at www.apress.com/info/bulksales. The information in this book is distributed on an “as is” basis, without warranty. Although every precaution has been taken in the preparation of this work, neither the author(s) nor Apress shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the information contained in this work. The source code for this book is available to readers at www.apress.com. iii To Erica, my beautiful wife, for her love and support. Thank you for always being there for me. —Henry Lee To Marianna—my friend, my wife, my muse—and to my parents for their gift of unconditional love. —Eugene Chuvyrov iv Contents at a Glance ■Contents v ■About the Authors xvi ■About the Technical Reviewer xvii ■Acknowledgments xviii ■Introduction xix Part 1: The Essentials of Windows Phone 7 Application Development 1 ■Chapter 1: Introducing Windows Phone 7 and the Windows Phone Platform 3 ■Chapter 2: Building Windows Phone 7 Applications 15 ■Chapter 3: Using Cloud Services As Data Stores 35 ■Chapter 4: Catching and Debugging Errors 97 ■Chapter 5: Packaging, Publishing, and Managing Applications 121 Part 2: Using Windows Phone 7 Technologies 139 ■Chapter 6: Working with the Accelerometer 141 ■Chapter 7: Application Bar 161 ■Chapter 8: WebBrowser Control 179 ■Chapter 9: Working with Controls and Themes 193 ■Chapter 10: Integrating Applications with the Windows Phone OS 211 ■Chapter 11: Creating Trial Applications 229 ■Chapter 12: Internationalization 251 ■Chapter 13: Isolated Storage 267 ■Chapter 14: Using Location Services 285 ■Chapter 15: Media 311 ■Chapter 16: Working with the Camera and Photos 329 ■Chapter 17: Push Notifications 347 ■Chapter 18: Reactive Extensions for .NET 383 ■Chapter 19: Security 413 ■Index 441 v Contents ■Contents at a Glance iv ■About the Authors xvi ■About the Technical Reviewer xvii ■Acknowledgments xviii ■Introduction xix Part 1: The Essentials of Windows Phone 7 Application Development 1 ■Chapter 1: Introducing Windows Phone 7 and the Windows Phone Platform 3 Windows Phone Overview 5 Windows Phone Hardware Specifications 5 Windows Phone Application Platform 7 Silverlight for Windows Phone 7 XNA for Windows Phone 8 Tools 8 Cloud Services 11 Metro Design 12 Application Development Life Cycle 12 Summary 14 ■Chapter 2: Building Windows Phone 7 Applications 15 Preparing Your Development Machine 15 Building Your First Windows Phone 7 Application 15 Creating a Windows Phone Project 16 ■ CONTENTS vi Using Your First Windows Phone Silverlight Controls 18  Writing Your First Windows Phone Code 22 Running Your First Silverlight Windows Phone Application 23 Customizing Your First Windows Phone Application 25 Styling Your Application 28 Summary 34 ■Chapter 3: Using Cloud Services As Data Stores 35 Introducing the MVVM Pattern 36 Introducing Microsoft Azure and SQL Azure 37 Creating a Cloud Database 37 Creating an SQL Azure Database 38 Creating a Database in SQL Azure 47 Creating a Cloud Service to Access the Cloud Database 50 Creating a Windows Azure Project 51 Generating an Object Model to Access the Cloud Database 52 Implementing a WCF Service to Access the SQL Azure Database 57 Building a Phone Client to Access a Cloud Service 64 Creating a Windows Phone Project 64 Building the User Interface 65 Coding MainPage 71 Coding the BoolToVisibilityConvert 72 Adding Reference to NotepadService 74 Coding NotepadViewModel 75 Testing the Application Against NotepadService Deployed Locally 82 Deploying the Service to Windows Azure 83 Testing the Notepad Application Against NotepadService Azure Service 94 Summary 95 ■Chapter 4: Catching and Debugging Errors 97 Debugging Application Exceptions 97 Debugging Page Load Exceptions 98 ■ CONTENTS vii Debugging a Web Service Exception 102  Testing the Application 107 Registering a Windows Phone Device for Debugging 107 Handling Device Exceptions 113 Creating the CatchDeviceExceptionDemo Project 114 Building the User Interface 115 Coding the Application 117 Testing the Finished Application 119 Summary 119 ■Chapter 5: Packaging, Publishing, and Managing Applications 121 Windows Phone Application Publishing Lifecycle 121 Windows Phone Application Certification Requirements 123 Application Policies 123 Content Policies 125 Application Submission Validation Requirements 125 Application Certification Requirements 126 Submitting Your First Windows Phone Application to the Windows Phone Marketplace 128 Package the application 128 Submit the application 129 Updating your application 136 Finding your application in the Marketplace 137 Summary 138 Part 2: Using Windows Phone 7 Technologies 139 ■Chapter 6: Working with the Accelerometer 141 Understanding Orientation and Movement 141 Calculating Distance 144 Calculating Pitch and Roll 144 Introducing SDK Support for Accelerometers 146 ■ CONTENTS viii Retrieving Accelerometer Data 146 Creating the CaptureAccelerometerData Project 147 Building the User Interface 148 Coding the Application 150 Testing the Finished Application 152 Using Accelerometer Data to Move a Ball 153 Creating the MoveBall Project 154 Building the User Interface 155 Coding the Application 157 Testing the Finished Application 159 Summary 159 ■Chapter 7: Application Bar 161 Introducing the Application Bar 162 Adding an Application Bar to a Windows Phone 7 Application 163 Adding Images for Use with Application Bar Buttons 164 Adding a Global Application Bar Using XAML 166 Adding a Local Application Bar Using XAML 167 Adding Menu Items 168 Adding an Application Bar Using Managed Code 169 Wiring Up Events to an Application Bar 171 Adding “Glue” Code and a “Worker Function” to the Add Button 171 Reacting to Add Button Events 172 Reacting to Save Button Events 175 Reacting to Menu Events 175 Adding Event Handlers with XAML 176 Summary 177 ■Chapter 8: WebBrowser Control 179 Introducing the WebBrowser Control 179 Adding a WebBrowser Control 180 [...]... this book • Windows Phone Developer Tools RTW (http://download.microsoft.com/download/1 /7/ 7/ 177 D6AF8-17FA-40E7-AB5300B7CED3 172 9/vm_web.exe) • Zune Software (www.zune.net/en-us/products/software/download/) • Windows Phone 7 UI Design and Interface Guide (http://go.microsoft.com/fwlink/?LinkID=183218) • Windows Phone 7 Marketplace Certification Requirements (http://go.microsoft.com/?linkid= 973 0558) • Microsoft... application, getting familiar with development tools like Visual Studio for Windows Phone and Microsoft Expression Blend for Windows Phone, and learning to interact with the Windows Phone developer portal, rather than special phone features such as the GPS radio or accelerometer We’ll turn to those in Part 2 2 CHAPTER 1 ■■■ Introducing Windows Phone 7 and the Windows Phone Platform This is an exciting... the Windows Phone 7 Training Kit that might contain how-tos on specific technology you are having problems with You can go to http://forums.silverlight.net/forums/63.aspx, where you can ask about Silverlight for Windows Phone related questions, or if you have other related Windows Phone questions, you can visit http://social.msdn.microsoft.com/Forums/en-US/windowsphone7series Also the Windows Phone development. .. business oriented applications 7 CHAPTER 1 ■ INTRODUCING WINDOWS PHONE 7 AND THE WINDOWS PHONE PLATFORM XNA for Windows Phone Like Silverlight, XNA is not a new technology XNA is used in creating Xbox games, using managed code It is a natural choice for creating games since Windows Phone has Xbox LIVE integration, allowing XNAbased Xbox games to be easily posted over to Windows Phone The only thing Xbox... CHAPTER 1 ■ INTRODUCING WINDOWS PHONE 7 AND THE WINDOWS PHONE PLATFORM Figure 1–4 Microsoft Expresion Blend 4 for Windows Phone Windows Phone Emulator The Windows Phone emulator as seen in Figure 1–5 is integrated to Visual Studio that simulates a real device However, there are things you cannot do in the emulator, like test the accelerometer, GPS, compass, FM radio, SMS, e-mail, phone calling, contact... what Windows Phone has to offer to developers like you 4 CHAPTER 1 ■ INTRODUCING WINDOWS PHONE 7 AND THE WINDOWS PHONE PLATFORM Windows Phone Overview Microsoft Windows Phone is a great consumer phone because it has all of the features to which users have become accustomed with the Apple iPhone and Android-powered smartphones, like the Motorola Droid and HTC Incredible These features include multitouch,... .214 Working with the Windows Phone 7 Application Life Cycle 215 Observing Application Life Cycle Events 216 Managing Application State 220 Best Practices for Managing the Application Life Cycle on the Windows Phone 7 OS .225 Download from Wow! eBook Windows Phone 7 Hubs 225 Summary 2 27 ■Chapter 11: Creating Trial... Eugene Chuvyrov: echuvyrov@msn.com xx PART 1 ■■■ The Essentials of Windows Phone 7 Application Development In Part 1, you will be introduced to the full development life cycle of a Windows Phone 7 application: installing and understanding the tools and SDKs; deploying database and service layers to the Azure cloud; creating a connected Windows Phone application; debugging and catching errors; and finally... information on the release of these phones at www.microsoft.com/windowsphone/enus/buy /7/ phones.aspx In the next section, you will learn how the software behind these great consumer phones also provides a great development platform for developers Windows Phone Application Platform Microsoft did not invent any new languages or frameworks for the Windows Phone application platform The company simply adapted its... Chapter 17 Xbox LIVE services also reside in the cloud, which you can take advantage of in your application This topic will not be covered in this book, however You learned a bit about Windows Phone and the Windows Phone platform in the foregoing sections In the following sections, you will learn about the beginning to the end of Windows Phone application development Metro Design Microsoft is targeting Windows . of Windows Phone 7 Application Development 1 ■Chapter 1: Introducing Windows Phone 7 and the Windows Phone Platform 3 Windows Phone Overview 5 Windows. of Windows Phone 7 Application Development 1 ■Chapter 1: Introducing Windows Phone 7 and the Windows Phone Platform 3 ■Chapter 2: Building Windows Phone

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