Tài liệu Adapting Information and Communication Technologies for Effective Education docx
... emergence of newer hard- ware and software technologies for multimedia and VR, educational practitioners began to study on the pedagogical effectiveness of these technologies. In a developing ... process is explained and illustrated for the reader. Chapter II Blended ICT Models for Use in Higher Education / L. Drossos, B. Vassiliadis, A. Stefani, and M. Xenos 13 Informat...
Ngày tải lên: 24/01/2014, 08:20
... Theoretical and Applied Information Technology © 2007 JATIT. All rights reserved. www.jatit.org 54 HEALTH EDUCATION THROUGH INFORMATION AND COMMUNICATION TECHNOLOGIES FOR K-8 STUDENTS: ... including effective communication, creative thinking, and productivity. In this respect, educational authorities around the world are obliged to use the new information...
Ngày tải lên: 14/02/2014, 13:20
Ngày tải lên: 23/03/2014, 23:20
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx
... to Roman Ormandy for develop- ing such a lovely product, to Bibiana Gasparik, and to Norm Fortier, for tech-sup- porting me to the end. On the other side of the globe in New Zealand, thank you ... author. André is the Series Editor for Premier, a leader in the game industry, and a true genius. Thanks, André. Thanks to Emi Smith, my acquisitions editor, who is one of the driving forc...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx
... might outperform the other depending on your video card, so check your video-card manufacturer’s docu- mentation for more information. ) 3. Select the Draw Objects tool, and press and hold down ... dimensions and poly count, and build reference plane. 2. Build the muzzle. 3. Build the barrel. 4. Build the grip. 5. Build the hoops and hose. 6. Optimize and triangulate. 7. Export...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc
... the cuff and sweep it several times, adjusting the width to conform to a hand shape as I have done in Figure 4.35. 8. Select a pad of faces on the inside of the hand and move, rotate, and/ or scale ... in 3D space and select coordinates for unwrapping. Notice that the Mapping tab under the Command Panel has expanded to offer you a suite of options for unwrapping your object. Click...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc
... area, and once again click Relax. This will relax all the points naturally, and you should end up with a nicely unfolded hoop as shown in Figure 5.39. 20. That’s it for the hoop; scale it down and ... to the grip and back hoop. Normally, for a shape like this, you could use Interactive: Cylinder mapping to quickly unwrap the thing, but I’d rather iso- late and unfold the back a...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf
... artwork for the stone walls, floors, and ceilings; and wood textures for the doors, stretching racks, torches, and the like. Here’s a quick guideline/overview of what you should think about before ... great base texture for them using only a handful of Photoshop’s filters. Textures for humans, insects, or anything else with complex detail, however, can be a real challenge for...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx
... use for almost any type of rock on any planet—just try changing the foreground and background colors for different results. 1. Start a new 512 × 512-pixel RGB image. 2. Select any foreground and ... the best for making walls and whatnot, but work well when wrapped around boulders and such. For more on U-V mapping and skinning objects, see Part II, “Unwrapping the U-Vs With D...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu PROJECT APPRAISAL AND RISK MANAGEMENT FOR THE PUBLIC SECTOR pdf
... for investment and operations and their costs z In this module, secondary information can’t be used very effectively need to a void conflict of interest between supplier of technical information ... quality of information across all variables z Whenever possible should use secondary information z Biased information better than mean values KEY QUESTION a. Is this project fi...
Ngày tải lên: 20/12/2013, 18:15