Visual C# Game Programming for Teens phần 4 pptx

Visual C# Game Programming for Teens phần 4 pptx

Visual C# Game Programming for Teens phần 4 pptx

... "data3"; table.Columns.Add(data3); DataColumn data4 = new DataColumn(); data4.DataType = System.Type.GetType("System.String"); data4.ColumnName = "data4"; table.Columns.Add(data4); DataColumn column4 = new DataColumn(); column4.DataType ... is based on 64x 64- pixel tiles. Ready for another try at it? This time, calculate the tile numbers and partial-tile value...
Ngày tải lên : 14/08/2014, 01:20
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microsoft visual basic game programming for teens phần 4 doc

microsoft visual basic game programming for teens phần 4 doc

... _ “83,91 ,4, 4 ,4, 4 ,4, 4 ,4, 4 ,4, 4 ,4, 4 ,4, 1 04, 4, 94, 4 ,4, 4 ,4, 4, 94, 4,93,91 ,4, 14, ” & _ “ 84, 96 ,4, 4, 24, 4, 94, 4,137, 94, 4 ,4, 4 ,4, 4 ,4, 1 14, 4, 14, 4 ,4, 93,91 ,4, 4 ,4, 4 ,4, ” & _ 4, 4,1 04, 4 ,4, 4 ,4, 4, 24, 4 ,4, 4 ,4, 4 ,4, 4,132 ,4, 93,91 ,4, 96 ,4, 132 ,4, 4 ,4, 4 ,4, ” ... _ 4, 4, 84, 4 ,4, 4, 94, 93,91 ,4, 4 ,4, 96 ,4, 132 ,4, 4 ,4, 1 14, 1 04, 4 ,4...
Ngày tải lên : 13/08/2014, 22:21
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Visual C# Game Programming for Teens phần 1 ppt

Visual C# Game Programming for Teens phần 1 ppt

... chapter of Visual C# Game Programming for Teens. This chapter gives you a little overview of what to expect in future chapters and helps set the pace at which we will delve into Visual C#. The goal ... could I make a game out of that? The Sky’s the Limit Did you know that you can write your own games for the Xbox 360? Microsoft provides XNA Game Studio 4. 0 for free, an...
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Visual C# Game Programming for Teens phần 2 pdf

Visual C# Game Programming for Teens phần 2 pdf

... it’s doing. public Game( Form1 form, int width, int height) { Trace.WriteLine(" ;Game class constructor"); //set form properties p_frm = form; p_frm.FormBorderStyle = FormBorderStyle.FixedSingle; p_frm.MaximizeBox ... portio n of the game loop, running at 60 FPS. 4. The Game_ End() method is called after the game loop exits, allowing for cleanup code such as removing gamepl...
Ngày tải lên : 14/08/2014, 01:20
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Visual C# Game Programming for Teens phần 3 docx

Visual C# Game Programming for Teens phần 3 docx

... to a tilemap used for a video game. But, unlike a real tiled floor, in a video game we use many different tiles to make up the “ground” for a game. To create a tilemap for a game, you need a map ... partial class Form1 : Form { Game game; bool p_gameOver = false; int p_startTime = 0; Figure 4. 3 The Collision demo program demonstrates bounding rectangle collision testing. Archer...
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Visual C# Game Programming for Teens phần 5 pot

Visual C# Game Programming for Teens phần 5 pot

... to the Game World 187 using System.Windows.Forms; using System.Xml; namespace RPG { public partial class Form1 : Form { public struct keyStates { public bool up, down, left, right; } Game game; Level ... Dungeon tree.Size = new Size( 64, 64) ; tree.Position = new PointF (game. Random(1000), game. Random(1000)); trees.Add(tree); } //load hero hero = new Sprite(ref game) ; hero.Image = g...
Ngày tải lên : 14/08/2014, 01:20
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Visual C# Game Programming for Teens phần 6 pps

Visual C# Game Programming for Teens phần 6 pps

... Character Files 243 this.Text = "Portal Demo"; //create game object Form form = (Form)this; game = new Game( ref form, 800, 600); //create tilemap level = new Level(ref game, 25, 19, 32); level.loadTilemap("portals.level"); level.loadPalette("palette.bmp", ... Sprite(ref game) ; hero.Image = game. LoadBitmap("hero_sword_walk.png"); hero.Columns...
Ngày tải lên : 14/08/2014, 01:20
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Visual C# Game Programming for Teens phần 7 pps

Visual C# Game Programming for Teens phần 7 pps

... HP for each slowly goes down until one falls or retreats. This form of combat works great for a game like Diablo and Baldur’s Gate, and our own pending Dungeon Crawler game. The combat system for ... redundant. public partial class Form1 : Form { public struct keyStates { public bool up, down, left, right; } Game game; Level level; keyStates keyState; bool gameover = false; Charact...
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Visual C# Game Programming for Teens phần 8 ppsx

Visual C# Game Programming for Teens phần 8 ppsx

... Design 347 for (int n=1; n<21; n++) { Character monster = new Character(ref game) ; monster.Load("skeleton sword shield.char"); monster.Position = new Point (game. Random(100,1200), game. Random(100,1200)); monster.AnimationState ... editor Chapter 13 341 AttackStates attackState = AttackStates.ATTACK_NONE; By the time we’re done adding state to the combat engine for this...
Ngày tải lên : 14/08/2014, 01:20
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Visual C# Game Programming for Teens phần 9 docx

Visual C# Game Programming for Teens phần 9 docx

... be written to look for an item drop code. In this case, there are some decisions that Figure 14. 7 A dummy character used to drop loot. 40 4 Chapter 14 n Populating the Dungeon { p _game = game; p_position ... (127 - 19) * 32) p _game. Hero.Y += steps; } } //left key movement if (p _game. keyState.left) { if (p _game. Hero.X > 40 0 - 48 ) { //p_oldPlayerPos = p _game. Hero.Positio...
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