LightWave 3D 8 Texturing phần 5 pptx
... CorelPHOTO-PAINT (among many others) to 3D painting packages such as Right Hemisphere’s Deep Paint 3D, Maxon’s BodyPaint 3D, Pixologic’s ZBrush (a full 3D package that includes a 3D painting toolset), or Alias’s ... following RGB values: 35, 80 , 25. Set up the actual texture as follows: Frequencies: 5 Contrast: 90% Small Power: 1.0 188 Figure 9-40 Figure 9-41 Chapter 10 Using Wei...
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LightWave 3D 8 Texturing phần 8 pptx
... right- clicking on them in the list, or by clicking on the button labeled Edit. 389 Figure 18- 1 Figure 18- 2 Figure 18- 3 ·····································UVMapping and Editing Texture Projections ... UV maps. This is a well-known problem with LightWave s subdivision surfaces, and is something that has no really effi - cient way of fixing. Figure 16- 28 shows examples of this distort...
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LightWave 3D 8 Texturing phần 1 pdf
... 3 78 Patience 379 Part 5 Animating Textures Chapter 17 Enveloping Basics 383 Animatable Surface Parameters in LightWave 384 Part 6 Effects Processing Chapter 18 Image Filters in LightWave 389 How ... 2 ······································· Part 1 16 Figure 2-6: Scene lit with point light Figure 2-7: Scene lit with area light LightWave 3D 8 Texturing Leigh van der Byl Wordwa...
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LightWave 3D 8 Texturing phần 2 pdf
... its use in illumina- tion, please refer to your LightWave manual. Or you can check out Nicholas Boughen’s lighting techniques in LightWave 3D 8 Lighting. However, the drawback to using radiosity ... different lighting conditions. As LightWave users, we are generally not bothered by different shading models though, as LightWave uses the Phong shading model only. In LightWave, a sh...
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LightWave 3D 8 Texturing phần 3 docx
... underlying colors. Chapter 5 ······································· Part 2 98 Figure 5 -80 Figure 5 -81 Figure 5 -82 Figure 5 -83 Chapter 7············································ Part 3 These are ... of the next. Chapter 5 ······································· Part 2 100 Figure 5 -86 Figure 5 -87 Figure 5 -88 At this stage, there really should be no textures added to the mode...
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LightWave 3D 8 Texturing phần 4 pot
... surfaces. 171 Figure 8- 107: Multi-Fractal texture Figure 8- 1 08: Puffy Clouds texture Figure 8- 109: Ridged Multi- Fractal texture Figure 8- 110: Turbulent Noise texture Chapter 8 ··········································· Part ... clouds while higher values create denser ones. 166 Figure 8- 89 Figure 8- 90: Coriolis Scale values Figure 8- 91: Coriolis Twist values Figure 8- 92: C...
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LightWave 3D 8 Texturing phần 6 doc
... Paint 3D, visit Right Hemisphere’s site at www.righthemisphere.com. Maxon’s BodyPaint 3D A slightly newer addition to the 3D painting market, Maxon’s BodyPaint 3D feels very much like a 3D version ... anything else that can be successfully cheated as an illusion on the surface. 246 Figure 11 -87 Figure 11 -88 ··········································Image Maps Creating Textures te...
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LightWave 3D 8 Texturing phần 7 potx
... it. As you can see, the image looks a little strange on the can, but we will fix that in a moment. 3 08 Figure 14-39 Figure 14-40 Figure 14-41 Chapter 15 ··········································· Part ... your actual textures, so be sure that you are 100% happy with your model before unwrapping and texturing. Tips for Better UV Maps To Freeze, Or Not to Freeze? Bearing in mind what we ha...
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LightWave 3D 8 Texturing phần 9 pdf
... logo in the foreground does not have the 396 Figure 18- 19 Figure 18- 20 Figure 18- 21 ····································Image Filters in LightWave Effects Processing Geometry uses the normal ... Figure 18- 16 shows the Smooth falloff on the left and the Center Bias falloff on the right. As you can see, they are very similar. 394 Figure 18- 13 Figure 18- 14: Effect options Figure 18- 15:...
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LightWave 3D 8 Texturing phần 10 pps
... with, 219-220 anisotropy, 48- 49 with the BRDF shader, 88 -89 with the G2 shader, 114 area lights, 16-17 atlas mapping, 343-3 58 Automatic Sizing option (Texture Editor), 280 B backlight, 19 Blending ... tab, 282 Scale tab, 139-140, 280 - 281 Texture Guide tool, 3 68- 369 texture maps, see image maps texture references, 11-12 Texture Value option (Texture Editor), 139 Textured Environm...
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