LightWave 3D 8 Texturing phần 6 doc
... Paint 3D, visit Right Hemisphere’s site at www.righthemisphere.com. Maxon’s BodyPaint 3D A slightly newer addition to the 3D painting market, Maxon’s BodyPaint 3D feels very much like a 3D version ... skin), and anything else that can be successfully cheated as an illusion on the surface. 2 46 Figure 11 -87 Figure 11 -88 ··········································Image Maps Creatin...
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LightWave 3D 8 Texturing phần 3 docx
... underlying colors. Chapter 5 ······································· Part 2 98 Figure 5 -80 Figure 5 -81 Figure 5 -82 Figure 5 -83 Chapter 7············································ Part 3 These are ... you’d like LightWave to save the image as. ·························· Advanced Options in the Surface Editor The Surface Editor 91 Figure 5- 58 Figure 5-59 Figure 5 -60 Figure 5 -...
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LightWave 3D 8 Texturing phần 1 pdf
... Tab 261 Image Type 261 Still 261 Sequence 261 Animation 262 Reference 262 Alpha Channel 262 Interlace 263 Sequence Digits 263 Frame Rate 264 First Frame and Last Frame 264 Start Frame 264 InandOut ... 360 Delete Vertex Map 361 Rename Vertex Map 361 Clear Map 361 Cull Map 361 Normalize Map 362 Using the UV Mapping Tools 362 NewUVMap 362 Make UVs 363 Flip UVs 363 Transform...
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LightWave 3D 8 Texturing phần 2 pdf
... engravings. ···································· Surface Attributes The Surface Editor 65 Figure 4 -63 Figure 4 -64 Figure 4 -65 Values between 50% and 80 % work the best in most cases, although this can, of course, vary. Ray ... its use in illumina- tion, please refer to your LightWave manual. Or you can check out Nicholas Boughen’s lighting techniques in LightWave 3D 8 Lightin...
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LightWave 3D 8 Texturing phần 4 pot
... and 157 Figure 8- 62 : Smoky textures Figure 8- 63 Figure 8- 64 : Frequencies values for Smoky Figure 8- 65 : Contrast values for Smoky Chapter 9············································ Part 3 6. Create ... wispier clouds while higher values create denser ones. 166 Figure 8- 89 Figure 8- 90: Coriolis Scale values Figure 8- 91: Coriolis Twist values Figure 8- 92: Coriolis O...
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LightWave 3D 8 Texturing phần 5 pptx
... RGB values are 167 , 132, 94. The overall skin tones now have many variations. Some of them are 1 98, 167 , 1 38, which is a fairly light fleshy color, and oth - ers are 181 , 1 46, 1 16, which is a slightly darker ... layer of brown with the RGB values of 88 , 65 , 46, a rather dark, chocolatey brown. I then created slightly lighter brown strokes, using the values 113, 84 , 61 . Simple...
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LightWave 3D 8 Texturing phần 7 potx
... is unlit by its local sun. Let’s make sure that the glow only appears on the 3 16 Figure 14- 58 Figure 14-59 Figure 14 -60 ··································Standard Projection Techniques Texture Projections ... and size of the polygons in the UV map to proportionally match those in the model itself. 3 36 Figure 15- 26 Chapter 14 ··········································· Part 4 Ensurin...
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LightWave 3D 8 Texturing phần 8 pptx
... will be selected or deselected, depending on which option you choose. 361 Figure 16- 5 Figure 16- 6 Chapter 18 Image Filters in LightWave The Effects panel in Layout contains a few options for applying ... way to the BandSaw model - ing tool. 365 Figure 16- 16 Figure 16- 17 ·····································UVMapping and Editing Texture Projections and Mapping 28. Now we are left...
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LightWave 3D 8 Texturing phần 9 pdf
... while the logo in the foreground does not have the 3 96 Figure 18- 19 Figure 18- 20 Figure 18- 21 ····································Image Filters in LightWave Effects Processing Geometry uses the normal ... Figure 18- 16 shows the Smooth falloff on the left and the Center Bias falloff on the right. As you can see, they are very similar. 394 Figure 18- 13 Figure 18- 14: Effect options Fi...
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LightWave 3D 8 Texturing phần 10 pps
... maps, creating, 1 98- 201 tutorial, 202-207 using for texturing, 1 96- 1 98 Width Tile option (Texture Editor), 285 - 2 86 Width Wrap Amount option (Texture Edi- tor), 3 06- 307 Wood procedural texture, 162 wood ... Editor), 271-277 Bloom filter, 390-391 BodyPaint 3D, 254-2 56 BRDF shader, 48, 86 -89 Brick procedural texture, 142-143 brightness, 35- 36, 265 brush, creating in Adobe P...
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