iPhone Cool Projects phần 7 doc
... when the iPhone arrived and the public SDK for iPhone became a reality, we at Pandora were eager for the opportunity to deliver our service to this great new device. Pandora and the iPhone provide ... framework is here: /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.0.sdk/System/Library/ Frameworks/AudioToolbox.framework. Choosing iPhoneOS2.0.sdk allows for the applic...
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iPhone Cool Projects phần 2 doc
... you develop it is essential. The method for a providing a new center piece is in Listing 1 -7. Listing 1 -7. Finding a Suitable New Piece for the Center - (void)newCenterPiece { // fade existing ... userInfo:nil repeats:YES]; } CHAPTER 1: Designing a Simple, Frenzic-Style Puzzle Game 7 playing music and sound effects on the iPhone does consume noticeable amounts of pro- cessing power. P...
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iPhone Cool Projects phần 4 doc
... found the learning curve steep on my first iPhone application. I also found the pro- cess of getting my first iPhone application to actually run on the iPhone very difficult. Having said that, ... amazed at the power, features, and maturity of the iPhone SDK. A year after the iPhone SDK came out, developers had access to tools, the SDK, documentation, a simulator, and a software...
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iPhone Cool Projects phần 8 docx
... at the top of the Xcode window, as shown in Figure 7- 3. Figure 7- 3. Choosing the iPhone Simulator from the Active SDK drop-down Chapter 7 1 57 w Going the Routesy Way with Core Location, XML, ... connections. request #1 request #2 request #3 offset: 328,5 87 bytes: 872 , 974 offset: 1,201,561 bytes: 438, 275 offset: 0 bytes: 328,5 87 file length: 1,639,836 Figure 6-6. Splitt...
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iPhone Cool Projects phần 10 doc
... class, 87 UIResponder class, 87 UISlider class, 88 UITableView class, 160, 170 UITableViewCell class, 1 87, 196 UITableViewController class, 168, 176 UITouch class, 87, 103 UIView class, 4, 7 UIViewController ... Protocol), 36– 37 testing audio player, 152–153 textures, 109 thread, defined, 59 Thread Needle application building, 65 71 creating thread, 72 76 implementing critical sec...
Ngày tải lên: 13/08/2014, 18:20
... Pietilä's first iPhone app, but he was hardly a veteran when it soared to the #1 spot in the Finnish App Store. His first iPhone app was a game called Pajatzo, seen below in Figure 9–3, an iPhone incarnation ... classmates, Lari Tuominen and Tuukka Puumala, back when he was an iPhone noob, will provide iPhone consulting and contracting, building custom iPhone apps for bus...
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iPhone Cool Projects phần 1 potx
... Application 65 Building Our Application 65 Creating a Thread 72 Implementing a Critical Section 76 Stopping Multiple Threads at Once 77 Summary 77 MATTHEW “CANIS” ROSENFELD CHAPTER 4 All Fingers and ... PETERSON MATTHEW “CANIS” ROSENFELD iPhone Cool Projects CONTENTSx STEVEN PETERSON CHAPTER 7 Going the Routesy Way with Core Location, XML, and SQLite 1 57 Starting from Scra...
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iPhone Cool Projects phần 3 pps
... version. 0 012345 678 9012345 678 9012345 678 901 123 identifier datatype x y r g b padding Figure 2-4. The packet structure on the network with a typical compiler 0 012345 678 9012345 678 9012345 678 901 123 identifier datatype x y rgb Figure ... PacketHeader; Figure 2-3 shows how this structure will look on the network. 0 012345 678 9012345 678 9012345 678 901 123 identifier datatype Figure...
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iPhone Cool Projects phần 5 pptx
... we’ll be examining what is, perhaps, the iPhone s defining feature: touch input. Although many devices have used touch screens over the years, the iPhone was the first to bring multitouch to ... in lieu of a mouse, the iPhone creates a new set of conventions, swapping pointer accu- racy for responsiveness, simplicity, and direct manipulation of the interface. iPhone s touch screen se...
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iPhone Cool Projects phần 6 potx
... kColl_Pusher }; // snip initialize other variables Chapter 5 1 07 s Physics, Sprites, and Animation with the cocos2d- iPhone Framework o you want to write an iPhone game with realistic physics. This chapter ... single gadget with this many behaviors. Read Apple’s iPhone Human Interface Guidelines (log in to http:// developer.apple.com /iphone/ to find this document). Don’t think o...
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