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Creating 3D Game Art for the iPhone with Unity Part 10 docx

Creating 3D Game Art for the iPhone with Unity Part 1 docx

Creating 3D Game Art for the iPhone with Unity Part 1 docx

... and Unity iOS,” and as Tater would put it, “let’s thump some noggins!”xviiPrologue: Thump’n NogginsPraise for Creating 3D Game Art for the iPhone with Unity As the sophisticated tools for creating ... support for Xbox 360 and PS3 as well. For instance, with Unity, it takes little effort to port your game from the iPhone to another platform such as the Web. Unity also supports the major 3D animation ... mindful of their own safety and the safety of others, including parties for whom they have a professional responsibility.To the fullest extent of the law, neither the Publisher nor the authors,...
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Creating 3D Game Art for the iPhone with Unity Part 2 docx

Creating 3D Game Art for the iPhone with Unity Part 2 docx

... of rasterization, which is the reason for keeping the vertex count below 10 K per frame. 10 Creating 3D Game Art for the iPhone with Unity FIG 1.6 This Image Uses Unity s Overdraw Viewport ... Transform. A Transform holds the position, rotation, and scale of an object and can be manipulated the same as any other object in Unity iOS.28 Creating 3D Game Art for the iPhone with Unity ... Edge Loop.36 Creating 3D Game Art for the iPhone with Unity There are other settings in the Import Assets that we’ll discuss later. The Automatically calculate normals option and the Smoothing...
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Creating 3D Game Art for the iPhone with Unity Part 3 ppsx

Creating 3D Game Art for the iPhone with Unity Part 3 ppsx

... creating an environment for Tater.64 Creating 3D Game Art for the iPhone with Unity the texture budget determined? Well, just as we discussed with the vertex budget, there isn’t a magical formula ... 3Tater’s Weapon Load OutGo to the resource site to view the video walkthrough for this chapter. Creating 3D Game Art for the iPhone with Unity. DOI: 10. 1016/B978-0-240-81563-3.00003-6 Copyright ... resolution in the areas of your mesh that will be deformed when animated.38 Creating 3D Game Art for the iPhone with Unity I find that the easiest way to “unfold” a texture to fit the UV map is...
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Creating 3D Game Art for the iPhone with Unity Part 4 ppt

Creating 3D Game Art for the iPhone with Unity Part 4 ppt

... GPU.72 Creating 3D Game Art for the iPhone with Unity the blank UV map selected, I used the UV projection tool, with the Projection mode set to Atlas and then just left-clicked in the UV editor ... see the final map that was created and cropped to 2048 × 2048 for use in Unity iOS.FIG 4.19 The Wasted Pixels in the Cubemap Are Shaded Yellow.84 Creating 3D Game Art for the iPhone with Unity a ... Areas Are Closed off to Player but Give the Illusion There’s More to the Level.68 Creating 3D Game Art for the iPhone with Unity polygon is created to match the texture resolution, and a 4 × 4 m...
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Creating 3D Game Art for the iPhone with Unity Part 5 pot

Creating 3D Game Art for the iPhone with Unity Part 5 pot

... option.FIG 5.11 The Image Shows the Basic Skeleton for Tater. 100 Creating 3D Game Art for the iPhone with Unity FIG 5.17 Here You Can See that the Arms Have Been Modeled with a “Pre-bend” at the Elbows ... P and Then Moved Them into Position.FIG 5.24 The Arm Bones Are Placed at the Edge Loops of the Mesh. 108 Creating 3D Game Art for the iPhone with Unity Adjusting Bone RotationsAfter the bones ... from the Pelvis by Pressing the E-key. 106 Creating 3D Game Art for the iPhone with Unity in place when the parent bone is rotated and will provide a much better articulation in the skeleton. For...
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Creating 3D Game Art for the iPhone with Unity Part 6 pptx

Creating 3D Game Art for the iPhone with Unity Part 6 pptx

... Working.130 Creating 3D Game Art for the iPhone with Unity FIG 6.6 The Knee Bone Is Set as the Pole Target in the IK Constraint for the Leg. It Allows Me to Point the Knee.FIG 6.7 The Elbow Bone Is Set at the ... in the Action Editor that Represent Each Animation the Character Will Perform.144 Creating 3D Game Art for the iPhone with Unity FIG 6.9 The Pelvis Bone Is Used to Control the Hips.FIG 6 .10 The ... from the ankle as well. In Fig. 6.12, you can see the correct position for IK_Foot.L.124 Creating 3D Game Art for the iPhone with Unity mesh vertices and disabling the Deform property for a...
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Creating 3D Game Art for the iPhone with Unity Part 7 pps

Creating 3D Game Art for the iPhone with Unity Part 7 pps

... 6.49 This Image Shows the Effect of Having Optimize Keyframes Enabled on the FBX Export When the File Is Imported into Unity iOS.152 Creating 3D Game Art for the iPhone with Unity ... need to bake the keyframes so that the animation is 150 Creating 3D Game Art for the iPhone with Unity FIG 6.47 By Sampling the Keyframes, You Will Bake the Curve, Which Puts a Keyframed Value ... during export from your 3D tool to the FBX format. When importing objects into Unity iOS using a 3D tool’s native format, Unity iOS is actually opening the application behind the scenes and exporting...
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Creating 3D Game Art for the iPhone with Unity Part 8 potx

Creating 3D Game Art for the iPhone with Unity Part 8 potx

... see the completed logic for the target pieces.178 Creating 3D Game Art for the iPhone with Unity FIG 7.35 The Bullet Physics Engine Defaults to 9.8.FIG 7.34 The Ground Is Set to Static. for ... export the FBX file for use in Unity iOS. We now have a nice Rigid Body effect to play when Tater shoots a target.184 Creating 3D Game Art for the iPhone with Unity FIG 7.46 By Clicking the Snowflake ... 180 Creating 3D Game Art for the iPhone with Unity FIG 7.37 Here You Can See the Entire Logic Map for the UV Sphere Rigid Body Object.FIG 7.38 Here You Can See the Entire Logic Map for the Target...
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Creating 3D Game Art for the iPhone with Unity Part 9 ppsx

Creating 3D Game Art for the iPhone with Unity Part 9 ppsx

... secondary dirt layer.208 Creating 3D Game Art for the iPhone with Unity I created a different look for my game as you can see in the comparison of the default-baked scene and the color-graded scene.Adding ... Maps Can Have on the Style and Look of Your Levels.206 Creating 3D Game Art for the iPhone with Unity SummaryIn this chapter, we discussed the usage of lightmaps not only to optimize your scene, ... on the Seams, You Can See That the Seams Become Visible in the Lightmap.In Photoshop, you can then adjust the strength of the dirt by adjusting the opacity of the layer. Again, saving the...
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