Introducing 3ds Max 9 3D for beginners apr 2007 - part 10 potx

Tài liệu HPLC for Pharmaceutical Scientists 2007 (Part 10) doc

Tài liệu HPLC for Pharmaceutical Scientists 2007 (Part 10) doc

... starting conditions for method development by using information of similar separations 503 HPLC for Pharmaceutical Scientists, Edited by Yuri Kazakevich and Rosario LoBrutto Copyright â 2007 by John ... function of pH in that region. However, this is only true for the neutral form of the basic compound and the neutral form of the acidic com- pound. For basic compounds (or basic...

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introducing 3ds max 9

introducing 3ds max 9

... on Breaking into the Business. Milford: Oak Cliff Press, 199 9. basic 3ds max terms and concepts ■ 29 97612c01.qxd 2/26/07 2:46 PM Page 29 Just as objects don’t suddenly stop, they don’t immediately ... 52 Summary 59 Chapter 3 ■ The 3ds Max Interface 61 What Am I Looking At? 62 Managing Scene Objects 96 Summary 103 Contents 97 612ftoc.qxd 2/26/07 3:07 PM Page viii Chapter 4 ■ M...

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Advance Praise for Head First Python Part 10 potx

Advance Praise for Head First Python Part 10 potx

... 4 books Dive Into Python 3 (CreateSpace) 445 Head First HTML with CSS & XHTML (O’Reilly) 374 Head First Programming (O’Reilly) 443 Head First SQL (O’Reilly) 313 Learning Python (O’Reilly) ... Index the index Head First SQL (O’Reilly) 313 help() built-in function 80, 103 HTML generating for webapp interface 230–231 learning 226 templates for, with Django 363–366 H...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 1 pot

Introducing 3ds Max 9 3D for beginners apr 2007 - part 1 pot

... learn how to light in 3ds Max in Chapter 10 , 3ds Max Lighting.” cg workflow ■ 11 97 612 c 01. qxd 2/26/07 2:46 PM Page 11 Introducing 3ds Max đ 9 3D FOR BEGINNERS DARIUSH DERAKHSHANI | RANDI MUNN WITH ... scene. 10 ■ chapter 1: Basic Concepts 97 612 c 01. qxd 2/26/07 2:46 PM Page 10 Introducing 3ds Max đ 9 3D FOR BEGINNERS DARIUSH DERAKHSHANI |...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 2 doc

Introducing 3ds Max 9 3D for beginners apr 2007 - part 2 doc

... scene organized. Figure 3 .25 The Utilities panel 97 612c03.qxd 2/ 26/07 2: 48 PM Page 78 97 612c 02. qxd 2/ 26/07 2: 47 PM Page 60 The Material and Rendering Editors give you access to materials for shading and tex- turing, ... in Chapter 8. Figure 2. 28 Rotate the second bar and the bottom bar follows. Figure 2. 27 Rotate the bottom bar with gusto! 58 ■ chapter 2: Your First...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 3 ppsx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 3 ppsx

... in 3ds Max: Part I 97 612c04.qxd 2/26/07 2:50 PM Page 124 Figure 4. 49 The dresser top is ready. Figure 4.48 The crown lip of the dresser’s top 142 ■ chapter 4: Modeling in 3ds Max: Part I 97 612c04.qxd ... objects ■ 99 Figure 3. 46 The Mobile scene displayed in the Schematic View immediately tells you how the objects are organized. 97 612c 03. qxd 2/26/07 2:48 PM Page 99...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 4 pptx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 4 pptx

... Figure 5.8. 1 94 ■ chapter 5: Modeling in 3ds Max: Part II 97 612c05.qxd 2/26/07 2:52 PM Page 1 94 5. You need to rotate the Slice Plane gizmo 90 -degrees along the Y-axis. Center the cur- sor over ... chapter 4: Modeling in 3ds Max: Part I 97 612c 04. qxd 2/26/07 2:51 PM Page 170 Modeling in 3ds Max: Part II Building models in any 3D package comes down to creating an...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 5 ppt

Introducing 3ds Max 9 3D for beginners apr 2007 - part 5 ppt

... wheel. 222 ■ chapter 5: Modeling in 3ds Max: Part II 97 612c 05. qxd 2/26/07 2 :52 PM Page 222 9. With the Alien object selected, right-click in the viewport and choose Object Proper- ties from the Quad ... feature, 204 ■ chapter 5: Modeling in 3ds Max: Part II 97 612c 05. qxd 2/26/07 2 :52 PM Page 204 10. Switch to the Perspective viewport. Zoom and arc-rotate the view to se...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 6 pps

Introducing 3ds Max 9 3D for beginners apr 2007 - part 6 pps

... ball ■ 299 Figure 7. 26 The Material/Map Navigator window displays your mate- rials in an outline format. Figure 7.27 The ball with the mapped image 97 61 2c07.qxd 2/ 26/ 07 2: 56 PM Page 299 Soften ... shading model. 294 ■ chapter 7: Materials and Mapping 97 61 2c07.qxd 2/ 26/ 07 2: 56 PM Page 294 Figure 7.23 The proposed bitmap texture for the ball Figure 7.22 Pool balls mapp...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 7 pptx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 7 pptx

... fix the issue, con- tinue with the following steps: mapping coordinates ■ 3 17 97 612c 07. qxd 2/26/ 07 2:56 PM Page 3 17 Moving the Ball Forward You can load the Animation_Ball_01 .max scene file from ... Editor. Figure 8. 19 shows the Mini Curve Editor open in the 3ds Max UI. Figure 8. 19 The Mini Curve Editor Mini Curve Editor using the track editor–curve editor ■ 341 97 612...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 8 pdf

Introducing 3ds Max 9 3D for beginners apr 2007 - part 8 pdf

... Figure 9. 17. Figure 9. 16 Use the Pick Object dialog box to select the root object in a cluttered scene. 3 98 ■ chapter 9: Character Studio and IK Animation 97 612c 09. qxd 2/26/07 3:00 PM Page 3 98 Creating ... preference. creating a biped ■ 371 97 612c 09. qxd 2/26/07 3:00 PM Page 371 Basic Lighting Concepts On a conceptual level, the lighting in 3ds Max mimics the real-world...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 9 pps

Introducing 3ds Max 9 3D for beginners apr 2007 - part 9 pps

... (*.mov) for your ren- der file type. 452 ■ chapter 11: 3ds Max Rendering Figure 11.4 The Render Process- ing dialog box shows you every- thing you want to know about your current render. 97 612c11.qxd ... 10: 3ds Max Lighting Figure 10.38 The Environment and Effects window 97 612c10.qxd 2/26/07 3:02 PM Page 432 Apple’s QuickTime movie file format gives you a multitude of options...

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Introducing 3ds Max 9 3D for beginners apr 2007 - part 10 potx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 10 potx

... 288–2 89 Blinn, 288–2 89, 288–2 89 Opacity setting, 292 Self-Illumination parameter, 291 – 292 , 291 – 292 Specular Highlights section, 2 89 291 , 290 – 291 Metal, 292 Multi-Layer, 292 , 293 Oren-Nayar-Blinn, ... 64 Grow For parameter, 487, 493 – 494 Grow option, 124 gun and bullets simulation IK for, 400–403, 400–403 particle systems, 488–4 89, 488–4 89, 494 particle types, 49...

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Applied Radiological Anatomy for Medical Students Applied - part 10 potx

Applied Radiological Anatomy for Medical Students Applied - part 10 potx

... 27 vertebrae 106 , 107 cervical 108 , 109 , 154 lumbar 110, 154 thoracic 29–30, 109 10 vertebral arteries 64, 78, 103 , 108 , 109 cannulation 67 vertebral bodies 106 vertebral canal 107 vertebral column 105 10 cervical ... 107 vertebral column 105 10 cervical 108 , 109 curves 106 fetal examination 148, 150 imaging 105 –7 ligaments 107 , 108 lumbar 110 pediatric...

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