... 2: Mastering the Java Persistence API Spring Recipes, 2nd Edition Pro JSF and Ajax Beginning Java TM EE 6 Platform with GlassFish TM 3, 2nd Edition THE APRESS ROADMAP www.apress.com SOURCE CODE ONLINE Companion ... page count Goncalves Java ™ EE 6 Platform with GlassFish ™ 3 Beginning Java ™ EE 6 Platform with GlassFish ™ 3 From Novice to Professional SECOND EDITIO...
Ngày tải lên: 15/03/2014, 18:20
... foundaon for moving forward into 3D with XNA Starng out a book on 3D game development by building a 2D game may seem like an odd approach, but most 3D games use a number of 2D techniques ... Color.White); spriteBatch.End(); www.it-ebooks.info XNA 4 3D Game Development by Example Beginner's Guide Create acon-packed 3D games with the Microso XNA Framework Ku...
Ngày tải lên: 10/12/2013, 14:25
beginning android 3d game development
... comments. Single-line comments start with two slash characters ( //). // This is a single-line Java comment Multiline comments start with a slash followed by an asterisk ( /*) and end with an asterisk ... nature. byte: An 8-bit number with values from -128 to 127, inclusive short: A 16-bit number with values from -32,768 to 32,767, inclusive int: A 32-bit number with valu...
Ngày tải lên: 05/04/2014, 12:22
beginning game development with python and pygame
... and accomplish more with less effort, and when combined with Pygame I could experiment with game ideas and build a complete game from scratch in record time. The beauty of Pygame is that it makes ... all! Many one-liners in Pygame would take dozens of lines in C++, the traditional tool of game developers. Although Python and Pygame are superb tools for rapid game development...
Ngày tải lên: 03/05/2014, 22:12
Beginning iOS Game Development pptx
... in the game. When you allow a player to control a game by interacting directly with the parts of the game, the player feels more involved with the game. Think about building a board game like ... Shapes with UIBezierPath 177 Specifying Colors with UIColor 178 Advanced Drawing with Core Graphics 186 Shadows 186 Gradients 188 Starting the Blocker Game with the BlockView 1...
Ngày tải lên: 06/03/2014, 08:21
Web Application Development with PHP 4.0 pdf
... 0-7357-0901-7 KDE Application Development Uwe Thiem, 1-57870-201-1 Developing Linux Applications with GTK+ and GDK Eric Harlow, 0-7357-0021-4 GTK+/Gnome Application Development Havoc Pennington, ... like your directory to look? Different naming schemes have evolved over time, with different philosophies, each with its own advantages and disadvantages.The schemes generally fall into...
Ngày tải lên: 29/03/2014, 04:20
apress learn cocos2d game development with ios 5 (2011)
... you with a fair share of my game development experiences to show how interactive games are made. I believe that learning to program is not at all about memorizing API methods, yet a lot of game ... better game development environment. Kobold2D aims to make commonly performed tasks easy while adding preconfigured libraries such as wax (Lua Scripting), ObjectAL (OpenAL audio), a...
Ngày tải lên: 24/04/2014, 10:07
torque 3d game development cookbook
... the GarageGames web store. Who this book is for Torque 3D Game Development Cookbook is aimed at developers that are interested is working with the latest version of the Torque 3D game engine. ... video game industry. Starting with the successful 2005 launch of a tool for game artists to visualize their work in real time, he moved on to game engine development. In 2006,...
Ngày tải lên: 24/04/2014, 16:18
pro java 6 3d game development
... using Java 3D (https://prof.hti.bfh.ch/swc1/DemoJ3D/). M any of them ar e games, including B attleship3D-N et (a networked version of the Battleships game) , Billard -3D (pool), Glymp3D (role-playing ... criticisms specific to Java 3D: • Java 3D is too high-level. • No one uses Java 3D to write real games. • Ther e is a lack of support for Java 3D. Java 3D s Level of Abstraction...
Ngày tải lên: 01/06/2014, 11:56
advanced 3d game programming with directx 9.0
... Device Render States 296 Fundamental Direct3D Structures 300 D3DCOLOR 300 D3DCOLORVALUE 301 D3DVECTOR 302 D3DMATRIX 302 The Depth Problem (and How Direct3D Solves It) 303 W-Buffering 306 Stencil ... 284 Prediction and Extrapolation 285 Conclusion 287 Chapter 8 Beginning Direct3D 289 Introduction to D3D 289 The Direct3D9 Object 290 The Direct3DDevice9 Object 290 Device Semantics 291 Device T...
Ngày tải lên: 03/06/2014, 01:06