Học Actionscript 3 0 - p 42 ppsx

Học Actionscript 3.0 - p 42 ppsx

Học Actionscript 3.0 - p 42 ppsx

... 1 4-1 . Table 1 4-1 . The five entities included in the XML specification Entity Correct Form Notes < &lt; Less than > &gt; Greater than & &amp; Ampersand ' &apos; Apostrophe " &quot; Quotation ... price less than 100 . 15 trace("< 100 :\n" + phones.model.(price < 100 )); 16 /* 17 <model stock="no"> 18 <name>T2...
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Học Actionscript 3.0 - p 1 ppsx

Học Actionscript 3.0 - p 1 ppsx

... eBook <www.wowebook.com>
Ngày tải lên : 06/07/2014, 18:20
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Học Actionscript 3.0 - p 6 ppsx

Học Actionscript 3.0 - p 6 ppsx

... the removed item appears in the Output panel. Finally, the entire array is then traced. trace(cake.pop()); // vanilla appears in the Output panel trace(cake); // the final one-item array, sugar, ... velvet"]; trace(newArray[2]); //"red velvet" appears in the Output panel To determine the number of items in an array, use the length property: trace(newArray.length); //" ;3&...
Ngày tải lên : 06/07/2014, 18:20
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Học Actionscript 3.0 - p 10 ppsx

Học Actionscript 3.0 - p 10 ppsx

... a display object container itself. Sprite New to ActionScript 3. 0, a sprite is simply a movie clip without a timeline. Many ActionScript manipulations typically performed using movie clips require ... introduced by ActionScript 3. 0, par- ticularly for designers accustomed to prior versions of ActionScript, is the way in which visual elements are added to an application at run...
Ngày tải lên : 06/07/2014, 18:20
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Học Actionscript 3.0 - p 18 ppsx

Học Actionscript 3.0 - p 18 ppsx

... calculate each position.) The effect is that the ball eases in to the final destination. starting point : 100 100 += ( 200 - 100 ) / 2 :1 50 1 50 += ( 200 - 1 50) / 2 :175 175 += ( 200 - 175) / 2 :187.5 You ... property. For example, if a MovieClip starts at an x, y position of ( 100 , 100 ), getting it to move up by 1 0- pixel increments means changing its y property to...
Ngày tải lên : 06/07/2014, 18:20
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Học Actionscript 3.0 - p 25 ppsx

Học Actionscript 3.0 - p 25 ppsx

... drawGradientBox( 100 , colors, 19 alphas, ratios); 20 addChild(spectrum); 21 22 colors = [0x 000 000 , 0x 000 000 ]; 23 alphas = [0, 1]; 24 ratios = [0, 255]; 25 26 var overlay:Sprite = drawGradientBox( 100 , colors, ... import flash.display.Graphics; 7 8 public class ColorPickerGraphics extends Sprite { 9 10 public function ColorPickerGraphics() { 11 12 var colors:Array = [0xFF 0...
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Học Actionscript 3.0 - p 33 ppsx

Học Actionscript 3.0 - p 33 ppsx

... you end up with a fraction. For example, if 500 bytes of a total 1 ,00 0 bytes have loaded, the progress is 500 /1 ,00 0 or 0. 5, indicating that the object is 5 0- percent loaded. By multiplying with ... the progress bar, the bar will increase to the final desired size when the file is 100 -percent loaded. 11 //track loading progress 12 var loadBar:Sprite = drawBar(0x 000 099); 13...
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Học Actionscript 3.0 - p 39 ppsx

Học Actionscript 3.0 - p 39 ppsx

... } 100 101 private function onComplete(evt:Event):void { 102 if (_verbose) { trace("Loading complete:", _path); } 1 03 } 104 105 private function onUnloadContent(evt:Event):void { 106 ... 1 package com.learningactionscript3.loading { 2 3 import flash.display.Loader; 4 import flash.display.LoaderInfo; 5 import flash.events.Event; 6 import flash.events.HTTPStatusEvent; 7 i...
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Học Actionscript 3.0 - p 2 doc

Học Actionscript 3.0 - p 2 doc

... experienced—embrace the power and perfor- mance of ActionScript 3. 0. We hope these pages will ease the transition from whatever prior version of ActionScript you may have used (if any) to 3. 0 the ... for you. Migration from ActionScript 2 . 0- to -ActionScript 3. 0 is not our primary focus, so we want you to be happy with the tone and straightforward approach we’ve adopted...
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Học Actionscript 3.0 - p 3 pot

Học Actionscript 3.0 - p 3 pot

... focused on the object-oriented programming (OOP) capa- bilities of ActionScript 3. 0, and the language’s power really shines in this area. However, embracing ActionScript 3. 0 doesn’t mean that ... ActionScript 3. 0? Chapter 1: What Is ActionScript? 5 • The Document Class. Object-oriented programming is not for every- one, but for those starting on the OOP journey, Flash offe...
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