Advanced Maya Texturing and Lighting- P11 doc
... format. Note: The NTSC video standard is used throughout North America and parts of South America. PAL, the video standard in Europe and parts of Asia, Africa, and South America, runs at 720 ... 1.66 and 1.85 flares produce the more commonly recognized bright spots. Switching between Square and Nonsquare Pixels The NTSC D1 and DV video standards require nonsquare pixels. NTSC D1...
Ngày tải lên: 02/07/2014, 05:20
... lights. Name one light CandleL and the other CandleR. Place CandleL above the candle geometry held by the screen left wall sconce (see Figure 2.30). Place CandleR above the candle geometry held ... possible to link and unlink shadows from surfaces. For more information, see Chapter 3. Using Light Fog and Light Glow Maya spot lights, point lights, and volume lights support Light F...
Ngày tải lên: 02/07/2014, 05:20
... as Maya. env in the default Maya project folder (for example, C:\ Documents and Settings\username\My Documents \maya\ 2008\ ). Be careful to capi- talize the word Maya. 5. Restart Maya. The TIFF and/ or ... in the Maya Help file. EPS (.eps) Stands for Encapsulated PostScript and can contain both bitmap and vector information. If rendered with Maya Software, a bitmap image is...
Ngày tải lên: 02/07/2014, 05:20
Advanced Maya Texturing and Lighting- P16 docx
... that Advanced Maya Texturing and Lighting, Second Edition inspires you to develop brand-new techniques. 92730c13.indd 450 6/19/08 1:02:22 AM 446 c h a p t e r 13: TEXTURING AND LIGHTING WITH ADVANCED ... was limited, I combined standard lighting and texturing techniques with various shortcuts. The model of the woman, known as Masha, was built by Andrey Kravchenko and is...
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Advanced Maya Texturing and Lighting- P1 ppsx
... Publishing, inc. Advanced Maya ® Texturing and Lighting Second Edition L ee L a ni er 92730ffirs.indd 3 6/21/08 12:56:05 PM Wiley Publishing, inc. Advanced Maya ® Texturing and Lighting Second ... Advanced Maya Texturing and Lighting was written with Maya 7.0 and published in 2006. This edition represents a major revision, with every chapter updated for the m...
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Advanced Maya Texturing and Lighting- P2 potx
... APPLYING THE CORRECT MAYA LIGHT TYPE ■ Maya Light Types The six Maya light types have unique sets of qualities and are thus appropriate for dif- ferent situations. Although spot and ambient lights ... triangle and pentagram are used in the composition of paintings by Raphael and Leonardo da Vinci. 92730c01.indd 30 6/18/08 11:16:52 PM 26 c h a p t e r 1: UNDERSTANDING LIGHTING,...
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Advanced Maya Texturing and Lighting- P4 potx
... Depth map and raytrace shadows can be fine-tuned to match many lighting scenarios. In addition, you can shadow advanced effects in Maya, including Light Fog, Maya Fur, Paint Effects, Maya Hair, ... polygons and includes specialized color gradients and specular controls designed specifically for human and animal hair. The material is unique in that it ignores surface normals...
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Advanced Maya Texturing and Lighting- P5 potx
... can make the Maya Phong and Blinn materials produce nearly identical highlights (see Figure 4.6). Maya s Blinn material uses the Eccentricity attribute to control specular size and the Specular ... object to wash out and appear flat. The Incandescence attribute, on the other hand, creates the illusion that the assigned surface is emitting light. The color of the Incandescence attr...
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Advanced Maya Texturing and Lighting- P6 pps
... group Maya 3D textures, found in the 3D Textures section of the Cre- ate Maya Nodes menu in the Hypershade window, into four categories: random, natu- ral, granular, and abstract. Applying Random ... and Color 3 cells. Values between 0.001 and 0.5 create a relatively equal mix of all three cell colors. Values closer to 1 favor Color 1 and Color 3. Spottyness reduces the cell den...
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Advanced Maya Texturing and Lighting- P7 pot
... saturation, and inHsvB carries the value. In contrast, the Rgb To Hsv utility offers inRgbR, inRgbG, and inRgbB, which repre- sent the standard red, green, and blue color components. The Rgb To Hsv and ... green and blue to triumph and thus produce a cyan color. You can insert additional handles into any of the three gradients by clicking in the dark gray area. You can move any...
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