cloud computing for enterprise architectures [electronic resource]

cloud computing for enterprise architectures [electronic resource]

cloud computing for enterprise architectures [electronic resource]

... case for cloud adoption, and enterprises need to understand how they can best prepare themselves to fully exploit this exciting technological advance. Cloud Computing for Enterprise Architectures ... Cloud Computing for Enterprise Architectures can be used as an introduction to the topics of Cloud Computing and Enterprise Architecture, and as such the reader...
ipv6 for enterprise networks [electronic resource] the practical guide to deploying ipv6 in campus, wanbranch, data center, and virtualized environments

ipv6 for enterprise networks [electronic resource] the practical guide to deploying ipv6 in campus, wanbranch, data center, and virtualized environments

... 132 Scalability and Performance 135 Scalability and Performance Considerations for the DSM 135 Scalability and Performance Considerations for the HM 136 Scalability and Performance Considerations for the SBM ... initiatives that often occur externally to the enterprise are at times forced upon an enterprise from the industry they are in or by other external forces (for example, Int...
MVVM Survival Guide for Enterprise Architectures in Silverlight and WPF docx

MVVM Survival Guide for Enterprise Architectures in Silverlight and WPF docx

... Application Performance, explains some features of XAML frameworks targeting for better application performance. Appendix A, MVVM Frameworks, outlines the basic features to look for before selecting ... with this useful pattern. MVVM Survival Guide for Enterprise Architectures in Silverlight and WPF will help you to choose the best MVVM approach for your project while giving y...
Ngày tải lên : 06/03/2014, 03:20
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google sketchup for game design [electronic resource] beginner's guide create 3d game worlds complete with textures, levels, and props

google sketchup for game design [electronic resource] beginner's guide create 3d game worlds complete with textures, levels, and props

... trade 192 Time for acon 192 Painng in individual elements 196 Time for acon – painng over the rear view 196 Time for acon – cr eang blend areas 199 UV unwrap plugins 202 Time for acon – how ... see-through textures 229 Time for acon – creang a backdrop 231 Time for acon – enabling see-through materials (Alpha Channel) 233 Time for acon – enabling a skybox 234 Time f...
interactive storytelling for video games [electronic resource] a player-centered approach to creating memorable characters and stories

interactive storytelling for video games [electronic resource] a player-centered approach to creating memorable characters and stories

... Advancing Technology for all they taught me and for their help when I was researching the material for the pa pers that eventually became the basis for Interactive Storytelling for Video Games. Extra-special ... Adams, and Derric Clark for their knowledge and advice on game design; Sharon Boleman, for infor- mation on story structure, cliche ´ s, and archetypes; and Kathleen Dun...
cloud computing [electronic resource] automating the virtualized data center

cloud computing [electronic resource] automating the virtualized data center

... solution architectures for managing the cloud from start to finish. For novice users, this book provides information on clouds and a solution architecture approach for managing the cloud. For experienced, ... virtualization ■ Cloud computing and types of cloud computing ■ Cloud service models ■ Cloud adoption and barriers ■ Cloud return on investment (ROI) and benef...
in-memory data management [electronic resource] an inflection point for enterprise applications

in-memory data management [electronic resource] an inflection point for enterprise applications

... operations in an enterprise application and the performance of the enterprise application as a whole is heavily dependent on the performance of the DBMS. Improving the performance of the database ... the Cloud . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 8.1 What Is Cloud Computing? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 8.2 Types...
a decentralized approach for implementing identity management in cloud computing

a decentralized approach for implementing identity management in cloud computing

... Management for Cloud Computing; 6) Cloud Monitoring. In this paper, we adopt the idea of [3]’s layered framework and focus on the cloud monitoring layer. A widely used method for cloud monitoring ... Define Cloud Computing , SYS-CON Media Inc, http://cloudcomputing.sys-con.com/read/612375_p.htm, 2008. [2] Foster, I. and Yong Zhao and Raicu, I. and Lu, S., " ;Cloud...
Ngày tải lên : 31/07/2013, 09:43
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A User Identity Management Protocol for Cloud Computing Paradigm

A User Identity Management Protocol for Cloud Computing Paradigm

... Issues of Cloud Computing Despite the beauty of Cloud computing application ser- vice, as mentioned earlier, Cloud service subscribers, particularly for larger enterprises with corporate infor- mation ... “Architectural Strategies for Cloud Computing, ” An Oracle White Paper in Enterprise Architecture, Au- gust 200 [5] G. Boss, P. Malladi, D. Quan, L. Legregni and H. H...
Ngày tải lên : 31/07/2013, 09:43
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