game mechanics [electronic resource] advanced game design
... www.newriders.com Game Mechanics Advanced Game Design Game Mechanics Advanced Game Design 0321820274_GameMechanics_Cvr.indd 1 5/29/12 1:02 PM ptg8274339 DESIGNING GAME MECHANICS 5 CHAPTER 1 Because mechanics ... rules for most games in that genre. ptg8274339 8 GAME MECHANICS: ADVANCED GAME DESIGN TABLE 1.1 Game Mechanics and Game Genres ptg8274339...
Ngày tải lên: 30/05/2014, 00:04
... DirectX. Windows Games Explorer The Games Explorer is a feature of Windows Vista and Windows 7 that allows developers to present their games on those OSs. The Games Explorer handles things such as the game s ... resources available to games and took away the direct access developers had enjoyed for so long. Most games written to support Windows at the time consisted mainly of card and board...
Ngày tải lên: 29/05/2014, 14:29
... we are designing and developing for people, and for devices that connect to the web, we say that we are then designing for “mobile devices.” But what this really means is that we are designing ... experIence desIgn Even if you do not fancy yourself to be a user experience designer, don’t get hung up on a job title. If you are not working with someone else who is in the UX designer role,...
Ngày tải lên: 29/05/2014, 17:33
joe celko's sql for smarties [electronic resource] advanced sql programming, fourth edition
... is based on the idea that trans- actions are expected to conflict with each other, so we need to design a system to avoid the problems before they start. All pessimistic concurrency control schemes ... on the idea that transac- tions are not very likely to conflict with each other, so we need to design a system to handle the problems as exceptions after they actually occur. In Snapshot Iso...
Ngày tải lên: 31/05/2014, 01:20
google sketchup for game design [electronic resource] beginner's guide create 3d game worlds complete with textures, levels, and props
... 3D objects for quick and fun game creaon. SketchUp for Game Design takes you through the modeling of a game level with SketchUp and Unity 3D, complete with all game art, textures, and props. ... 3D game, you probably noced the unbelievable realism that is now achieved in game design. This realism is due to the assets contained in the game, as well as the eects provided b...
Ngày tải lên: 31/05/2014, 00:43
AdvancED Game Design with Flash potx
... building games. REX VAN DER SPUY AdvancED Game Design with Flash All the essential techniques that every game designer should know. Physics for games, pathfinding, game structure with the MVC design ... Managing game screens 484 Multiple views of the game data 489 New enemy AI techniques 491 Managing game states 498 Now make your own game! 500 Summary 501 Chapter...
Ngày tải lên: 14/03/2014, 21:20
AdvancED Game Design with Flash ppt
... building games. REX VAN DER SPUY AdvancED Game Design with Flash All the essential techniques that every game designer should know. Physics for games, pathfinding, game structure with the MVC design ... Managing game screens 484 Multiple views of the game data 489 New enemy AI techniques 491 Managing game states 498 Now make your own game! 500 Summary 501 Chapter...
Ngày tải lên: 28/03/2014, 23:20
Game design as marketing: How game mechanics create demand for virtual goods pot
... online role-playing games (MMORPGs), are currently creating and sustaining demand for virtual goods through their design and game mechanics. These design patterns and game mechanics are then ... future research. 7.1 Game design as part of business planning Based on the findings, we assert that game designers, by creating and modifying the rules and mechanics of the gam...
Ngày tải lên: 30/03/2014, 09:20
mathematics for 3d game programming and computer graphics, third edition [electronic resource]
... exposition of the subject and to encourage a deep understanding of the mechanics behind the mathematical tools used by game programmers. Most of the material in this book is presented in a ... is another basic necessity of 3D game programming. This chapter discusses elementary concepts such as ma- trix representation of linear systems as well as more advanced topics, including e...
Ngày tải lên: 29/05/2014, 17:21
monkey game development beginner's guide [electronic resource] create monetized 2d games deployable to almost any platform
... method 153 Seng up the game objects 154 Sound eects 154 Time for acon – loading the game sound eects 154 Game layers 154 Time for acon – creang layers for the game 154 Game screen 155 Click ... and checking for GameOver condions, or new level condions 93 Time for acon – modifying the UpdateGame method 93 Displaying the game score 94 Time for acon – displaying the game...
Ngày tải lên: 29/05/2014, 17:34