vector math for 3d computer graphics - interactive tutorial

vector math for 3d computer graphics - interactive tutorial

vector math for 3d computer graphics - interactive tutorial

... file:///C|/InetPub/wwwroot/VectorLessons/vch01/vch01_10.html (2 of 2) [10/9/01 2:23:26 PM] Vector Math Tutorial for 3D Computer Graphics Vector Math for 3D Computer Graphics An Interactive Tutorial Second ... example: ( 6, 8, 12, -3 ) T = ( 6, 8, 12, -3 ) T ( 6, 8, 12, -3 ) = ( 6, 8, 12, -3 ) ( 6, 8, 12, -3 ) =/= ( -2 .3, 8, 12, -3 ) ( 6,...

Ngày tải lên: 31/03/2014, 15:07

322 594 0
Tài liệu 3D - Computer Graphics P2 docx

Tài liệu 3D - Computer Graphics P2 docx

... transformations is pervasive throughout computer graphics. In fact, affine transformations are arguably the most fundamen- tal mathematical tool for computer graphics. An obvious use of transformations ... multiply on the left. Unfortunately, this convention is not universally followed, and it is also com- mon in computer graphics applications to use row vectors for points and v...

Ngày tải lên: 25/01/2014, 15:20

20 384 0
Tài liệu 3D - Computer Graphics P1 ppt

Tài liệu 3D - Computer Graphics P1 ppt

... x-, y-, and z-coordinates of the point. However, the convention for how the three coordinate axes are positioned is different for computer graphics than is usual in mathematics. In computer graphics, ... 3-D computer graphics requires extensive math- ematics. This is, however, the case. Furthermore, the mathematics tends to be elegant and interdisciplinary. The mathematics ne...

Ngày tải lên: 25/01/2014, 15:20

30 307 0
3d computer graphics - a mathematical introduction with opengl

3d computer graphics - a mathematical introduction with opengl

... x-, y-, and z-coordinates of the point. However, the convention for how the three coordinate axes are positioned is different for computer graphics than is usual in mathematics. In computer graphics, ... 3-D computer graphics requires extensive math- ematics. This is, however, the case. Furthermore, the mathematics tends to be elegant and interdisciplinary. The mathematics ne...

Ngày tải lên: 28/04/2014, 15:47

397 347 0
Tài liệu Discrete Math for Computer Science Students doc

Tài liệu Discrete Math for Computer Science Students doc

... if” mean the same thing! Fortunately questions of child rearing aren’t part of mathematics or computer science (at least not this kind of question!). In mathematics and computer science, we adopt ... standing for “and,” • the symbol ∨, standing for “or,” • the symbol ⊕ standing for “exclusive or,” • the symbol ¬, standing for “not,” 3.1. EQUIVALENCE AND IMPLICATION 93 • the symbol...

Ngày tải lên: 21/02/2014, 09:20

344 561 0
Interactive Computer Graphics docx

Interactive Computer Graphics docx

... orthogonality. Interactive Graphics Lecture 18: Slide 1 Interactive Computer Graphics Lecture 18 Kinematics and Animation Interactive Graphics Lecture 18: Slide 20 Forward Kinematics Forward kinematics ... transformation discussed earlier in the course. u i w i v i Link i-1 Frame i-1 Link i Frame i Interactive Graphics Lecture 18: Slide 23 Revision - the viewing t...

Ngày tải lên: 23/03/2014, 22:20

30 431 0
Computer Graphics Primitives

Computer Graphics Primitives

... tượng đồ họa cơ sở về dãy các pixel tương ứng được gọi là quá trình chuyển đổi bằng dòng quét (scan-converting) ĐỒ HỌA MÁY TÍNH Dương Anh Đức, Lê Đình Duy Các đối tượng đồ họa cơ sở 2/6 C C a a ù ù c c ... thò. Hình dạng của mỗi kí tự có thể được xác đònh bởi một tập các đường gấp khúc (trường hợp font vector) hay là mẫu các pixel (font bitmap). Có nhiều loại font khác nhau như font bitmap...

Ngày tải lên: 22/08/2012, 09:26

6 498 3
w