R25 (\70 I~ll

Một phần của tài liệu Xuất bản vẽ 3D ra giấy và ra tệp tin_10 (Trang 37 - 44)

- rno bIIn vo khm thuy va goi I¢nh VPOINT(I,.I,I) hay I¢nh

4. flooo chinh hloh chieu tr\lc do

R25 (\70 I~ll

(\70 I~ll - - -\ \ 1350 f 0 0 ~}\~50' 12 100 J l,' ~ Hinh 1 1. Ve v~t th~ 3D

a) Chruln bi bdn "khOi Ihrly:

• OPEN: l~ mil him vekblJi. tbuy(vi 6,: A4.ciwS):N6l ehuac6lhlc6 ·~mm.

• VPOINT: ~ho <libnnhln (1,-I,l)<!tqQ8D""im ~ ~ 3D ~g hh\hehi6u trye do vuOng g6c <!tu. . . . . . . " : . '. " :."' . .

Command: vpoint

Rotate/<View point>: 1,-1,1

• LAYER ehQll M: di!tao lclp rom ten Th. 3D v~ dlla ra hi~ thOi.

Command: layer

?/Make/Set/New/ON/OFF/ ... /Uniock: M

New current layer <>: 3D

b) Ve khOi dh. kIWi Ir~ :

+ Command: pline (ve chu vi ngoai dU'm de, xem hloh chieu bang a hloh 1)

From point:

chiou bdng, hinh I.

cho 1 diem tren man hinh tlng v6i diem g6c phili - dUm eua hinh

Arc/Oose/ ... /Width/<Endpoint of line>: @-100,0

Arc/Close/ ... /Width/<Endpoint of line>: A (chuyen sang ve cung)

Angle/Center/Close/ ... /Width/<Endpoint of are>: @O,loo

Angle/Center/Close/ ... /Width/<Endpoint of arc>: L (chuy<!n sang ve line) Arc/Close/ ... /Width/<Endpoint of line>: @100,0

Arc/Close/ ... /Width/<Endpoint of line>: C

+ Command: circle (ve 2 trelO ~50, tjl70)

3P/2PfITR/<Center point>: CEN

of (bat tam cung tron ella dl1Cmg pline da ve)

Diameter/<Radius>o: 25 Command: .J

3P/2PfITR/<Center point>: CEN of (bAt tam tron ~50 dii vel

DiameterI<Radius>o: 35

* SOLEXT: de nang dUCmg pline va 2 tron dii ve len thanh cae solide Command: solext (ho~c MODEL>ExtIude)

Select regions, popyline and circle for extrusion ...

Select objects: ch9n dl1Cmg pline Select objects: .J

Height of extrusion: 30 (chieu cao nang )

Extrusion taper angle<>: 0 (g6c vu6t bAng 0) .

Command: .J

Select regions, papyline """'.!'~for .~Il\isiQll..: ... .

sae.:t.oljjl#l:,~~~~,.'7l!i::·C;;;c;< .. .

_ ' .' ... -..: ... -,'.;- ;:c. ... "'''t::;~:~->/"'.>~'>~'~''-;.J:-r,-'' J~. '

~l~.~JCPl$~.~;~,· !.>';. ;;<:~' --'., :,\f;:,~-_\ ',"_'-';':,_,

. Height of extlu'ion: '110 . , " ;

Extrusion-taper angle<D::>: .J

c) Velhdnh hlnh h¢ptrin ili':

• SOLBOX: ve kh6i chi! nh~t

Command: solbox (ho<\ic MODEbPrimitives>box)

Baseplane/Center/<Comer of box>o: END

of (bat ldinh trtn-btn phiti cua de,

Length: -30 (huang x) Width: 100 (huang y) Height: 90 (huang z)

* UCS chQn 0; chuytn UCS tm 1 dinh tren-tnii kh6i hQp lIen de'de ve dinh tron ... PLINE: vi!: dl1bng profit (d~g) dong kin eua riinh ](hoet tcen kh6i ht)p

Command: pline From point: MID

of (bat diem giiia 1 c~ dlii ben tnH m~t tren kh6i hQp) Current line-width is 0

Arc/Close/ ... /width/<Endpoint of line>: @0.25 Arc/CIose/ ... /width/<Endpoint of line>: @7,0 Arc/Close/ ... /width/<Endpoint of line>: @5,7 Arc/Close/ ... /width/<Endpoint of line>: @6,0 Arc/Oose/ .. ./Width/<Endpoint of line>: @5,-7 Arc/Close/ .. ./Width/<Endpoint of line>: @7,O Arc/Close/ ... /Widt!t/<Endpoint of line>: @O,-25 Arc/Close/ . ../Width/<Endpoint of line>: C

... SOLREV: xoay duemg pline vira ve thanh solid tron xoay Command: solrev (hoac MODEL>Revolve)

Select objects: chQn dubng profit vila vi! Select objects: .J

Axis of revolusion-Entity/XIY/<Start point of axis>: END of (biit 1 diem mut c~nh dlii dl1Cmg prom, diem 1 cua t11lc xoay) End point of axis: END

of (bat diem mllt thi! 2 qnh dai cua profil, diem 2 cua tfl,lc xoay) Angle of revolusion <Full circle>: ..J

d) VI' 2 gan tT" l¥c giua de' pel khoi ht}p :

• SOLWEDGE: veganhinhnem

Command: sol wedge (ho~c MODEL>Primitives> Wedge) Base plane/<Comer of wedge><>: END

of (bat dinh goe tnii-dum giila d€ va thanh tr~n) Length: -30 (dQc x)

Width: 12 (dQC y) Height: 30 (dQc z)

* COPY: t<:,o ban sao thiinh gm thu 2 ben phM.

e) vetO xuyen ngang $24 :

* UCS ehQn 0: ehuyen ues tm ti€p diem eua do~n thang va eung tron tr~n ptine 155

• SOLCYLE: vo If\l ngang ~24 co m~t phi\ng day (ZX) Command: soleyl (hoij.c MODEL>Primitives>Cylinder)

Baseplane/EllipticaV<Center point><O,O,O>: B (chQo m~t ph~g co sa ZX) Baseplane by Entity/Last/ ... /XY (YZ/ZXI<3 points>: ZX

Point on ,ZX plane<O,O,O>: .J

Baseplane/Elliptieal/<Center point><O,O,O>: 0,0,55 (eho tam day trv) Diameter/<Radius><>: 12

Center of other end<Height>: 100

f) T~o solid da h<fp :

• SOLSUB: trueae kh6i

Command: solsub (ho~c MODEL>Subtract) Source object ...

Select objects: chc;m cae kh6i bj tnI lade vakh6i h¢p tren de va kh6i tIV ngoa.i ~70.

Objects to subtract from them ...

Select objects: chQn cae kh6i trir la kh6i tron xoay tn~n thanh, tr\l trong ~50

va tI1,l ngang $24.

• SOLUNION: lien ke't tAt eli cac kh6i thanh I solid da hqp (v~t 1M 3D) • UCS chon W: chuyen ues ve h~ chullo.

2. T~o 4 khung cira 56 blob chieu

• TILEMODE: d~t 10 O(ofl) chuyen sang khOng gian gia:y (PSPACE). • LIMITS: d~t giUi ~ vo A4(297,21O) va I~nh ZOOM/all

"* LINETYPE chQn L: t\i duang hidden, center vao bin ve

'" MVIEW: t~ 4 khung elm s6 hlnh chieu Command: mview (ho~c VIEW>Mview>4) ON/OFF/Hideplot/Fit/2/3/4/ .. ./<First point>: 4 Fit/<First point>: F (cho 4 khung vim khit man hlnh) • MSPACE: chuyiln v~ khOng gian mO hlob

* VPOINT: de cht?n diem nhin tren tUng khung cua s6 hlnh thie'u bang, hinh chi€u dUng, hinh chieu qulh. Tru&: het kich con tro vao Clm s6 hinh chieu hang:

Command: vpoint (ho~c VIEW>setview>view point) Rotate/<View point>: 0,0,1

Chu j: neu hinh chie'u bang can xoay, b~n dung l~nh ROTATE.

BAy gia b~n Dch chu¢t vao cua s6 hinh chieu dUng (h~c hinh chieu c;pIh) va lam tuang W de cho diem nhm hinh chieu dUng (ho~c hmh chicu c~h).

156

• ZOOM: eho Iy I~ bang nhau(l) de chinh d(>l6n Iren tUng hlob chie'u Command: zoom

• MVSETUP chqn A: chlnh vi Iri gi6ng dUng(V), gi6ng ngang(H) giila c8c hinh

chieu:

Command: mvsetup

Align/Create/Scale viewport,/ ... /Undo: A (can chinh vi irQ

Angle/HorizontallVertical alignmenti ... /Undo? V (chinh dUng)

Base point: klch chu¢t vao hlnh chil!u dUng va g6 END

of (b~t dinh phiU Irtn cua hinh chiou dUng lam diem co ,a)

Other point: klch chu¢tvao hlnh chieu b~g Va g6 END of (b~t dinh iJ hinh chieu ~g tuong Ung)

Angle/HorizontallVertical alignmenti ... /Undo? H (chinh ngang)

Hlnb2

Base point: klch chu¢t vA<> hlJlb chiell dUn!! ~ II~ ;!lNP

of (bAI dinh phiUtren Clla hinh chi61 dUng lam cIi~m c<J.o) . Other point: klch chu¢t vA<> hinh chieu c'!nh va g6 END of (bAt dinh 11 hinh chieu c'!nh tuang Ung)

Angle/Horizontal/Vertical alignmenti ... /Undo? ,J

Align/Create/Scale viewport'/ ... /Undo: ,J

Kol qua ta duqc cae hinh chieu nhu Iren hinh 2.

3, Cilt hi> mN nim v~t th~

.. VPLAYER chQn N,T: t~o 16p m6i te.n Iii COPY3D de sau f~o m(H ban sao, khi dt 1/2 vi},t the se khOng Anh huang tai cac hlnh chieu khac. Sau d6 ch9n T (Thaw) lam tan lap COPY3D nAy i; tren khung cua s6 hlnh chi~u dUng va hlnh chieu truc do (Select) M cho vi¢': cat b6 c6 mc d¢ng den hinh chieu tIlJ.c do va hinh chieu dUng.

Command: vplayer

?/Freeze{Thaw/Reset/NewfrzJVpvisdflt: New viewport frozen layer name(s): ? /Freeze{Tha w IReset,IN ewfrzJV pvisdflt: Layer(s) to thaw: COPY3D All/Selectl<Current>: S

N

COPY3D T

Select objects: chi len khung cua s6 hinh chieu tI1:lc do Select objects: chi l~n khung ctra s6 hloh chieu dung Select objects: .J

?/Freeze{ThawIReset/Newfrz/Vpvisdflt: .J • LAYER chon S: dua lap COPY3D ra hi~n thm.

.. COpy chQn AU: de t<.to m¢t ban sao mai. ~n chQn diem g6c copy va. diem dich copy trimg nhau :

Command: copy Select objects: All

<Base point or displac<:mlml >/Muhiple: 0,0,0

Secimd point of ~¢i 0,0,0 .. .. . . . . .

, ,-. ,,!,.;"'!<"'~--" ; . - " "

• CHANGE' chuyen bin'~4lI (Last) .... g!6p"4-ayer} len \a COPY3D.

".,', _' > 'f : _____ "" .,

Command: change Select objects: L (last) Sele~t objects: .J

Propoties/<Change point>: P

Change what propoty(Color/Elev/Layer/LType/ ... )?: LA New layer<>: COPY3D

Change what propoty(Color/Elev/Layer/LType/ ... )?: .J

Chu th{ch : sau khi chuyln ban sao di cac hinh chitu khac bien nui't khoi man hinh, b(ln dung l~nh REDRAWAU di hi¢n [(Ii ban vi day duo

• VPLA YER chon F: lam dong (Freeze) lap 3D Cll iJ !ren 2 khung cua s6 hlnh chieu truc do va hlnh chieu dUng, chi co thi tac dQng len lap COPY3D hien thai.

Command: vplayer

? /Freeze{Thaw/Reset,INewfrzJV pvisdflt: F Layer(s) to Freeze: 3D

All/Selectl<Current>: S

Select objects: chi len khung cim s6 hlnh chitu dUng Select objects: .J

?/FreezefThaw/Reset/Newfu}Vpvisdflt: .J

1(1 UCS: chuyen ues tOi di~m giiia cua q.nh dum de, va xoay m~t (XY) Iii m~t cat. • SOLCUT: cAt bb lfl v~t thE bbi m~t phAng (XY)

Command: Solcut

Select objects: <ChQll v~t ~ 3D> Select objects: .J

Cutting plane by Entity/ ... /XY {YVZJ{j<3 points>: XY Point on XY plane <0,0,0>: .J

Both side/<Point on desired of the plane>: <ch<;>n 1 diem b ben phai kh6i 3D> .. BHATCH: g~ch m~t cat v~t 1i~u tren m$t cat (XY) cua v~t the (nhu lrong 2D)

... UCS/P: de chuyen h~ ues ve vi tri eli 4. Holm chinh hlnh chieu tr~c do (TDO) &m chuOt vao . cua s6 . hlnh chieu true . do.

• VPLAYER chQllN.T: de ~o lapmm ten IA MCAT vA lAm tan lap nay. Command: vplayer

. ?/FreczefThaw/Reset/Newfl7/Vpvisdflt: New viewportfrozen layer name(s): ?/FreczefThaw/R5set/Newfrz/Vpvisdflt: Layer(s) to thaw: All/Select/<Current>: ?/FreezefThawIR5set/NewfrzNpvisdflt: N MCAT T MCAT .J • LAYER chqn S: dE dtta lap MCAT ra hi~n thOi . • CHANGE: dI! chuyenm~t cat sang lap MCAT.

Command: change

Select objects: <chQll m~t cat dii Ve> Select objects: .J

Properties/<Change point>: P

Change what property(Color/Elev/Lsyer/LType/ ... )?: LA New layer< ... >: MCAT

Change what property(Color/Elev/Lsyer/LType/ ... )?: .J • LAYER chqn S: dua lap COPY3D ra hi~n thm .

Select objects: <chon kh6i 3D> Select objects: .J

Display hidden profile lines on separate layer?<Y>: .J (co hi~n d.c dui'mg baa khuilt tren lClp rieng khOng?) Project profile lines on to a plane?<Y>: .J (cae dUOng bao d~t tren m~t ph&ng7) Delete tangential edges?<Y>: .J (x6a cae qnh tit!p xuc giUa cae m~t?)

• LAYER chon?: de xem ltn lClp chUa duang khuilt tren tfllc do (vi d~: PH-3E23). • VPLAYER chon F: Him dOng cac lClp COPY 3D, PH-3E23. hinh chieu tfllc do chi con cae dUCmg bao thtfy.

Command: vplayer

?/FreezefThaw/Reset/Newfrz/Vpvisdflt: F

New viewport frozen layer narne(s): COPY3D, PH-3E23 All/Selectl<Current>: -l

?/Freeze/Thaw/Reset/NewfulVpvisdflt: -l

• UCS chon V: chuy~n h~ ues tffi vi tr! c6 (XY) song song vm man hinh d!! hi~u

chinh hlnh chi€u ~c do.

• Dung clk~nh ~" cllinll : '

+ EXPLODE: pbAn fa kMi ~t 1M 3D M h$I chinh.

+ PEDn:: 46i MrQng om (width) • UCS chQn P: .chuy~ tJ1:S'Vf'vi trl cu. 5, Hoan cbinh blnb <bleu dt'mg (HCI)

- Kfch COn trb vao cira s6 hlnh chit!u dUng.

• VPLAYER chonN,T: d!!4-0IClpmm(N)liiHClv1i!amtan(1)cacl&pHCl,MCAT de hi~n l~i m~t cat rei hinh chit!u dUng.

• LAYER chon S: dua lClp mm HC) ra hi~n tMi.

• SOLPROF: di~u khi~n hi~n inh hinh chi€u dUng chi co cac duang baD vi€n. • LAYER chon 1: xem ltn lClp duang khuilt" hinh chi€u dUng (vi d~: PH-3E21). • VPLA YER chon F: L\m dOng 2 lClp : COPV3D, PH-3E2l. Hinh chi(u dUng chi cOn cae duang bao thay.

• ues chon V: chuy~n h~ ues tm vi tri cO (XY) song song vm man hinh de hi~u

chinh hinh chi€u dUng . .

Một phần của tài liệu Xuất bản vẽ 3D ra giấy và ra tệp tin_10 (Trang 37 - 44)

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