... version number of Flash in CS3 is Flash It is correct to refer to it as either Flash or Flash CS3 The playback engine, which is also used by Flex, is only referred to as the Flash Player Creating ... 1.1 Figure 1.1 Choose Flash File (ActionScript 3.0) to create a new Flash movie 10 Chapter 1: UsingFlash and ActionScript 3.0 After clicking the OK button, you’ll get a new Flash movie named Untitled-1 ... space as the Flash movie document window Instead of a timeline and a stage work area, however, we just have a large text editing area, as shown in Figure 1.6 14 Chapter 1: UsingFlash and ActionScript...
... in Listing 26.12 is shown in Listing 26.3 n Working with BlazeDS Data Connections in FlashBuilderFlashBuilder includes tools for data centric development that introspect server-side components ... destinations 845 Part IV: Integrating Flex Applications with Application Servers Enabling RDS with BlazeDS BlazeDS 4. 0 uses the RDS (Remote Development Service) protocol to communicate with FlashBuilder ... Flash Builder, and run the main application The application should load from the BlazeDS URL: http://localhost: 840 0/blazeds/chapter27.html Sending messages A Flex application sends messages using...
... only by using a movie clip as a mask You cannot mask device fonts by using a mask layer on the Stage For more information on using a movie clip as a mask, see Using movie clips as masks” in Using ... scrolling text 129 130 Chapter 6: Working with Text CHAPTER Using Imported Artwork Macromedia Flash MX 20 04 and Macromedia Flash MX Professional 20 04 can use artwork created in other applications You ... Fit: Pixels ■ 142 Color Threshold: 10 Corner Threshold: Many Corners Chapter 7: Using Imported Artwork CHAPTER Working with Graphic Objects In Macromedia Flash MX 20 04 and Macromedia Flash MX Professional...
... 209 Using sounds in Flash documents for mobile devices (Flash Professional only) 213 Creating a Flash Lite sound file 2 14 Importing ... ID3 properties in MP3 files with Flash Player Macromedia Flash Player and later supports ID3 v2 .4 and v2 .4 tags With this version, when you load an MP3 sound using the attachSound() or loadSound() ... file size 212 Chapter 11: Working with Sound Using sounds in Flash documents for mobile devices (Flash Professional only) With Flash MX Professional 20 04, you can include event sounds when authoring...
... configuring a web server for Flash 343 344 Chapter 15: Publishing CHAPTER 16 Exporting The Export Movie command in Macromedia Flash MX 20 04 and Macromedia Flash MX Professional 20 04 lets you create content ... to and from Flash Player” in Using ActionScript in Flash You can also print Flash content frames using the Flash Player context menu For more information, see “Printing from the Flash Player ... page 348 eps ✔ ✔ Flash document (SWF)” on page 349 swf ✔ ✔ “Bitmap (BMP)” on page 348 346 Chapter 16: Exporting ✔ File type Extension Windows Macintosh “Macromedia Flash Video (FLV)” on page 349 ...
... template: • • • • • • • • Using advertising templates ” on page 42 4Using video templates (Flash Professional only)” on page 42 5 Using the Photo Slideshow template” on page 42 7 Using presentation ... templates” on page 42 8 Using the screen presentation templates (Flash Professional only)” on page 42 9 Using the mobile device templates” on page 43 0 Using quiz templates” on page 43 0 Using form application ... the window component Using templates 43 3 43 4 Appendix A: Using Samples and Templates APPENDIX B XML to UI Macromedia Flash MX 20 04 and Macromedia Flash MX Professional 20 04 come with several extensibility...
... bubbles.splice(j, 1); 35 36 bubble_clip.play(); 37 38 fscommand("flashstudio.shake", "\"5\""); 39 40 } 41 42 } 43 44 } 45 46 } 47 This function has a nested loop For every projectile in the projectile ... clip.removeMovieClip(); 36 37 bubbles.splice(i, 1); 38 39 } 40 41 gotoAndPlay("Game Over"); 42 43 } 44 45 var gameID:Number = setInterval(gameOver, game_length); 46 The last line of script shown here uses setInterval() ... and then close Flash Studio Pro Return to the Flash authoring environment and save your work as Game2.fla You have created an enhanced executable file usingFlash Studio Pro Flash Studio Pro...
... 2 Lab: Using Platform Builder Exercise Lab Setup This lab assumes that… You selected the Emulator microprocessor when you installed Platform Builder. You installed Platform Builder in the ... Platform Builder in the default directory provided by the Setup program Lab: Using Platform Builder Exercise Using Platform Builder with the CEPC Emulator The purpose of this exercise is to guide ... click Build Platform Note If you are using a release of Platform Builder containing the Technology Preview of NET, you will need to click OK to accept the EULA for using this version You may select...
... Oracle Parkway, Box 659806, RedĆ wood Shores, CA 940 65 Oracle Corporation does not warrant that this document is error free SQL*Plus, PL/SQL, Procedure Builder, Developer/2000, Oracle7 Server, Oracle ... DeĆ partment of Defense, then it is delivered with Restricted Rights," as defined in FAR 52.227Ć 14, Rights in DataĆGeneral, including Alternate III (June 1987) The information in this document...
... .48 8 Using Menu Controls 49 1 Menu data providers .49 2 Handling menu events 49 3 Using the Menu control 49 4Using the MenuBar control 49 5 ... 44 4 Skinning a Spark application 44 4 Binding a custom skin to a Spark component 45 1 Skinning Other Spark Components 45 5 Creating a new skin .45 5 Assigning ... Configuring Eclipse 43 UsingFlashBuilder .45 Creating a Flex project 45 Understanding FlashBuilder s user interface .49 Getting Help ...
... documentation for FlashBuilder is under UsingFlashBuilder Under this heading, you’ll find these links (among others): l About FlashBuilder l FlashBuilder Workbench l Working with data in FlashBuilder ... points in the book FIGURE 2.10 Selecting a text font 44 Chapter 2: UsingFlashBuilder FIGURE 2.11 Selecting a Web browser UsingFlashBuilderFlashBuilder has a common set of tools that you use to ... tools 31 UsingFlashBuilder new features Integrating FlashBuilder and Flash Professional CS5 Part I: Flex Fundamentals l FlashBuilder Premium Edition This license includes the Flash Builder...
... required Flash Player version number Set the required version of Flash Player 84 Chapter 3: Building a Basic Flex Application Tip When you create a new Flex Project in FlashBuilder 4, the project’s ... File ➪ New ➪ Flex Project Tip If you’re using the plug-in version of Flash Builder, choose File ➪ New ➪ Other Then from the wizard that appears, choose FlashBuilder ➪ Flex Project n In the first ... workspace from scratch by first closing FlashBuilder and then deleting the workspace folder’s metadata subfolder using Windows Explorer or Finder When you reopen Flash Builder, the workspace data is...
... application from the browser using a special Flash Player variable named flashvars If you’re using the HTML wrapper file that’s generated during compilation by FlashBuilder 4, the flashvars variable is ... to create a Library Project in Flash Builder: Choose File ➪ New ➪ Flex Library Project from the FlashBuilder menu Tip If you’re using the plug-in version of Flash Builder, choose File ➪ New ➪ ... Part I: Flex Fundamentals In FlashBuilder 4, you start in Design mode FlashBuilder s Components view enables you to add a new Flash component, switches over to Flash Professional to enable...
... Applications Trace messages in FlashBuilder s Console view When you debug a Flex application with Flash Builder, the value you pass into trace() is displayed in FlashBuilder s Console view Tip ... tools were added in Flex Builder They are included only with a FlashBuilder Premium license n The profiling tools are packaged in a FlashBuilder perspective named the Flash Profile perspective ... Flash document, the flashlog.txt is created automatically Each time you call trace(), the message is saved to the file, in addition to being sent to FlashBuilder s Console view Location of flashlog.txt...
... control The rich text is displayed by Flash Player using its Text Layout Framework (TLF), which is part of the Flash Text Engine (FTE) that was introduced in Flash Player 10 You can assign a string ... being called n 226 Chapter 7: Working with Events FIGURE 7.10 FlashBuilder s code completion tool with event name constants Flex Builder s code completion with event name constants Removing an ... loginHandler(event:LoginEvent):void {} Tip Unlike the event classes in the flash. events package, your custom event classes must be imported prior to use: import events.LoginEvent; FlashBuilder can create import statements for...
... site files into your FlashBuilder workspace n 287 IN THIS CHAPTER Using advanced text layout Controlling fonts Using device fonts Embedding fonts Setting font rotation Using formatter classes ... ColorPickerDemo mxml n Figure 8. 14 shows the resulting application, with a ColorPicker control inside a Panel 276 Chapter 8: Using Flex Visual Controls FIGURE 8. 14 The ColorPicker control Using Interactive ... assisting with initial application load times n Note The FlashBuilder installation contains a file named flash- unicode-table.xml in the sdks /4. 0.0/ framesworks folder This file contains definitions...
... now choose between using ID selectors and inline style declarations n 344 Chapter 11: Using Cascading Style Sheets This Label control declares its color style to a value of red using an inline style ... s|Button s|Label { font-style:normal; font-weight:bold; } n 3 54 Chapter 11: Using Cascading Style Sheets Using the Appearance View FlashBuilder has a new Appearance view, shown in the following ... to your FlashBuilder workspace You can download and purchase themes created by third-party graphic designers through the Adobe Web site at www.adobe.com/go/getflextheme 342 Chapter 11: Using Cascading...