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tài liệu 3d max 2013

Tài liệu 3D TEXT 2 pptx

Tài liệu 3D TEXT 2 pptx

Thiết kế - Đồ họa - Flash

... - Mở một tài liệu mới với kích thước khoảng 400 x 400 px - Vào Layer > New Fill layer > Solid color...
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Tài liệu 3D Game Programming All in One- P1 docx

Tài liệu 3D Game Programming All in One- P1 docx

Thiết kế - Đồ họa - Flash

... MilkShape . . . . . . . . . . . .381MilkShape 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .381Installing MilkShape 3D . . . . . . . . . . . . . . . . . . . ... .xxviChapter 1 Introduction to 3D Game Development . . . . . . . . . . . . . . . .1The Computer Game Industry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 3D Game Genres and Styles ... . . . . . . . . . . . . . . . . . . . . . . .87Chapter 3 3D Programming Concepts . . . . . . . . . . . . . . . . . . . . . . . . .89 3D Concepts . . . . . . . . . . . . . . . . . . . . . . ....
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Tài liệu 3D Game Programming All in One- P2 pptx

Tài liệu 3D Game Programming All in One- P2 pptx

Thiết kế - Đồ họa - Flash

... features.ToolsThe following shareware tools are included on the CD:■MilkShape 3D for 3D player and item modeling■QuArK for 3D interior modeling■Paint Shop Pro for texture and image manipulation■Audacity ... watermark. 3D RenderingThe Torque library has a modular, extensible 3D world rendering system. Game subclass-es first define the camera orientation and field of view and then draw the 3D scene ... icons.The three principal types of 3D art are models, animations, and textures.■ 3D modelers design and build player-characters, creatures, vehicles, and othermobile 3D constructs. In order to ensure...
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Tài liệu 3D Game Programming All in One- P3 ppt

Tài liệu 3D Game Programming All in One- P3 ppt

Thiết kế - Đồ họa - Flash

... game.Models 3D models (Figure 1.12) are the essential soul of 3D games. With one or two excep-tions, every visual item on a game screen that isn't part of the GUI is a model of someElements of a 3D ... ■Introduction to 3D Game Development30Team LRNPlease purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 3D RenderingThe Torque library has a modular, extensible 3D world rendering ... your open files.20. Repeat steps 18 and 19 for the files located in C:\3DGPAi1\UESampleProject\Sub-FolderTwo and C:\3DGPAi1\UESampleProject\SubFolder\SubSubFolder, ensuringthat you add the...
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Tài liệu 3D Game Programming All in One- P4 docx

Tài liệu 3D Game Programming All in One- P4 docx

Thiết kế - Đồ họa - Flash

... Using the menu item File,Open, browse your way toC:\3DGPAi1\UESam-pleProject and open thefile called sample file 1.txt.Do the same forC:\3DGPAi1\UESam-pleProject\sample file2.txt. You should ... this watermark. 7. Select the menu item Project, New Project/Workspace. Browse your way toC:\3DGPAi1\UESampleProject. A Save dialog box will appear. Type in the projectname (uesample), and ... us the cycle can now be regarded as the Edit-Run cycle.■Put all user programs in the folder C:\3DGPAi1\CH2 as filename.cs where "file-name" is a name you've either made up yourself...
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Tài liệu 3D Game Programming All in One- P5 ppt

Tài liệu 3D Game Programming All in One- P5 ppt

Thiết kế - Đồ họa - Flash

... the result} // now back to the top of the loop// ie. do it all again}Save this program as C:\3DGPAi1\book\WhilingAway.cs and run it. Note the output. Nowrun it again. Note the output again—and ... "fresh"){%freshFruitCounter++;}else{%rottenFruitCounter++;}Time for another sample program! Type the following program in and save it asC:\3DGPAi1\book\Geometry.cs and then run it.// ========================================================================// ... at all. Go ahead—take some time and give it atry. You can compare it with my version in the C:\3DGPAi1\Book\Exercises folder, namedFermentedFruit.cs.Now, the final exercise is purely up to...
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Tài liệu 3D Game Programming All in One- P6 doc

Tài liệu 3D Game Programming All in One- P6 doc

Thiết kế - Đồ họa - Flash

... model. 3D ShapesWe've already encounteredsome of things that make up 3D models. Now it's time toround out that knowledge.As we've seen, vertices definethe shape of a 3D model. ... 3D scene in Torque and then move it fromone location to another using some script instructions entered directly into the game con-sole. The first step is to identify the object.1. In the 3DGPAi1 ... calculations are much the same as those used for 3D object rendering.Audio has an additional set of complications—things like fade and drop-off or cutoff. 3D ProgrammingWith the Torque Engine, most...
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Tài liệu 3D Game Programming All in One- P7 pdf

Tài liệu 3D Game Programming All in One- P7 pdf

Thiết kế - Đồ họa - Flash

... tris.Displaying 3D ModelsAfter we have defined a model of a 3D objectof interest, we may want to display a view of it.The models are created in object space, but todisplay them in the 3D world, ... coordinates.Displaying 3D Models 95Figure 3.12 The parts of a 3D shape.Team LRNPlease purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 89 3D Programming Conceptschapter ... ■ 3D Programming Concepts116Team LRNPlease purchase PDF Split-Merge on www.verypdf.com to remove this watermark. Scene GraphsIn addition to knowing how to construct and render 3D objects, 3D...
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Tài liệu 3D Game Programming All in One- P8 pdf

Tài liệu 3D Game Programming All in One- P8 pdf

Thiết kế - Đồ họa - Flash

... instance.In these examples:$myObject.maxSize$explosion.maxSize$beast.maxSizethemaxSize property could have three entirely different meanings. For $myObject,maxSize mightmean the number of ... prefixes like this:$Game::maxplayers$Server::maxplayersWe can have other variables belonging to the namespace as well:$Game::maxplayers$Game::timelimit$Game::maxscoresThe identifier between ... can have two variables—say,$maxplayers and%maxplayers—that can be used side-by-side, yet whose usage and meaning are completely independent from eachother.%maxplayer can only be used within...
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Tài liệu 3D Game Programming All in One- P9 ppt

Tài liệu 3D Game Programming All in One- P9 ppt

Thiết kế - Đồ họa - Flash

... true;renderFirstPerson = false;cameraMaxDist = 4;mass = 100;density = 10;drag = 0.1;maxdrag = 0.5;maxEnergy = 100;maxDamage = 100;maxForwardSpeed = 15;maxBackwardSpeed = 10;maxSideSpeed = 12;Chapter ... the module.Then we define the 3D control (TS, or ThreeSpace) we call PlayerInterface (because that'swhat it is), which will contain our view into the 3D world. It's not a complex ... examining Figure 5.1, take a few moments to run the EmagaCh5KitInstall program.You will find it in the 3DGPAi1\RESOURCES folder. After it does its business, it will haveinstalled everything except the...
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Tài liệu 3D Game Programming All in One- P10 pptx

Tài liệu 3D Game Programming All in One- P10 pptx

Thiết kế - Đồ họa - Flash

... inventoryif (%amount $= "")%amount = 1;if (%this.maxInventory !$= "")if (%amount > %this.maxInventory)%amount = %this.maxInventory;if (!%amount)return 0;%user.DecInventory(%this,%amount);%obj ... www.verypdf.com to remove this watermark. if (%count $= "")if (%this.maxInventory !$= "") {if (!(%count = %this.maxInventory))return;}else%count = 1;%user.IncInventory(%this,%count);if ... secondlifetimeVarianceMS = 150; // more or lessuseInvAlpha = false;spinRandomMin = -30.0;spinRandomMax = 30.0;colors[0] = "0.56 0.36 0.26 1.0";colors[1] = "0.56 0.36 0.26 1.0";colors[2]...
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Tài liệu 3D Game Programming All in One- P11 ppt

Tài liệu 3D Game Programming All in One- P11 ppt

Thiết kế - Đồ họa - Flash

... viable gamemaxplayersMaximum allowable playersmaxbotsMaximum allowable connected AI botsregionNumeric discriminating maskpingMaximum ping for connecting clients; 0 means no maximummincpuMinimum ... are going to go with 3DGPAI1 because therewill be at least one 3DGPAI1 server listed on the master server, and for the purpose ofillustration it is better to see one or two 3DGPAI1servers listed ... gameTypes$Client::MissionTypeQuery, // missionType0, // minPlayers100, // maxPlayers0, // maxBots2, // regionMask0, // maxPing100, // minCPU0 // filterFlags);}function ServerScreen::Cancel(%this){CancelServerQuery();}function...
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