open source 3d modeling mac

Open Source Firewalls

Open Source Firewalls

... installing OpenBSD with ipf on the Internet; go to− − http://www.openbsd.org/ or just search on OpenBSD and ipf from any search engine. Cost and Support You can download OpenBSD from http://www.openbsd.org/ ... be expensive: 328 Open Source Firewalls Overview This chapter could also be titled "How Hackers Protect Themselves." Hackers have computers too and want to keep their own machines free ... notification.− Minor Feature Set OpenBSD with ipf supports the following minor features: • Performance of OpenBSD packet firewalling is fast. Since it is integrated with the OpenBSD IP stack, the packet...

Ngày tải lên: 29/09/2013, 13:20

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Creating an Open Source SAN

Creating an Open Source SAN

... activate all the resources in the resource group. Your open source SAN is now fully operational! Backing Up the Cluster Configuration Now that you have an operational open source SAN, it is a ... OPEN SOURCE SAN 163 Preparing Your Open Source SAN To prepare your open source SAN, you need to make sure that you have everything necessary to set up the open source SAN. Specifically, you need ... cluster resources. Such a situation may lead to severe corruption on the DRBD and must be avoided at all times. CHAPTER 7 N CREATING AN OPEN SOURCE SAN 194 Heartbeat Beyond the Open Source...

Ngày tải lên: 19/10/2013, 02:20

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

... than the foreground, giving the illusion of depth) and flattened 3D imagery (3D models rendered as 2D sprite animations), Sega reopened its doors to success. Sonic Hedgehog truly captured state-of-the-art ... Tanamachi Indexer: Sharon Shock Proofreader: Sandy Doell Acrobat, Reader, and Photoshop are trademarks of Adobe Systems Incorporated. Discreet is a division of Autodesk, Inc., 3d studio max, 3D ... graphics development with 3D Studio Max, which we’ll use in Part IV, “Preparing Assets for Games with 3D Studio Max,” it’s better to run NT2000 or higher for stability and its OpenGL environment. I...

Ngày tải lên: 14/12/2013, 20:15

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

... process of modeling are ordinary faces—a polite way of trueSpace 62 3. Modeling the RF-9 Plasma Gun with trueSpace 6 Figure 3.56 Check your model for holes while in Draw Objects as Solid mode. Open ... your modeling environment is set to use the metric system, do the following: 1. Right-click the Object button (with the white arrow) to open the Object Info panel (see Figure 3.5). 28 3. Modeling ... in Front view. 38 3. Modeling the RF-9 Plasma Gun with trueSpace 6 TIP To open the basic Primitives panel, press 6. If you use trueSpace version 5.x or higher, you can also open the Primitives...

Ngày tải lên: 14/12/2013, 20:15

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

... vertices, open faces, and the like, and fix them on-the-fly. Figure 5.13 Importing the RF9.stl file in 3D Studio Max. TIP If you’re new to 3D Studio Max, or need some guidance using it, see the 3D Studio Max ... and click Open. 5. The Import STL File dialog box opens, with various default settings selected. Click on the Quick Weld option (see Figure 5.13). 6. Click OK when you’re ready for 3D Studio ... model into 3D Studio Max and smooth it out, however, you really won’t be able to tell the difference. I think the most noticeable difference between point- edit modeling and NURBS modeling is...

Ngày tải lên: 14/12/2013, 20:15

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

... to take a screen shot of the UVW map in 3D Studio Max and paint over it in a program like Photoshop. Alternatively, you can export the U-Vs to Deep Paint 3D and use that in conjunc- tion with Photoshop ... you need to unify and optimize your character model in 3D Studio Max before pushing it over to DeepUV. In this chapter, you will ■ Use 3D Studio Max to complete the slogre model. ■ Use Max to ... back to Max (assuming you’ve kept Max and the slogre model open during this entire procedure). 15. When the update is complete, switch to 3D Studio Max and expand the Editable Mesh item in the Modifier...

Ngày tải lên: 14/12/2013, 20:15

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

... Tutorials with Photoshop 11 Skinning the RF-9 Plasma Gun with Deep Paint 3D and Photoshop 12 Skinning the Slogre with Deep Paint 3D and Photoshop TEAMFLY ... sort of 3D effect to make it look real and not flat. Alpha channels can be used extensively in this respect to give textures realism. ■ Edges of objects within my textures usually have a 3D look. ... digital photograph, and then fill a blank canvas with it to see it in action. 1. In Photoshop, open the brick01.jpg file in the Chapter 8 Data section on the CD-ROM (see Figure 8.13). 2. Notice...

Ngày tải lên: 14/12/2013, 20:15

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

... channel (see Figure 8.72). 10. Scale the directional light source down a bit in the filter’s preview area (this will make the light source shine more overhead, eliminating unnecessary shadows). ... shadows all over the place. Or maybe the flash from your camera made a lovely but unwanted halo smack in the middle of the stop sign you were snapping. The point is, there are ups and downs to ... chapter. Rock and Stone Textures Creating stone textures from scratch is a little more complicated, but it opens up a world of fun with alpha-channel bump mapping. The most difficult part, I think, is making...

Ngày tải lên: 14/12/2013, 20:15

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Tài liệu Voice over IP Open-Source Platforms and the Session Initiation Protocol doc

Tài liệu Voice over IP Open-Source Platforms and the Session Initiation Protocol doc

... freely share resources on their computer or access shared resources on other com- puters Photonic layer: layer of the OSI physical layer that specifies fiber cable with optical light sources and receivers Physical ... unauthorized use, execution, or change Semaphores: messages sent when a file is opened that prevent other users from opening the same file at the same time and compromising the integrity of the ... enables open forum discussions with people all over the world through newsgroups User interface: how you interact with the computer Utility r outines: diagnostic, tracing, monitoring, and resource...

Ngày tải lên: 21/12/2013, 04:18

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

... I’d like to take it one step further. Apply an inner bevel with a cone contour to give it extra 3D curvature (see Figure 8.192). Style: Bevel and Emboss Style: Inner Bevel Technique: Smooth Depth: ... copy of the selection you just made should be on its own layer now. Double-click this layer to open the Styles screen, and apply an inner bevel to raise the surface. 9. Change the Highlight Mode ... a very high-tech kind of guy, most of the video games I appreciate are fully loaded with heavy machinery, futuristic equipment, spaceship hulls, underground research labs, you name it. As with...

Ngày tải lên: 24/12/2013, 06:16

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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

... can be done in several ways. The easiest is to first create a cube primitive in any 3D program like trueSpace or 3D Studio Max and simply paint the faces of the cube with the texture, assuming the ... the speed of sound. After piercing the metal, the bullet’s speed would cause the metal to whip open, creating intense heat and fatigue in a very short period of time. This might cause the metal ... a picture: 1. Start a new 512×512-pixel RGB image. 2. Fill the background layer with black. 3. Open the woodpic.jpg file in the Chapter 8 Data section on the CD-ROM (see Figure 8.198). 4. Using...

Ngày tải lên: 24/12/2013, 06:16

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