molecular geometry and vsepr model

Chemical bonding and molecular geometry( liên két hóa học và hình học phân tử)

Chemical bonding and molecular geometry( liên két hóa học và hình học phân tử)

Ngày tải lên : 07/02/2014, 22:00
... Chemical bonding and molecular geometry from Lewis to electron densities / R.i Gillespie, P.L.A Popelier p cm -(Topics in inorganic chemistry) Includes bibliographical references and index ISBN ... function L = - VZ p for L = au (blue) and L = 0.60 au (orange) The L = 0.60 surface shows the charge concentations corresponding to the lone pairs on the sulfur atom and torodial charge concentrations ... Oxford University Press Oxford New York Athens Auckland Bangkok Bogota Buenos Aires Calcutta Cape Town Chennai Dar es Salaam Delhi Florence Hong Kong...
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Chemical bonding and molecular geometry( liên kết hóa học và hình học phân tử)

Chemical bonding and molecular geometry( liên kết hóa học và hình học phân tử)

Ngày tải lên : 07/02/2014, 22:44
... Chemical bonding and molecular geometry from Lewis to electron densities / R.i Gillespie, P.L.A Popelier p cm -(Topics in inorganic chemistry) Includes bibliographical references and index ISBN ... function L = - VZ p for L = au (blue) and L = 0.60 au (orange) The L = 0.60 surface shows the charge concentations corresponding to the lone pairs on the sulfur atom and torodial charge concentrations ... Oxford University Press Oxford New York Athens Auckland Bangkok Bogota Buenos Aires Calcutta Cape Town Chennai Dar es Salaam Delhi Florence Hong Kong...
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Báo cáo khoa học: 6-Phosphofructo-2-kinase and fructose-2,6-bisphosphatase in Trypanosomatidae Molecular characterization, database searches, modelling studies and evolutionary analysis pptx

Báo cáo khoa học: 6-Phosphofructo-2-kinase and fructose-2,6-bisphosphatase in Trypanosomatidae Molecular characterization, database searches, modelling studies and evolutionary analysis pptx

Ngày tải lên : 16/03/2014, 22:20
... forms of TbPFK-2 and investigated whether the T brucei PFK-2 and FBPase-2 enzymes are homologous to their counterparts in higher eukaryotes Results and Discussion Purification and characterization ... 8 7 a Molecular mass calculated from ORF b Conservation of residues in the predicted trypanosomatid enzymes compared to functional mammalian and S cerevisiae PFK-2 and FBPase-2 domains (and corresponding ... the trypanosomatid proteins) and position 427 (Tyr in mammalian enzymes, Gly, Glu and Asp in Lm1, Tc1 and Tb1, respectively) The branched side chains of residues 220 and 246 form the side of the...
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chemical bonding and molecular geometry from lewis to electron densities mar 2001

chemical bonding and molecular geometry from lewis to electron densities mar 2001

Ngày tải lên : 11/06/2014, 10:09
... Limitations and Exceptions 110 95 Ligand-Ligand Interactions and the Ligand Close-Packing (LCP) Model Introduction 113 Ligand-Ligand Interactions 116 The Ligand Close-Packing (LCP) Model 119 Bond ... present day, and of the relationships between the various models and theories We place particular emphasis on the valence shell electron pair (VSEPR) and ligand close packing (LCP) models and the ... classical models up to and including Lewis's covalent bond model and Kossell's ionic bond model It reviews ideas that are generally well known and are an important background for understanding later models...
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Excluded volume effects in molecular biology and extracellular matrix biochemistry  biophysical considerations and molecular modeling

Excluded volume effects in molecular biology and extracellular matrix biochemistry biophysical considerations and molecular modeling

Ngày tải lên : 11/09/2015, 09:02
... Abbreviations and Symbols ix Summary xi Introduction Review of Literature 6.1 Macromolecular Crowding and its Effects on DNA and the Nucleus 6.2 Macromolecular Crowding and Cellular Homeostasis 6.3 Macromolecular ... (dark-blue) and the occupied volume (black) This is due to the geometric shape constraints of the crowders modeled here as rigid hard spheres 6.1 Macromolecular Crowding and its Effects on DNA and the ... (ideally globular) and with a molecular weight range of 50-500 kDa such as dextrans and their derivatives, Ficolls or inert proteins (Munishkina et al 2004) 6.7 Macromolecular Crowding and Enzymatic...
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Mechanisms of neurodegeneration and stem cell migration a study of molecular signals in the model of axotomy

Mechanisms of neurodegeneration and stem cell migration a study of molecular signals in the model of axotomy

Ngày tải lên : 16/09/2015, 17:12
... stroke, brain trauma, epilepsy and neurodegenerative diseases (like Parkinson’s and Alzheimer’s diseases) (Rothman and Olney, 1986; Mody and MacDonald, 1995; Loopuijt and Schmidt, 1998) The toxicity ... CCR5, CXCR4 and CX3CR1 in rMSCs at mRNA and protein levels ……………………………………….129 2.3.1 mRNA expressions of CCR2, CCR5, CXCR4 and CX3CR1 in rMSCs 130 2.3.2 Expressions of CCR2, CCR5, CXCR4 and CX3CR1 ... (MCP-1) and fractalkine at both the protein and mRNA levels in the right DMV were shown by immunohistochemistry and/ or real-time PCR analysis The roles of interactions between chemokines and their...
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Rate-Distortion Analysis and Traffic Modelling of Scalable Video Coders

Rate-Distortion Analysis and Traffic Modelling of Scalable Video Coders

Ngày tải lên : 06/11/2012, 10:45
... Laplacian model (3.40) and the approximation model (3.73) for (a) λ = 0.5 and (b) λ = 0.12 70 Comparison between quadratic model for R(z) and the traditional linear model in (a) frame and (b) ... Foreman and (b) CIF Carphone 68 The average absolute errors of the logarithmic model (3.58), classical model (3.23), and model (3.26) in PFGS-coded (a) CIF Coastguard and ... of the classical model (3.49) and the modified model (3.53) for (a) frame and( b) frame in CIF Foreman sequence 59 25 Bitrate R(z) and its estimation based on (3.57) for (a) frame and (b) frame in...
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Hull and White model

Hull and White model

Ngày tải lên : 18/10/2013, 03:20
... e2K v 2v  dv du: t t The variances and covariances are not random The means are random through a dependence on rt Advantages of the Hull & White model: Leads to closed-form pricing formulas ... this is random only through a dependence on rt To compute R this option price, we need the joint distribution of tT1 ru du; rT1 conditioned on rt This CHAPTER 30 Hull and White model 301 ... derivatives Consider, for example, f x = 8x IR; g x = sin1000x 8x IR: 100 CHAPTER 30 Hull and White model 299 Then jf x , gxj  100 8x IR; but because g 0x = 10 cos1000x; we have jf 0x...
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Endface Geometry and Connector Reliability in the Outside Plant

Endface Geometry and Connector Reliability in the Outside Plant

Ngày tải lên : 22/10/2013, 18:15
... connectors were uncoupled and the endface geometry was measured The average, maximum, and minimum permanent changes in fiber height are shown in Table Page Endface Geometry and Connector Reliability ... contact in the outside plant Endface Geometry and Connector Reliability in the Outside Plant Several industry standards exist that address APC connector endface geometry The purpose of these specifications ... potting will reduce fiber withdrawal and the possibility of air gaps Page Endface Geometry and Connector Reliability in the Outside Plant Ferrule Rotation and Apex Offset: We now examine the issue...
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computer graphics and geometric modeling - m. agoston

computer graphics and geometric modeling - m. agoston

Ngày tải lên : 11/11/2013, 00:18
... algorithm and the next, the constants XMIN, XMAX, YMIN, and YMAX define the minimum and maximum values for the x- and ycoordinates of pixels in the viewport The procedures Push and Pop push and pop ... problems Our starting point is the “real” world and its geometry, but the only way to get our hands on that is to build a mathematical model The standard approach is to represent “real” objects ... (operations, etc.) between them because a good and complete model of something needs to mimic everything in the original In any case, objects and maps go hand in hand in mathematics With every new class...
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Tài liệu The UML and Data Modeling pptx

Tài liệu The UML and Data Modeling pptx

Ngày tải lên : 10/12/2013, 15:15
... columns and it can also exist on a single column Summary With the data modeling for UML profile, the UML fully supports data modeling needs It allows the support of software development and data modeling ... complete development of relational and object relational databases1 from business requirements through the physical data model However, modeling of the physical data model must express a detailed ... Rational’s Data Modeling Profile for the UML2 The UML Data Modeling Profile This white paper describes in detail the Data Modeling profile for the UML as implemented by Rational Rose® Data Modeler,...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

Ngày tải lên : 14/12/2013, 20:15
... became the focus of both 2D and 3D programming, with nearly all 3D games utilizing this SDK Artists could create outstanding textures and models, develop levels, and hand it all to the programmers ... Nowhere but in 2D Artwork and 3D Modeling for Game Artists will you find such a complete treatise on 2D artwork and 3D modeling for games or interactive media Sincerely, André LaMothe Series Editor, ... 3D models; Photoshop, one of the most powerful 2D art and imaging programs in the world, which we’ll use for the creation of textures; and 3D Studio Max, one of the most widely used modeling and...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

Ngày tải lên : 14/12/2013, 20:15
... transparent, and so on I find it easiest to create mesh objects in Transparent Wireframe mode, which means your models are see-through, and that both the edges and vertices of the model are displayed ... idea to plan your model and set up your environment so that you can avoid the most frustrating mistake that modelers make all the time: getting halfway finished with your model and having to scrap ... 64 Modeling the RF-9 Plasma Gun with trueSpace the RF-9 model with 3D Studio Max, and work with DeepUV to unfold the texture coordinates in preparation for texturing the model It’s really fun and...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

Ngày tải lên : 14/12/2013, 20:15
... noticeable difference between pointedit modeling and NURBS modeling is the speed In the time it will take to model this one arm, I could finish the body and leg portions twice over! Let’s start ... NURBS leg, and scale and position it and the arm—on the body Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark Modeling the Slogre Figure 4.46 Fuse the arm and leg to ... your model in 3D space and select coordinates for unwrapping Notice that the Mapping tab under the Command Panel has expanded to offer you a suite of options for unwrapping your object Click and...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

Ngày tải lên : 14/12/2013, 20:15
... view, and then deselect the points in the grip and trigger group Deselect these TE 134 Zoom into the model and deselect any other bogus points that are part of the muzzle (remember, press and hold ... Studio Max to complete the slogre model Use Max to fix, optimize, and smooth the model s mesh Import and efficiently texture map the U-V component of the slogre model using DeepUV Figure 6.1 The ... start by getting the feet and legs unfolded and stashed away The entire model can be symmetrically stacked for texturing—that is, you can unwrap both sides of the model, and place each unfolded...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

Ngày tải lên : 14/12/2013, 20:15
... steps and the other tusk, stack them, and set them aside (see Figure 6.36) The remaining cluster of points at the top-left of the Material map represents the entire head and body Select that, and ... life as your reference! Break out your camera and go to town Literally Group and work with textures in sets Don’t work randomly Don’t make any texture stand out unless it needs to Blend it nicely ... into the face area and select it, and click the Relax button again to see it smooth out a bit (see Figure 6.41) Figure 6.39 Apply an Interactive: Sphere mapping to the head and relax the selection...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

Ngày tải lên : 14/12/2013, 20:15
... texture (and the original image) is very hazy and bright, and should be adjusted before you continue Press Ctrl+L to open the Levels dialog box, and slide the Midtones slider to the right a bit, and ... Click Edit, Preferences, Units and Rulers, and change both Rulers and Type to Pixels Then, under Edit, Preferences, Guides and Grid, change Gridlines to every 21 pixels, and Subdivisions to I had ... Click Image, Adjust, Levels (Ctrl+L), and slide the Midtones and Highlights markers over to the left a little This will enhance and sharpen the white areas and subsequently will make the resulting...
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Tài liệu 16 Validation, Testing, and Noise Modeling pdf

Tài liệu 16 Validation, Testing, and Noise Modeling pdf

Ngày tải lên : 16/12/2013, 04:15
... bispectrum The above model validation test can be used for model order selection Fix an upper bound on the model orders For every admissible model order, fit a linear model and test its validity ... intervals on the fitted parameters and on the corresponding model transfer function Having fitted a model, a final step is that of model falsification Is the fitted model an appropriate representation ... variously as model validation, model verification, or model diagnostics Finally, various models of univariate noise pdf (probability density function) are discussed to complete the discussion of model...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

Ngày tải lên : 24/12/2013, 06:16
... textures can be hand-made, taken from photograph, and more often than not, a composite of both What I find most striking about texturing metal is how sharp and effective beveling styles and displacement ... 8.189 Fun with adding wires Rivets and Screws Rivets and screws are just about the same thing, and are fairly simple to create If I were you, I’d set up a handful of actions to automatically ... concept art for the characters, box cover, posters, and what have you, the artwork will need to be at least the detail and resolution we start with, and averaging 3000×3000 pixels at 300 pixels/per...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

Ngày tải lên : 24/12/2013, 06:16
... dodge and burn the inside and outside to give it a curved feel Style: Blend Mode: Opacity: Angle: Distance: Spread: Size: Drop Shadow Multiply 75 90 And there you have it! You can merge the hole and ... 512 Activate Photoshop’s Grid and Snap features by choosing View, Show, Grid (Ctrl+Alt+’) and choosing View, Snap (Ctrl+;) Choose Edit, Preferences, Guides and Grid and configure the grid in increments ... Liquify command (Ctrl+Shift+X) on the grain layer to produce knots and the like Like I said, though, the absolute best way to make anything out of wood is from an image Let’s go ahead and make a...
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