Ngày tải lên: 29/05/2014, 17:21
... stick with the WAV format for its simplicity and wide availability on Windows platforms For other platforms, Ogg Vorbis is probably the format of choice on Linux, and AIFF for Macintosh Audacity ... track types let you view waveform, MIDI information, and label information for a given audio file Table 19.3 describes each of the three types note Common values for audio sample rates are shown ... sounds are usually called 3D sounds The actual sound effects have no inherent 3D characteristics, but the game client handles them in a manner that imparts 3D positional information to each client...
Ngày tải lên: 18/10/2013, 00:15
3D Game Programming All in One- P25
... cycleGame() { if (! $Game: :Cycling) { $Game: :Cycling = true; $Game: :Schedule = schedule(0, 0, "onCycleExec"); } } function onCycleExec() { endGame(); $Game: :Schedule = schedule( $Game: :EndGamePause ... bugs for you, for example) What fix I recommend for this? Shorter names? No, use braces and indenting and put the statements in the long form in order to remove any contextual ambiguity for( %file ... statements that employ a code block, such as if and for, you can use the long form or the short form, depending on your needs For example, the long form using braces if (%a==1) { %x=5; } can also...
Ngày tải lên: 24/10/2013, 18:15
3D Game Programming All in One- P26
... thriving Several of the retail games made with Torque are included on the companion CD for this book At the GarageGames forums you will see the developers of these games in continuous conversation ... not been involved in the creation of the game for testing Once you start letting outsiders play-test your game, you are now in the beta test phase If the game is fun (and it will be, right?) then ... you sign up with GarageGames and buy a developer's license for their Torque Game Engine, you get all of the source code Every single bit of it Stop and think about that for just a minute Not only...
Ngày tải lên: 24/10/2013, 18:15
3D Game Programming All in One- P27
... compression Game type string Mission type string Minimum number of players for viable game Maximum allowable players Maximum allowable connected AI bots Numeric discriminating mask Maximum ping for connecting ... mask) Parameters: Return: Description: Usage: loc 3D coordinate radius To be searched mask Mask of object type to look for nothing Searches for objects of type mask within a radius around the ... nothing Queries a master server looking for specified information The responses are accessible from the ServerList array QueryMasterServer( 28000, 0, $Client::GameTypeQuery, Client::MissionTypeQuery,...
Ngày tải lên: 29/10/2013, 01:15
3D Game Programming All in One- P28
... Sites 3D Café 3D models and resources http://www.3dcafe.com 3D Today Magazine 3D modeling tutorials, resources, and articles http://3dtoday.com 3Dup.com 2D and 3D models and resources http://www.3dup.com ... ShapeBaseData GameBaseData SimDataBlock GameBaseData VehicleData SimDataBlock VehicleData ShapeBaseData GameBaseData ShapeBaseData SimDataBlock GameBaseData GameBaseData ShapeBaseData GameBaseData GameBaseData ... http://www.monsterstudios.com NeHe Productions Game technology articles and tutorials http://nehe.gamedev.net NeXe Game technology articles and tutorials http://nexe.gamedev.net Oxford Dynamics FastCar library—fast,...
Ngày tải lên: 29/10/2013, 01:15
Beginning Direct 3D Game Programming P2
... world of 3D programming Before Windows, DOS was the most popular operating system for the PC Games were programmed exclusively in DOS for many years Game developers resisted developing for Windows ... programmer Code properly written for Direct3D will work on Direct3D devices now and in the future Let’s dive a little bit deeper into history In the early 1990s, many 3D engines for PCs were built in Great ... find daily news about the game developer community at http://www.gamedev.net or http://www.flipcode.com I’ll also provide additional information on http://www.direct3d.info PART ONE DirectX...
Ngày tải lên: 06/11/2013, 11:15
Beginning Direct 3D Game Programming P1
... OpenGL and OS/2 game programming for German journals, coauthored a German book, and started on Windows game programming In 1997, I wrote my first online tutorials on DirectX programming and published ... file formats for animated meshes If you’re looking for a beginner book on Direct3D and you don’t want to wade through a lot of general DirectX coverage or Windows programming, then this book is for ... Beginning ® Direct3D Game Programming nd Edition Beginning ® Direct3D Game Programming nd Edition Wolfgang F Engel © 2003 by Premier Press, a...
Ngày tải lên: 06/11/2013, 11:15
3D Game Programming All in One- P29
... Point-of-View) games, 3D Cafe Web site, 743 3D objects coordinate systems, 90–91 overview, 89 shapes, 94–95 transformation, 95–98 3D sounds, 559 3D Today Magazine Web site, 743 3Dup.com Web site, ... Blender 3D modeling Multiplatform: Windows, Linux, Irix, Sun Solaris, FreeBSD, or Mac OS X Free software: Open Source/GPL http://www.blender3d.org gmax 3D modeling Stripped-down version of 3ds max ... displayed in blue or brown 3D View Select 3D viewer If you have a 3Dfx-compatible 3D acceleration graphics card installed, QuArK will use it to speed up drawing in 3D windows If you don't have...
Ngày tải lên: 08/11/2013, 00:15
3D Game Programming All in One- P30
... GarageGames Web site, 27, 742 genres action games, adventure games, 3–4 retail games, RTS (Real-Time Strategy), simulator games overview, strategic simulations, sports games, strategy games, ... effects, 523 folders, game root, 129–130 fonts, text, 306 footstep sounds, 560–563 for keyword, 54, 735 for loop, 65–66 forums, as support infrastructure, 22 forward declarations, 48 forward slash (/), ... Force, 22, 217 Dungeons & Dragons, Everquest, 22 Falcon 4, FPS (First-Person Shooter), 3, 662–663 genres action games, adventure games, 3–4 retail games, RTS (Real-Time Strategy), simulator games,...
Ngày tải lên: 08/11/2013, 00:15
3D Game Programming All in One- P31
... 2nd Edition 1-59200-315-X ■ $49.99 Beginning C++ Game Programming The Dark Side of Game Texturing Shaders for Game Programmers and Artists PHP Game Programming 1-59200-205-6 ■ $29.99 1-59200-350-8 ... Team LRN Take Your Game to the XTREME! Xtreme Games LLC was founded to help small game developers around the world create and publish their games on the commercial market Xtreme Games helps younger ... menu (Milkshape 3D) , 395 top-down approach, problem decomposition, 66 top property, 164 top view, MilkShape 3D, 382 topographical shape mapping, 417 Torque Torque Game Engine 3D world rendering...
Ngày tải lên: 08/11/2013, 00:15
Tài liệu 3D Game Programming All in One- P1 docx
... teaching general game programming from the ground up, 3D Game Programming All in One teaches you how to make 3D games—period This book isn’t so much about developing 3D engines, complex 3D math, or ... Chapter Introduction to 3D Game Development The Computer Game Industry 3D Game Genres and Styles Game Platforms ... ‘QuicknDirty’ game management tools for Novalogic’s Delta Force game series He is currently working on the new and unique Tubettiworld action/adventure game (www.tubettiworld.com) using the Torque Game...
Ngày tải lên: 24/12/2013, 17:15
Tài liệu 3D Game Programming All in One- P2 pptx
... necessary for making a good 3D game Figure 1.14 shows a sound-effect waveform being manipulated in a waveformediting program Team LRN Elements of a 3D Game Music Some games, especially multiplayer games, ... MilkShape 3D for 3D player and item modeling QuArK for 3D interior modeling Paint Shop Pro for texture and image manipulation Audacity for sound editing and recording UVMapper to perform UV unwrapping ... draw him deeper into the game Figure 1.10 Elements of a game engine Team LRN Elements of a 3D Game By including physics formulas, games are able to realistically account for moving bodies, falling...
Ngày tải lên: 24/12/2013, 17:15
Tài liệu 3D Game Programming All in One- P3 ppt
... necessary for making a good 3D game Figure 1.14 shows a sound-effect waveform being manipulated in a waveformediting program Team LRN Elements of a 3D Game Music Some games, especially multiplayer games, ... little music For other games, such as singleplayer adventure games, music is an essential tool for establishing story line moods and contextual cues for the player Composing music for games is beyond ... learn news about your game, find links to important or interesting information, and download patches and fixes for your game A Web site provides a focal point for your game, like a storefront...
Ngày tải lên: 21/01/2014, 23:20
Tài liệu 3D Game Programming All in One- P4 docx
... one or the other for some detailed reason Team LRN 47 48 Chapter ■ Introduction to Programming Programming Concepts For the rest of this chapter, we are going to explore basic programming techniques ... and again provides no mechanism for using forward declarations So now that you know what types and forward declarations are, you can forget about them! The goal for you to achieve by the end of ... things make a game engine work and how they relate to each other Team LRN 29 30 Chapter ■ Introduction to 3D Game Development In the next chapter, we'll get into the basics of programming We'll...
Ngày tải lên: 21/01/2014, 23:20
Tài liệu 3D Game Programming All in One- P5 ppt
... version and try it out for yourself I've written my own smaller version; you can find it in the C:\3DGPAi1\Book\Exercises folder, named ParedFruit.cs Team LRN Programming Concepts For a further illuminating ... to perform, and it converted the number to a string value before it added it to the larger string There is another form of string variable called the tagged string This is a special string format ... Chapter ■ ■ Introduction to Programming Update Updates the value of the control variable before executing the loop again (%count++) The for statement is specially designed for these cases—where a...
Ngày tải lên: 21/01/2014, 23:20