iphone and ipad apps for absolute beginners ios 6 pdf

oreilly developing enterprise ios applications, iphone and ipad apps for companies and organizations (2012)

oreilly developing enterprise ios applications, iphone and ipad apps for companies and organizations (2012)

... . . . . . . 61 Unit Testing iOS Applications 62 Setting Up an OCUnit Target 62 Generating Code Coverage Metrics 68 Generating Code Complexity Metrics 69 Creating UI Tests (The Old and Painful ... configured iOS build 26 | Chapter 3: Automating iOS Builds Preface Hello, and welcome to the exciting, frustrating, confusing, complex and ultimately rewarding—world of Enterprise iOS development. ... something that was broken for most of iOS 4 and just came back to life in iOS 5? Smiling and offering chocolate chip cookies is only going to get you so far. Xcode and Objective-C are often the...

Ngày tải lên: 24/04/2014, 10:02

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iOS Recipes: Tips and Tricks for Awesome iPhone and iPad Apps docx

iOS Recipes: Tips and Tricks for Awesome iPhone and iPad Apps docx

... in Recipe 6, Put Together a Reusable Web View, on page 29. The solution so far performs a portrait-only transition, which is usually fine for most iPhone apps. iPad apps, on the other hand, are ... and landscape variants of your default image, and UIKit chooses the right one for you. However, your code has no way of knowing which image was used and therefore can’t choose the right one for ... PRPSplashScreen . report erratum ã discuss Add a Basic Splash Screen Transition ã 8 iOS Recipes Tips and Tricks for Awesome iPhone and iPad Apps Matt Drance Paul Warren The Pragmatic Bookshelf Dallas, Texas ã...

Ngày tải lên: 06/03/2014, 08:21

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Android Apps for Absolute Beginners, 2nd edition doc

Android Apps for Absolute Beginners, 2nd edition doc

... features of Android. The three basic components you’ll need for Android development are Java 6, Eclipse 4.2.1, and of course, Android. You can download these various components for free, as ... progress. The Formula for Success Learning to develop an Android application is an interactive process between you and the tools and technologies (Eclipse, XML, Java, Android, GIMP, and so on) ... layout and view controls, and Eclipse’s powerful Graphical Layout Editor. We’ll cover the primary or mainstream screen resolutions for you to design UIs for Android, and which options you have for...

Ngày tải lên: 23/03/2014, 03:20

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Android apps for absolute beginners (2011, jackson w )

Android apps for absolute beginners (2011, jackson w )

... world of Android app development awaits. Android Apps for Absolute Beginners Wallace Jackson Get started building your very own Android apps Android Apps 1 1 Chapter Preliminary Information: ... platform, and this book shows you how. Android Apps for Absolute Beginners takes you through the process of getting your first Android applications up and running, using plain English and ... installing the Android Development Tool plug-in for Eclipse, which we will do in the next section. Android Development Tool: Android Tools for Eclipse It’s time to fire up Eclipse and add the Android...

Ngày tải lên: 24/04/2014, 11:03

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Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers doc

Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers doc

... the iPhone and the iPad. Creating a Universal iPhone/ iPad Application There are a couple of ways to create a universal application that will run on both the iPhone and iPad.  The first and ... CHAPTER 4: iPad and Universal (iPhone/ iPad) Applications 64 Figure 4–4. iPhone Simulator running an iPad application You’ll notice, however, that this time, instead of getting a simulated iPhone, ... this._iPhoneHome = new HomeScreen _iPhone (); this._window.AddSubview (this._iPhoneHome.View); break; case DeviceType .iPad: // Load the iPad home screen this._iPadHome = new HomeScreen_iPad...

Ngày tải lên: 28/03/2014, 23:20

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Tài liệu The Web Designer’s Guide to iOS Apps: Create iPhone, iPod touch, and iPad Apps with Web Standards (HTML5, CSS3, and JavaScript) pdf

Tài liệu The Web Designer’s Guide to iOS Apps: Create iPhone, iPod touch, and iPad Apps with Web Standards (HTML5, CSS3, and JavaScript) pdf

... enough for you, and you’re not designing a separate iPad version of your app, then selecting the iPhone project is sucient. And, it covers both iPhone 4 and pre- iPhone 4 models. r iPad project: ... Guide to iOS Apps: Create iPhone, iPod touch, and iPad Apps with Web Standards HTML5, CSS3, and JavaScript From <www.wowebook.com> ptg 15 As we start getting into the technical and production- oriented ... example, release an iPad version separately as a premium version. r iPhone/ iPad: is is also considered a “universal app,” and contains screen layouts and graphics scaled for all iOS devices. at...

Ngày tải lên: 12/02/2014, 20:20

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The Web Designer’s Guide to iOS Apps: Create iPhone, iPod touch, and iPad Apps with Web Standards docx

The Web Designer’s Guide to iOS Apps: Create iPhone, iPod touch, and iPad Apps with Web Standards docx

... pixels) and name specifications for iOS launch graphics ORIENTATION IPHONE / IPOD TOUCH IPHONE 4 IPAD Portrait 320 ì 480 (Default.png) 64 0 ì 940 (Default@2x.png) 768 ì 1004 (Default-Portrait- ipad. png) Landscape ... books about making iPhone, iPod touch, and iPad apps? There are indeed several books about the subject, and they are all very informative. However, I wrote this book for a specific audience. In ... <www.wowebook.com> ptg THE WEB DESIGNER’S GUIDE TO IOS APPS 36 time (for example, if there’s a line or two of text on it for the user to read). And for a smaller or more quickly loading app, the...

Ngày tải lên: 22/03/2014, 20:20

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Beginning iPhone and iPad Web Apps: Scripting with HTML5, CSS3, and JavaScript pdf

Beginning iPhone and iPad Web Apps: Scripting with HTML5, CSS3, and JavaScript pdf

... Client-Side Data Storage 60 Database Storage 61 Cookies 61 Other Storage Features 61 Auditing Your Page 61 Still Unsure? 63 Summary 63 Part II: Web App Design with HTML5 and CSS3 65 ■Chapter 4: ... Controlling the Cache with JavaScript 462 Reacting to Events Sent by the Application Cache 464 Deleting Cache 465 Is the User Online? 466 Summary 466 ■Index 467 CHAPTER 2: Development Environment ... ■Chapter 4: The Anatomy of a Web Application 67 The iPhone Revolution 67 i Beginning iPhone and iPad Web Apps Scripting with HTML5, CSS3, and JavaScript ■ ■ ■ Chris Apers Daniel...

Ngày tải lên: 06/03/2014, 07:20

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Professional iOS Network Programming: Connecting the Enterprise to the iPhone and iPad doc

Professional iOS Network Programming: Connecting the Enterprise to the iPhone and iPad doc

... Headers 60 Summary 63 CHAPTER 4: GENERATING AND DIGESTING PAYLOADS 65 Web Service Protocols and Styles 66 Simple Object Access Protocol (SOAP) 66 Representational State Transfer (REST) 68 Choosing ... REQUEST PERFORMANCE 157 Measuring Network Performance 158 Network Bandwidth 158 Network Latency 159 Device Power 160 Optimizing Network Operations 161 Reducing Request Bandwidth 161 Reducing ... between apps and servers. Part I: Understanding iOS and Enterprise Networking This is where most readers should start. This  rst section provides a high-level overview of iOS net- working and architectural...

Ngày tải lên: 23/03/2014, 06:20

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wrox press professional ios network programming, connecting the enterprise to the iphone and ipad (2012)

wrox press professional ios network programming, connecting the enterprise to the iphone and ipad (2012)

... Headers 60 Summary 63 CHAPTER 4: GENERATING AND DIGESTING PAYLOADS 65 Web Service Protocols and Styles 66 Simple Object Access Protocol (SOAP) 66 Representational State Transfer (REST) 68 Choosing ... the example apps and code snippets are written for iOS 5.0 and higher. The authors have chosen to focus on iOS 5 and later because the iOS customer base tends to update rapidly; therefore, the ... new and valuable uses for mobile devices. WHAT THIS BOOK COVERS This book focuses on network programming of apps running on Apple’s operating system for the iPhone, iPad, and iPod, called iOS. ...

Ngày tải lên: 24/04/2014, 09:56

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apress beginning iphone and ipad web apps scripting with html5 css3 and javascript

apress beginning iphone and ipad web apps scripting with html5 css3 and javascript

... Media Content for the iPhone and iPad 248 Understanding Video Formats 248 Dealing with Supported Audio Formats 250 Encoding for the Web 251 Summary 2 56 ■Chapter 9: Handling Transformations, ... Touch and Gesture Events 367 How to Handle Events 367 Calling Priority of Handlers 367 The Capture Stage 369 Control Over Event Propagation 370 Preventing Default Behavior 370 Handlers and ... Trends 360 The Twitter Trends Feed 360 Fetching and Rendering Data 360 Be Kind to the Waiting User 363 Adding Visual Feedback 363 Handling Excessive Waiting Times 364 Summary 365 ■Chapter...

Ngày tải lên: 28/04/2014, 16:18

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Tài liệu iPhone and iPad in Action: Introduction to SDK Development docx

Tài liệu iPhone and iPad in Action: Introduction to SDK Development docx

... 300,000 iPads on the first day. Compare that to 270,000 original iPhones, and it’s apparent that the iPad was received very well. 1.2 All for one and one for all: the iPhone OS platform The ... UITextField 360 ■ Custom keyboards 361 19.2 Going forward: the iPhone 4.0 SDK 362 Multitasking 363 ■ User experience enhancements 364 Multimedia framework enhancements 365 ■ Game Center 365 19.3 ... Interface Builder objects 66 ■ Accessing .xib files 66 Creating new .xib files 67 4.5 Summary 67 5 Creating basic view controllers 68 5.1 The view controller family 69 5.2 The standard view controller...

Ngày tải lên: 12/02/2014, 20:20

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Learn iPhone and iPad cocos2d Game Development pdf

Learn iPhone and iPad cocos2d Game Development pdf

... generation devices 60 0 MHz PowerVR SGX535 480x320 2 56 MB iPad 1000 MHz PowerVR SGX535 1024x 768 2 56 MB iPhone 4 1000 MHz Unknown 960 x640 512 MB As you can see, with every new generation iOS devices ... 60  Repeating Actions 61  Ease Actions 61  Action Sequences 62  Instant Actions 62  Cocos2d Test Cases 63  Conclusion 63  ■Chapter 4: Your First Game 65  Step-By-Step Project Setup 66  Adding the Player ... According to Box2D 266  Restricting Movement to the Screen 268  CHAPTER 2: Getting Started 14 Note that Mac OS X 10 .6 is mandatory for iOS development since the release of the iPhone SDK 4 in...

Ngày tải lên: 06/03/2014, 07:20

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