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Tài liệu Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio docx

Tài liệu Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio docx

Ngày tải lên : 16/02/2014, 00:20
... 48CHAPTER 15: 1 Multitasking Services 481 UIApplication Delegate Messages 482 Multitasking Responsibilities 482 Xcode Simulator Multitasking Limitations 483 Device Support of Multitasking 483 An ... Sheet for the iPhone or iPod Touch 68 Test Your Application 80 An Action Sheet for the iPad 80 Development Steps: Creating an Action Sheet for the iPad 81 Final Steps: Making the Connections ... 4 Reference Library 516 Sample Code 517 iPhone Developer Program 5 18 iPhone Provisioning Portal 5 18 Apple Developer Forums 5 18 Developer Support Center 519 App Store Resource Center 519 iTunes...
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Tài liệu Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4 pptx

Tài liệu Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4 pptx

Ngày tải lên : 16/02/2014, 00:20
... PokerDiceService 382 Creating the GameInformation and DiceGame Supporting Classes 383 DiceGame.cs 383 GameInformation.cs 385 Button.cs 385 Creating the Game Lobby 386 GameLobby.cs 386 Message.cs ... 13 XNA Game Studio 4.0 13 Creating Your First Project 14 Spotting Di erences Between the Windows Phone Game and Other XNA Game Projects 15 Setting Up a Windows Phone Device 18 Using the Windows ... nition.cs 75 GameInput.cs 76 TouchIndicator.cs 81 TouchIndicatorCollection.cs 84 Using the Input Management System 85 Actions.cs 85 Game1 .cs 86 Summary 91 CHAPTER 6: THE STATE OF THINGS 93 Game State...
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XNA Game Studio 4.0 Programming ppt

XNA Game Studio 4.0 Programming ppt

Ngày tải lên : 08/03/2014, 13:20
... 6 XNA Game Studio Connect 9 Writing Your First Game 11 Your First XNA Game Studio Windows Game 11 Your First XNA Game Studio XNA Xbox 360 Game 11 Your First XNA Game Studio Windows Phone 7 Game ... your first XNA Game Studio games for Windows, Xbox 360, and Windows Phone 7 XNA Game Studio enables you to quickly build games. Before you can start to create your first XNA Game Studio game, you ... game, you need to install the latest version of the product XNA Game Studio 4.0 and set up your Xbox 360 and Windows Phone 7 device. Installing XNA Game Studio 4.0 XNA Game Studio 4.0 includes...
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Microsoft XNA game studio

Microsoft XNA game studio

Ngày tải lên : 11/03/2014, 19:44
... 287 BoundingSphere, 288 Initializing the Bounding Sphere, 288 Intersects(), 288 Contains, 288 BoundingBox, 288 Intersects(), 289 Contains(), 289 Collision Detection Example: Initializing and Drawing ... Example, 284 Chapter 17 Review Exercises, 284 18 Collision Detection 285 Fine-Tuning Your Collision Detection Systems, 286 Early Warning Systems, 287 ContainmentType, 287 BoundingSphere, 288 Initializing ... the XNA Game Studio Connect page. On the XNA Game Studio Connect page, select the Connect to Computer option and press the A controller button to make the connection. MICROSOFT XNA GAME STUDIO...
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3D Graphics with XNA Game Studio 4.0 pptx

3D Graphics with XNA Game Studio 4.0 pptx

Ngày tải lên : 14/03/2014, 21:20
... the base Game class, ensuring that the game runs correctly. base.Draw(gameTime); The complete code for the Game1 class is now as follows: public class Game1 : Microsoft .Xna. Framework .Game { ... game should update itself protected override void Update(GameTime gameTime) { base.Update(gameTime); } // Called when the game should draw itself protected override void Draw(GameTime gameTime) ... professional games to make your games shine, and get those gamers addicted! This book will show you, step-by-step, how to implement the effects used in professional 3D games in your XNA games. Upon...
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XNA Game Studio Express Aula 4 pptx

XNA Game Studio Express Aula 4 pptx

Ngày tải lên : 22/03/2014, 15:21
... = Energia = Tipos de armas = 987 6543210 987 6543210 0123456 789 0123456 789 987 6543210 987 6543210 0123456 789 0123456 789 01 01 20 3. Utilizar a fonte Na classe Game1 .cs // Define a variável da ... ? CharacterWidth / 2 : CharacterWidth; } } XNA Game Studio Express XNA Game Studio Express Aula 4 Aula 4 Uso de Uso de Fontes Fontes no XNA no XNA Alexandre Santos Lobão Alexandre Santos Lobão contato@AlexandreLobao.com contato@AlexandreLobao.com P P ó ó s s em em Desenvolvimento Desenvolvimento de ... métodos: Initialize() LoadGraphicsContent() UnloadGraphicsContent() Chamados a cada game loop Update(GameTime gameTime) Draw(GameTime gameTime) 15 3. Utilizar a fonte Na classe Game1 .cs // Define a variável da fonte SpriteFont...
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Microsoft® XNA™ Game Studio 3.0 Unleashed pot

Microsoft® XNA™ Game Studio 3.0 Unleashed pot

Ngày tải lên : 29/03/2014, 02:20
... Framework? 7 The Foundation of the XNA Framework 8 XNA Today 9 Installing Visual C# 20 08 Express 10 Installing the DirectX Runtime 15 Installing XNA Game Studio 15 Creating the Platformer ... Preston ptg6022 785 Table of Contents Introduction 1 Part I Get Up and Running with XNA Game Studio on Your PC and Xbox 360 1 Introducing the XNA Framework and XNA Game Studio 7 What Is the XNA Framework? ... Move Our Camera 83 Creating a Game Service 83 Starting a Library 86 Working with Input Devices 89 Keyboard 89 Game Pad 93 Mouse (Windows Only) 97 Creating a Stationary Camera 98 Creating a...
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microsoft  xna  game  studio  4 0  learn  programming  now

microsoft xna game studio 4 0 learn programming now

Ngày tải lên : 05/05/2014, 15:09
... by XNA Game Studio draws a red screen. 12. It is not possible to use an Xbox 360 gamepad on a PC. 13. To write an XNA game for a Windows Phone, you use a special version of XNA called XNA ... Game Studio Connect The XNA Game Studio Connect program provides the link between your Xbox 360 and the XNA Game Studio application that you use to write games on your Windows PC. When you want ... 1 Computers, C#, XNA, and You 7 Setting Up a PC to Run XNA Games Once you have installed XNA on your PC, you can use this to create and run games. If you just want to write games on the PC and...
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Microsoft XNA Game Studio Creator’s Guide- P1 doc

Microsoft XNA Game Studio Creator’s Guide- P1 doc

Ngày tải lên : 02/07/2014, 06:20
... Warning Systems, 287 ContainmentType, 287 BoundingSphere, 288 Initializing the Bounding Sphere, 288 Intersects(), 288 Contains, 288 BoundingBox, 288 Intersects(), 289 Contains(), 289 Collision Detection ... XNA Game Studio Connect application. To use the XNA Game Studio Connect utility, navigate to the Games blade on your Xbox 360, and then to the Demos and More section. Once there, select XNA Game ... Community Games, 5 Download the Examples for This Book, 5 XNA and Your PC Video Card, 6 2 Developer Basics 7 Managing the Code Project, 8 Opening Microsoft XNA Game Studio, 8 Creating a Game Studio...
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Microsoft XNA Game Studio Creator’s Guide- P2 pptx

Microsoft XNA Game Studio Creator’s Guide- P2 pptx

Ngày tải lên : 02/07/2014, 06:20
... the XNA Game Studio Connect page. On the XNA Game Studio Connect page, select the Connect to Computer option and press the A controller button to make the connection. MICROSOFT XNA GAME STUDIO ... it to connect it to your PC. On the Games blade of the Xbox 360 Dashboard (under Demos and More), launching XNA Game Studio Connect will display the XNA Game Studio Connect main page (see Figure ... improve your efficiency. Opening Microsoft XNA Game Studio To launch GS, from the Start menu select Programs and choose Microsoft XNA Game Studio or Microsft Visual C# 20 08. GS will open the Start Page,...
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Microsoft XNA Game Studio Creator’s Guide- P4 pot

Microsoft XNA Game Studio Creator’s Guide- P4 pot

Ngày tải lên : 02/07/2014, 06:20
... per-pixel basis rather than a per-vertex basis. MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 90 MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 80 class so they can be used in your project. These declarations ... types are very simi- lar in syntax to XNA data types. Table 6-1 compares the XNA data types with the HLSL data types used in this book. MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 74 2. In the ... enable this, in the global variable MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 84 95 calculation and still end up with the same transformation. XNA provides an instance for you that can be obtained...
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Microsoft XNA Game Studio Creator’s Guide- P5 ppsx

Microsoft XNA Game Studio Creator’s Guide- P5 ppsx

Ngày tải lên : 02/07/2014, 06:20
... texture // filter (like a brush) for showing texture MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 124 MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 98 The vertices for the earth and moon are set when the program ... to calculate the helicopter’s angle of direction (refer to Figure 8- 5). MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 1 18 FIGURE 8- 5 Helicopter with spinning side rotor and top rotor color but also ... (double)opposite/(double)adjacent ); CHAPTER 8 Character Movement FIGURE 8- 1 Hypotenuse, opposite, and adjacent sides of a right-angle triangle MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 1 08 When these vectors are...
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Microsoft XNA Game Studio Creator’s Guide- P6 docx

Microsoft XNA Game Studio Creator’s Guide- P6 docx

Ngày tải lên : 02/07/2014, 06:20
... p.s. interpolates between verts OUT.color *= IN.color; } MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 1 28 MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 150 If you try the program now, you will see ... left.bmp, right.bmp, sky.bmp, MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 1 48 Image Name Camera Orientation Head Pitch Bank front.bmp 0 0 0 left.bmp 90 0 0 back.bmp 180 0 0 right.bmp –90 0 0 sky.bmp –90 ... texture object is also needed at the top of the game project: private Texture2D grassTexture; CHAPTER 9 Texturing Your Game World MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 132 The grass.jpg image...
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Microsoft XNA Game Studio Creator’s Guide- P7 pps

Microsoft XNA Game Studio Creator’s Guide- P7 pps

Ngày tải lên : 02/07/2014, 06:20
... runs: MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 1 68 const float TIME_SCALE = 20000.0f; // adjust V by time scale verticalAdjustment // time scale V increment -= (float)gameTime.ElapsedGameTime.Milliseconds/TIME_SCALE; // ... the existing version of DrawIndexedGrid() with this one: MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 184 171 bool Timer(GameTime gameTime){ bool resetInterval = false; // add time lapse between ... appear to be synchronized with real time: MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 170 FIGURE 12-1 An animated sprite in the game window 181 One of the first items that must be modified is the...
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Microsoft XNA Game Studio Creator’s Guide- P8 potx

Microsoft XNA Game Studio Creator’s Guide- P8 potx

Ngày tải lên : 02/07/2014, 06:20
... alterations, such as lost group in- MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 212 FIGURE 14 -8 Joint, base, and fan all centered at the origin MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 194 If you view ... look MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 206 193 F ONT EXAMPLE: DISPLAYING TEXT IN THE GAME WINDOW This example explains the steps to display the string “Score Tracking and Game Stats” in ... MICROSOFT XNA GAME STUDIO CREATOR’S GUIDE 188 SineCycle() traces a floating-point value through a sine wave’s cycle over time. The...
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