... the category (line 14) 143 #17 #22 #35 #44 #49 # 54 144 Part III: Building Online Sales Applications #15 Displays the table tag that begins the product table #17 Starts a foreach loop that displays ... this number to any integer # 10 Begins an if statement that executes if the customer clicks the submit button named Products 147 #39 #41 #43 #49 # 54 #58 # 60 #65 #66 # 70 148 Part III: Building Online ... retrieves the product information for all the products in the selected category # 40 Lines 40 to 48 build an array named $products that contains all the selected product information #49 Sets $n_products...
... out before looking First the X value: 372 / 64 = 5.8125 (tile X = 5) 64 Â 0. 8125 = 52 (pixels) Per-Tile Scrolling Now for the Y value: 48 9 / 64 = 7. 6 40 625 (tile Y = 7) 64 Â 0. 6 40 625 = 41 (pixels) ... we have an 800 x 600 display ( 800 / 32 = 25 tiles across, and 600 / 32 = 19 tiles down.) private void drawTilemap() { int tilenum, sx, sy; for (int x = 0; x < 25; x++) for (int y = 0; y < 19; y++) ... 700 / 64 = 10. 9375 ( 10 whole tiles plus a partial tile) Next, you want to keep the remainder, and actually drop the tile position itself, because now you’re interested in pixels 700 % 64 = 60...
... to 800 x4 80 */ ResourceManager.getInstance().mSquareTextureRegion.setTextureSize( 800 , 48 0) ; // Create a sprite which stretches across the full screen Sprite sprite = new Sprite (0, 0, 800 , 48 0, ... able to store textures up to 2 04 8 x 2 04 8 pixels, a large number of devices have a maximum limit of 10 24 x 10 24 Exceeding the maximum texture size will either cause a force-closure on startup or ... size to 800 x 48 0 pixels in dimension This doesn't alter the size of the image while the repeating option is applied to a texture, rather it allows the image to be repeated up to 800 x 48 0 pixels...
... Spring Street, 6th Floor, New York, NY 100 13 Phone 1- 800 -SPRINGER, fax ( 201 ) 348 -45 05 , e-mail orders-ny@springer-sbm.com, or visit www.springeronline.com For information on translations, please e-mail ... i3D programmer for Acrobat3D PDF, Android mobile apps, iTV Design, JavaFX, and JavaTV He has been designing rich media since the Atari ST1 040 and AMIGA 300 0 and has been writing for leading multimedia ... . 101 Summary 1 04 ■Chapter 5: Introduction to Audio on Android 105 Audio Playback 105 Supported Audio Formats 106 Using the...
... is about making web games with JavaScript for today’s most promising mobile platform AndroidGame development is a challenging subject Games aim to simulate life in some form or another, and ... the checkmark from Use Ports 80 and 44 3 as Alternatives for Incoming Connections Alternatively, you can configure nginx to use a different port, for example port 808 0 If you choose to so, you should ... learn how to make games forAndroid devices, this book is for you You don’t need experience with any specific JavaScript library—or even experience making sites for mobile platforms—to get the...
... Gingerbread 0. 3 % 2.3.7 Gingerbread 10 57.2 % 3.1 Honeycomb 12 0. 5 % 3.2 Honeycomb 13 1.6 % 4.0. 2 Ice Cream Sandwich 14 0. 1 % 4.0 .4 Ice Cream Sandwich 15 20. 8 % 4. 1 Jelly Bean 16 1.2 % An embedded ... need forAndroid development are Java 6, Eclipse 4. 2.1, and of course, Android You can download these various components for free, as described in this chapter Once the Android r 20. 0.3 SDK (Android ... API in the end of 201 2 Also note that wherever we reference Android4. 1 or Android4. 1.2 you can now substitute Android4. 2, as we have updated several chapters with the new 4. 2 features Whew!...
... Hoboken, NJ 07 0 30, ( 201 ) 748 - 601 1, fax ( 201 ) 748 - 600 8, or online at http:// www.wiley.com/go/permissions Trademarks: Wiley, the Wiley logo, For Dummies, the Dummies Man logo, A Reference for the Rest ... 300 Lexic 301 Newton’s Cradle 302 Vector Pinball 303 asqare 303 tiltmazes 3 04 GL ES Quake 305 Chapter 14: Ten Game ... writing, Android is big and growing: ✓ people worldwide own Android devices Over 300 million ✓ devices are activated every day That’s about another Over 8 50, 000 new 300 million added per year Android...
... is about making web games with JavaScript for today’s most promising mobile platform AndroidGame development is a challenging subject Games aim to simulate life in some form or another, and ... the checkmark from Use Ports 80 and 44 3 as Alternatives for Incoming Connections Alternatively, you can configure nginx to use a different port, for example port 808 0 If you choose to so, you should ... learn how to make games forAndroid devices, this book is for you You don’t need experience with any specific JavaScript library—or even experience making sites for mobile platforms—to get the...
... to 800 x4 80 */ ResourceManager.getInstance().mSquareTextureRegion.setTextureSize( 800 , 48 0) ; // Create a sprite which stretches across the full screen Sprite sprite = new Sprite (0, 0, 800 , 48 0, ... size to 800 x4 80 pixels in dimension This doesn't alter the size of the image while the repeating option is applied to a texture, rather it allows the image to be repeated up to 800 x4 80 pixels ... will be made bold: ::-webkit-validation-bubble-arrow{ background: #00 0; border: none; box-shadow: 0px 0px 10px rgba(33,33,33 ,0. 8); Preface New terms and important words are introduced in a bold-type...
... we’ll examine the Android platform and its components, to prepare for writing Android applications 39 41 Chapter Introducing the Android Software Development Platform The Android platform is a collection ... Eclipse is that they are free You can download Android at http://developer .android. com/SDK/ For equipment, any modern computer will Fortunately they are only $2 50 to $ 500 brand new on www.PriceWatch.com ... introduces the Android environment and shows you how to write your first Android app 41 42 CHAPTER 4: Introducing the Android Software Development Platform NOTE: In this book, you’ll build apps using...
... ASP.NET 2 .0 Everyday AppsFOR DUMmIES by Doug Lowe ‰ ASP.NET 2 .0 Everyday AppsFOR DUMmIES by Doug Lowe ‰ ASP.NET 2 .0 Everyday AppsFOR DUMmIES ‰ ASP.NET 2 .0 Everyday AppsFOR DUMmIES by ... 40 2 The Comments.aspx page 40 2 The code-behind file for the Comments page . 40 5 Building the Leave Comment Page 40 7 The Comment.aspx page 40 7 The code-behind file for ... FormView Control .43 9 Login Controls 44 0 xvii xviii ASP.NET 2 .0 Everyday AppsFor Dummies The Wizard Control 44 0 The Generics Feature 44 1 The Web Site Administration...
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