... class and
call the Logon method. Packaging up the request and error handling will all be dealt with by base classes.
Multimobile Development
Building Applications for the iPhoneand
Android ... thanks and appreciation to my wife, Andy, for the patience and support she has shown
during writing and development of this book, Matt Fitchett for his excellent suggestions and review
work, and ... Architecture and Functional Specification 19
■Chapter 4: Android: Installing the Toolset 35
■Chapter 5: Android: Building the Logon Form and Consuming REST Services 55
■Chapter 6: Android: An...
... register
with Apple, and pay $99/year. For more information, go to http://developer.apple.com
and read about their development program.
Enterprise deployment is for those wishing to develop internal ... flavors and prices:
Professional ($399): A single personal developer license that allows
you to develop applications and distribute them via the Apple App-
Store
CHAPTER 4: iPad and Universal ... just as easy as it
is for creating an iPhone application.
Now let’s take a look at creating applications that run on both the iPhoneand the iPad.
Creating a Universal iPhone/ iPad Application...
... departments, and the old
“Blackberry or Bust” mentality is all but dead. This presents a huge opportunity for
developers versed in both the Apple and Fortune 500 philosophies.
Who This Book Is For
First ... build using a single command, which supplies values for those pa-
rameters. We’ll be using this handy macro through the rest of the book, and you’ll see
how much copy -and- paste it saves.
With ... the command line will give you the
information in detail.
Integrating xcodebuild into an Ant Script
The next step is to take the xcodebuild command that worked so well on the command
line, and make...
... STARTED 1
Software Requirements 2
For iOS Developers 2
For Android Developers 2
Downloading the Book’s SDK 4
Importing Projects 5
For iOS Developers 5
For Android Developers 5
The Template 7
Summary ... by the Android SDK (for more information, visit
http://developer .android
.com
). Also, you will need an Android device with OpenGL ES 2.0 support, because the simulator
bundled with the Android ... (http://www.katsbits.com) and David
Radford (http://dmradford.com).
flast.indd xxflast.indd xx 12/31/11 9:40:24 AM12/31/11 9:40:24 AM
Game and Graphics Programming for iOS andAndroid with OpenGLđ...
... Chichester, West Sussex, PO19 8SQ, United Kingdom
For details of our global editorial offi ces, for customer services andfor information about how to apply for permission to
reuse the copyright material ... 37c03.indd 37 12/31/11 9:01:06 AM12/31/11 9:01:06 AM
www.it-ebooks.info
Game and Graphics Programming for iOS andAndroid with OpenGLđ ES 2.0
This edition rst published 2012
Copyright â2012 ... ixffirs.indd ix 1/11/12 8:21:02 AM1/11/12 8:21:02 AM
www.it-ebooks.info
Game and Graphics Programming
for iOS and Android
đ
with OpenGL
đ
ES 2.0
ffirs.indd iiiffirs.indd iii 1/11/12 8:21:00...
... Worklight-based apps
19
Lotte Card (Korean credit card company):
ã Combines 150 HTML5 screens with a
native augmented reality screen
ã Developed very quickly foriPhoneand
Android
RealNews (for iPad): ... HTML5 and
PhoneGap “Apache Callback”
Ron Perry, CTO, Worklight Inc.
Mobile Browser
Web Apps
7
Web App
(HTML, CSS, JS)
Mobile OS
Web Server
Agenda
Downloadable (native) apps vs. Web apps ...
infrastructure formobileapps
Includes features such as security, authentication,
data-integration, push notifications, diagnostics, direct update
and more
We chose PhoneGap as the basis for our...
... solution so far performs a portrait-only transition, which is usually fine
for most iPhone apps. iPad apps, on the other hand, are often expected to
work in both portrait and landscape modes. Because ... and landscape variants
of your default image, and UIKit chooses the right one for you. However,
your code has no way of knowing which image was used and therefore can’t
choose the right one for ... want to develop software for these amazing
devices?
On the other hand, the reality is that we’ve had only a few short years to
start learning how to best develop software for the iOS and its...
... [http://37signals.com/svn/posts/2761-launch-basecamp -mobile]
Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)
Build Mobile Websites andAppsfor Smart Devices4
Figure 2.13. Viewing a single Star
The detail view for a ... and easy-to-grasp interface for most users (mobile or otherwise). Figure 2.12
shows our wireframe for this screen.
Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)
Build Mobile ... hardly ever the case when talking
about mobile design.
Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)
Build Mobile Websites andAppsfor Smart Devices22
As a general rule,...
... CHAPTER 3: Android
36
however, Android does include a set of common user interface components that are
comparable to those available on the iPhone.
Android Development
To developfor the Android, ...
http://developer .android. com/sdk/eclipse-
adt.html#installing
The Android SDK.
Install the Android SDK by following the instructions in the Android
developer site:
http://developer .android. com/sdk/installing.html. ... designed forAndroid to reduce battery consumption and
work well with the limited memory and CPU-power of a mobile phone. (Note that
Android does not support J2ME.) Since the release of the Android...
... simplicity, the iPhoneand iPod Touch
are serious platforms, and the coding you learn about in these pages is serious software
development. Creating complete applications for the iPhoneand iPod Touch ... (API) for graphics programming. OpenGL ES is a widely used variant of OpenGL
specified formobile embedded systems such as the iPhoneand iPod Touch as well as
numerous other mobile platforms. ... the transformation matrix to ensure that the transformation is
actually applied at render time.
void sio2TransformBindMatrix( SIO2transform *transform )
This function sets the transform function...
... informit.com/aw
Library of Congress Cataloging-in-Publication Data
Barney, Lee.
Developing hybrid applications for the iPhone : using HTML, CSS, and JavaScript to build
dynamic appsfor the iPhone ... Chapter 2. For a deeper understanding of Objective-C
iPhone development, see The iPhone Developer’s Cookbook: Building Applications with the
iPhone SDK by Erica Sadun.
ptg
18
Chapter 1 Developing ... plan to
create applications for iPhones and other platforms, such as Google’s Android
phones, Nokia phones, Blackberries, and desktops such as Mac OS X, Linux, and
Windows, you should take...
... OS X and iOS. You can visit the forum at
www.rorylewis.com/ipad_forum/.
Becoming a Developer
If you’re not already one, you need to become a registered developer via the iPhone/ iPad
DK for ... head high and say,
“Yeah, I code iPhoneand iPad apps! ”
Running Your iPhone App on the iPad Simulator
As you will see, apart from specifying that the app will be on an iPad rather than an iPhone, ... the apps you code and program in this book running on the iPhone
or iPad Simulator. You won’t be able to run them on a real physical iPad or
iPhone. And you won’t be able to sell your apps...
... with viaForensics, a computer and
mobile forensics firm. She performs forensic investigations, security audi ts and
research, and has trained investigators around the world in mobile forensics. ... Computer and Informa-
tion Technology. Prior to working for viaForensics, she worked for 3 years in Infor-
mation Security for a Fortune 500 company, handling firewall administration and
assisting ... Cataloging-in-Publication Data
Hoog, Andrew.
iPhone and iOS forensics : investigation, analysis, andmobile security for Apple iPhone,
iPad, and iOS devices / Andrew Hoog, Katie Strzempka.
p. cm.
Includes...