Ngày tải lên: 13/08/2014, 08:21
C programming for microcontrollers AVR
... to lessen for all the C source files in a pro Cylon Robot, we might wan mponents we need: t to co CylonEye CylonLegs .c CylonArms .c CylonBlaster .c C and so forth… er file CylonKillerRobot.h, ... out t Most microcontr iso never change. Bu with a microcontroller. The Butterfly uses a joystick and an LCD for its built-in applications. For anything more complex, like c microcontroller software, ... Flow Control. (Refer to m section of Chapter 2 for the required acy from even before stuff for , get Jan elson’s Serial Port Complete ( www.lvr.com Projects here? Communicating with a PC...
Ngày tải lên: 26/03/2014, 00:02
Tài liệu C Programming for Embedded Systems docx
... to C necessary for targeting an embedded environment, and the common components of a successful development project. C is the language of choice for programming larger microcontrollers (MCU), ... instructions to the COPCR register. Interestingly, the COP watchdog is dependent upon the system clock; a clock monitor circuit resets the MCU if the clock stops, and thereby renders the COP watchdog ... manoeuvre. Programming the prescalar and starting the clock are tasks of the software developer. Knowing the processor clock frequency, and choosing correct prescalar values, you can achieve accurate...
Ngày tải lên: 22/12/2013, 02:17
Tài liệu Real-Time Digital Signal Processing - Appendix C: Introduction of C Programming for DSP Applications ppt
... %f indicates the number is floating-point data. In addition, the formatted I/O functions also recognize %d for decimal integers, %x for hexadecimals, %c for characters, and %s for character strings. The ... PROGRAMMING FOR DSP APPLICATIONS Appendix C Introduction of C Programming for DSP Applications C has become the language of choice for many DSP software developments not only because of its powerful commands ... example. C compiler translates high-level C programs into machine language that can be executed by computers or DSP proces- sors such as the TMS32 0C5 5x. The fact that C compilers are available for...
Ngày tải lên: 25/01/2014, 19:20
Robert l wood c programming for scientists and engineers
... 2 C programming for scientists and engineers as C ++, for engineering and scientific calculations because the resulting programs can make more efficient use of the ... Introduction Executable statements are those that either process information in some way, for example performing calculations, or use information to control and co-ordinate such processing. ... structures and to access their members indirectly. Chapter review This chapter has concentrated on the different types of data that can be processed in C programs. C specifies a small ...
Ngày tải lên: 19/03/2014, 14:13
C Programming for Embedded Systems ppt
... recorded in main (or data) memory: the Microchip PIC and Scenix SX architectures use a stack space outside of user RAM. It is important to check the depth of return information stored by function ... ensures that application source code can be recompiled for different microcontroller targets. Page 11 (c) Wait for keystroke (1) If key is pressed, wait for debounce period and check again. (d) ... 3.2 shows the COP8 vector table, as required for the COP8SAA7 device. The rank is as enforced by the VIS instruction. Table 3.2 COP8 vectored interrupts Rank Source Description Vector Address...
Ngày tải lên: 22/03/2014, 09:20
microsoft c programming for absolute beginners
... method. It indicates that for occurs at character 15 of C# Programming for 59 Figure 2.5: The convert object can convert nearly any variable type to any other variable type. The Convert class is part ... 102 Adding a Constructor to the Critter Class 103 Creating the CritViewer Class 104 Reviewing the Static Keyword 105 Calling a Constructor from the Main() Method 106 Examining CritViewer’s Constructor ... Inheritance to Make New Classes 111 Creating a Class to View the Clone 112 Creating the Critter Class 113 Improving an Existing Class 113 Introducing the Glitter Critter 114 Calling the Base Class’s Constructors...
Ngày tải lên: 31/03/2014, 16:42
C++ programming for game module i
... extra performance for such things as sophisticated special effects, realistic physics, and complex artificial intelligence. Chapter Objectives ã Create, compile, link and execute C+ + programs. ... C+ + .NET, consult your particular C+ + development tool’s documentation for information on how to create, compile, link and execute a C+ + program. 1.1.1 Creating the Project After you launch ... 141 CHAPTER 5: CLASSES AND OBJECT ORIENTED PROGRAMMING 144 INTRODUCTION 144 CHAPTER OBJECTIVES 145 5.1 OBJECT ORIENTED PROGRAMMING CONCEPTS 145 5.2 CLASSES 146 5.2.1 Syntax 146 5.2.2 Class...
Ngày tải lên: 03/06/2014, 20:55
C++ programming for game module II
... 12.2.4 Converting Binary to Decimal There is a mechanical formula, which can be used to convert from binary to decimal, and it is useful for large numbers. However, in practice, we do not typically ... thrown exception immediately; rather the stack will unwind until it finds a catch block that handles the exception. This is convenient because, as functions can call other functions, which call ... the catch block. Note that the catch block takes an object. This object is the exception we are looking to catch and handle. It is definitely possible, and quite common, that a function...
Ngày tải lên: 03/06/2014, 20:56
C++ Programming for Games Module I pot
... extra performance for such things as sophisticated special effects, realistic physics, and complex artificial intelligence. Chapter Objectives ã Create, compile, link and execute C+ + programs. ... C+ + .NET, consult your particular C+ + development tool’s documentation for information on how to create, compile, link and execute a C+ + program. 1.1.1 Creating the Project After you launch ... Extended ASCII Character Set. Observe from the ASCII table, that characters are actually represented with , thus a char type is really an interpreted as a character. ASCII Character Set. See...
Ngày tải lên: 27/06/2014, 09:20
C++ Programming for Game Developers Module II ppt
... thrown exception immediately; rather the stack will unwind until it finds a catch block that handles the exception. This is convenient because, as functions can call other functions, which call ... the catch block. Note that the catch block takes an object. This object is the exception we are looking to catch and handle. It is definitely possible, and quite common, that a function ... exception. We can list catch statements so that we can handle the different kinds of exceptions: try { SomeFunction(); } catch(LogicError& logic) { // Handle logic error exception...
Ngày tải lên: 27/06/2014, 09:20
Interfacing PIC Microcontrollers 10 pdf
... which increases the range of the count but reduces its accuracy. For timing purposes, the internal clock is usually selected, which is the instruction clock seen at CLKOUT in RC mode (f osc /4). ... no specific debouncing is needed. In Figure 4.2 (a), the output voltage from a switch jumps back up to 5 V due to the switch contacts bouncing open. If a suitable capacitor is connected across ... be incremented under manual control, via a switch input, one step at a time. The circuit now includes the ICD programming con- nections with a 6-way connector, as would be required in the actual...
Ngày tải lên: 02/07/2014, 04:21
Java Programming for absolute beginner- P12 pdf
... Choices Choice c1 = new Choice(); c1 .add(“Soup”); c1 .add(“Salad”); Choice c2 = new Choice(); c2 .add(“Java”); c2 .add( C+ +”); c2 .add(“HTML”); c2 .add(“JavaScript”); c2 .add(“COBOL”); c2 .add(“FORTRAN”); Choice ... you add items to it: Choice myChoice = new Choice(); myChoice.add(“Work”); myChoice.add(“Play”); myChoice.add(“Sleep”); This snippet of code constructs a Choice, called myChoice, and then adds three items ... common methods. The ChoiceTest application creates four Choice objects, c1 , c2 , c3 , and c4 . There is nothing out of the ordinary here except c3 shows that you can change its col- ors and c4 ...
Ngày tải lên: 03/07/2014, 05:20
Java Programming for absolute beginner- P25 pdf
... the action command associated with action events. * @param command The action command. */ public void setActionCommand(String command) { actionCommand = command; } /** * Gets the action command ... the color used for the control color * @return The color used for the control color. */ public Color getControlColor() { return control; } /** * Gets the color used for highlighting effects. * ... Properties, and then Appearance, you can choose a color scheme for your GUI. You can even go as far as specifying your own custom scheme. So the SystemColor colors specify these colors and if you want...
Ngày tải lên: 03/07/2014, 05:20