Ngày tải lên :
26/10/2013, 04:20
... vertex[][3]={
{0.0,0.0,0.0},
{1. 0,0.0,0.0},
{1. 0 ,1. 0,0.0},
{0.0 ,1. 0,0.0},
{0.0,0.0 ,1. 0},
{1. 0,0.0 ,1. 0},
{1. 0 ,1. 0 ,1. 0},
{0.0 ,1. 0 ,1. 0}
};
int face[][4]={
{0 ,1, 2,3},
{1, 5,6,2},
{5,4,7,6},
3 .10 . Vẽ nhiều vật ... vertex[][3]={
{0.0,0.0,0.0},
{1. 0,0.0,0.0},
{1. 0 ,1. 0,0.0},
{0.0 ,1. 0,0.0},
{0.0,0.0 ,1. 0},
{1. 0,0.0 ,1. 0},
{1. 0 ,1. 0 ,1. 0},
{0.0 ,1. 0 ,1. 0}
};
int face[][4]={
{0 ,1, 2,3},
{1, 5,6,2},
{5,4,7,6},
{4,0,3,7},
{4,5 ,1, 0},
{3,2,6,7}
};
GLdouble ... vertex[][3]={
{0.0,0.0,0.0},
{1. 0,0.0,0.0},
{1. 0 ,1. 0,0.0},
{0.0 ,1. 0,0.0},
{0.0,0.0 ,1. 0},
{1. 0,0.0 ,1. 0},
{1. 0 ,1. 0 ,1. 0},
{0.0 ,1. 0 ,1. 0}
};
int face[][4]={
{0 ,1, 2,3},
{1, 5,6,2},
{5,4,7,6},
{4,0,3,7},
{4,5 ,1, 0},
{3,2,6,7}
};
GLdouble...